ChocolatePuddin
Member
Command and Conquer Generals Evolution - the sequel we always wanted, I can't tell you how many hours I have sunk into this game.
And, is the feeling of the game like WC2 or WC3 still?2.03 seems to have fixed the problem. I was able to play through the entire campaign these past couple of weeks.
this why is that not on the listMetroid A2MR
Story feels more like WC2 while the gameplay is more WC3. I'll say it's the best of both worlds.And, is the feeling of the game like WC2 or WC3 still?
Because its not a remaster. Its a remake.this why is that not on the list
I've watched what this is about and… why?Zelda: Link's Awakening DX HD
Is it? I never thought about it. It's been a long time since i played the OG and the last one i finished was the Remake on Switch. This one didn't feel off to me. You can still zoom in to OG levels if you want. There's also an option to make the screen transitions the same as the OG instead of scrolling.The game is designed around not knowing in advance what's in the next screen, especially in dungeons.
What's your favorite remaster though?As for my choice… I'm not even sure how many I've played, but AM2R would be a solid choice. It has some questionable design choices, but I enjoyed it a lot at release. Some parts are definitely better than what they did in the official remake.
Yes, the HD project is by far the best way to play the original RE4.Never played RE4. Would you guys say this is the best way to experience the game for the first time?
I read that the new version on the PS5 does a lot of things differently and has been changed to the extent that it is no longer supposed to be "the real" game.
I was thinking about playing it oldschool via Gamecube and CRT TV, since I think this is the way the game should be played in the first place.Yes, the HD project is by far the best way to play the original RE4.
The PS5 version is the Remake, right? That's a different thing. That one is also good but it's not the original RE4.
Regarding Zelda, just think about the 7th dungeon (Eagle's Tower) where there's blocks that can be raised or lowered. And in the original version of the game, you couldn't even distinguish them by color. It's obvious that if you can see in advance how the blocks are in adjacent rooms, you can plan ahead much more easily. The point there was to discover how the blocks were in each room and figure out a route from the switch that moved the blocks, to the next room / chest you wanted to reach.Is it? I never thought about it. It's been a long time since i played the OG and the last one i finished was the Remake on Switch. This one didn't feel off to me. You can still zoom in to OG levels if you want. There's also an option to make the screen transitions the same as the OG instead of scrolling.
What's your favorite remaster though?
If you have access to it then yeah, the original GameCube release is the way. If you have knowledge/experience with other releases from the early 2000s it'll give a greater appreciation for what the game brought to the table in 2005.I was thinking about playing it oldschool via Gamecube and CRT TV, since I think this is the way the game should be played in the first place.
Would the HD Project surpass this experience?
Yes. It offers everything the Gamecube version does (without the regressions of other ports) plus much more. It's the best version of the game by far.Would the HD Project surpass this experience?
If you care about the games i mentioned, give those a try. They are basically the best versions of those games.I don't remember playing fan-made remasters, tbh. Those are usually for 3D-based games, which I tend to emulate much less than 8- and 16-bit games. I've never played a game with fan-made texture packs, etc.