Why The hell do so many gamers hate AI?

Because it'll just be used to generate content and then remove artists from jobs which is ultimately immoral. Life already sucks with dead end shitty job, so why deprive people with the fortunate privilege of doing their passion?
 
The unfortunate part is that is extremely common across all modern topics. People suddenly forgot how to do their own research and just fully believe everything they read/hear no matter the source. It's horrifying, lol.
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AI will be great if its done well. It's new technology give it another 10 15 years and it will be both gods gift to gamers and game developers as well. Compare the graphics of an old Mario NES game and Compare it to astro Bot on PS5 Pro. In Time things develop and get better its new now so it has clunks in it's architecture.

Just a year ago everyone was whining about hands and fingers in AI and that was the end all be all that would tank the AI industry! What ludites. This is like the light bulb you are not getting rid of it and AI is not going away! You don't like it? Stop driving cars and using smart phones, that was revolutionary technology as well.

QQ more.

IF.

That's the word. IF.

IF everything goes right, and IF this isn't a scam perpetrated by the same dipshits that propped up web3 and IF it continues to evolve at the rate it has and IF there's actual utility and IF it doesn't actually replace workers and cause a recession and IF it can actually be monetized and IF it has enough infrastructure in terms of server capacity and power and IF the return on investment is literally the biggest in the history of investments.... then it'll be great.

Wake the fuck up.
 
'Using AI' has too many meanings for this kind of statement. AI can be used to have non-repeating textures everywhere which I absolutely see as a good thing. Brick walls and dirt roads having unique assets in-game are obvious cases where generative AI can be useful, for example, while movie posters would not. Same goes for randomized NPC behaviours like cats chasing after mice or a drunk stumbling home where canned animations often tend to break.

None of that suggests that the main storyline or music should be written by an AI. But for improving small details then I'm all for it.
 
Because they are seeing where it currently is, and not where it's heading.
Right now, all they see is "ai slop" ie beginnings of ai potential and judging it based solely on that.

We (most of us) already know ai was never going to be amazing out the gate.
It's going to take time.

What gamers "hate" is that middle of the road that ai CURRENTLY offers.
They want perfection and high quality and right now, its not there yet, so its cool to hate on it.
 
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What's with all the AI hype? Normally, if a game advertise X feature (aka power of the cloud, OnLive) it was normally received skeptically and rightfully so. So how is it the we haven't seen any fully proved AI concept in a game and suddenly you're acting as it's becoming the 2nd coming of R*.

Man, I can't believe I miss the good old PS3 era where so many games have to prove they are worth the hype. How about show us before we come to device if AI is actually benefitial.
 
Just a year ago everyone was whining about hands and fingers in AI and that was the end all be all that would tank the AI industry!

I do think the transition from people making fun AI can't do fingers right to AI is going to replace everything as an existential crisis has been funny to watch.

Everything around AI is so dramatic it's hard for me to take much of a hard stance, beyond the data center impact hurting the component industry and environmental/electricity impact.

People can whine all they want about AI slop, but the general consumer only cares about the end product, and we've had plenty of human-made slop this past 5 years.
 
Because instead focusing on using it to make smarter AI, more interesting levels, or efficient programming for better performance, they use it on pictures and fake voices.
 
People are upset about the content the AI's have trained on and the implications behind that. I don't know how anyone really missed that underlying point.
 
Referring to generative AI, I obviously can't speak for everyone, but I feel like people are less upset when it's used by a single dev with no or an extremely limited budget, for obvious reasons. But when it's a AAA (or similar) studio with a huge budget using generative AI for something they could easily pay someone to do it just kind of looks and sounds gross, lol.
So the whole discussion about "studios need to reduce the budget of AAA games" is just another meme from the game community.
 
So the whole discussion about "studios need to reduce the budget of AAA games" is just another meme from the game community.
There was a real discussion had several times regarding how AI could potentially help video game development timelines. Especially within the realm of AAA. I still think those tools and methods potentially exist to improve and help workflows on the backend much like they are for other industries. But I don't think it'll affect the timeframe as much as everyone would have hoped.

Definitely doesn't seem like they're approaching it the "right" way thus far, lol.
 
Whatever you tell yourself, Jack Welch Jr. . Keep cutting corners, I'm sure things will work out great for you in the long run.
They already did

Also, sorry, mate. But, you have to find yourself another buyer for all your rambling nonsense. You're obviously not a SME with a tech professional background nor creative despite wanting to act like one.
I worked both as IT and financial quant, and latter is "SME with a tech professional background" not exactly anyone can reach. It's kinda funny that you think that there are no tech guys in IB (trading, quants, hedge guys - it's all highly technical and often cutting edge in technology, for example active implementation of AI on Wall Street is from early 2000's)
The fact that you think that AI core is "net of statistical functions" shows that you know nothing about what you are talking about.
Even FFT goes beyond just statistical functions and it's inferior to AI. And AI main strength is abstraction or "feature extraction" - it doesn't recognize picture as picture like FFT who do it after denoising, it recognize it as a hierarchy of features - starting from simplest one like circles or triangles to more complex one like head and tail to high-level entities like cats and humans. This is why AI recognition is superior to previous methods in quality and resilient to expressions, change of angle, obstructions etc, it recognize objects on the picture by their distinctive features (same as humans do). And creation is recognition reversed. Also it's why AI so good and simple to move between domains - from text to picture, sound to text, one language to another - because at core everything are abstract objects (feature sets) and transformation layers (recognition/creation) can be easily switched. Also, related to gaming, it's why it can reach very high compression levels or make picture better than rendering at native resolution (it's when DLSS actually knows more about picture than rendering engine does) - and as DLSS is not trained for each particular game, it doesn't have any "statistical information" about this game, just a general knowledge how various object looks like.
And if you show AI picture of abstract art human - it can correctly guess even if it never saw abstract art. This means that it has nothing to do with just compiling prior knowledge into some clever database.
 
They already did

I'm sure. I hope you look forward to the inevitable collapse or scandal to follow akin to GE or Boeing.

I worked both as IT and financial quant, and latter is "SME with a tech professional background" not exactly anyone can reach. It's kinda funny that you think that there are no tech guys in IB (trading, quants, hedge guys - it's all highly technical and often cutting edge in technology, for example active implementation of AI on Wall Street is from early 2000's)
The fact that you think that AI core is "net of statistical functions" shows that you know nothing about what you are talking about.
Even FFT goes beyond just statistical functions and it's inferior to AI. And AI main strength is abstraction or "feature extraction" - it doesn't recognize picture as picture like FFT who do it after denoising, it recognize it as a hierarchy of features - starting from simplest one like circles or triangles to more complex one like head and tail to high-level entities like cats and humans. This is why AI recognition is superior to previous methods in quality and resilient to expressions, change of angle, obstructions etc, it recognize objects on the picture by their distinctive features (same as humans do). And creation is recognition reversed. Also it's why AI so good and simple to move between domains - from text to picture, sound to text, one language to another - because at core everything are abstract objects (feature sets) and transformation layers (recognition/creation) can be easily switched. Also, related to gaming, it's why it can reach very high compression levels or make picture better than rendering at native resolution (it's when DLSS actually knows more about picture than rendering engine does) - and as DLSS is not trained for each particular game, it doesn't have any "statistical information" about this game, just a general knowledge how various object looks like.
And if you show AI picture of abstract art human - it can correctly guess even if it never saw abstract art. This means that it has nothing to do with just compiling prior knowledge into some clever database.
More of this rambling garble with continued delusions of grandeur. There isn't much someone can gain from your self-perceived tech expertise.

Its a relief you keep calling Indies and AA "niche", btw. It likely means you and your colleagues haven't managed to "succesfully" sink their talons and fangs into it, or you keep saying it out of pure bitterness from lack of willing co-operation. Again, stay in your lane and do what you know best - IB and cutting corners. Money above quality, remember.

Next reply with more of your self-perceived and conceited "SME AI expertise" will be ignored. I got better things to spend my time on. Waste your energy if you so please.
 
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AI will be great if its done well. It's new technology give it another 10 15 years and it will be both gods gift to gamers and game developers as well. Compare the graphics of an old Mario NES game and Compare it to astro Bot on PS5 Pro. In Time things develop and get better its new now so it has clunks in it's architecture.

Just a year ago everyone was whining about hands and fingers in AI and that was the end all be all that would tank the AI industry! What ludites. This is like the light bulb you are not getting rid of it and AI is not going away! You don't like it? Stop driving cars and using smart phones, that was revolutionary technology as well.

QQ more.
Because many gamers are cool nerds, creative nerds, that want to make money doing jobs that AI is threatening.

Programming.
Web dev.
Software dev.
Game dev.
Concept artist.
Marketing.
Art direction.
Photo editing.
Etc
Etc
Etc

All of these and many more creative jobs are threatened by AI. And the broad public has little to no clue about the importance of talented creatives doing these jobs, so this sector already feels a bit unseen. AI only makes this worse.

My quick thoughts, I teach and work in the creative sector/art scene.
 
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Hey OP, we live in a time when the promise of AI has reached us but the qualities and abilities of AI are still locked off from most users.

What is there that works really well is less interesting to individuals than corporations.

We have the pieces of AI and those pieces are super useful to corporations and to those individuals who are capable of unlocking it.

...but we as individuals need agentic software in order to fully appreciate it. We currently have "tools" but we need them packaged in a capable agentic LLM for the masses and nobody has pulled that off yet. With Gemini 3 google is closer than ever to making an AI worth using. Once that AI is empowered to do daily chores for us out of the box without much prompting then you will finally see large scale AI dependencies among normies. This is what the industry is counting on and if this happens it never was a bubble. They are trying hard to turn these current awesome AI models into companions that can actually do things for normies in real life without a ton of setup or prep work. They haven't pulled that off yet but AI money is banking on this happening very soon. AI needs to change in the eyes of normal people from a novelty to a service that actually shows time savings for the average bill paying 9-5 joe schmoe.

Like, for example, I should be able to take a photo of my w-2 and tell AI to "do my taxes as cheaply as possible on turbotax, complete the job, pay, and let me know when they have been submitted" and then AI needs to do all that and let me know when it is done. It COULD do that with some tweaks. They are working on that now.
How does this help when it will destroy so many jobs (as someone who just got laid off due to this crap I am super biter and want to blow it up!).
There will not be enough jobs for people to live on. The job market is shot as it is. If you have disabilities and are older and cant do a physical labor job you may as well off yourself. This is the future for so many. Fuck that. Fuck Ai!

People won't care about any of this if they don't have a job or a paycheck. And with people being against Ubi, there will be large scale riots and unrest if this continues.
 
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"The Internet will never catch on."
These things aren't the same. People liked the internet when it started, the internet created jobs and created all kinds of new businesses and opportunities, while AI is about removing jobs and not replacing them, just paying AI companies. The internet was about freedom of information, not control and consolidation of information.

I think a more apt comparison is blockchain and NFTs. The scam was pushed hard for a while.

Remember when everyone was going to use NFTs and it was going to revolutionise gaming?

Parts of AI are useful, and then huge parts of it are fucking terrible. And the gold rush at the moment is just a stupid ass scam bet on AGI in the short term.

The things AI makes better - quickly searching huge amounts of information, looking for patterns in that information, some parts of coding (like quickly making boilerplate etc). Nearly everything else, AI is making worse, and making the world worse. It's a solution looking for a problem. It's designed to put people out of work, make people lonelier, consolidate power and information, and devalue human creativity and replace it with garbage.
 
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The main issue with AI is that it lacks emotional nuance and is too structured. It can be great for trimming down email at work, but when communicating with a person or NPC using AI, it can be a but… well… inhuman.

Speaking as an employer, the attraction of AI is definitely in cutting staff. We will probably end up with the same margins, as the AI costs a fortune, but at least you cut down on the hassle of managing this horribly workshy generation. We had someone ask for a payrise the other day because not being able to afford to eat in the fancier restaurants near the office was affecting their mental health. They only come in to the office 1 day a week, if that.
 
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Because it'd be better if it didn't exist. I mean if someone will make something revolutionary with it, go ahead! Time has yet to come. All it's been used for so far is to save $$$. Lame if you ask me.
 
Its a relief you keep calling Indies and AA "niche", btw. It likely means you and your colleagues haven't managed to "succesfully" sink their talons and fangs into it, or you keep saying it out of pure bitterness from lack of willing co-operation. Again, stay in your lane and do what you know best - IB and cutting corners. Money above quality, remember.
I am a numbers guy who maintain realistic and practical views on reality, not that idealistic bullshit of art college graduates.

"Niche" by definition is something that appeal to relatively small subset of whole market. And AA/indies are niche, average sales for them like 5-7-10 times lower than those of AAA. It doesn't have anything with quality.
And I wouldn't call most AA/indies quality, most of them lack budget and had to cut corners - cheap graphics, animations, cutscenes direction, story writing, gamedesign issues etc. They might have some aspects done right and so be popular with the crowd who massively prefer these aspect and ignore others, but they clearly flawed and imperfect. AAA though has their own issues but that's another story.

And btw - some niches are sought after as they are highly profitable and relatively low risk.
 
Shortsightedness and wanting to jump on the next fuck "new thing" craze. AI will lead to a lot of slop being produced but the potential it has is incredible in every aspect of development: concept art, voice acting, assets, etc.
 
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Shortsightedness and wanting to jump on the next fuck "new thing" craze. AI will lead to a lot of slop being produced but the potential it has is incredible in every aspect of development: concept art, voice acting, assets, etc.
I just fundamentally disagree with its potential for anything that requires humanity. I don't want ai voice actors or concept art. Ai has no understanding of anything.
 
For NPC's ai? Fine with it.
As for generative stuff, why should I waste my hard earned free time with something that a guy/bot generated in a minute? For me, it detracts from the value, specially if we're talking about stuff we earn in-game, like skins or emblems.
 
AI assisted programming sounds fine, even though it probably requires multiple passes for correcting the AI generated code, refining and optimizing. And might create spaghetti code that's near impossible to maintain later.

Everything else that I can think of is bad. AI generated music, art and voices are "off", same-y, inconsistent, uninspired and derivative and often complete crap. We have enough garbage as it is on the gaming market, and AI is adding a new river of sewage to the mix.

But it has been used nevertheless, just like services rushed to adopt the "AI assistant" when you want service support.

And I think that's a good example to think of to understand quickly why people hate this. Call a company that happily uses an AI bot (regardless of actual customer feedback about it) with a valid complaint.
 
I'm sure AI can and will be really helpful out when it's implemented correctly, but it will fall into the wrong g hands as well most likely. I think the primary issue is it's taking jobs and it will put many artists, creators, programmers, directors and a healthy amount of workers in general out of a job.

AI will probably be great for most companies, but I feel it will detrimental to workers more than anything and that's why certain groups of people are not embracing even though the technology is admittedly very impressive imo.
 
Wait till gamers find out that the majority of systems and toolsets developers have been using for many, many years are technically "AI" as in machine learned processes.

Considering you basically can't play a PC game today without Upscaling using something like DLSS, I'd say gamers are more than ok with AI than they think they are.
 
Wait till gamers find out that the majority of systems and toolsets developers have been using for many, many years are technically "AI" as in machine learned processes.

Considering you basically can't play a PC game today without Upscaling using something like DLSS, I'd say gamers are more than ok with AI than they think they are.
Everyone is fine with uses like that. That isn't what anyone here is talking about.
 
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"if" being the key word there. What does "done well" mean? To me, it means developers having access to tools that speed up game development. It doesn't mean AI takes on almost all tasks of game development and makes 90% of people in the industry redundant.



I don't think it's just people being against technological progression. It's more to do with people being concerned that AI will take over most jobs and replace humans in creating games, music novels etc. That's not a benefit to society in any way at all and people are right to be sceptical.
This exactly. While AI advances are certainly going to benefit bank accounts and stock holdings of our tech overlords and probably create trillionaires… it's going to result in tremendous job loss for regular folks.

Less young people will be hired, more people will be fired and there are simply not going to be as many jobs on permanent basis. We are at a risk of having a permanent underclass.

But at least we can have more soulless slop created faster!
 
It's more about how AI ultimately just makes the same things over and over again. If you thought using unreal makes every game look and play the same you haven't seen anything yet.


Ultimately AI is going to bring in a new age of Roblox type games but everything will be user generated. The big popular GOTY games will just be the popular generated " experience ". Those will become marketed ads straight from corporation marketing teams.

I don't think it will totally kill hand crafted experiences as that will be the big indie selling point. But it will mostly be indie games that remain.
 
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Everyone is fine with uses like that. That isn't what anyone here is talking about.
Ai is Ai my man, picking and choosing which ai you like just will boil down to semantics.

The hard truth is most gamers interact with machine learned "AI" in their gaming daily, they just shit their pants when some social study BA students get replaced with a picture with 6 fingers.

You can complain about developer laziness but there's absolutely nothing wrong with using generative ai to help be more productive at work.

Also its happening, if people are too scared to adapt they'll be left behind 🤷.

Not everything AI related is an Indian bot making clickbait stories
 
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Ai is Ai my man, picking and choosing which ai you like just will boil down to semantics.

The hard truth is most gamers interact with machine learned "AI" in their gaming daily, they just shit their pants when some social study BA students get replaced with a picture with 6 fingers.

You can complain about developer laziness but there's absolutely nothing wrong with using generative ai to help be more productive at work.

Also its happening, if people are too scared to adapt they'll be left behind 🤷.

Not everything AI related is a Indian bot making clickbait stories
None of what you said is true. We don't have to do anything. Nothing is necessarily happening. Stop making up a pretend enemy artist that is losing their job, as though it's okay for anyone to lose their job to a pile of shit making machine.
You can pick and choose what is an acceptable usage of the technology. That's how it works. Like nuclear power is acceptable. Dropping nuclear bombs is not. Bitcoin fine. NFTs fuck off.

Grow a spine and stop sucking off shit companies and their dipshit CEOs for your serving of slop.
 
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Wait till gamers find out that the majority of systems and toolsets developers have been using for many, many years are technically "AI" as in machine learned processes.

Considering you basically can't play a PC game today without Upscaling using something like DLSS, I'd say gamers are more than ok with AI than they think they are.

People accepted DLSS because they perceived it as purely beneficial, whereas with GenAI, the actual purpose behind it is way more obviously bad to the general audience.

But hey, you bringing up DLSS and literally making the point I'm about to make for me ("can't play ... without") in your own post about why people should reject this is funny. See you're trying to frame it as a positive and I'm sure most people at the time thought it was a positive and maybe it would've been in an ideal world. Thing is it's not an ideal world and we now know how DLSS is used. As a crutch that is basically required to run most games at an acceptable framerate, that frees up devs from properly optimizing the game, because 'hey, they can just turn on upscalling'. We are now left with shittier image quality, bad optimization, ugly motion artifacts and input delay if you turn on framegen, especially at lower framerates. And you have to deal with it cause the game is built with that in mind. So what we got is an enshittified product once again that the companies are pushing at the expense of the user, when past games didn't have some of these issues. Are there some small benefits off DLSS ? Sure, but I'm not sure they outweigh the negatives. GenAi is/will be no different.

Completely ignoring the economic, ethical, environmental concerns with GenAI, the reason that the ordinary consumer is going to receive worse products is why people should and must reject this garbage.

"Why the hell do so many gamers hate ai?". Well the actual question is why do so many idiots still clap like seals for something that is clearly not in their best interest. Thankfully, the fact that the original question is posed means that some are finally waking up.
 
John from DF makes some good questions to Olivier on Ai topic (timestamped):



And Olivier seems overly optimistic about Ai like many people on this forum, "future", "potential" etc.
 
I live in a country that doesn't respect artists but most people on this planet have been indoctrinated into thinking that artists are special snowflakes and art is special.
 
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