The best fan-made remasters ever made

Which is the best fan-made remaster ever made?


  • Total voters
    64


It counts IMO, because they didn't just bolt on a VR view and call it a day, but reworked gun handling, physical reloading, vehicles, and a ton of other things to make it perfect.
 
Open-goal for Jak & Daxter probably the most impressive, because they manually decomped an entire trilogy, added a dramatic amount of new features, you can mod in whole new content, and you get solid performance on pretty mild hardware.

Other notables I haven't seen mentioned:
  • OpenRA - Open-source recreation of Command & Conquer Tiberian Dawn, Red Alert 1 & Dune 2000. A variety of improvements too long to list, they're currently working on Tiberian Sun, and adding in support for the better quality assets from the Remastered collection.
  • GTA: Vice City: The Next-gen Edition (trailer) - Better than the official "Definitive Edition" remaster, and brings in benefits from the GTAIV engine.

I forget which of the decomps are automating the process, but once we get to the point where a single tech-savvy person can turnaround a decomp with 4k 60fps in a short span of time we'll be in a golden era of game preservation. Also, tools like dgvoodoo, SpecialK, various widescreen fixers, translation layers like Proton, AI upscaling tools for textures, etc have done an already great job at just making it easy to run older games like lite-remasters.
 
Simpsons Doom!
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Zelda: Link's Awakening DX HD
I've watched what this is about and… why?
The game is designed around not knowing in advance what's in the next screen, especially in dungeons. This mod completely spoils this. Just… why?

As for my choice… I'm not even sure how many I've played, but AM2R would be a solid choice. It has some questionable design choices, but I enjoyed it a lot at release. Some parts are definitely better than what they did in the official remake.
 
The game is designed around not knowing in advance what's in the next screen, especially in dungeons.
Is it? I never thought about it. It's been a long time since i played the OG and the last one i finished was the Remake on Switch. This one didn't feel off to me. You can still zoom in to OG levels if you want. There's also an option to make the screen transitions the same as the OG instead of scrolling.


As for my choice… I'm not even sure how many I've played, but AM2R would be a solid choice. It has some questionable design choices, but I enjoyed it a lot at release. Some parts are definitely better than what they did in the official remake.
What's your favorite remaster though?
 
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Okay - wow.

Never played RE4. Would you guys say this is the best way to experience the game for the first time?

I read that the new version on the PS5 does a lot of things differently and has been changed to the extent that it is no longer supposed to be "the real" game.
 
Never played RE4. Would you guys say this is the best way to experience the game for the first time?

I read that the new version on the PS5 does a lot of things differently and has been changed to the extent that it is no longer supposed to be "the real" game.
Yes, the HD project is by far the best way to play the original RE4.

The PS5 version is the Remake, right? That's a different thing. That one is also good but it's not the original RE4.
 
Yes, the HD project is by far the best way to play the original RE4.

The PS5 version is the Remake, right? That's a different thing. That one is also good but it's not the original RE4.
I was thinking about playing it oldschool via Gamecube and CRT TV, since I think this is the way the game should be played in the first place.
Would the HD Project surpass this experience?
 
Is it? I never thought about it. It's been a long time since i played the OG and the last one i finished was the Remake on Switch. This one didn't feel off to me. You can still zoom in to OG levels if you want. There's also an option to make the screen transitions the same as the OG instead of scrolling.

What's your favorite remaster though?
Regarding Zelda, just think about the 7th dungeon (Eagle's Tower) where there's blocks that can be raised or lowered. And in the original version of the game, you couldn't even distinguish them by color. It's obvious that if you can see in advance how the blocks are in adjacent rooms, you can plan ahead much more easily. The point there was to discover how the blocks were in each room and figure out a route from the switch that moved the blocks, to the next room / chest you wanted to reach.
The same dungeon also has those four pillars to destroy. Knowing the layout of the map at a glance helps enormously with that, and basically destroys the challenge.

Similar examples may be made for each dungeon. Just being able to see a locked door from many rooms away will drastically change your choice of route, depending on whether you already have a key or not.

I don't remember playing fan-made remasters, tbh. Those are usually for 3D-based games, which I tend to emulate much less than 8- and 16-bit games. I've never played a game with fan-made texture packs, etc.
 
I was thinking about playing it oldschool via Gamecube and CRT TV, since I think this is the way the game should be played in the first place.
Would the HD Project surpass this experience?
If you have access to it then yeah, the original GameCube release is the way. If you have knowledge/experience with other releases from the early 2000s it'll give a greater appreciation for what the game brought to the table in 2005.

That aside, RE4 VR on Quest is also an incredibly fun way to experience the game that's substantially different than better visuals. A lot was rebuilt specifically for VR interactions.
 
Would the HD Project surpass this experience?
Yes. It offers everything the Gamecube version does (without the regressions of other ports) plus much more. It's the best version of the game by far.

You won't do wrong with the Gamecube version on a CRT either but what i don't like about it is the letterbox aspect ratio that forces black bars on top and bottom of the screen.


I don't remember playing fan-made remasters, tbh. Those are usually for 3D-based games, which I tend to emulate much less than 8- and 16-bit games. I've never played a game with fan-made texture packs, etc.
If you care about the games i mentioned, give those a try. They are basically the best versions of those games.
 
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