Hollow Knight: Silksong releases on Steam with over 530k CCU

You have to understand these kind of numbers dont happen that much on Steam, especially for single player games (just so many games for people to chose from).

This is the problem on here when we get console only gamers judging this stuff. They see numbers for games like Eldern Ring, Wukong with its chinese contingent, Hogwarts etc, and they think those numbers are very common but you would be surprised just how many games, even AAA games, that are considered sales successes yet dont even hit 100k CCU on Steam, even 50k sometimes.

This numbers are amazing.
Never said otherwise, i just tought that would be higher since its U$20 and It may even double it by the weekend.
 
Usually if you look at sales vs concurrent numbers the first is about 10x of the latter after things settle in couple weeks post launch.

But even during launch week sales numbers are always larger than concurrent ones. Multiplying concurrent by game price would only get you a fraction of actual revenue.
Yep and the 10x ballpark has shown to be quite accurate at times in the past. Although with something like this with the amount of hype and demand behind it, i'd think 5x would probably be closer right now.
 
Usually if you look at sales vs concurrent numbers the first is about 10x of the latter after things settle in couple weeks post launch.

But even during launch week sales numbers are always larger than concurrent ones. Multiplying concurrent by game price would only get you a fraction of actual revenue.
530K(10)($20)=$106 MILLION?
 
...Did you grab this from facebook?

People still use facebook?

lol yeah.
I don't use my personal account but I have one for my business.
Older people still use it. Like 95% of the messages we get are people asking for the opening hours which are already on the facebook page (...and google, and the website, and instagram)
 
lol yeah.
I don't use my personal account but I have one for my business.
Older people still use it. Like 95% of the messages we get are people asking for the opening hours which are already on the facebook page (...and google, and the website, and instagram)


Doesn't FB have like 1.5 Billion users? Why do people think nobody uses FB?
 
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Lets trust those reviews! /s

Kenan Thompson Yes GIF by Paramount+
 
I accidentally stayed up until 4am playing it last night. Game is outstanding.

But I'm still pissed they make you waste an equip slot just to see yourself position on the map!
 
Xbox Game Pass had over 37 million active subscribers as of the first quarter of 2025. Microsoft reported this figure in July 2025, noting a 12% year-over-year increase
"The majority of people don't have GamePass." is still true despite this statement. However it would be ideal to try the game out. That said, instead of getting gamepass or trying this game out, just pause gamepass for one month and buy like most of this game, it's 20 dollars. Who pays to demo a 20 dollar game? Plus why demo it, if you like metroidvanias and dark souls, get it. If you don't like one or the other, skip. It is a fine mix of the 2 genres and well worth the money.
 
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Lance McDonald mentioned it on twitter.
Turns out bad localization happens to everyone.


No GIF

53% over localization that is just bad and not woke in a game like this didn't pop a 53 by itself. Especially since who cares about the story in a game like this. Just like with Wuchang, methinks there is something going on in the Chinese audience.

This is also showing me the chinese audience is very ubiquitous. They work together to do this shit a little too well. Makes me think it may be coordinated astroturfed campaigns rather than organic commentary, but it could also just be a tighter zeitgeist, a tighter shared consciousness which I would assume COULD exist in China vs the west. Like in Wuchang this also seems to revolve around narrative in the game, which is also something I wouldn't expect many action gamers to care enough about to solely base their review on it. Like, do most Hollow Knight fans know the story in Hollow Knight 1? lol no. This is something else with this Chinese audience and their review bombs. Waiting for the other shoe to drop. Remember when we thought the Wuchang review bomb was about performance but it ended up being about her attacking farmers and some bosses that were supposed to be on the good side of history historically to the chinese in such an odd controversy that I will never be able to understand it? I memeber. We can cry about stuff in the west but non-woke localization of a dark souls game isn't enough to send us into a 53% crying fit, so I don't buy this as the reason yet.
 
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The percentage of positive reviews keeps slipping. It was at 91% yesterday. This morning it's at 88%.
With that large a potential playerbase, I imagine a lot of people are going to realize they don't like Metroidvanias, don't like hard games, don't like gothic atmosphere, or some combination of these.

Hollow Knight is a highly acclaimed and popular game but still very demanding. Team Cherry's design sentiments aren't for everyone.

I haven't played Silksong myself so I can't say if it has contentious elements that HK didn't.

EDIT: Also, Chinese review bombing I guess.
 
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With that large a potential playerbase, I imagine a lot of people are going to realize they don't like Metroidvanias, don't like hard games, don't like gothic atmosphere, or some combination of these.

Hollow Knight is a highly acclaimed and popular game but still very demanding. Team Cherry's design sentiments aren't for everyone.

I haven't played Silksong myself so I can't say if it has contentious elements that HK didn't.

EDIT: Also, Chinese review bombing I guess.
Seeing a ton of complaints about the pogo mechanic and overtuning.
 
With that large a potential playerbase, I imagine a lot of people are going to realize they don't like Metroidvanias, don't like hard games, don't like gothic atmosphere, or some combination of these.

Hollow Knight is a highly acclaimed and popular game but still very demanding. Team Cherry's design sentiments aren't for everyone.

I haven't played Silksong myself so I can't say if it has contentious elements that HK didn't.

EDIT: Also, Chinese review bombing I guess.

How "hard" is this game exactly? Is it as hard or harder than most From Soft games? And is it as hard as CupHead?
 
I tell ya. The older I get, the less patience I have for hard games for the sake of being hard

???
every game that's hard is hard for the sake of being hard... because it's part of the design.

unless it's so badly designed and/or has such bad controls that it's hard due to the lack of skill by the devs...


so far I don't think it's that hard anyways tbh. I just got the gliding jump, beat the next boss after getting it, and so far it has been challenging, but not really especially hard.



How "hard" is this game exactly? Is it as hard or harder than most From Soft games? And is it as hard as CupHead?

so far I'd say it's not as hard as cuphead, not even close, and also not as hard as a from soft game.

I'd say it's similar to PoP The Lost Crown on Immortal, but with the added souls-lite element of losing your beads when you die
 
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China reviews are pulling it down.
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English 95%
Russian 92%
Spanish 98%
Portuguese 98%
Spanish (LA) 99%
Korean 83%
French 94%
German 95%
Traditional Chinese 85%
Turkish 95%
Polish 95%
Italian 97%
Ukrainian 96%


Most critique is with the translation apparently and the rest is about difficulty.
With all the Souls-Like games Asia has produced lately, you'd think they'd be used to the difficulty by now.
 
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