(eXtas1s) Potentially Lots of New Info on Next Xbox(es)



Kinda cribbing this from the purple place, as I don't really follow or watch eXtas1s's content, and don't have time to watch through a whole 3-hour podcast right now. Also, didn't see a thread for it here yet, so thought it would be worth making one. But it'd appear a LOT of new stuff is happening BTS with Microsoft and Xbox right now. A summary courtesy of purple place user P40L0:

Here's the summary of latest eXtas1s' direct about verified rumors and leaks from his sources:
  • Steam/Epic Integration into Microsoft Store
    • A new app called "Steam DF Beta" has appeared in the Windows Microsoft Store, allowing users to install Steam directly from the official store.
    • The Epic Games Store is already integrated in the same way.
    • This doesn't mean current Xbox consoles (Series X/S, One) will natively run Steam, but that Windows (and future Windows-based Xboxes) will offer an easier download/install experience.
  • Future "Console-Like" Shell on Windows
    Microsoft is developing a compatibility layer or "shell" to give Windows a console-like interface (similar to Steam's Big Picture mode), suitable for both PC gaming and next‑gen Xbox systems.
  • Xbox Emulation on PC
    • An Xbox emulator for Windows (x64 architecture) is in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games.
    • Saves and achievements will remain separate between Steam, Microsoft Store/Xbox and will not sync automatically.
  • Backward Compatibility and "Pass‑Through" Titles
    There are no plans to add new backward‑compatible games beyond what's already available, but the emulator work will let the entire Xbox library run on PC.
  • Evolution of Game Pass
    • Game Pass (including PC Game Pass and Ultimate) will remain a strategic cornerstone and will not be discontinued.
    • New tiers are coming: cloud‑only, ad‑supported, PC‑only, Ultimate, etc.
    • A price restructuring is imminent, likely raising fees—especially for the PC tier.
  • Handling Rumors and Q&A
    • The creator explains their approach: freely discuss rumors ("fun speculation") but clearly flag when something isn't confirmed 100%.
    • They answer questions on topics such as:
      • Transferring Xbox libraries to new consoles ("Phil Spencer confirmed yes")
      • Whether online emulation will require subscriptions (probably not, but unclear)
      • Third‑party titles (e.g., COD) at the next showcase (expected to appear)
      • Buying on Steam vs. Microsoft Store (personal preference for Steam)

I have a lot of thoughts about this, because like many of you I've been talking about the possibilities here since the Gestridens Discord leak back in January 2024. Which really, was more like a prophecy of what would come. Of course we've had some folks here talking about this stuff even prior to that leak, whether it were leaks, rumors or just speculation.

If this info turns out to be accurate, well at the very least that console-like shell/UI better be very lean on system resources; one idea I mentioned a while ago was dynamically disabling background processes and utilities deemed not useful for a gaming environment in Windows, so I guess that is something MS could be doing here. Of course, some processes (if you terminate them from Task Manager) might risk causing system shutdown or require some complicated steps to turn them back on. At least that's what I remember from times when, say, the explorer bar would die (though TBF I don't think I've had that happen since early Windows 7, maybe even last with XP (skipped Vista & 8)).

How's everyone else feeling about this?
 
  • Xbox Emulation on PC
    • An Xbox emulator for Windows (x64 architecture) is in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games.
    • Saves and achievements will remain separate between Steam, Microsoft Store/Xbox and will not sync automatically.

ninja gaiden black, otogi, and lost odyssey on pc? sign me up
 
Having access to Steam while also having Gamepass without the "headache" of having to get and manage a PC is very interesting. Having Xbox features on top like BC is also nice. I think they may have something cool here.
 
Only thing concerns me is worldwide availability.

I get a feeling there might not be a way to even buy this easily, even if you might be ok with premium pricing.
 
Having access to Steam while also having Gamepass without the "headache" of having to get and manage a PC is very interesting. Having Xbox features on top like BC is also nice. I think they may have something cool here.

It certainly sounds cool. My faith in Xbox being able to pull it off when they don't even have a proper functioning store is next to 0.
 
It certainly sounds cool. My faith in Xbox being able to pull it off when they don't even have a proper functioning store is next to 0.
That's the best part. You only need the microsoft store to download Steam and just do everything there.

Its like when you open edge on your new computer to get chrome... but with videogames.
 
A handheld version of this that doesn't have all the extra stuff of Windows while allowing a much easier time getting steam/epic/other launchers is really intriguing if they can get it to that "it just works" level. Hardware wise it's their best and only bet.
 
Its a PC.

If its a cheap and suitably high mid-range (if you get what I mean) then sign me up.

Still don't get how this benefits MS though. Everyone will just buy games from steam and get free shit on Epic. They'll bypass the windows store (or whatever the fuck its called this year) 2/3 of the time. How does that help them make money because the hardware will likely be sold at break-even or at a loss?
 
It certainly sounds cool. My faith in Xbox being able to pull it off when they don't even have a proper functioning store is next to 0.
Xbox store is seamless with smart delivery on S, X and Cloud and rewards integration. They can do it if they just prioritize it.

The people working on the PC store weren't Xbox people previously.
 
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Forgetting the MS element, I would love to be able to throw high end components together and then throw either a PS OS or Xbox OS on top and have PC gaming unlocked in that form.

I have worked with PCs and tech for over 20 years now. I just want the power and the convenience
 
I rather keep Steam and Gamepass separate. There isnt much a difference in launching Steam and Xbox app in PC now.

Moving Steam games between drives or new install is easy. Gamepass not.
 
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Curious to see how converting to ARM is going to impact xbox next gen. It's great they want to run steam and epic store games, but the code there is mostly designed to run x86.
 
If this is true I'll buy 3 Xbox.

It will change gaming forever having Steam on your TV without the hassle and expenses of a PC.

If they do this, it will break open the market.
 
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These are PCs branded as Xbox. That's it. It's all there is to it.
Amazing Season 6 GIF by Bachelor in Paradise
 
An emulator for Xbox is music to my ears. I sold off my Series X simply because it was collecting dust and I just didn't have room to store it safely. That being said, I was a bit gutted at losing access to my library.

An emulator would be amazing as I'd have access to all those games again.
 
Curious about the compatibility layer. I wonder if it's going free up system resources for better gameplay. Sounds great tbh.
Having emulation sounds incredible. If we can graphics options even better. This would eliminate the need for de-compilation projects.
 
zZkx3Cv.jpeg


"So I'd be able to get PS exclusive on my new Xbox from Steam"

The warriors are going to LOVE using this sentiment going forward, but so will a lot of journalists and influencers who don't even care about Xbox. I'm curious how SIE are going to deal with this, because I still don't think they can just get Valve to block access on Xbox devices that are basically running some form of Windows (like actual Windows, not Xbox OS which is just based on some parts of the Windows kernel) and are basically positioned as PCs in the market.

The smart answer would be to scale back on Windows & Steam support outside of some GAAS titles, but will SIE actually do that?
 
  • Xbox Emulation on PC
    • An Xbox emulator for Windows (x64 architecture) is in development, allowing users to play their Xbox library on PC by emulating the console rather than running native PC ports of the games.
    • Saves and achievements will remain separate between Steam, Microsoft Store/Xbox and will not sync automatically.
  • Backward Compatibility and "Pass‑Through" Titles
    There are no plans to add new backward‑compatible games beyond what's already available, but the emulator work will let the entire Xbox library run on PC.


Xbox console is being discussed here.
That thing described is not a console and is an Xbox only "in the name".
 
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Oh baby yes yes yes YES.

This is all I wanted since I built an SFF PC and put it under my TV.

This is the right strategy for Microsoft. They don't need to make consoles, they can sell just by making people have a console-like experience on Windows.
 
There are no plans to add new backward‑compatible games beyond what's already available

Be Microsoft. Have a team that did excellent work with BC. Buy Activision with a large catalogue of well received titles. Don't make them bc.

I hate it….
 
Be Microsoft. Have a team that did excellent work with BC. Buy Activision with a large catalogue of well received titles. Don't make them bc.

I hate it….
You never know, they're even looking into AI. People have no imagination. We have AI already that makes short video clips just from text. It's not that farfetched to imagine some legacy ports if an AI watches 1000 hours of video, and then developers touch up the controls.
 
It will change gaming forever having Steam on your TV without the hassle and expenses of a PC.
Eh? Will be just like Steam Deck so some "hassle" will still there.

A handheld version of this that doesn't have all the extra stuff of Windows while allowing a much easier time getting steam/epic/other launchers is really intriguing if they can get it to that "it just works" level. Hardware wise it's their best and only bet.
So like Nano 11 on Deck and others. \o/
 
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You can't just slap windows os into a video game console. It would have to be a hybrid version of it. And publishers on steam can choose not to support it, especially when windows pc already exists.
 
But will it actually deliver a true console experience, or is it just another PC with the usual technical perks and convenience drawbacks? If it's not aiming to be a proper console, I'm out
 
Unless it's actually a PC with Windows, I don't see how this would work. Why would publishers allow their game sales to be cut by so much if you can just buy the game on Steam and have it on both PC and console? I don't think Steam would make a 2nd store for Xbox that's some weird version that locks out the PC versions of games. Seem non-Valve like.

I don't know, I just don't see how it makes financial sense for publishers (you know, those greedy sell their mothers for an extra penny lot) to allow this. Then, if the Epic store was on it, with its weekly free games, publishers would lose out on even more money. Hell, Microsoft would be losing money from sales too as it is a whole lot cheaper buying a game on PC than console (ignoring GamePass)
 
I don't give a single poop about emulating old games. But at the right price I'd be very much interested in what could be summed up as a steam console. Might even consider GP if the pipeline looked interesting at the time.
 
zZkx3Cv.jpeg


"So I'd be able to get PS exclusive on my new Xbox from Steam"

The warriors are going to LOVE using this sentiment going forward
Warriors? Getting 1 machine and being able to play all the games was the only reasonable way to go around this. Games is the only audiovisual medium that doesn't work like this.
Grab a Radio, get all the channels
Buy a DVD, all movies play on it
Get a Stereo system, all CD play regadless of the record label

If you want people to have to spend thousand of dollars to play all the games they may like or make choices around it the warmonger is you lmao
 
Just somehow implement gamepass into steam, the end.

That way I can play gamepass games on steam deck, I won't have to deal with shitty PC gamepass app, etc.
 
  • This doesn't mean current Xbox consoles (Series X/S, One) will natively run Steam, but that Windows (and future Windows-based Xboxes) will offer an easier download/install experience.
This seems unnecessarily pointless
 
This seems unnecessarily pointless
Just seems like you can make MS Store your home base. And it will probably display Steam titles alongside your library and load up Steam as an "Xbox app" like all your other apps. Just makes it easy and more console-ish, which is what Xbox players want.
 
Only thing concerns me is worldwide availability.

I get a feeling there might not be a way to even buy this easily, even if you might be ok with premium pricing.

Volume of production is going to be interesting to watch. They could probably at least try matching what Series S & X currently do (~ 3-4 million for 2024); whether that's solely on MS or help from OEMs making their versions I don't know.

Also, range of devices hitting different pricing brackets will probably play a big role in this. Nothing's specifically stopping them from having devices in the $300 bracket for example, outside of how much performance they want to scale back to hit the price.

It certainly sounds cool. My faith in Xbox being able to pull it off when they don't even have a proper functioning store is next to 0.

I think if they were doing this but where the foundation were Xbox OS as-is, and just extending more Windows functionality to Xbox devices as we currently know them (doesn't guarantee Series S & X would get that treatment tho) would've been easier, and give them more time to do the inverse of that as the long-term shift for the gen after 10th.

But MS are probably increasingly worried about growth of Steam and what proliferation Steam OS can have for PC gamers, while the top brass want to both secure Windows market share as-is in the consumer space while also having a potential new growth sector, even if that's at the expense of what Xbox traditionally already claimed. So they seem to be doing that now vs. 10 years from now.

Next Xbox is going to be a Game Pass and xCloud Machine.

The days of exclusives are over and Sony is probably going the same route eventually.

If Sony are smart, they won't. PlayStation consoles have huge market share but that market share could be bigger; actual exclusives would be a benefit towards that. Also as a platform holder, probably better to not be as dependent on other platform holders when you're already dependent in some capacity to 3P publishers.

A platform holder that's a big dependent on other platform holders, makes them a weaker platform holder to the 3P dependent on them.

Its a PC.

If its a cheap and suitably high mid-range (if you get what I mean) then sign me up.

Still don't get how this benefits MS though. Everyone will just buy games from steam and get free shit on Epic. They'll bypass the windows store (or whatever the fuck its called this year) 2/3 of the time. How does that help them make money because the hardware will likely be sold at break-even or at a loss?

That's just it tho: I don't think these will be sold at break-even or a loss. They'll probably go for some profit margin up front, and price them so OEMs have headroom for larger profit margins with whatever customizations they do with their systems.

MS still make money from B2P sales on PlayStation, Nintendo & Steam, and (less) money from Game Pass. Dell, Asus etc. don't have those revenue streams, so they're 100% on the hardware side for getting their money. They'll need the higher margins.

I'm more curious if there is going to be some standardization of the spec as a reference design, however. In another thread K KeplerL2 was saying it'll have AMD, Nvidia, Intel etc. components/chips since "everything is an Xbox", but I don't know how that leads to a standardization of a spec, which IMO is pretty important if they want to make things intuitive at a more console-like level. The way each of those companies handle updates and driver support is quite different, so how do you standardize that?

I still think it'll be a mistake on some level if there is no specific hardware blueprint reference established (in terms of the silicon, not necessarily I/O options or video output support). Maybe it's an AMD CPU with an Nvidia GPU and Intel NPU, or something along those lines. Or Intel CPU cores for game logic and AMD CPU cores for OS, Nvidia for GPU etc. There are still very intricate things at the silicon level that should be enforced through a standardized design, which I still don't think drivers can 100% account for, at least if they want a truly console-like ease-of-use experience.

Or they could design a reference spec blueprint based on the three, like one for AMD CPU & GPU, one for Intel CPU & GPU, and one for Nvidia CPU (ARM-based I guess) & GPU. OEMs then able to take their pick, make clock adjustments, add more storage & I/O options, and customize the shell UI to their liking (within reason).
 
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