Acceptable game length

What is minimum game length acceptable to you for full price (70 USD)?

  • Flappy Bird

    Votes: 13 5.8%
  • 10 hours

    Votes: 70 31.0%
  • 20 hours

    Votes: 76 33.6%
  • 30 hours

    Votes: 32 14.2%
  • 50 hours

    Votes: 15 6.6%
  • 100 hours

    Votes: 5 2.2%
  • 200 hours

    Votes: 13 5.8%
  • Minecraft

    Votes: 2 0.9%

  • Total voters
    226
On the whole I don't see the point of longer games when most people don't even reach the half way point of their games based on Playstation Trophies.
This. You have like at least 20-30% of people that don't get first or second story achievement in big games. There are exceptions for a hardcore fandom e.g. I think Like a Dragon has 50% story completion rate.
 
My favourite games tend to be between 6 to 15 hours long. I value replay value over game length. Most games aren't good enough to justify their runtimes.
 
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My favorite games are mostly infinite in nature (simulators like flight, racing, space, sandbox, and multiplayer, pinball etc). Me paying 70 for a short game almost never happens.
 
Game should be exactly as long as its developers can supply it with meaningful, engaging high quality content.

For some games, like What Remains of Edith Finch, that means 2 hours.
For some games, like Witcher 3 or Kingdom Come Deliverance, that means 150 hours.

I am fine with both.

I am not fine with games that are filled to gills with BS low effort filler content or grinding. Many Ubisoft games come to mind.
 
All I really care about is that they can keep me entertained. If they manage to keep introducing new well thought out and interesting mechanics etc. etc. that makes the game keep feeling fresh I don't really care if it's 5h or 150h.

Same with most entertainment. Some 3h movies feel like they just fly by, while others feel like absolute slogs that should've been cut down significantly. In the latter case I'd rather pay more for the cut down version.
 
rich people: doesnt matter
poor people: as long as possible for 70+ euros(im here)


Quality matters ofc but if i were to pick quality 60 hours vs quality 20 hours I will always pick 60+ hours.
 
There's so many factors. Pacing. Game play loop. Lack of padding. Enthralling, driving story.

If you nail all those things your game could be 200 hours long and amazing.

I wouldn't want Elden ring to be a short 10 hour game but other games should and could be.

Basically, it all depends.

As soon as a game feels too long. You notice it and it tarnishes the experience.
 
Industry seems to be struggling with cost of game development and trying to discover the right game size. Let's give them some feedback on what us gamers think. Choose the option which makes you think game length worth the money.

For me it's 30 hours, anything less and game feels expensive to me.
It's not the size of the game, it's what you do with it.

Many modern gamers prefer smaller games im told and it's perfectly normal.

(Yes I'm making penis jokes, before anyone misses it and tries to clap back)
 
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Over 20 hours is just too much for me. It doesn't mean I don't play them. I finished FF7Rebirth, and that was 50-something hours.
 
Depends on the game.

If it's some story driven cinematic game, then 8 hours.
If it's a cinematic game with good gameplay, then 20 hours.
If it's a souls game, then 100 hours.
 
Some of the greatest games of all time (NES, SNES, 90's PC games etc) are around 10 hours and I'm happy to pay full price for such unforgettable experiences. That's very rare these days though. I don't know how many hours Astrobot is but it's definitely worth full price.

But in general, 20+ hours I think.
 
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ANY game length is acceptable, as long as:

- the game makes a good use of that time.
- the prince is reasonable for what's being offered.
 
rich people: doesnt matter
poor people: as long as possible for 70+ euros(im here)


Quality matters ofc but if i were to pick quality 60 hours vs quality 20 hours I will always pick 60+ hours.
With the amount of time spent playing a 60 hour game, if you did some extra work for this time, you'd be able to pay for many multitude of games.
 
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Between 15-25 without counting NG+.
10 is really low honestly.
Though in the end i hate talking about "hours per $" because that's the experience that matters most.
Also i never pay my game full price so in the end i don't even know what i'm doing here
In the end i'm leaving bb.
 
50 is best for me if it's a great game. If it's an average game 30. Average games get long in the tooth and over stay their welcome over 30. Even great games often over stay by more than 50, except in very few special games like cyberpunk.
 
10 hours is ok if the story is out of this world or the gameplay was fantastic. Half life for example isn't far from being a 10 hours game.

I really liked Black on Xbox back in the day. But it's difficult justifying it being full priced when it has no replayability.

Let's not forget people used to buy arcade games for their Atari or Nintendo ! There was nothing else to do than beating your own best score 🙃
 
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Absolutely this, also I am not a teenager anymore I can't be playing all day long...
Yep. I played 110 hours of Elden Ring, divided by an average of 5 gaming hours a week: means I played the same game for more than 20 weeks.

Now I did enjoy it of course, but most games 40+ hours I will never finish. Just because I want to play different shit at some point.
 
Linear action oriented games about 10-15 hours.

Open world action games 30+ hours.

RPGs 50-100 hours.
 
you guys think developers would make more money with added stories? im speaking on games like gta or mgs.

i always wondered about this. but yuh 20 hour is hot spot
 
8-12 is just fine for me. 20 is about my limit.

Though the 100 hours I somehow put into Stardew Valley would suggest otherwise.
 
Minimum 50. Ideally 200+ and I love every second of it. :messenger_sunglasses: Shorter games should be priced accordingly. 30h games should be around 50bucks and small 5h games I dont even touch.
 
30hrs for an open world adventure
60hrs for a deep rpg
15hrs for a linear adventure
5hrs for a side scrolling indie
 
Imagine thinking people with jobs cant be poor or that they have time. I exaggerate the poor part, but my point stands.
I get it - life is expensive. Most salaries have not increased with inflation. Consumer goods have all increased in price. But proportionally, inflation has not hit gaming as hard as other sectors. Food has seen a considerable price hike comparatively.

On the same note, I earn a comfortable living but I personally refuse to spend £60-70 on games. I will only ever buy my games from CDKeys or (or Allkeyshop.com), and in many cases months later, where I often get a 30-50% discount from RRP.
 
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It's not really about length for me. Wasting time isn't what gives a game value for me. I barely have enough time for gaming as is and I have plenty of games I can waste that time on.

For me it's much more about quality and the ability of a game to hold my interest. I probably expect a game's price to have some relationship to the production values (I wouldn't spend $70 on something obviously AA or indie in scope) but it isn't about how many hours it silence the screaming in the back of my skull.
 
i personally don't want a game to end if i'm enjoying it. Simple as that. So for example you can say Elden Ring is maybe too long, but i couldn't get enough of it so i didn't care.
I recently played The Evil Within I and II for the first time: i was glad when i finished the first one (it's a mess imho but i won't go into details) and a little sad when the second one ended (it's so much better).
 
10 hours is a minimum for me to pay full price and feel okay about it. I remember buying Until Dawn at full price, finished it in less than 10 (plus a few extra hours on the platinum) and decided to sell it. Now I simply wait for a sale in similar cases.

I should also mention it doesn't work the same the other way. I actually avoid most very long games, because I don't want to invest a ton of time in a single game.
 
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Depends on the amount of content and genre, but to me 8-10 hours are the bare minimum but i usually prefer longer games.
 
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Then don't buy the game at $70.

Furthermore, do you complain when you go to a restaurant? Food is considerably more expensive on a per cost basis.
Most of the time, I don't. It has to be a damn good game or something I'm hyped for. Still, a 10 hour experience is worth 20 max to me, and that means waiting potentially years for sales. If your game isn't a proper length, sell it at launch for $40 or less.

Anyone can make false equivalence statements. A meal for $20 will keep me satiated for a solid 8 hours. That means 3 of those meals have a worth of 24+ hours. A solid pack of razors will last me months. A good pair of jeans or a jacket, years. Now all that is considerably less.

Video games will be judged by their own standard.
 
There is no definite answer IMO.
I have no issues with playing games like Persona, Yakuza etc. with over 100 hours playtime or games with 10 hours etc.

It totally depends on the game and how they are able to keep me entertained.

If it manages to entertain me for several hundreds hours with interesting gameplay and story, why not?

What I do not like are games like Assasins Creed which bomb you with a lot of sidequests just to expand the playtime as much as possible.
A good example are Yakuza games
All / nearly most of side quest have they own funny story lines (Amon!!!!!!) and are refreshing compared to the main story
 
For £50, I expect a game to last at least 20-50 hours depending on what type of game it is, i.e. story-focused games can be shorter but I prefer RPGs to be a decent length (40+ hours) so I have time to get invested in the characters, the world building and the combat systems.
 
Also if someone has access to "other" forum, please create a same thread there. Thanks in advance.
dr-evil-how-about-no.gif
 
Give me 6-8 hour games please.

For starters I disagree with the very premise that the longer it takes to complete a game the more value you get for your money.
 
£8.99 on Amnesia : The Bunker. Overall, I got 20 hours out of it. In the end, I did the speed run trophy, which took me 25 minutes! LOL!

100 hours on FF7 Rebirth, and I only wanted more. But I've decided to go cold turkey on it, so that the final part will feel fresh.
 
Depends on the genre. When it comes to paying full price for a game, RPGs 60h+, Action-adventure game, 15-20h are fine. Im also ok with shorter 10h games as long they offer good replay value.
 
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