Shaki12345
Banned
Yes. It only goes to 120 when I set the S2 to 1080p.so just to be clear, if you set your console to 4k, and you have the 120hz toggle enabled. if you start SF6, the TV goes to 1440p 60hz?
Yes. It only goes to 120 when I set the S2 to 1080p.so just to be clear, if you set your console to 4k, and you have the 120hz toggle enabled. if you start SF6, the TV goes to 1440p 60hz?
Yes. It only goes to 120 when I set the S2 to 1080p.
Why? The TV simply doesn't support the intended 1440p@120 Hz signal in Game Mode.that's so weird...
Why? The TV simply doesn't support the intended 1440p@120 Hz signal in Game Mode.
If the game had a option to select a graphics mode it would probably be easier. But if the S2 could output at 4K120 this wouldn't have been an issue in the first place.the weird part is that SF6 forces your TV into 1440p 60hz, that doesn't really make sense
does it work well with games/movies/everything?my philips hue sync box
does it work well with games/movies/everything?
do you happen to have it connected to a pc with gsync?I love it but im well invested in the whole eco system.
I have the 65 inch light strip and a few hue plays behind the tv. Looks awesome. At least I think so![]()
My LG G4 OLED does in fact support this.Not possible on LG OLED TV.
Like I said before. A lot of TV's can handle it like ours. But for some reason the Switch can't output 1440p120 to some TV'sMy LG G4 OLED does in fact support this.
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According to wiki HDMI 2.1 was released in 2017. Do with that information as you will.
Hmm that's weird. And you set the S2 to automatic? I have a C2 and it forces the game into 1440p60. 120 only available if I put the S2 on 1080p. Lots of LG owners reporting the same issue as me, so I don't understand at all how you can have 1440p120. Are you in Game Mode with HDR?I tested the Street Fighter 6 demo, and although the 1440p option is greyed out, the game automatically switches to 1440p when running at 120Hz. I have a LG C1
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Yes, game mode on the tv, HDR/ALLM enabled on the switch. What is the S2? Not sure what setting that is.Hmm that's weird. And you set the S2 to automatic? I have a C2 and it forces the game into 1440p60. 120 only available if I put the S2 on 1080p. Lots of LG owners reporting the same issue as me, so I don't understand at all how you can have 1440p120. Are you in Game Mode with HDR?
Switch 2Yes, game mode on the tv, HDR/ALLM enabled on the switch. What is the S2? Not sure what setting that is.
I tested the Street Fighter 6 demo, and although the 1440p option is greyed out, the game automatically switches to 1440p when a game can run at 120Hz. I have a LG C1
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Can confirm the same behavior on my Samsung QN90B, weird,I don't care since you're all reporting it's switching to 1440p when left on auto tho.
Oh I couldn't select 1440p manually either, I did whatOff the back of this thread, I found out I have the same issue on my (admittedly not recent) Sony TV.
I too tried to change ports, seeing that the TV only has one 120Hz port anyway. But I still couldn't select 1440p.
This TV also prevents you from deactivating gaming mode if it detects a gaming console, so I can't try that. Not that I'd do that anyway, because anything but gaming mode adds a ton of lag, making games literally unplayable.
My friends and I had a quick look online and some sources said, a 120fps-compatible game will adjust its resolution automatically if you have the 120fps option activated in the console's general settings? Sounds unconvincing to me, anyone has better info about this?
Can I use this thread to express how disappointed I am that it can't do 4k@120? Also that there's no TV VRR.
Nintendo is always just eight years behind.
As I understand it VRR requires the latest HDMI spec.4k120hz isn't all that important for this system, as there will probably never be a game that runs at native 4k and 120fps or 4k 40fps.
VRR is a bummer however. I really wonder if they can patch it in later or if their Display Port to HDMI conversion chip just can't do it.
4K120 can be important when VRR is supported, on PC (at least with an NVIDIA GPU, I don't know about AMD, maybe with Freesync Premium ?) and on Xbox, when set to 120 Hz when the framerate goes under the supported range of the TV/monitor, frames get doubled, tripled or more to stay in the range and avoid/limit stutter.4k120hz isn't all that important for this system, as there will probably never be a game that runs at native 4k and 120fps or 4k 40fps.
VRR is a bummer however. I really wonder if they can patch it in later or if their Display Port to HDMI conversion chip just can't do it.
As I understand it VRR requires the latest HDMI spec.
4k120hz isn't all that important for this system, as there will probably never be a game that runs at native 4k and 120fps or 4k 40fps.
VRR is a bummer however. I really wonder if they can patch it in later or if their Display Port to HDMI conversion chip just can't do it.
It probably can be, it's probably just too difficult to get around the difficulties of protocol conversions and they prefer not to promise they will just in case4k120hz isn't all that important for this system, as there will probably never be a game that runs at native 4k and 120fps or 4k 40fps.
VRR is a bummer however. I really wonder if they can patch it in later or if their Display Port to HDMI conversion chip just can't do it.
That's the thing, some people complain about VRR missing in docked mode but in consoles the frame rate is always capped and should most of the time stay at the cap except for dips, for which vsync is mostly enough, the only time it would be needed is in 120 fps modes which we know is not realistic to expect from this console in graphically demanding games (hell even PS5 and XSX don't have 120 fps modes for a while now iirc).4K120 can be important when VRR is supported, on PC (at least with an NVIDIA GPU, I don't know about AMD, maybe with Freesync Premium ?) and on Xbox, when set to 120 Hz when the framerate goes under the supported range of the TV/monitor, frames get doubled, tripled or more to stay in the range and avoid/limit stutter.
For example if a TV supports VRR from 40 to 120 Hz, on PC and Xbox if you set it to 60 Hz, VRR can only work from 40 to 60, but if you set it to 120 Hz, VRR can range from 1 to 120 Hz.
At 35 FPS for example, the TV receives a 70 Hz signal and frames are doubled.
That's also why VRR is better on Xbox in games that dips below 40 if you have a 120 Hz TV as it forces 120 Hz at system level, so even 60 FPS games benefit from it.
Also, I think PS5 only supports VRR from 48 Hz (I may be wrong).
Can I use this thread to express how disappointed I am that it can't do 4k@120? Also that there's no TV VRR.
Nintendo is always just eight years behind.
4k120hz isn't all that important for this system, as there will probably never be a game that runs at native 4k and 120fps or 4k 40fps.
VRR is a bummer however. I really wonder if they can patch it in later or if their Display Port to HDMI conversion chip just can't do it.
Did you…really expect 4K 120? My PC with a 5800X3D and 7900XT can't do 4K 120 with most modern games (mostly thanks to RT but that's a different story). Like I can get there with FSR3 Balanced+Framegen in Doom TDA but both the CPU and GPU are orders of magnitude more powerful than a 60W handheld
hey... another one who doesn't understand the difference output signals and game performance!
and who doesn't understand that it's almost always better to have the system output the same resolution as your TV in order to prevent the TV from having to scale the image.
and who doesn't understand that some TVs have issues with 1440p signals.
and who doesn't understand that in order to use a 40fps mode you have to run at 120hz, not just to use 120fps modes.
and who doesn't understand that not every game has the same system requirements, which means it's absolutely plausible for, say, a 2D game to run at 4K 120fps even on low end hardware.
Yeah, for 2D games. I have no doubt the Switch 2 could play Super Mario Wonder at 4K@120.Did you…really expect 4K 120? My PC with a 5800X3D and 7900XT can't do 4K 120 with most modern games (mostly thanks to RT but that's a different story). Like I can get there with FSR3 Balanced+Framegen in Doom TDA but both the CPU and GPU are orders of magnitude more powerful than a 60W handheld
Demo for what machine?I tested the Street Fighter 6 demo, and although the 1440p option is greyed out, the game automatically switches to 1440p when a game can run at 120Hz. I have a LG C1
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If the system could support 4K@120 Hz there is the possibility of games that render at 40 FPS with basic upscaling (no DLSS) at the display resolution.4k120hz isn't all that important for this system, as there will probably never be a game that runs at native 4k and 120fps or 4k 40fps.
It is the eShop download for the Switch 2 edition of SF6Demo for what machine?
4k120hz is amazing.4k120hz isn't all that important for this system, as there will probably never be a game that runs at native 4k and 120fps or 4k 40fps.
VRR is a bummer however. I really wonder if they can patch it in later or if their Display Port to HDMI conversion chip just can't do it.