Red Dead Redemption 2 Enhanced Edition

nani17

are in a big trouble
So people have been speculating for quite some time that there is going to be a Red Dead Redemption 2 Enhanced Edition coming soon.

Around 3 months ago a Reddit user spotted this and it was quickly removed from rockstar support page. It is an option for online migration. It's more than likely about migrating your character to the PlayStation 5 and Xbox series x just like you had to for GTAV


Today this was spotted where they have changed the store description on both steam as well as epic games does this mean anything I don't know but people are talking about it

 
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PC gamers~

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The way it eliminates the mention of RDO in the description makes me think we're just getting an Enhanced SP like the RDR1 Remaster. I love RDO but i cant say id blame em for just leaving it alone as it exits currently. RDO was also the first time they split out the modes so it would be consistent with the way they treat GTA:O as the money printer and the single player as an afterthought to V.
 
Well the game is still near state of the art 7 years later. An updated edition would be gorgeous. Goes on to show that computing power really isn't the main bottleneck anymore.
 
I spent 462 hours in RDR2, would do it again if they release a 60fps patch. Best game ever made, worth every second, every penny, they could charge 60€ for it and I'd still buy it!
 
Season 2 Wtf GIF by Parks and Recreation

I thought this was the actual announcement

Edit: you already made a thread about this in May, I am one of the biggest fan boys of this game but let's chill until we get an official announcement.

 
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I hope they add in more content too. Like more fishing and hunting. Maybe a DLC. I'd love to have my own cabin up in the mountains where I can display hunting trophies and drink scotch looking at the fireplace.
 
Fucking this.

I still absolutely love the game but the game is too long, and Guarma was tacked on and added almost nothing at all to the plot besides length. Game should have been like 25 hours IMO.

The game is an absolute masterpiece, but yes, none of us should have to stomach Guama, again.

Ever.

Annoyingly you have to do that to get one of the best parts of the game. Where depending on your honour you meet the sister again and Arthur tells her he is dying and he's afraid. Excellently written.

That and talking to Sadie about wiping out the rest of the O'Driscols. "...I just don't care no more"
 
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Below is why I don't care about Rockstar Games anymore. I don't want to wait until I'm retired to play Grand theft Auto VII. And they make my favorite games of all time...

The wait between *Grand Theft Auto V*'s release on September 17, 2013, and the speculated late-2026 launch of *Grand Theft Auto VI* spans over 13 years—a lifetime in tech and innovation terms. To put that ridiculous timeline in perspective, here's a rundown of some mind-blowing accomplishments the world (and its companies) notched up in the same stretch, from shaky prototypes to world-altering realities.

SpaceX: From Experimental Landings to Routine Space Tourism
In 2013, SpaceX was still in the early days of testing controlled rocket descents, with their first partial success that September on a Falcon 9 flight. Fast-forward to 2025, and they've nailed over 450 successful landings and reflights of Falcon 9 boosters, making space launches as routine as airline flights (1–3 per week). They became the first private company to send humans to orbit in 2020 with Crew Dragon, paving the way for NASA astronauts and even private missions like Inspiration4. By mid-2025, their Starship program had racked up nine test flights, including a breakthrough ninth flight in May that pushed boundaries toward Mars colonization. Oh, and they deployed the Starlink constellation, beaming internet to remote corners of the globe for millions.

AI: From Niche Algorithms to Everyday Creativity Machines
Back in 2013, AI was mostly hype around basic machine learning for things like image recognition. By 2016, it shattered barriers with AlphaGo beating a human Go champion, kickstarting the deep learning boom. The real explosion hit in 2022–2023 with generative AI like ChatGPT, which went from zero to revolutionizing writing, coding, and art in months. By 2025, AI is mature and integrated everywhere—from voice assistants evolving into full conversational partners to corporate spending on it topping $1 trillion annually, powering everything from drug discovery to personalized education.

Electric Vehicles: Tesla's Leap from Roadster Oddity to Global Dominance
Tesla was already shipping the Model S in 2013, but EVs were a tiny niche (global sales under 200,000 that year). By 2015, they unveiled the Model X SUV; 2017 brought the mass-market Model 3, which alone sold over 2 million units by 2025. Tesla's market cap surged past $1 trillion multiple times (hitting it again in late 2024), making it the EV leader with 1.8 million vehicles delivered in 2024 alone. By 2025, average EV range hit 300+ miles, premium models topped 400, and Tesla was projecting over 2 million annual sales, while global infrastructure like 60,000+ Superchargers made road trips feasible.

Medicine and Biotech: Cures, Vaccines, and Gene Hacks
Cancer immunotherapy emerged as a top breakthrough in 2013, training the immune system to fight tumors and saving countless lives since. CRISPR gene editing, refined around 2012–2013, led to the first approved therapies by 2023 for sickle cell disease, editing faulty DNA like a molecular scalpel. Then came mRNA vaccines in 2020, developed in under a year to combat COVID-19 and prevent millions of deaths worldwide. By 2025, these techs are tackling everything from HIV prevention (via PrEP expansions) to custom cancer treatments.



In 13 years, we've gone from dial-up level AI dreams to AI composing symphonies and rockets that land themselves.

GTA 6 would need to be a mind-blowing technological achievement to justify its development length. Otherwise it's just wasted time and mismanagement.
 
The only thing that would put me off playing it again is Guama. Felt like an absolute slog to play.
The whole game is a slog to play. From the super slow beggining, to the slow ass animations to do anything, to the super limited missions - go a few metres on the right to flank for example results in Mission Over, ancient design, long ass trips on horse back while some guy is yapping. There are a few cool moments like the assault on the villa but they are few and far between. So whats left? Cowboy simulator, hunting, various activities for who enjoys this kind of stuff. I don't , I wanted a fun game.
IF I'll ever do a replay, it will be of RDR1.
 
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Below is why I don't care about Rockstar Games anymore. I don't want to wait until I'm retired to play Grand theft Auto VII. And they make my favorite games of all time...

The wait between *Grand Theft Auto V*'s release on September 17, 2013, and the speculated late-2026 launch of *Grand Theft Auto VI* spans over 13 years—a lifetime in tech and innovation terms. To put that ridiculous timeline in perspective, here's a rundown of some mind-blowing accomplishments the world (and its companies) notched up in the same stretch, from shaky prototypes to world-altering realities.

SpaceX: From Experimental Landings to Routine Space Tourism
In 2013, SpaceX was still in the early days of testing controlled rocket descents, with their first partial success that September on a Falcon 9 flight. Fast-forward to 2025, and they've nailed over 450 successful landings and reflights of Falcon 9 boosters, making space launches as routine as airline flights (1–3 per week). They became the first private company to send humans to orbit in 2020 with Crew Dragon, paving the way for NASA astronauts and even private missions like Inspiration4. By mid-2025, their Starship program had racked up nine test flights, including a breakthrough ninth flight in May that pushed boundaries toward Mars colonization. Oh, and they deployed the Starlink constellation, beaming internet to remote corners of the globe for millions.

AI: From Niche Algorithms to Everyday Creativity Machines
Back in 2013, AI was mostly hype around basic machine learning for things like image recognition. By 2016, it shattered barriers with AlphaGo beating a human Go champion, kickstarting the deep learning boom. The real explosion hit in 2022–2023 with generative AI like ChatGPT, which went from zero to revolutionizing writing, coding, and art in months. By 2025, AI is mature and integrated everywhere—from voice assistants evolving into full conversational partners to corporate spending on it topping $1 trillion annually, powering everything from drug discovery to personalized education.

Electric Vehicles: Tesla's Leap from Roadster Oddity to Global Dominance
Tesla was already shipping the Model S in 2013, but EVs were a tiny niche (global sales under 200,000 that year). By 2015, they unveiled the Model X SUV; 2017 brought the mass-market Model 3, which alone sold over 2 million units by 2025. Tesla's market cap surged past $1 trillion multiple times (hitting it again in late 2024), making it the EV leader with 1.8 million vehicles delivered in 2024 alone. By 2025, average EV range hit 300+ miles, premium models topped 400, and Tesla was projecting over 2 million annual sales, while global infrastructure like 60,000+ Superchargers made road trips feasible.

Medicine and Biotech: Cures, Vaccines, and Gene Hacks
Cancer immunotherapy emerged as a top breakthrough in 2013, training the immune system to fight tumors and saving countless lives since. CRISPR gene editing, refined around 2012–2013, led to the first approved therapies by 2023 for sickle cell disease, editing faulty DNA like a molecular scalpel. Then came mRNA vaccines in 2020, developed in under a year to combat COVID-19 and prevent millions of deaths worldwide. By 2025, these techs are tackling everything from HIV prevention (via PrEP expansions) to custom cancer treatments.



In 13 years, we've gone from dial-up level AI dreams to AI composing symphonies and rockets that land themselves.

GTA 6 would need to be a mind-blowing technological achievement to justify its development length. Otherwise it's just wasted time and mismanagement.
I think this is why Half-Life 3 won't happen. What could they really do with it that doesn't feel dated or old-fashioned. They could do VR and probably would, and it would sell for sure, but not as much as a general platform release.
 
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- Timmy the Rockstar intern changing '30.000' to '60.000' in the config file as we speak.

- Gerald, head of Basement Operations and Janitorial Duties is getting ready to hit compile on this highly complex project.

- Take Two executives currently discussing how to get away with charging you $50-60 for the privilege.
 
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