Beyond 2 souls on ps3 or even heavy rain on ps2 have better facial expressions than ac shadows to be fair...I am playing the demo of Eriksholm the Stolen Dream on Steam and the facial animations are absolutely incredible. I am speechless
It puts AC Shadows and many other Triple A games to shame
Beyond 2 souls on ps3 or even heavy rain on ps2 have better facial expressions than ac shadows to be fair...
Ok...hfw is a crossgen game and it's a generation better than shadows in term of faces\acting and it is also a gigantic open world with a huge cast.True but those games are basically interactive movies so the comparison is not that fair but I agree with the idea. That being said, try the demo and let me know your thoughts. I think the graphics are insane, I wonder if this is an indie company because this looks at minimum a double A game
Eriksholm's facial animations and detail and.are among the best I've seen yet. Crazy how an indie game is taking a massive dump on a lot of AAA games in this regard.I am playing the demo of Eriksholm the Stolen Dream on Steam and the facial animations are absolutely incredible. I am speechless
It puts AC Shadows and many other Triple A games to shame
These rocks are a crime against humanity in a 2025 PS5-exclusive by KojiPro on Decima (bottom left):
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If you're not doing microgeometry you should have a higher quality LoD for when the camera is this close and there's no excuse in terms of the ability to load things in quick. We should be past things like this in games like this.
Only way this gets a pass is if it's an earlier build and it's a bug.
These rocks are a crime against humanity in a 2025 PS5-exclusive by KojiPro on Decima (bottom left):
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If you're not doing microgeometry you should have a higher quality LoD for when the camera is this close and there's no excuse in terms of the ability to load things in quick. We should be past things like this in games like this.
Only way this gets a pass is if it's an earlier build and it's a bug.
Imho Avowed has the best implementation of nanite so far. It's really impressive when standing on a high position looking over the map and seing the full models in play, no low detail lod garbage.yeah crying shame. they should be leagues ahead of something like obsidian but unreal engine 5 delivers
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is not a full open world game but close enough. chapter maps are quite big and has more unique stuff. death stranding mostly empty stuff sadly and still subpar visuals
and of course beautiful hardware lumen
The cutscenses are pre-rendered that's why lol. They're using metahuman for their characters, but an article a while back confirmed they're not real time.I am playing the demo of Eriksholm the Stolen Dream on Steam and the facial animations are absolutely incredible. I am speechless
It puts AC Shadows and many other Triple A games to shame
We lost kojima.
on that note there are some specific prerendered cutscenes in outlaws that got me raged a bitThe cutscenses are pre-rendered that's why lol. They're using metahuman for their characters, but an article a while back confirmed they're not real time.
Lmao yeah, especially towards the end of the game as wellon that note there are some specific prerendered cutscenes in outlaws that got me raged a bit
i was like "damn this scene looks great huh?" only to realize gpu is at 10% utilization and i'm watching a CGI render
crying shame
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I said that that mountain shot was about to look like shit the moment you zoom a little at least 10 times on this topic alone.These rocks are a crime against humanity in a 2025 PS5-exclusive by KojiPro on Decima (bottom left):
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If you're not doing microgeometry you should have a higher quality LoD for when the camera is this close and there's no excuse in terms of the ability to load things in quick. We should be past things like this in games like this.
Only way this gets a pass is if it's an earlier build and it's a bug.
The only impressive cutscene in the game and of course it had vader in it.on that note there are some specific prerendered cutscenes in outlaws that got me raged a bit
i was like "damn this scene looks great huh?" only to realize gpu is at 10% utilization and i'm watching a CGI render
crying shame
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Heavy Rain on PS2?Beyond 2 souls on ps3 or even heavy rain on ps2 have better facial expressions than ac shadows to be fair...
the opening and finale scenes were done by Lucasfilm with CG. they were open about it in an interview.Lmao yeah, especially towards the end of the game as well
Literally everyone doing better than sony
I don't think these are as impressive as you think they are.yeah crying shame. they should be leagues ahead of something like obsidian but unreal engine 5 delivers
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is not a full open world game but close enough. chapter maps are quite big and has more unique stuff. death stranding mostly empty stuff sadly and still subpar visuals
and of course beautiful hardware lumen
This trailer shows visuals in much better light. Don't know, I think it looks stellar.
this looks generic as fuck. If sony had made it, i wouldve committed seppuku.
Now the Expanse (Mass Effect spiritual sequel by some CPRG studio) looks fantastic during gameplay. Really good level of detail, destruction and cutscene fidelity.
Timestamped:
this looks generic as fuck. If sony had made it, i wouldve committed seppuku.
Now the Expanse (Mass Effect spiritual sequel by some CPRG studio) looks fantastic during gameplay. Really good level of detail, destruction and cutscene fidelity.
Timestamped:
I don't think these are as impressive as you think they are.
I can already see smearing and they are not even super zoomed...
Instagram Stranding 2 graphics are ridiculous?
You can notice the good Sony budget, the polish is out of this world, looks extremely consistent & comprehensive with such amazing cohesiveness, it literally tears all the sloppy soulless Indie games apart that reuse UE5 Quixel Megascans assets & turn a bunch of checklist features to ON ON ON ON ON.
no clue but surely they won't be having any argument with me any time soonIs there a lore reason why papi Gymwolf is always argumentative? Does he enjoy arguing?
Those textures remind me ff7 remake/rebirth textures so at least ps4/5(timed) exclusivity is a common factor hereThese rocks are a crime against humanity in a 2025 PS5-exclusive by KojiPro on Decima (bottom left):
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If you're not doing microgeometry you should have a higher quality LoD for when the camera is this close and there's no excuse in terms of the ability to load things in quick. We should be past things like this in games like this.
Only way this gets a pass is if it's an earlier build and it's a bug.
You expect to not being quoted when you post in a public...forum?Is there a lore reason why papi Gymwolf is always argumentative? Does he enjoy arguing?
Freudian slipHeavy Rain on PS2?![]()
Motherfucker better have a quality mode at 60 on pro or this fucking console is a scam.On the livestream lot of people complain about the framerate so it's no surprise he mentions there being a performance mode and it's sure that it's much smoother in 60 than in 30fps, it's undeniable.
base ps5 will have a 60 fps mode.Motherfucker better have a quality mode at 60 on pro or this fucking console is a scam.
I don't expect gta6 to have 60 fps, but this thing doesn't look nearly good enough to not have it.
SO a quality mode at 60 on pro should be easy? Is this what are you trying to tell me?base ps5 will have a 60 fps mode.
like 1800p checkerboard like HFW.
i misread what you said.SO a quality mode at 60 on pro should be easy? Is this what are you trying to tell me?
Are you talking about gta or ds2?
this is what the game wouldve looked like if kojima spent less time courting hollywood actors and more time investing in R&D for his game 6 years in development.Those are not ingame shots... Its the same intro as the first game. Only that part is ingame when you see sam
this is what the game wouldve looked like if kojima spent less time courting hollywood actors and more time investing in R&D for his game 6 years in development.
Instagram Stranding 2 graphics are ridiculous?
You can notice the good Sony budget, the polish is out of this world, looks extremely consistent & comprehensive with such amazing cohesiveness, it literally tears all the sloppy soulless Indie games apart that reuse UE5 Quixel Megascans assets & turn a bunch of checklist features to ON ON ON ON ON.
Take fancy cutscenes out of Silent Hill 2 and it ain't that special. It also has poor animations. Bloober does not make bad looking games so Cronos will deliver visually I have no doubt, but lack of budget means it doesn't have that wow factor. The generic sci-fi look also kills the appeal, I can totally understand that.I think the setting, the incredible implementation of fog and James' performance in SH2 made it punch above its weight. Here, the levels feel generic and lumen and nanite dont show off well on youtube anyway. Maybe it will impress more once we play it, but i hate how low budget it feels due to a complete lack of cutscenes and story. I really despise trailers that do Souls style generic voiceovers over generic gameplay. the MS conference was full of them.
NEW?
NEW?
whats ah2?Yeah this shit looks on another level compared to ah2, sorry.
At least on the tablet, you can't spot a bad asset to save your life and the animation work is so good it looks super fake.
I believe this is just a CGI intro. Death Stranding did a similar thing with its intro where it blended real footage of Iceland with CGI which then transitioned into gameplay:
Russian bioshock 2whats ah2?
NEW?
NEW?