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[Dev Blog] NINJA GAIDEN 4 : Comprehensive Optimization for Creating High-Speed Action - PlatinumGames Official BlogPlatinumGames Official Blog
Hi! My name is Murakami, and I’m one of the Project Managers for NINJA GAIDEN 4. This article introduces some […]

- Please note that this title uses PlatinumGames' proprietary engine
- To maximize the action experience inherent to the NINJA GAIDEN series, we aimed for an exceptionally high frame rate of 120 FPS, going beyond the conventional 60 FPS. This translates to a demanding processing time of just 8 milliseconds per frame.
- This title primarily uses three performance modes as its baseline:
- 120 FPS Mode
- Frame Rate Priority Mode
- Graphics Priority Mode
- LOD: Reduces the number of polygons in meshes based on distance
- HLOD: Merges multiple objects and simplifies rendering by grouping meshes for distant views
- Merged Mesh: Reduces mesh rendering commands when objects are densely clustered at close range