Ampere: Xbox #1 platform for EX33 and Oblivion

If the arrangement is that game pass (Microsoft) funds development, game pass gets the game, and then the studio gets the profit from other sources, that's pretty good for gamers because it means the incentive is still to develop the game toward the traditional purchase model.

I think the problem with game pass arises if/when the games start being developed toward the subscription model, just like it becomes a problem when games start being developed toward mtx.
 
If the arrangement is that game pass (Microsoft) funds development, game pass gets the game, and then the studio gets the profit from other sources, that's pretty good for gamers because it means the incentive is still to develop the game toward the traditional purchase model.

I think the problem with game pass arises if/when the games start being developed toward the subscription model, just like it becomes a problem when games start being developed toward mtx.
I dont think anything is really developed toward a subscription model. Not sure what that would look like - lots of add-on content and long I guess.
 
I dont think anything is really developed toward a subscription model. Not sure what that would look like - lots of add-on content and long I guess.
Skinner box shit, like subscription MMOs, where the aim is to create an addictive loop of grind > reward > grind > reward and keep the player playing indefinitely, rather than deliver anything worthwhile.
 
Skinner box shit, like subscription MMOs, where the aim is to create an addictive loop of grind > reward > grind > reward and keep the player playing indefinitely, rather than deliver anything worthwhile.
The only games I can think of like this on gamepass are Forza games and Diablo, but those games design predates subscription services.
 
Depends how many games you play. GPU for 12 months is cheaper than two full priced AAA at 2025 prices. I already played a tonne of Stuff on GPU this year. Right now I'm playing hollow knight, oblivion and avowed. Along side COD with costs 80 bucks these days, and that's before I get to my sports games on EA play.


That's already Atleast 500 bucks worth of games. I pay roughly 180 bucks per year for full price GPU and play way more games on it than what the service cost per year.



I'd even go as far as saying the more the industry inches closer to 100 games ( GTA 6 pricing is gonna be fun around here when they announce it for Atleast 100 bucks) the more appealing GPU will become to cost consious working class peeps. People ain't even going night clubs or cinemas again like they used to because of money (lack thereof) $80+ games will not be a top priory for parent or the average Joe with an average salary and bills to pay.



Netflix ain't going nowhere….. apple and Spotify ain't going nowhere…… why do people still not see that subs will inevitably become a norm for the average consumer, just as Digital downloads have pretty much killed of the idea of buying physical games for most gamers.


Times change and people are just reluctant to see where things are going. Evacuee they want things to be like they have Always been. But things change. I prefer car with a manual gear box, rear wheel drive and Atleast 300 BHP…… but the world wants electric cars…. Why because big companies go where the audience and the money is. Even if a vocal minority of enthusiast don't want it to be so. That's one thing I'll say gamers over 35 have with car enthusiasts. W really are too old to "get" the spending habits of gen Z and younger. And most of us really can't see where the biz is going, because some are too busy clinging on to the idea that 40 buck games and short devs cycles on AAA game are are coming back anytime soon. That's all over with. Games cost more to make and they take longer. Worse still a lot of these AAA games are ASS. 🤷🏾‍♂️
The fact that games take longer to make and also cost more to make, is more reason as to why a service like Game Pass will be hard to keep around long-term.

The only way to keep game pass around long-term is for the membership numbers to get above 100 million or for the price to go up over $30 per month with at least 50 million subscribers.
 
The fact that games take longer to make and also cost more to make, is more reason as to why a service like Game Pass will be hard to keep around long-term.

The only way to keep game pass around long-term is for the membership numbers to get above 100 million or for the price to go up over $30 per month with at least 50 million subscribers.


Still early days for subscription but if the alternative is 100 dollar games people will go where are inevitablly they go. 100 dollar games are not sustainable for consumers. There are more important things to spend money on than games in a recession with inflating costs of living. Subs will end up simply being the better option and that is when we will see a big uptake in GPU in the future.
 
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Still early days for subscription but if the alternative is 100 dollar games people will go where are inevitablly they go. 100 dollar games are not sustainable for consumers. There are more important things to spend money on than games in a recession with inflating costs of living. Subs will end up simply being the better option and that is when we will see a big uptake in GPU in the future.

I agree. Which is why Publishers aren't going to go to $100 games. $80 is the number we need to watch more for.
 
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