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Xbox Series X | S Estimated to Have Sold 37 million units (may be < 30m)

Which is funny when you consider the comments under the video were mostly like "thanks the media for blowing up this nothing burger, it's just 4 games"

I remember before the announcement the theory was it was only two games. S SneakersSO tried to tell everyone before the announcement that it was going to be a lot more than that.
 
Coming Soon Wink Wink GIF by Age Of Empires Community
Lol


In Q3, Xbox Cloud Gaming hit 150 million hours streamed, a record at the time. We covered that milestone in our Xbox Q3 FY25 article, which also looked at Microsoft's platform expansion and new cloud features added earlier this year.
 
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People who were observant knew these 4 games weren't going to be the only ones. Later on Phil didn't rule out Starfield and Indiana Jones, and he explained that exclusive games were going to be much less important part of the industry in many years time.
 
People who were observant knew these 4 games weren't going to be the only ones.


The observant people in question:

So basically the internet blew this whole thing out of proportion.

All of those articles that reported that Starfield and Indiana Jones were coming to PS5 needs to be held accountable for reporting false information.

So only four older games moving to other consoles (for now), Activision/Blizzard games coming to Game Pass soon, and two promises: 1) more game announcements in June, and 2) the greatest generational leap in Xbox gaming ever in the next console. That was actually much more encouraging than discouraging.

I will bathe in the collective embarrassment that all of these influencers and "journalists" are feeling by having spread all those false rumors as truth.

Nice to hear the actual news instead of the crazy speculation

Finally, it's great to get the clarity here. It's clearly xbox continuing to strive forward as they always have!! Long live XBOX!!!

People really ran wild with the rumors.
 


The observant people in question:

I was genuinely shocked at how many people took this podcast at face value and couldn't see how misleading they were being. It's one of those moments where you realize you kind of overestimated humanities abilities. I imagine all the same people who fell for that podcast will go on to eventually fall for the Nigerian prince type scams in the future.
 
I was genuinely shocked at how many people took this podcast at face value and couldn't see how misleading they were being. It's one of those moments where you realize you kind of overestimated humanities abilities. I imagine all the same people who fell for that podcast will go on to eventually fall for the Nigerian prince type scams in the future.
I mean either you think the guy you're supporting is an incompetent and should be fired from his job, or you keep believing he's playing 4D chess and everybody will eat crows as the feeling is better

Even if the writing is on the wall
 
The hard data we have is 150 million hours streamed during the last quarter of fiscal year 25.

So 600 million hours roughly for the year. They have to quadruple that number to 600 million per quarter IMO and all publishers will start taking notice. Should be reaching 200-250 million next quarter or soon after.

140 million the previous quarter

Such growth. Many hours. Wow.
 
400 per month on the low side

Thousands only via xcloud on Xbox One. Fuck playstation
Impressive, yet y'all still find enough time to obsess over Xbox hardware sales.

Anyways, my point was, take the total streaming hours per quarter,, and divide by 3, then divide by whatever your monthly average is, to get an idea of how many people with your gaming behavior play via Cloud Gaming.

Stay tuned for the next number.

Also, MS strategy of a portfolio of devices has to mean something right?
 
Impressive, yet y'all still find enough time to obsess over Xbox hardware sales.

Anyways, my point was, take the total streaming hours per quarter,, and divide by 3, then divide by whatever your monthly average is, to get an idea of how many people with your gaming behavior play via Cloud Gaming.

Stay tuned for the next number.

Also, MS strategy of a portfolio of devices has to mean something right?
My man out here shilling so hard like his salary depends on it.
 
Selling 84M versus 86M means PS5 has sold 96.67% the amount. Sure sounds like steadily trailing to me /s
They're already a couple of million behind and my prediction is that gap will only widen over the course of this year.

We need to give credit where it's due, M m14 is right, we had data recently showing around 40-44% of xCloud users are Xbox One users.
I can't claim any credit. It was T Tobimacoss bringing the stats.

Also, MS strategy of a portfolio of devices has to mean something right?
Yet another excellent point. What you're highlighted about xCloud should be essential context for all discussion of Xbox hardware sales moving forward.
 


The observant people in question:


Just immediately after that podcast ended and "it is just 4 games, no promise beyond that", Spencer had an interview with Tom Warren where he said that Starfield and Indiana Jones can't be ruled out coming to PS5. It went under the radar for many. LOL
But Xbox fandom sticked with "it is just 4 games"


You mentioned that Starfield and Indiana Jones aren't part of the four despite rumors, but will those ever come to PS5? Can you rule that out?
I don't think we should as an industry ever rule out a game going to any other platform. We're focused on these four games and learning from the experience.
But I don't want to create a false expectation on those other platforms that this is somehow the first four to get over the dam and then the dam's going to open and that everything else is coming, that's not the plan today. I also don't want to mislead customers on those other platforms. We're launching these four games, and we're excited about it. We're excited about the announce and everything else, but we'll see what happens for our business.
 
The hard data we have is 150 million hours streamed during the last quarter of fiscal year 25.

So 600 million hours roughly for the year. They have to quadruple that number to 600 million per quarter IMO and all publishers will start taking notice. Should be reaching 200-250 million next quarter or soon after.
How many bullets is that? That's the metric I use.
 
Impressive, yet y'all still find enough time to obsess over Xbox hardware sales.

Anyways, my point was, take the total streaming hours per quarter,, and divide by 3, then divide by whatever your monthly average is, to get an idea of how many people with your gaming behavior play via Cloud Gaming.

Stay tuned for the next number.

Also, MS strategy of a portfolio of devices has to mean something right?
SZGzslSHz2Y2NaTF.gif
 
Just immediately after that podcast ended and "it is just 4 games, no promise beyond that", Spencer had an interview with Tom Warren where he said that Starfield and Indiana Jones can't be ruled out coming to PS5. It went under the radar for many. LOL
But Xbox fandom sticked with "it is just 4 games"

He was whispering sweet nothings into everybody's ear to keep them happy but oblivious.
 
Maybe it's not a good idea of mine to jump into this specific topic here for the very first of my interaction in these forums.

But while listening to a Jim Cornette podcast I had nothing better to do than to read through all (!) of the pages - even the side links provided.

And I gotta say, that it was a heck of entertaining. Very rich of information I didn't know yet.

And personally, I don't really think it's that ridiculous to talk about sales, wether software nor hardware, especially since the participating companies themselves over the past ... 15, 20, 30 years were very active or keen to reporting (success) numbers, too.

It may be a niche topic in general, I agree here, but I personally don't see anything being wrong about discussing it.

That being said;

The page about when AMD's/Lisa Sue's fiscal statements were thrown in to the mix I thought to be a great piece of data, actually.

Because it opened the door of at least acknowledging a possible gap of 4, possibly even up to six million units of chipsets (at that time) being attributed to the Steam Deck officially by AMD themselves.

The follow-up to that by Welfare was a bit underwhelming to me, as well as the non-response of the later, again adressed 37M figure that was estimated initially.

Long story short;

The arguments/sources (especially the thing about accessoires' revenue being included in Xbox' hardware revenue? made me go 'Huh!') questioning Welfare's estimates were convincing - at least for me, too.

And one of the later statements of someone actually inviting Welfare back to the conversation and at least acknowledging a possible flaw (which is standard procedure even in raw science, meaning: a hypothesis being challenged), I found to be a very fitting repeat of that it's just estimations being adressed here, but nothing personal.

I didn't understand the jabs at Kepler from Welfare, either - yet later he was still ignoring the open invitation to just debate his initial 37M estimate.

I'm a bit of a lightly-authistic number mole, too, so that's why I truly enjoyed reading through it. While listening to Cornette.

So where am I personally standing now - based on all available information and arguments, at least in this thread, and with Microsoft's financial reports in mind and AMD's statement that they are indeed adding Steam Deck revenue to the same branch PS5 and X|S are counted to, I find it more likely that the X|S could indeed have not reached 30M units sold-through as of 2025 just yet.

And thanks for the great read!
 
The "market share of Xbox Series consoles" that MS targeted to be 40% and ended being 46% very for Q1-Q3 likely wasn't console units sold/shipped but instead "monthly active devices", which is what is listed in that group, or maybe something else like revenue or whatever.

Here you have a MS document comparing PS vs Xbox 2022 console install base share (aprox. 80% PS, 20% Xbox), Q4 2022 console unit shares (aprox. 70% PS, 30% Xbox) and Avg. WW MAU for 2022 (around 70% PS, 30% Xbox):
image.png

This graph shared by MS in that document debunks your fantasy 2020. 2021 and 2022 Xbox numbers:
image.png

https://files.cand.uscourts.gov/files/23-cv-02880_FTC_v_Microsoft/RX5054 (Redacted).pdf

In his statement to the court, Jim Ryan said that as of 2021 for the current gen counting only XB and PS they had somewhere between 60-65% of the market:
image.png


Xbox never has been above PS in WW scale but due to PS being supply constrained during 2021 and 2022 got closer than usual as never happened since the best 360 days, as seen in this graph.

Look at the quote you shared, it highlights it was a rare cause caused by the supply constrains: "Jim Ryan confirms that Sony had some shipping constraints in 2021 that means Xbox Series S / X sales beat PS5 for around three months. He says there's no other time during this latest generation where Xbox sales have materially exceeded PS5.".

Even if Xbox would be above PS for a quarter or two, that was compensated by the PS lead in the rest of the year.

So yes, your >38M estimate for Xbox is pure delusional and baseless nonsense that doesn't match with the numbers shared in these MS FTC documents, the number shared in Brazil's BIG Festival in July 2023 of 21 million units globally or with Take 2's (using ESA/IDG/Newzoo data as source) mentioned for end of December 2023 being 77M(gen 9)-54.8M (PS5)=22.2M (XBS), so to estimate 36M for Q1 2023 is nonsense.
take-two-earnings-slide-768x573.jpg


Regarding end of December 2022, 49M (gen 9)-32.1M (PS5)=16.9M XBS (not 31M)
image.png


A few hundred thousands units or maybe a million as error margin for some estimate or shipped vs sold would be ok, but a difference of over a dozen millions means your estimate is complete garbage.

Seeing the numbers shared by Sony and Take 2, we see Xbox Series shipped 22.2M at the end of 2023, having sold/shipped around 5M during 2023. We saw in MS's fiscal reports and in gaming industry country specific hardware sales numbers that Xbox hardware sales during both 2024 and 2025 were down YoY with pretty big percentagys. Meaning, obviously sold way under 5M each of these two years.

Meaning yes, it's totally impossible to have Xbox at 37M because must be under 30M.



Over 30M as of end of 2025 is totally impossible, see above
My man Welfare Welfare dodging this post like he's Neo from The Matrix.
 
Did he really? Guess they couldn't afford the interns anymore.
Well, there hasn't been any news of Phil Spencer playing any of the games released by Microsoft lately.

Nothing like "Phil Spencer has already played 50 hours of Outer Worlds 2".
For someone who used to play 50 hours of Vampire Survivor in 4 days...
 
Well, there hasn't been any news of Phil Spencer playing any of the games released by Microsoft lately.

Nothing like "Phil Spencer has already played 50 hours of Outer Worlds 2".
For someone who used to play 50 hours of Vampire Survivor in 4 days...
The dude playing Spencers fake account was laid off.
 
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