that's because lack of exclusives.
Yes, DS2 is exclusive but it's using decima. A tech made for ps4.... because studio that made this engine have not yet made a ps5 game... because every game takes 17 years to make.
good enough is perfect... Why reinvent the graphics wheel with every new game?
Do we really need games looking better than uc4? because this looks better than uc4 already (maybe... no... a bit?)
If all they can do is take Decima and spend all the time on USING the tools that exist and making a game? perfect.
The game still took almost 6 years to make. It's a failure in my opinion under that front.
It's using the same tech, adjusted to more ps5 power and still took 6 years. Without r&d and reinventing graphics we always blame for long dev times.
So either Kojima stalled or he really put a lot of other stuff in this game.
Spending 2 more years to ultramodernize the graphics etc is a fools errand.
Slimy, I love you but you've gotten really obsessive in last year or two. You were always more positive.
Now you became very demanding and impossible to impress. maybe it's time for break?
I know you feel obligated to be THE GUY in this thread or on gaf, to push graphics but I think you are loosing the plot.
I actually don't want all games looking like ue5 renders... even if it's objectively way better looking.
Game slike og re4, remake re4, ff16, death stranding, horizon etc etc - have a distinc visual and technical feel. These still feel like games.
We are going to loose that soon. I replayed og re4 and it's so genius how well they use the hardware for most primitive tricks lol. It adds another layer of appreciation....
THAT SAID - I WOULDNT MIND 40FPS MODE WITH THAT SWEET AC SHADOWS RTGI hoooooly that fucking game.
SORRY I HAVE TO POST AC SHOTS ITS SO GOOD LOOKING. Not a bad game too. So yes. I am very eager to see if DS2 impresses me even a bit like ac shadows graphically
Copy link
...
Add image