adamsapple
Or is it just one of Phil's balls in my throat?
How many buttons were pressed during that sequence, you think?
I guess either 3 or 4.
As in different buttons, or number of button presses?
Looks like Square Square Square combo.
How many buttons were pressed during that sequence, you think?
I guess either 3 or 4.
the challenge in Spiderman 2 are mostly relegated to the challenge rooms which are really challenging to get Gold on even on medium. Pretty sure i remember them forcing you to kill enemies in various different ways and getting multipliers on top of that to get a high enough score. I doubt anyone is getting a gold in those levels playing with one hand. the story bosses are designed to be easy because they want casuals to beat their game. its why their games have such a high finish rate.
i am a 100% certain that wolverine will have much higher difficulty levels like the new GOW. its just a different kind of game compared to Ratchet and Spiderman. Resistance 3's hardest difficulty was no joke. Not as brutal as Crushing in uncharted games, but on par with other shooters at the time.
it's not going to be souls slop and im happy about that.
What the fuck happened to RGG Studios? How is this acceptable in 2026
I am speechless
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What the fuck happened to RGG Studios? How is this acceptable in 2026
I am speechless
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Looks like a modern UT2004.One of my favorite things about UE5 is that it's really helped usher forward the reemergence of quality AA titles. So many great looking low-to-mid budget AA games from small teams on UE5.
Playing Metal Eden the last few days and it looks fantastic:
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turns out UE5 isn't only ruining game graphics, but also movies
Brick walls by a random chinese studio making their first game.
Random Chinese Game #2:
UE5 trash, obviously.Mafia:
To be fair, RGG never had stunning graphics, nice models, but that's it, all their games had poor textures if you look around. This area is just unlit and I guess that's why it looks so bad on the screenshot. Any other area (with lighting present) looks probably way better, but also we have to be sure this isn't a low details screenshot or something.What the fuck happened to RGG Studios? How is this acceptable in 2026
I am speechless
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That Shenmue remaster sure looks rough.What the fuck happened to RGG Studios? How is this acceptable in 2026
I am speechless
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Ive been saying this forever. People keep pixel-peeping every other game but the Yakuza games that reuse assets from like 5 games ago, barely ever expand the length of the map 10 years later and they get a pass. Sure, story is always dumb fun but ive never seen a more lazy studio as if they are still making graphics for the arcades in the 2000s.What the fuck happened to RGG Studios? How is this acceptable in 2026
I am speechless
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Its neurological divergent bitch 2.We know, it is arguably the second best looking ue5 game after crazy bitch 2.
DG ground textures on pc still look better than 99% of other games ground textures?
How?
What's DG?
Dude you need to play the pc version, it looks MUCH better than the console version.
Dolce&GabbanaWhat's DG?
Euro Jank is what you have describedI dont like it and its not because of the main character but its just looks clunky and cheap.
Fable looks really good
Come to think of it, Fable really reminds me of Hogwarts Legacy, visually. Which is fine but nothing special.
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Fable looks rough as f. Terrible movement animation, stiff face expressions with dead eyes, unstable 30fps, they still need much work to do to polish this game. Forza looks good but its just fh5 in Japan settings so yeah, no much improvement here.Fable looks amazing. I can see next gen lighting, next gen assets, next gen volumetric effects even in that blurry footage. I am sure it will look clean and sharp on PC even if there is a slight downgrade which was always going to happen.
im willing to excuse minor issues in games where devs actually tried to push the bar. I will be playing on PC so framerate shouldnt be an issue and the game is like 10 months away and will probably be delayed to next year anywayFable looks rough as f. Terrible movement animation, stiff face expressions with dead eyes, unstable 30fps, they still need much work to do to polish this game. Forza looks good but its just fh5 in Japan settings so yeah, no much improvement here.
Fable looks rough as f. Terrible movement animation, stiff face expressions with dead eyes, unstable 30fps, they still need much work to do to polish this game. Forza looks good but its just fh5 in Japan settings so yeah, no much improvement here.
The density of the vegetation is simply unmatched and the main reason why i immediately called it a generational leap over HFW which upset many on gaf. The fact there are like 20 different plants in one area all on top of each other and yet stand out instead of mushing together is insane. And thats where their incredible RTGI implementation comes in. It works when any other technique wouldve just made those dozens plants stand out like a sore thumb.Late to the party on this one, but Avatar: Frontiers of Pandora is super impressive. The density and variety of the foliage is unmatched (of games I've played). For example, there's no "faking" of grass coverage, where you have an area with a grass texture and then token grass patches that are actually modeled. It's one of the most detailed fantasy worlds I've ever seen. Notice how it wasn't cross-gen, either. I don't think they could've released it on PS4/XBone without compromising their vision.
Are you using the RenoDX mod? God of War has really bad HDR out of the box. extremely deep-fried. That said, people seem to love that look, so who am I to judge. But it's all out of wack.I'm replaying GOW 2018 on PC right now (120fps, DLSS4 etc.) and holy shit HDR in this game is striking, amazing contrast and use of colors. Why so many games are washed out using HDR? Devs are so afraid of high contrast...
I only completed base PS4 version years ago.
Graphics king.Played it. One of the best looking games I've ever played, holy shit. The actual game is quite interesting and eerie as well.
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Thoughts on this?