I just finally finished The Last of Us Part II for the first time, and my feelings are very mixed. It's gonna be long, sorry bout that.
Part I is one of my favorite games of all time. Between the PS3 version, the PS4 Remaster, and the PC Remake, I have probably finished it 7 or 8 times. I love that game.
Let's get this out of the way first. Part II is technically incredible. The graphics, world building, animations, attention to detail, everything is insanely well done. I remember playing Uncharted 4 and thinking "holy shit, this looks amazing," and somehow Naughty Dog still managed to push things even further here. I lost count of how many times I stopped just to admire the environments. The combat, animations, and music are all top tier as well.
My issue is the story.
I do not mind Joel being killed. I love the character, but narratively it made sense. He had it coming, and I was not shocked or offended by that choice.
I also did not hate Abby. I actually liked her personality, and her story was okay overall. Some moments worked, some did not. I do not mind a buff female character, but those arms, God Damn! More importantly, her character arc felt rushed and sometimes unbelievable. She is part of a group that actively enjoys killing the Seraphites, yet within what feels like 30 seconds of meeting those kids, she completely flips, goes rogue, and becomes a good person. That is a massive shortcut. Still, Abby herself was fine, and I did not hate playing her.
Ellie's story though is where everything completely fell apart for me. By the end of the game, all I could think about was that South Park episode where the kids are traumatized after watching Kingdom of the Crystal Skull and have PTSD flashbacks of Spielberg and Lucas abusing Indiana Jones.
What the hell did they do to Ellie, and why?
She is angry about Joel's murder. Fine. She wants revenge. Fine. But why did they completely erase who she was in Part I and turn her into someone so selfish and unbelievably stupid. When she killed the girl playing the Vita, I was already done with her. Then she kills the pregnant woman, feels bad about it for about 20 seconds until Abby finds her and somehow spares her again. At that point I thought, alright, lesson learned, right?
Nope.
She abandons her girlfriend and child to go back on another brainless revenge campaign, gets completely destroyed, loses two fingers, which honestly made me laugh when she later tried to play the guitar, and only then realizes that maybe what she is doing is wrong.
Ellie in Part I was smart, funny, compassionate, and full of empathy. She cared about others. She wanted to save the world. She was the light in an incredibly grim universe.
In Part II, she is cruel, has zero empathy and is dumb as hell. She literally drop her map at the scene where she just murdered Abby's boyfriend and the pregnant lady. Seriously? And before anyone says "but she lost Joel": I get it. Trauma does not turn you into an idiot with no moral compass, specially when she already went through so many traumatic shit in Part 1 that somehow didn't affect her.
Ellie was a beloved character, and it feels like Neil Druckmann decided to completely tear her down just to make a point. And that point is what ? Revenge and violence are bad and lead nowhere? No shit.
The only hope I still have is that if there is a Part III, they somehow turn it into a redemption arc for Ellie and finally address the massive elephant in the room that this game completely ignored: Ellie is immune!
She potentially holds the key to a cure that could stop people from turning. Not that it would magically fix this insane, broken world, but it still matters. It mattered in Part I. It was the entire point of her character and the reason her life had meaning beyond just surviving. Instead, Part II completely sidelines that idea and turns Ellie into nothing more than a vehicle for misery, violence, and shock value.
That said, I am not very optimistic. If Part III happens, I fully expect it to be another story about "look at these badass women surviving and kicking ass," with a weak and forced attempt at delivering a deep message, rather than actually engaging with what made it special in the first place.
This game could have been a 10 out of 10 for me like the first one. Because of the story, it is a 7 at best.
End of rant.