There's literally "trigger deadzone" in the thumbnail of the video.I am at work, but if this allow me to adjust the dead zone of the analogues then I am downloading it
I installed the app...but other than telling me that the joypad fw is updated it doesn't do anything...what am I doing wrong?
Controller types | Firmware update | Customise |
---|---|---|
DualSense® wireless controller | ✓ | - |
DualSense Edge™ wireless controller | ✓ | ✓ |
so basically useless
Controller types Firmware update Customise DualSense® wireless controller ✓ - DualSense Edge™ wireless controller ✓ ✓
Don't care about that. Analogue dead zone is all I care about.There's literally "trigger deadzone" in the thumbnail of the video.
so basically useless
If you have the Edge controllers you can customize the stick deadzones and shit.Don't care about that. Analogue dead zone is all I care about.
I have the Xbox 8bit do ultimate controller with Hall effect analogue and triggers . In the software I can adjust the dead zone and save the profile on the controller. If this allow the same for the analogue then this app is a must for me.
Apparently only works with Edge.Go into a profile and you'll see the customization options.
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Unlikely, rumble is done in a very different way on the dualsense (it's actually done with sound files) and would likely require work from Devs to patch it in to each gameNice! Does that mean you can now use rumble features by default?
So far, the PC games I played with a Dualsense had zero rumble features, sadly.
There's also "stick sensitity/deadzone" in the same thumbnail.Don't care about that. Analogue dead zone is all I care about.
I have the Xbox 8bit do ultimate controller with Hall effect analogue and triggers . In the software I can adjust the dead zone and save the profile on the controller. If this allow the same for the analogue then this app is a must for me.
Supported controllersThere's also "stick sensitity/deadzone" in the same thumbnail.
Look, if you have time to browse Neogaf at work (I'm not judging just to be clear), you have the time to look at the thumbnail, even if you wouldn't open the tweet.
Nope. Regular one that came with my ps5. Not spending 100s of $ on a controller from Sony or MS doesn't have hall effect analogues.If you have the Edge controllers you can customize the stick deadzones and shit.
If you have the Edge controllers you can customize the stick deadzones and shit.Apparently only works with Edge.
I saw the thumbnail but it was showing the edge controller . I don't have that that's why I asked.There's also "stick sensitity/deadzone" in the same thumbnail.
Look, if you have time to browse Neogaf at work (I'm not judging just to be clear), you have the time to look at the thumbnail, even if you wouldn't open the tweet.
Same reason I didn't buy it, fuck that. My two controllers drift. I'm not paying £200 for a new controller and £20 for one stick when it drifts (it's not even 2 sticks for £20).Nope. Regular one that came with my ps5. Not spending 100s of $ on a controller from Sony or MS doesn't have hall effect analogues.
Once they do that they can have my money.
This is a bit of an oversimplication I think. Dualsense can be used that way (if I recall, TLoU remaster did this with the footsteps and whatnot), but it's not as good as properly "authoring", so to speak, the vibrations/rumble. Case in point, Astro's Playroom. That still holds the tactile crown for PS5 IMHO (well, for a few weeks anyway until Astro Bot is released).Unlikely, rumble is done in a very different way on the dualsense (it's actually done with sound files)
I was very lucky in one of their sales and got two sticks delivered for £20 with free P&P from Uk PS Store. So the deals do occasionally happen. Personally, there's no way I'd be without an Edge. I love it.Same reason I didn't buy it, fuck that. My two controllers drift. I'm not paying £200 for a new controller and £20 for one stick when it drifts (it's not even 2 sticks for £20).
VR adapter and controller functions arrive around the same time, interest in PS5 Pro wanes.
it's really a shame that GuliKit dumped their plans to make hall effect stick modules for the EdgeSame reason I didn't buy it, fuck that. My two controllers drift. I'm not paying £200 for a new controller and £20 for one stick when it drifts (it's not even 2 sticks for £20).
That's a shame. I didn't even know there were plans for that.it's really a shame that GuliKit dumped their plans to make hall effect stick modules for the Edge
yeah they announced it back in January 2023 but then back in June 2024 it was announced because there was no way to calibrate them that development had stopped (they're also not making them for the Xbox Elite controllers for the same reason) but they did announce them for the regular controllersThat's a shame. I didn't even know there were plans for that.
Same reason I didn't buy it, fuck that. My two controllers drift. I'm not paying £200 for a new controller and £20 for one stick when it drifts (it's not even 2 sticks for £20).
They need their ass suing, along with MS and Nintendo.And there's really no excuse. My 8bitdo ultimate has hall effect sticks (and a dock) for fuckin $50.
That is proper authoring, even Astro uses sound files, the 'motors' are voice coil actuators which rumble based on the amount of power you run through them and this is done by sending a waveform to the actuator (a sound file). Put your dualsense on something metallic, or glass when its doing the rumble and you'll actually hear the sound files used.This is a bit of an oversimplication I think. Dualsense can be used that way (if I recall, TLoU remaster did this with the footsteps and whatnot), but it's not as good as properly "authoring", so to speak, the vibrations/rumble. Case in point, Astro's Playroom. That still holds the tactile crown for PS5 IMHO (well, for a few weeks anyway until Astro Bot is released).
If this is the case, then I stand corrected. Just that in some games, the effect (like in the TLoU remaster) is much more muted/less effective than with some other titles like... Returnal with the raindrops (hah, no Astro there!). I really need to get back into Returnal.That is proper authoring, even Astro uses sound files, the 'motors' are voice coil actuators which rumble based on the amount of power you run through them and this is done by sending a waveform to the actuator (a sound file). Put your dualsense on something metallic, or glass when its doing the rumble and you'll actually hear the sound files used.
In fact, you used to be able to plug the dualsense into a PC via USB and change your PC's sound out put to the dualsense and play audio files which then rumbled the controller in time with the music (in stereo because the dualsense has an actuator either side)
I remember years back using DS4Windows to hack in controller support for Elder Scrolls Online.Better off using DS4Windows. More customization options for your dualshock 4 and dualsense.
HOH?Nice! Does that mean you can now use rumble features by default?
So far, the PC games I played with a Dualsense had zero rumble features, sadly.
It's gotten much better since then. You can customize the lights, view battery %, and do hotkeys and macros. You have to install a driver first before you install the app. But works great.I remember years back using DS4Windows to hack in controller support for Elder Scrolls Online.
ESO eventually did it on their own.
It was a major cludge to get working but it did work.
Has it made progress in the past 10 years? 2014 ESO release date.