So Battle Royale is terminal right?

Is Battle Royale cooked?

  • Yup, it's finished.

  • No, it'll be fine.


Results are only viewable after voting.
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This is "terminal"?

:pie_thinking:

if so, one can only wonder what 'successful' looks like...
 
Battle Royale

Roguelite

Extraction Shooter

All just terms to describe repetitive and lacking

I see any of these and it's an instant nope
 
Honestly not trolling. I use a little (bad) humor to spark a discussion about design and where the industry is headed.

The reason why Battle Royale just got stage 4 cancer is because the flow of players only goes one way. You don't play Extraction and then shift to playing BR over the long term. You play BR and "graduate" to Extraction. It's a slide as real as the one at the park. BR had relatively little competition over the last 8 years.

BR was the Great White Shark. Enter Extraction...

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Concord was the ultimate extraction shooter.

Edit: Wait, your posts are serious?
 
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This thread feels like someone wanted an excuse to say something is cooked without understanding what it means or why or what changed circumstances.
 
I was actually reading some Epic Games terms of service very recently, and the average monthly users in the EU for Fortnite last six months was 18million
 
Wow, the BR genre is officially dead because one guy on the internet decided the timeline ends in 2025. I'll go let the tens of millions still playing know they're doing it wrong

The "I'm the GaaS authority and everything lives or dies when I say so" act is beyond tired
 
I genuinely don't understand how someone can stay glued to a battle royale for this long. In a single player game? Sure. You're exploring and discovering new quests and trying a second playthrough experimenting with different builds etc but Fortnite? You're loading into the same area with the same loop over and over and over like seriously are you okay? Is someone threatening you?
 
I genuinely don't understand how someone can stay glued to a battle royale for this long. In a single player game? Sure. You're exploring and discovering new quests and trying a second playthrough experimenting with different builds etc but Fortnite? You're loading into the same area with the same loop over and over and over like seriously are you okay? Is someone threatening you?
Every match is different, unlike playing against scripted AI.

I don't play much BR these days but same applies for MP games in general. I have far more hours per game in multiplayer titles than my favourite single player games.
 
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Every game is different, unlike playing against scripted AI.

I don't play much BR these days but same applies for MP games in general. I have far more hours per game in multiplayer titles than my favourite single player games.
Every 10? 20? Maybe 30? let say 100 run might feel different sure. I get that. But years? Years on the same loop that barely changes? Like why?
 
You're exploring and discovering new quests
You do that in Fortnite too.
New maps, new quests, even new features get added.

The current map looks like this:
images


Fortnite receives updates at least once a week, offering new quests, weapons and often map changes.

Edit: Forgot the nuclear reactor melted down, it now looks more like this:

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If BR is terminal then your crush Extraction is stillborn? As someone that ignored so far all of them the loops as they are described sound just like another name for or a slightly modified Last Man Standing with some Assault elements. Something I am done with ever since UT had those some 20 years ago.
I am just waiting for some game to "invent" CTF again with some new name.
 
Every 10? 20? Maybe 30? let say 100 run might feel different sure. I get that. But years? Years on the same loop that barely changes? Like why?
People like gameplay?
People play CS, LoL, Dota, WoW for twice as long as Fortnite exists and will continue to do so.
It's as stupid question as asking why people play chess or go. People don't play this games for story, they play them because they like gameplay loop.
 
Every 10? 20? Maybe 30? let say 100 run might feel different sure. I get that. But years? Years on the same loop that barely changes? Like why?
Cause of addiction-inducing dark patterns like daily logins (with or without streak bonuses) and time-limited events
 
Every 10? 20? Maybe 30? let say 100 run might feel different sure. I get that. But years? Years on the same loop that barely changes? Like why?
Lots of different maps and variations on the modes. Resurgence for example on Warzone. I played the shit out of that one for a couple of years non stop.

Theres an infinite number of situations you can find yourself in a decent BR.

Each to there own, I couldn't see myself playing through a linear single player game more than once, maximum. Stuff like POE or BG is a different story though.
 
It still surprises me that despite battle royale games being around for almost a decade, nobody has yet made a game based on film they whole sale ripped the concept and genre name from…
It's also mental that they took one of the most violent and controversial films ever made and made it into a kids game and prime example 🤣

 
People like gameplay?
People play CS, LoL, Dota, WoW for twice as long as Fortnite exists and will continue to do so.
It's as stupid question as asking why people play chess or go. People don't play this games for story, they play them because they like gameplay loop.
Comparing BR and Fornite to CS, LoL, Dota, WoW and chess?? is ridiculous. Those games have depth you can actually master over years. Battle royale isn't built for that. The core loop barely changes. Spending years on a genre built on constant repetition is like a monkey experiment. Comparing it to chess is like comparing a slot machine to a piano. Cmon now.
 
Comparing BR and Fornite to CS, LoL, Dota, WoW and chess?? is ridiculous. Those games have depth you can actually master over years. Battle royale isn't built for that. The core loop barely changes. Spending years on a genre built on constant repetition is like a monkey experiment. Comparing it to chess is like comparing a slot machine to a piano. Cmon now.
What depth is in chess?
It's a game built on memorization and repetition - the core learning pattern to play chess good. But many doesn't even bother with that and just play however they like. And core loop never change in chess but people still play it.
 
I'm only a dabbler in BR games, but I had a lot of fun last year with BR in CoD. There was some kind of zombie mode and also two fun normal maps if I remember correctly. When I tried it again this year it felt nothing like the previous year. It was a lot harder and I got killed very quickly. In 2024 I was able to even get close to winning sometimes.

Done right Battle Royale can be incredibly fun still.
 
Fortnite is its own social platform like Halo used to be, the genre itself is transitioning to design focus extraction shooters, which is a good thing.

Wouldnt be surprised Epic is working on that.
 
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Yes, in the sense that every game doesn't have to be BR anymore. Battlefield 6 should be just Battlefield not try to be Warzone.
 
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Far from dead, but I wish someone would come along and make something fresh that isn't just more shooters.

Make a battle tower BR or something. A race to the top, while over time the bottom has flames or a toxic cloud that's rising up. Tower could have obstacles and traps along the way and players can set traps Tecmo Deception style. Could have power ups that are in risky places like speed ups and spring boots etc. Spiked grips to scale ice walls, but someone could have a torch to melt the shortcut wall you are climbing. I guess kind of a more extreme Fall Guys but in a single round BR format and more player involvement in shaping the courses.

Throw in a course creator for community maps and tournaments. DLC could just be new official maps that also introduce new tools and traps to the course creator too.
 
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I'm gonna laugh my ass off when fortnite is gonna outlast both arc and marathurd.
I hate Fortnite so damn much, but yeah it's absolutely outlasting all of that. Shit has that same lasting appeal to a large crowd like Minecraft. I don't know how, but it just keeps growing.
 
Uhm, currently 404,000 playing on Steam right now. 619,000 peak in the last 24 hours. That isn't mobile, that is a popular BR on PC.
Yeah, PUBG popular on PC is obvious. But the point I was trying to make was that it's also ridiculously huge on mobile. So is Fortnite for that matter. People are playing more than just BR in both, but it's still a sign that the genre isn't going anywhere any time soon.
 
People keep doing this shit, it's like 10% of their old player base, of course this shit is terminal.

Okay, Season 7 is due to start on the 29th. Do you want to make some predictions on what the user count will be? Surely if Fortnite is "terminal", that means their next season is going to have a muted response right?

🧐
 
Okay, Season 7 is due to start on the 29th. Do you want to make some predictions on what the user count will be? Surely if Fortnite is "terminal", that means their next season is going to have a muted response right?

🧐
Nope.

This is a discussion about the mid to tong term health of Battle Royale, not the short term popularity of Fortnite.
 
Nope.

This is a discussion about the mid to tong term health of Battle Royale, not the short term popularity of Fortnite.

Can you put some hard numbers to "mid-term" and "long-term"? If you're making some form of a prediction here, then the time frame matters.

If you're just vaguely saying "at some point, this will become less popular", that's basically a nothing statement. You could always point down a low point and claim you were right, even if the numbers are fluctuating.

I'm thinking hard numbers. What are you expecting Fortnite to look like 6, 12, 18, and 24 months from now? Then what do you expect at those same times for Arc Raiders and Marathon (once it's out). It sounds like you're saying you expect Fortnite to consistently dwindle with lower player numbers over that time frame, while Arc Raiders and Marathon will have increasing player counts?
 
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Can you put some hard numbers to "mid-term" and "long-term"? If you're making some form of a prediction here, than the time frame matters.

If you're just vaguely saying "at some point, this will become less popular", that's basically a nothing statement. You could always point down a low point and claim you were right, even if the numbers are fluctuating.

I'm thinking hard numbers. What are you expecting Fortnite to look like 6, 12, 18, and 24 months from now? Then what do you expect at those same times for Arc Raiders and Marathon (once it's out). It sounds like you're saying you expect Fortnite to consistently dwindle with lower player numbers over that time frame, while Arc Raiders and Marathon will have increasing player counts?
I think in two years, we'll be able to look at BR popularity from 2025 - 2027 and see a noticeable drop in play metrics (due almost exclusively from the Extraction wave that has just begun).

I think, all else being equal, most Battle Royale players will migrate towards Extraction while almost 0% of Extraction players will migrate towards BR.

In 5 - 10 years, BR will be severely diminished. This is what's happening to BR right now...

 
Fortnite's secret sauce is that it took a genre that was hardcore and stressful and turned it into a casual F2P discord game. Extraction shooters haven't had that moment yet, and probably won't until it is just another mode in the Fortnite ecosystem.
 
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