And... sales are iirelevant to the topic, so releasing these games will change mostly nothing.And watch the sales skyrocket
What is a problem with making games for women?Make games for women instead of their audience which is primarily male.
They don't care. It's a different market.Im sure this is very concerning news to the companies that didn't make those hits. And it explains why all are chasing that trend.
of course they care. Hence why they are all trying to make a GaaS game.They don't care. It's a different market.
Spiderman2 is 20 hour game. It takes around 600k players of Fortnite playing a hour a day to offset all sales to date of Spiderman2 in play hours in 1 year. But AAA games have much much higher conversion of playtime to money - Spiderman2 brings 50 times more money per hour spend in-game than Fortnite.
You and me both. Games before the woke takeover or games i missed. I go to antique/retro stores and pick up ps2/wii/gc/ps1 games and try them out. I got the following games on my last haul (ps2 and gamecube):For me personally I'm at the age where nostalgia is hitting hard so I am replaying some of the 2000s and 2010's classics from time to time. Got also a PS3 for the same reason.
Plus PS2 emulation.
So that doesn't leave a lot of time for new games. When you factor in the price, the state most of them are released and the fact that I've already played and seen it all, yeah...why buy it day one?
Pretty sure he's talking about Western gamesI don’t completely agree with that. I bought games like Unicorn Overlord day one and I had zero issues with it.
What sucks is this same thing happened to music. Especially rock. The dying of rock and roll co-insides with the death of good film, tv and now video games.Couple this with the fact many of the best dev/creators since the 90s will be around retirement age come the end of next gen + DEI, I don't have high hopes for the industry going forward. It's looking to become a pile of junk like Hollywood.
So I'm taking what I can get whilst we still have it good. Gimme all the remakes and remasters you can whilst theres still time!
Eventually I can see a scenario where most game release are:
1. Ultra safe or scaled back because of the lack of an audience as the upcoming generation are hooked on GAAS
2. DEI ridden and artisically bankrupt
3. Poor direction and artistic choices as all the old guard that have made gaming great since the 90s/00s have retired and moved on and the new modern crowd take the reigns.
Then I kinda agree escpially when it comes Bethesda and CPR games.Pretty sure he's talking about Western games
They don't. In a sense "[excessive play hours are] very concerning news to the companies that didn't make those hits".of course they care. Hence why they are all trying to make a GaaS game.
What a silly comment.
And Ubisoft and EA...Then I kinda agree escpially when it comes Bethesda and CPR games.
If you don't think that companies who didn't snag the GaaS trend are concerned about that...you have absolutely no sense of business.They don't. In a sense "[excessive play hours are] very concerning news to the companies that didn't make those hits".
Companies wants gaas success the same way they want to own ecosystem - they want a constant predictable stream of money. And they want a place in future gaming landscape.
It's a diffrent stream of business compared to classic games with different set of rules etc.
IF, IF a day shows up, that I don't love games, technology, development, or coverage. I will quit instantly. I adore games even the shit ones that make me die inside. You won't ever even be able to think "hmm Karak doesn't sound like he likes playing bad games, or good games, or ANY games anymore" Cause the channel will be gone. That brings me a ton of energy. I guess a bit of proof of that is I don't do any sponsorships, I don't do any of all that shit. I love the medium.(not the game, the industry lol)You play everything. I don't know how you have the energy to do it.
You are spilling layman bullshit.If you don't think that companies who didn't snag the GaaS trend are concerned about that...you have absolutely no sense of business.
Just look at all the companies trying to cash in on that. Almost all major publishers have tried.
Nah man it has nothing to do with that. The music industry doesn't suffer from 'too many albums'. When we used to collect dvd's we didn't say 'Damn there's too many movies'. Companies are getting greedy. Quality is going out of the window and people are getting wiser about their spending.Too many games. The industry is over saturated right now. Its in bad need of a correction.
This is exactly the point I'm trying to make. When I am buying digital I am more wary. I will see what my favorite content creators are discussing about it in their reviews, I will criticize the game myself and ensure I'm 100% on board with the experience I should expect from it when I go in and I sure as heck won't be buying 2 full priced games on the same day like I used to. Digital purchases lack humanity.I buy games still for sure. But now that I’ve moved to all digital I wait for reviews, tech comparisons, and mostly sales.
I’m tired of buying a full price game for a half baked experience.
Yeah funnily enough me and my friend were talking about the death of rock and roll a few days ago. It just never got passed onto newer generations as you say which is a big shame.What sucks is this same thing happened to music. Especially rock. The dying of rock and roll co-insides with the death of good film, tv and now video games.
It never got passed on to the youth. What did was corporatized slop. Not creative visions. What will the next generation create when all their nostalgia will be fortnite, roblox, all multiplayer social games. Not Mario, Baldurs gate, fallout, might and magic, doom, etc..
My path forward is build the backlog (well already over 1000s long so I am there) where I can retire in 23 years or so and game then (if we don't blow each other up before that)
My concern is that some of the servers for old digital games will be gone where ms /sony doesn't let you re-download. Or original hardware is too expensive to buy as others are doing the same.
You can emulate up to a ps2 today on a phone/tablet. Here's to hoping emulation and preservation gets done properly.
Sorry to hear that mate. I personally enjoyed it despite some of the silly RPG scalebacks they went for in the game design. Clive Rosfield was a good main character in my opinion. The story and music was good stuff but I'm not against Final Fantasy as a series moving away from the old turn based stuff. I feel like there is room for innovation in the combat and I especially liked what they did with FF7:Rebirth for example.I still do, but only 2 or 3 games a year. With the disappointing FFXVI purchase, I think I didn't get my lesson yet.
Lol. Dude. They aren’t spending the kind of money that they do on a niche market. As much as you want the two markets to be separate, they aren’t. Just look at the state of the market. Just use your eyeballs. Clearly all of this is having an effect. It’s also not an accident that single player games quality in the AAA space has gone down.You are spilling layman bullshit.
You just dont understand current structure of market. SP games are becoming a niche thing, it's still a significant value market, but it can't allow you to compete for market dominance at whole.
Market dominance strategy all involve switching to gaas to some point, as those are a king of game market. And major player who wants to be a relevant (big) players in the future they have to expand into gaas market. Or they will be wargames or even rts kings that "important" in their niche, but in the grand scale of things simply irrelevant.
It’s worse than that, not only are they launching broken, but they often aren’t fully feature and story complete until about 18 months after launch, once all the expansions are out and they’ve added all the quality of life updates and other additions…AND it’s cheaperNowadays you are paying for a worst experience if you buy a game day one. Why would you pay $70 to essentially be a beta tester when you can wait 2-3 months and pay less with a better experience once the game has been patched.
It's not bad per se but I see myself forcing me to play it, that's not normal. I like the visuals, the soundtrack is good, the story is intriguing but I feel I'm looking at a movie and sometimes, I do almost always the same combos on sponge enemy, waiting to get my max powers to be used. Side quests are also meaningless, it doesn't help. I don't know how much hours is leftSorry to hear that mate. I personally enjoyed it despite some of the silly RPG scalebacks they went for in the game design. Clive Rosfield was a good main character in my opinion. The story and music was good stuff but I'm not against Final Fantasy as a series moving away from the old turn based stuff. I feel like there is room for innovation in the combat and I especially liked what they did with FF7:Rebirth for example.