Clair Obscur: Expedition 33 ≼| OT |≽ La Belle Fantaisie

Was going to take the day off and play this, but on the way taking my daughter to preschool the tire burst, so now I'm going to be spending most of my day off waiting for a toll and getting my tire replaced.
 
Honestly can't even imagine playing Oblivion over this but I was never a massive Bethesda fan. I like their games but that's about it.
Oblivion is Oblivion, and even as someone who's never played it until now, I definitely know how important/huge it is for a ton of people. Half of my friends have taken a few days off just to play the remaster/remake lol.

Though, with how utterly incredible E33 is, it'll find its legs soon enough, especially over the weekend.
 
This one is shorter, so If you bang this one out, then you can take your time with Oblivion.
From what i'm hearing it's like 60-70 hours if you do everything and i usually get bored of bethesda games after 20-30 hours so E33 is probably the longer one for me.
 
I'm the type of guy who only focus on a game at the time.
Fair! That's never been a huge problem for me, even with some of the more, "important" or "large games". In any case, having the ability to swap from an hour or so of Oblivion, immediately into E33 and vice versa is a huge boon for me.
 
From what i'm hearing it's like 60-70 hours if you do everything and i usually get bored of bethesda games after 20-30 hours so E33 is probably the longer one for me.
Which game? I heard E33 can be beaten in 20-25, with side content adding well, much more.

Oblivion though is well over 150 hours to do all DLC and side content
 
Which game? I heard E33 can be beaten in 20-25, with side content adding well, much more.

Oblivion though is well over 150 hours to do all DLC and side content
E33, i heard it's 30 hours campaign and 30 hours sidequest, add me dying hundreds of times because parry is not exactly my best skill and you have 70 hours :lollipop_grinning_sweat:
 
This battle system is everything , in the running for best turn-based combat ever, no joke 💯💯💯
I heard a review saying that the game desperately need loadouts, do you switch stuff all the time or it was a bullshit critique?

Also, how hard it is on max difficulty?
 
Last edited:
What mode are console peeps playing in here? Is anyone playing in Quality to maximize fidelity, or is 60 fps of higher priority? I'm thinking I might do Quality for the prologue, and then Performance for the rest of the game.
 
What mode are console peeps playing in here? Is anyone playing in Quality to maximize fidelity, or is 60 fps of higher priority? I'm thinking I might do Quality for the prologue, and then Performance for the rest of the game.
Turn based combat may be one of the few genres that are playable at 30 but this one has parry and shit so maybe you need all the frames available.
 
You might want to tell the devs. They put out a form for bug reports, seems like they are eager to listen and fix stuff asap.

Thanks for the link, sent them a notice about the ultrawide issues I mentioned earlier. I'm sure they're aware but still.
 
Turn based combat may be one of the few genres that are playable at 30 but this one has parry and shit so maybe you need all the frames available.
Heard, thanks buddy. I'd play this on my PC, but I doubt I'd be happy with either the performance or sacrifice in visual fidelity. Gotta do a GPU upgrade this year definitely.
 
Game looks amazing. I'm also loving the art design and music is incredible. These review scores are well deserved.

4xPoVx3.png

msMjmJ8.png

ZjOXNLX.png

to0Rycz.png

SNMeflH.png

oznBsPJ.png

uH3oqwD.png

DvHGeyU.png

NYC0to5.png


However, the game definitely has some issues with ultrawide. For example, the cut scenes (locked at 30fps ugh) are letterboxed
l9Ba02F.png


Some sections are pillar boxed, which looks really weird
SDGvecY.png


The story cutscenes are letterboxed AND pillar boxed, meaning on my monitor it's just this weird square in the middle of the screen.
kuiSdot.jpeg


In addition to that, when the characters are zoomed in during dialog, it centers on their body instead of their face, so faces usually get cut off. My wife asked why I kept zooming in on all the female character's boobs.
5YRHFpL.png

Yeah I had the same issues on my ultrawide screen, letterboxed + pillar boxed cutscenes looked rough because it was a tiny square in the middle of the screen.
 
UE5 has broken HDR, no one can convince me otherwise. MAJORITY of UE5 games don't have HDR.

This is fucking 2025... HDR was introduced to consoles in 2016.
Yeah UE5 and native HDR support is spotty.

Black Myth - no HDR
Robocop - no HDR
Clair Obscur - no HDR
Avowed - no HDR
Oblivion - no HDR
 
Last edited:
Parry is so damn good







I heard a review saying that the game desperately need loadouts, do you switch stuff all the time or it was a bullshit critique?

Also, how hard it is on max difficulty?

This is subjective. Game has a deep passive skill system that you can min/max by combining synergies and/or focusing on maxing specific stats with specific characters. For now I equip any new passives I get then look at everything I have after each hour to optimize, I don't feel the game needs loadouts.
 
Man, I just started ACT 1 with Gustave and in the forest, there is an insane amount of popping, the grass loads five meters away, what the hell is going on with the graphics in this game
 
I think this is my first turn based game since Dragon Warrior/Quest on NES. Very early on but the graphics are impressive on my 7900xtx and the music/soundtrack I'm REALLY loving lots of QTE
 
The game is better than I ever imagined. The music is brilliant. Only gripe is there seems to be no HDR at all, for some reason.
 
Man, I just started ACT 1 with Gustave and in the forest, there is an insane amount of popping, the grass loads five meters away, what the hell is going on with the graphics in this game
Small team (~30 people) releasing their first game, some roughness is to be expected, even more given the art style they went with.

I'm at the same point and I'm liking it so far, the story is interesting from the get-go and the combat has the potential to be great (but I enjoy rythm based mechanics in general so I'm biased).
 
Man, I just started ACT 1 with Gustave and in the forest, there is an insane amount of popping, the grass loads five meters away, what the hell is going on with the graphics in this game
You are at least able to see 5 meters ahead in this blurry hazy mess lol
 
Last edited:
Soundtrack is insane. Instantly absorbed. My only complaint is why does this game have that unreal engine 3 look of everything being kind of brown and not quite running right. I can't explain it properly and I will look beyond it....but it just kinda jarred me.

Does anyone get what I'm trying to say lol?
 
Last edited:
My Sony B7 is showing me that HDR is engaged. What gives.
The music is absolutely god tier.
And right from the start u feel like this game is special. The atmosphere, the melancholy, everything. This is what Final Fantasy should be.
 
I can confirm that the fix I posted above unlocks the in-engine cutscenes frame rate, and also fixes the FOV issues in ultrawide!

It says it unlocks a dev console, wonder what can be done with that...
 
I am checking on youtube PS5 pro footage and the popping is the same as on PC with max settings. There is no difference at all

I haven't experienced any of the stuff you've posted on Pro so I don't know what vids you're watching, PC ports always seem to have issues, it is what it is lol
 

Looks like this uncaps the in-engine cutscenes that are capped at 30fps. It says it also fixes the ultrawide issues for FOV, so my wife won't think I'm creeping on these lady's midsections.
Damn, Lyall is fast as hell. I'm gonna apply this immediately.
 
Game is now no. 1 seller on Steam ahead of Oblivion remake.
Deserved. This game is something else, Oblivion can get put on the back burner.
 
Ok, every JRPG from now on should have this turn based system implemented, its awesome, been able to dodge or parry in real time gives turn base way more fluidity, having a blast with the combat.

playing om the hardest difficult is the way to go.
 
Last edited:
Top Bottom