This one seems like it'll resonate with me better.Looks like a reskinned improved Returnal which isn't necesarily bad, but also not something I'll bite for 80 euros or whatever its price will be. Will get it on sale.
i wish for better rewards.
Returnal lacks rewards imo, like really useful rewards.
I hope there are some really good permanent upgrades
Yup. Looks like they listened to the feedback from Returnal at launch.It's Returnal 2, and I couldn't be happier. The mention of permanent upgrades should please some people who didn't like the lost progression in Returnal runs.
Lol, I hope it's more than that but they did seem to oddly focus on that shield for a big portion of the presentation.So the mechanic hook was a shield that could absorb attacks...
![]()
Like what else? Please tell me. Because it sounds like you're just talking out of your ass.looks like PlayStation's studios game? same template as everything else they do.
looks like PlayStation's studios game? same template as everything else they do.
blog.playstation.com
If the IP is strong it would make sense to go with a 2. But Returnal didn't sell well so starting over with a new IP is no problem here. Plus you wouldn't have people hesitating by thinking they haven't played the first one yet so can't start with number 2.I'll never understand Housemarque about the fact that they never re-use their own IP. Very strange.
It's really about learning what the genre has been praised for. Hades 2 really is the defacto game for me in rogue games. I'm constantly progressing in small meaningful ways, getting lots of new story beats, and getting ever closer to a perfect run.It's Returnal 2, and I couldn't be happier. The mention of permanent upgrades should please some people who didn't like the lost progression in Returnal runs.
I found it interesting that Nixxes is assisting development. Did not know that. I know they're a support team but I was under the impression it was more about ports and some remasters.
![]()
Saros launches March 20 on PS5, first look at gameplay from today’s State of Play
Housemarque reveals extended gameplay and new combat systems.blog.playstation.com
Not interested, but Carcosa? Good choice
My biggest problem was we were always stuck with the same shitty gun at each death. And except the beaten bosses, the rest of the "upgrades" were IMO trash.It's Returnal 2, and I couldn't be happier. The mention of permanent upgrades should please some people who didn't like the lost progression in Returnal runs.
especially when he was sprinting up the stairs , rest looks greatThe running animations look way off. Returnal had such a cool and fluid movment animations.
Just look at the characters legs.
Day Freaking Zero !Day Freaking One....
You're talking out of your poop chute. Are we going to lump anything in 3rd person as a PlayStation studio template?looks like PlayStation's studios game? same template as everything else they do.
The running animations look way off. Returnal had such a cool and fluid movment animations.
Just look at the characters legs.
It doesn't have shitty mindless combat so sure as hell is not a nintendo template, if this is what you were trying to saylooks like PlayStation's studios game? same template as everything else they do.
As the resident Returnal stan, I'm both delighted and kind of not that into some changes. First, I really dislike the MC and his outfit, it just does nothing for me and Selene Vassos was a fantastic character. Even the simple VA elements like pain sounds and all were very expressive. This dude is hyper generic to me.
Nitpick but the HUD is lame.
Biggest one for me is that the art direction and music shifted from the atmospheric as fuck Giger/Beksinski inspiration and incredible synth score to what reminds me slightly more of Nu Doom in some aspects?
Gameplay will be HM orgasm central no doubt but I was surprisingly not that into some of the changes. Day 1 of course but was expecting to fucking love the trailer.
looks like PlayStation's studios game? same template as everything else they do.