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Now that the new Xbox will play PlayStation games.

Not if the "new" Xbox does not compete with PS as a console anymore.

Putting your games on PC as a console manufacturer works because PC is not directly competing in terms of hardware, most of the time people play on either PC or console. So it doesn't really impact your console sales that much.

If the next Xbox is a 1000$ PC, then Sony can put their games and not have to worry about a thing...
 
Doubt it. PC is a lot more ubiquitous than the new niche Xbox.

Time to accept that we get to play PS4 games for $20 if we want.

Doesn't sound like Yotei did gangbusters either. Did fine but not growing, which is what the main issue is.
 
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They just put Helldivers 2 on Xbox man
/end thread

Thats It The End GIF by Bachelor in Paradise Canada
 
Probably with a delayed release strategy for flagship games. I can see them releasing day one for smaller, multiplayer releases.

I don't see them diluting their console like Microsoft did
 
They just put Helldivers 2 on Xbox man
And more to come. They won't release GAAS Horizon MMO without releasing the first game on Xbox.

I still think Sony would be wise to create their PC storefront with PSN and PS+ Premium integration, then simply have that store run on nextgen Xbox.

Sony gets 100% of revenues. I would rather buy from PSN directly if Cross Buy.

Although, Sony may end up doing proper Xbox ecosystem versions if they want to get on xCloud, similar to HellDivers 2.
 
No they don't care. They aren't worried about competing with some $1300+ PC/Console. Especially when none of the money from the game sales goes to Xbox. In fact they are probably looking forward to the extra sales boost to all their titles when it does come out.
 
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Actually, if Steam comes as it is on Windows, won't be just Helldivers

Even then, I see no reason that Sony will stop putting games on PC just because Microsoft makes a PC, especially when they are not entirely adverse to their games being on Xbox.
 
I'm even more happy for you. You get to play ps4 games for cheap :messenger_clapping:
Its a nice option. I'll have to pick up a few on deep sales since I'm getting them a 2nd time. Spider Man 1, God of War 1, Ghost 1, Nioh trilogy. Might be about it. Days Gone also. Then I can put my PS5 in storage again.

Hope they port Gravity Rush one of these days.
 
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No. The next Xbox will be expensive posing no threat to Sony's midrange priced hardware dominance.
MS always likes releasing an S and X tier, black and white models. Magnus AT3 could easily be a midrange S Console. 40-44 CUs, roughly 20-25% weaker than the PS6, while Magnus AT2 is 30-35% more powerful than the PS6.

$599 S, $999 X, similar price points as the Xbox Ally models.

PS6 would slot in the middle at $699 without disc drive or vertical stand. Dockable Handheld targets the masses at $499.
 
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MS always likes releasing an S and X tier, black and white models. Magnus AT3 could easily be a midrange S Console. 40-44 CUs, roughly 20-25% weaker than the PS6, while Magnus is 30-35% more powerful than the PS6.

$599 S, $999 X, similar price points as the Xbox Ally models.

PS6 would slot in the middle at $699 without disc drive or vertical stand. Dockable Handheld targets the masses at $499.


Kepler said it's going to cost MS $1200 just to make the consoles so I don't see it being $999.
 
MS always likes releasing an S and X tier, black and white models. Magnus AT3 could easily be a midrange S Console. 40-44 CUs, roughly 20-25% weaker than the PS6, while Magnus AT2 is 30-35% more powerful than the PS6.

$599 S, $999 X, similar price points as the Xbox Ally models.

PS6 would slot in the middle at $699 without disc drive or vertical stand. Dockable Handheld targets the masses at $499.

Being weaker than the PS6 will do as well as the Series S did against the PS5. Even parity wouldn't be enough. All they can do now is make something noticeably stronger than the PS6 and appeal to people that want more power. Same sales pitch as the Xbox One X.
 
There is no new Xbox console. That's done. This is just a Microsoft produced PC Steam Machine. You can call it a Ferrari, a Flamingo or an Xbox, that doesn't make it that.

This is no different than that overpriced Rog ALLY with an Xbox sticker.
 
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I think even more and faster now. If all of this is true, the new Xbox will probably be a niche product and no longer pose any real threat, and PCs were never a serious competitor for Sony, otherwise, they would never have ported an exclusive game there.
 
Being weaker than the PS6 will do as well as the Series S did against the PS5. Even parity wouldn't be enough. All they can do now is make something noticeably stronger than the PS6 and appeal to people that want more power. Same sales pitch as the Xbox One X.
I still think a $599 S Console with PC store access, no online multiplayer could do decently well. 40 CU RDNA5 is quite powerful, even more so than a Series X. The PS6 handheld will only be 15 CU RDNA5.

MS wouldn't be taking a loss on it either unlike the current Series S.
 
I still think a $599 S Console with PC store access, no online multiplayer could do decently well. 40 CU RDNA5 is quite powerful, even more so than a Series X. The PS6 handheld will only be 15 CU RDNA5.

MS wouldn't be taking a loss on it either unlike the current Series S.

They have to do more than simply not take a loss. They have to meet their target margins. Probably why K KeplerL2 forecasts the price about 30% higher than yours.
 
I still think a $599 S Console with PC store access, no online multiplayer could do decently well. 40 CU RDNA5 is quite powerful, even more so than a Series X. The PS6 handheld will only be 15 CU RDNA5.

MS wouldn't be taking a loss on it either unlike the current Series S.

A lot of people are intimidated by having to adjust their own settings for a game which is a barrier for them to even consider PC. There are people that play on PC that don't even know what they're doing in a game settings menu let alone things like NVCP or AMD Adrenalin. They don't have the drive/competence to learn neither. Even for the current Full Screen Experience you have to update ROG Armory Crate, Windows Store update, and Windows OS update separately.
 
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Sony could make and extra $70 bucks from me if they would simply change the title and remove the "Part 1" from The Last of Us. :)
Still waiting for the PS3 Ratchet and Clanks, and Uncharted 1-3. (If the game can run on PS4 it can run on PC, I don't care what you say.)
And while your at it drop kick that Astrobot franchise over to PC if would please, Even the VR one.
 
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Depends on how successful the new Xbox is. If it's less than, say 10 million, Sony will maintain status quo. The cumulative profits from PC releases will outweigh any potential loss in console sales. If it's more than 10 million, I would bet they reconsider their PC release strategy and timelines.
 
They have to do more than simply not take a loss. They have to meet their target margins. Probably why K KeplerL2 forecasts the price about 30% higher than yours.
But is that 30% profit margin for the Whole division or every single aspect of it? By being multiplatform, as long as a game is decent, I think they will reach 30% easily. If expenses are $100 million, getting $130 million is only two million copies across all ecosystems.

Also, I don't think Magnus X (AT2) by MS will be $1200, that would leave no wiggle room for the OEMs to create higher spec consoles with more storage, ram, higher clocks, as Proelite Proelite mentioned. I could see MS console at $999, OEM console Elite at $1200, and even more expensive Xbox PCs in the $1500-$2000 range.

But MS has to set the baseline for developers.
 
Do you think Sony will scale back on releasing first party games on pc?

Why do yall call it "The New Xbox" in this context as if an Xbox console is getting PS games? It's a PC.

Doubt it. PC is a lot more ubiquitous than the new niche Xbox.

Time to accept that we get to play PS4 games for $20 if we want.

Doesn't sound like Yotei did gangbusters either. Did fine but not growing, which is what the main issue is.

:messenger_tears_of_joy: :messenger_tears_of_joy: :messenger_tears_of_joy:

You've got to be kidding me. The main issue?
 
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which is what the main issue is.
I'd say the main issue is spending hundreds of millions of dollars on games that take upwards of 5 years to make then expecting 10's of millions of sales to recoup costs and become profitable. Scale back. I don't care to see hair flowing realistically. I want gameplay above all else and great games. Hundreds of millions of dollars aren't required to accomplish this (see Absolum and Ball X Pit as recent examples).
 
I'd say the main issue is spending hundreds of millions of dollars on games that take upwards of 5 years to make then expecting 10's of millions of sales to recoup costs and become profitable. Scale back. I don't care to see hair flowing realistically. I want gameplay above all else and great games. Hundreds of millions of dollars aren't required to accomplish this (see Absolum and Ball X Pit as recent examples).
For sure. But that's kind of the main thing Sony excels at is the high production values. It's not clear if they have a huge audience at this point for AA stuff. But yeah, I like AA stuff. We'll see which way they go I guess.
 
The main reason they port to PC is lack of growth. That seems to be continuing with their latest release. Fine, but not really growing. So I would assume delayed PC releases will continue, with day 1 multiplayer games.

Is that the main reason? Because I really don't think that is.
 
But is that 30% profit margin for the Whole division or every single aspect of it? By being multiplatform, as long as a game is decent, I think they will reach 30% easily. If expenses are $100 million, getting $130 million is only two million copies across all ecosystems.

Also, I don't think Magnus X (AT2) by MS will be $1200, that would leave no wiggle room for the OEMs to create higher spec consoles with more storage, ram, higher clocks, as Proelite Proelite mentioned. I could see MS console at $999, OEM console Elite at $1200, and even more expensive Xbox PCs in the $1500-$2000 range.

But MS has to set the baseline for developers.

Again, if they cannot guarantee money from software sales then they have to make money on the hardware. I would not be a bit surprised to see the price higher than $1200.
 
For sure. But that's kind of the main thing Sony excels at is the high production values. It's not clear if they have a huge audience at this point for AA stuff. But yeah, I like AA stuff. We'll see which way they go I guess.

There's a middle ground and Sucker Punch has found it perfectly. Yet sadly most on GAF is too stupid or fanboyish to see the light and understand. GoY is a high production value AAA game made by 160 or so people. Sucker Punch's co-founder said that the development cost for Ghost of Yōtei was "very, very similar" to Ghost of Tsushima, which had a $60 Million budget.

Sony is figuring this out to a degree. Yet all people wanted to talk about was it wasn't a big enough leap from the first game.
 
PS stopped the shit out of xbox this gen without even making an effort, they are not worried.

and i doubt they are going to forfeit a big chunk of money so it can't be played with a controller that has an X on it.
 
There's a middle ground and Sucker Punch has found it perfectly. Yet sadly most on GAF is too stupid or fanboyish to see the light and understand. GoY is a high production value AAA game made by 160 or so people. Sucker Punch's co-founder said that the development cost for Ghost of Yōtei was "very, very similar" to Ghost of Tsushima, which had a $60 Million budget.

Sony is figuring this out to a degree. Yet all people wanted to talk about was it wasn't a big enough leap from the first game.
Yeah. GoY is a very good game and a massive leap over Tsushima in almost every category. Legitimately game of the year contender. And it's a shame a lot of people who claim to love video games are missing out on it.

Like you said, there is absolutely a market for AA games. At least in terms of budget, as we've seen with Expedition 33 and Yotei this year. With budgets inflating the war they are, I expect more publishers to invest more in those.
 
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