The social aspect definitely plays a part in why my kids and their friends primarily stick to the same games as each other. But the games they play come down to simple appeal to run of the mill young men and boys. They are willing to try new games. Unfortunately, so much of the current output makes average guys cringe, wince, or just say nah to them.
Here's an example - suicide squad. The last movie was all the talk when it came out. Peacemaker became must watch afterwards for them. When they heard the was a game coming one of them wanted me to preorder it. Then they saw the trailers. NOPE.
Example 2 - Star Wars Outlaws. Might as well take the devs name off and replace with KK. Sorry not sorry, Disney has hammered home a point. The point has been taken. Millions of us have accepted and moved on.
100%, no dispute, I can agree all day long that things such as costs during times of high inflation, broken games, bugs, etc., all play a role in people passing on things. But let's be real for one day. Way too many people are approaching game development with whimsical fantasies about the importance of their message or who their audience is. There's a reason the evergreen games survive. It's really simple actually. They appeal to average guys.