Topher
Identifies as young
Added a couple of summarizing quote from the transcript.
So what's going on here is I don't think VRR is working properly with LFC And it may be the case that VRR is working properly up to you know down to 40 Hz but past 40 Hz it's no longer working correctly And indeed the welcome tour seems to indicate this I believe what it does like when you set the frame rate to two FPS it says it's running at 40 hertz with two FPS LFC 240 hertz right so there's some indication there that it's actually the minimum floor of that VR would be 40 Hz which is the same as it is I believe on Xbox commonly through free I think so um yeah yes that would certainly make some sense uh the other games are to me a little bit less interesting so I tried Cyberpunk 2077 in performance mode which notionally goes up to 40 fps and it suffers from some pretty inconsistent camera travel So I'm not sure that VR is working correctly there Again it's it's frequently dropping frames or at least we believe it is based off of its performance in dock mode
But that also made me wonder though does Switch 2 have sort of like PS5 like where up to that certain point it's automatic but if you actually want to take advantage of low frame rate compensation the developer has to do extra work So maybe we're just seeing like an automatic function that does work without any developer input down to like 40 fps and then if you actually want the full range you got to actually implement it And maybe they haven't done that
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