Assassin's Creed: Shadows releases on Steam with CCU of ~65k (highest series launch on the platform)

Predict AC: Shadows Peak CCU

  • Less than 50k

    Votes: 77 33.5%
  • 50k - 100k

    Votes: 122 53.0%
  • 100k - 200k

    Votes: 20 8.7%
  • Above 200k

    Votes: 11 4.8%

  • Total voters
    230
... Are you actually suggesting epic paid ubisoft hundreds of millions so fans of the franchise would suddenly not just buy it on uplay like they had with the others, so they could buy it on EGS instead and still be required to also launch uplay to actually play it?
Lmao nobody bought it on EGS bruv, and there was no "moneyhat".
Lmao Lol GIF


From ubis own press statement:
Jesus, the reading comprehension is astonishing yet you were trying to be like you are a smart one.

The exclusive deal was signed between Ubi and Epic, Ubi got the money for not releasing the game day one on Steam, regardless where players ended up buying the game, what does it have to do how much it sold on Epic store?

Not Funny Smh GIF
 
According to Ubi Valhalla is the best selling and top grossing AC game, meaning it sold over 20 million copies.
Yes and that's exactly why Valhalla Steam CCU doesn't reflect the game's performance, while this time Shadows numbers will be more indicative.
 
I said we don't how much Epic paid for the exclusive deal.
No you said as for the 1 billion revenue, we don't know how much of that came from "epic moneyhat", trying to downplay the sales of that game.
Well in order for that to work, this so called "moneyhat" of yours would have to be significant part of the 1 billion, which means hundreds of millions.
 
No you said as for the 1 billion revenue, we don't know how much of that came from "epic moneyhat", trying to downplay the sales of that game.
Well in order for that to work, this so called "moneyhat" of yours would have to be significant part of the 1 billion, which means hundreds of millions.
Jesus you really needs to level up reading skill if you are gonna post on a forum. I never downplayed the sales of Valhalla, I was replying to explain why Valhalla's Steam number does not correspond to the game's performance. Did I deny it sold well? Did I say exclusive money wasn't real profit?

I have nothing against the game. I bought the ultimate edition and plat'ed the game with 180 hours, you?

5NrB3RN.jpeg
 
Seems good. It was a Wednesday night, most of the people I saw in the OT were subbing to Ubisoft for the month.
 
Well, 25,863 it is for the opening night. It needs about quadruple to beat Veilguard's number, thoughts? Kacho Kacho

P1wAnBO.png


The Steam review is actually not shabby, sitting at 79% right now, close to the review aggregation. EviLore EviLore boss man can the mod team add the Steam user score info to the title?
 
Yes and that's exactly why Valhalla Steam CCU doesn't reflect the game's performance, while this time Shadows numbers will be more indicative.
Most people have the AC franchise on Ubisoft Connect. Why would buy it on steam if all other games are not there? I personally would buy it on Ubisoft store.
 
Most people have the AC franchise on Ubisoft Connect. Why would buy it on steam if all other games are not there? I personally would buy it on Ubisoft store.
Do 'most people' buy Ubisoft games on the launcher if there's a simultaneous Steam release, though?

Why would you buy it on Steam? The same reasons people buy everything else on Steam.
 
Even the best selling assassin creed titles don't have high a CCU on steam. Ubisoft has done years of damage to their reputation for steam releases. I doubt, even if this game does well on console that it will sell well on steam.
Exactly. Steam CCU isnt indicative of this games success.
 
Do 'most people' buy Ubisoft games on the launcher if there's a simultaneous Steam release, though?

Why would you buy it on Steam? The same reasons people buy everything else on Steam.
Yes because all prerelease keys you could find were all Uniconnect
 
PS5 Version, At Amazon it's currently no.1 with '10K sold in the past month'. For comparison, SW Outlaws topped at '9K sold in the past month' on the week of its release, and it's still deemed a failure by Ubisoft

I think AC Shadows will top at '12K sold in the past month', and I dont' think that's good enough for a flagship franchise. For comparison, last year best selling game, EA College Football topped at '40K sold in the past month' on the week of its release

wZ6Pip3.jpeg
 
Exactly. Steam CCU isnt indicative of this games success.
Unlike Veilguard it's probably going to sell a lot on consoles tho
Imho this is cope. Steam is a mainstream mass market platform, just as much, if not more, than consoles (have we already forgotten about MH Wilds and KCD2 numbers?). If a game does badly on Steam, it is most likely that it does badly everywhere. Which has been evidenced by pretty much every bombing AAA game of recent years, from Forspokens through Concords, Suicide Squads or Veilguards.
 
Imho this is cope. Steam is a mainstream mass market platform, just as much, if not more, than consoles (have we already forgotten about MH Wilds and KCD2 numbers?). If a game does badly on Steam, it is most likely that it does badly everywhere. Which has been evidenced by pretty much every bombing AAA game of recent years, from Forspokens through Concords, Suicide Squads or Veilguards.
Its literally not cope.

Ubisoft has ignored Steam for years and have done extreme damage to their reputation on the platform.

Most people interested in this will have bought from Uniconnect.

And again prerelease keys that were cheap were Ubi keys only.
 
Last edited:
Most people have the AC franchise on Ubisoft Connect. Why would buy it on steam if all other games are not there? I personally would buy it on Ubisoft store.
Ubisoft Connect launcher is shit, it's always better on Steam and they already announced that it won't be required to run the Steam version of this game (only one-time account linking is mandatory).
 
Ubisoft Connect launcher is shit, it's always better on Steam and they already announced that it won't be required to run the Steam version of this game (only one-time account linking is mandatory).
But Uniconnect does apparently still run in the background so..
 
Ubisoft invested heavily into their own store, and only recently started releasing their own games on Steam again. It's likely got a not-inconsiderable install base there as well.
Nobody likes buying games there. People (myself included) only bought there because we had to due to artificial exclusivity, or when there were big sale discounts.

But when a game has Steam day 1 release, Steam will always be dominant.
 
Nobody likes buying games there. People (myself included) only bought there because we had to due to artificial exclusivity, or when there were big sale discounts.

But when a game has Steam day 1 release, Steam will always be dominant.
Except when you've burned bridges with your Steam customers for years and years.
 
Shame Valhalla didn't launch day one on steam for comparison as that would probably have been the highest and I don't see Shadows selling as well as Valhalla.
 
But Uniconnect does apparently still run in the background so..
From what I understand ubiconnect has been merged in some way with this particular version. You still don't have to personally deal with the launcher and you also get all the profits from owning a Steam version of the game like family sharing.
 
They need this to hit 5 million units. It probably needs to sell like Kingdom Come Deliverence 2 did + console sales to turn a profit right? That game opened at 150k+ players.

If the usual '10x active players' estimate applies here, then 240k people have bought Shadows on Steam right now. That's probably being very generous on opening day.
 
Last edited:
Except when you've burned bridges with your Steam customers for years and years.
Customers with whom Ubisoft "burned bridges" will not buy the game anywhere, be it Steam or UbiConnect.
Everyone else will buy on Steam, unless given big discount. So yes, some copies will be sold on UbiConnect, but majority will be on Steam, as always when Steam has day 1 release.
 
Last edited:
Customers with whom Ubisoft "burned bridges" will not buy the game anywhere, be it Steam or UbiConnect.
Everyone else will buy on Steam, unless given big discount. So yes, some copies will be sold on UbiConnect, but majority will be on Steam, as always when Steam has day 1 release.
Doubt Reaction GIF
 
25k is good or bad ?
Well, it's doing miles better than Outlaws, but Shadows is available on Steam day one so higher CCU was always expected. That being said, the game has 13 studios listed on Steam page as co-developers and apparently over 2 hours long credits, so I don't think these numbers are good and what Ubisoft wanted when they made a decision to come back to Steam
 
I got Odyssey Origins etc on uplay or Connect as it's called now without any problems. I don't think AC has a good rep on Steam or had chance to build any momentum, it's been a mess of varying issues.

I'm sure it will be a decent selling AC game across all systems, probably not as a high as Valhalla or Odyssey though.
 
25k is good or bad ?
Pretty terrible, obviously its gonna go up by first weekend but who knows, might not even break 50k, best case scenario it lands in the 50 to 100k ccu bracket which is big bomba territory for such a big budget game that any mainline sold 10m+ with valhalla selling even 20m copies :)
 
I think Veilguard had 89k and struggled to clear 1m units, although Dragon Age is much more of a pc game. I still think Shadows needs to double that before a discussion can be had about this thing breaking even.
 
I mean, it's a Wednesday, kinda an early drop, so who knows how bad this is. Odyssey was the last of these games day 1 on Steam and it did over 60k. Doesn't look great, but iirc the pre-sales were lower than Odyssey as well. And let's face it, to be successful this game needed Odyssey numbers, at a minimum.

We'll know soon enough and if we don't hear anything, that's an answer too.


that's a pretty bold accusation my Sr, are u mad or something ?


oh, c'mon, are you such a snowflake ??
He wants people sued because they criticized Shadows. Snowflake doesn't begin to describe it.
 
I think Veilguard had 89k and struggled to clear 1m units, although Dragon Age is much more of a pc game. I still think Shadows needs to double that before a discussion can be had about this thing breaking even.
Maybe. AC Odyssey only peaked at 62k on Steam and that game was considered a big success by Ubisoft. I think the vast majority of sales for AC games usually comes from consoles. It doesn't look like this game would break into the PC mindshare like Monster Hunter did for example.
 
Maybe. AC Odyssey only peaked at 62k on Steam and that game was considered a big success by Ubisoft. I think the vast majority of sales for AC games usually comes from consoles. It doesn't look like this game would break into the PC mindshare like Monster Hunter did for example.
We will know 4sure when/if ubi makes some big sold copies(not players/engagement/miles walked) announcement, for comparision valhalla broke 20m copies sold, all mainline series broke 10m, so game obviously was budgeted for 10m+ sales, likely 5m+ sales in iits launch window aka 70usd ;)
 
Is this the first Assasins Creed to realese day one on Steam? If so we can't really compare CCU's if other games were old at the point they were brought to Steam

update: i guess Origins and Odyssey was. So 60 k of Odyssey is the example for comparison
 
Last edited:
Turned out Odyssey and Origins was. So 60k of Odyssey is the example to compare Shadows too
Ahh i couldnt remember. But yeah since then they went to Epic with their shit and people kinda forgot about Ubi on Steam, until they came crawling back recently
 
We will know 4sure when/if ubi makes some big sold copies(not players/engagement/miles walked) announcement, for comparision valhalla broke 20m copies sold, all mainline series broke 10m, so game obviously was budgeted for 10m+ sales, likely 5m+ sales in iits launch window aka 70usd ;)
I don't recall Ubisoft ever giving any first month numbers for Odyssey. They only mentioned sales through increases and engagement numbers in the quarterly reports. The first number that was not an estimate or nebulous engagement claim was the 10 million + figure given almost two years after release.
 
25k is good or bad ?
Catastrophic. This game was in dev for some 4-5 years by literal thousands of people. Budget will be around 200-300 million.

KCD2, which cost 40 million, had 160K CCU on its launch day (and peaked at 256K on weekend).

I am not joking - unless a miracle happens and the game sells ten times better on consoles (which it won't), this game will not make its money back, let alone reach profit.
 
Top Bottom