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Highguard Launch Showcase - January 26th (10am PT / 1pm ET / 6pm UK)

Hero shooters feel like they justify their existence on the character designs and costumes alone, that's 100% their selling point. And they are almost always uninteresting or just bad looking.
 
I don't understand the hateboner for this game, if it was for neogaf there would be only 1 type of game, a corridor cinematic experience using a generic big ass woman.

We got a shooter from the ppl that made some of the best one around but we need to hate on it cause it took the last spot in a stupid award show.
 
I don't understand the hateboner for this game, if it was for neogaf there would be only 1 type of game, a corridor cinematic experience using a generic big ass woman.

We got a shooter from the ppl that made some of the best one around but we need to hate on it cause it took the last spot in a stupid award show.
Haters are gonna have a rude awekening with this and marathon
 
Even if it does fail, it won't be nearly as bad as the Concord situation. Concord was suppose to be a big 1st party Sony release in a gen where we have a major drought of their titles. I think that's what added weight to the failure. It was the market completely rejecting what was suppose to be a high profile game from a publisher that typically don't miss with their in-house studios.
 
I don't understand the hateboner for this game, if it was for neogaf there would be only 1 type of game, a corridor cinematic experience using a generic big ass woman.

We got a shooter from the ppl that made some of the best one around but we need to hate on it cause it took the last spot in a stupid award show.
Maybe because its 10 years past the already over-loaded genres prime?
Its entirely uninteresting.
If you asked a group of 5 year old to design a game, this would be the result.

It might turn out entirely competent but you can't deny thay they willingly made a game that NOBODY was asking for. They're deliberately chasing (OLD) trends to try and steal someone elses marketshare INSTEAD of just making a game people WANT.

If you JUST made Titanfall 3, and not release it to compete with Battlefield/Cod - you'd make money! But they'd rather a tiny chance at MORE money (spoiler, they wont get it)

Rant over.
 
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Maybe because its 10 years past the already over-loaded genres prime?
Its entirely uninteresting.
If you asked a group of 5 year old to design a game, this would be the result.

It might turn out entirely competent but you can't deny thay they willingly made a game that NOBODY was asking for. They're deliberately chasing (OLD) trends to try and steal someone elses marketshare INSTEAD of just making a game people WANT.

If you JUST made Titanfall 3, and not release it to compete with Battlefield/Cod - you'd make money! But they'd rather a tiny chance at MORE money (spoiler, they wont get it)

Rant over.
It's weird how this argument is frequently used with hero shooters. Not remotely as saturated as RPGs yet this is the rhetoric when it comes to hero shooters. A load of nonsense. I wonder why?
 
It's weird how this argument is frequently used with hero shooters. Not remotely as saturated as RPGs yet this is the rhetoric when it comes to hero shooters. A load of nonsense. I wonder why?
Did you even attempt any critical thinking before posting this? People play RPGs and move on. Live service games require a ton of permanence.
 
27 hours away!!!

Excited Julia Louis Dreyfus GIF by chuber channel
 
It's weird how this argument is frequently used with hero shooters. Not remotely as saturated as RPGs yet this is the rhetoric when it comes to hero shooters. A load of nonsense. I wonder why?
Because you're comparing an antire genre to sub-genre.
The Genre - RPGs (Witcher 3 vs Fallout vs Final Fantasy) differ far, far more than hero shooters. Which is why it can be broken down to sub-genres - (western rpg, eastern, turn based, narrative, action etc.)

Shooters can be broken down too - and one sub-genre is Hero Shooter. Its way oversaturated as a SUB genre. I'd love more shooters - Give me a new QUAKE, instead of another uninspired hero shooter.
 
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Did you even attempt any critical thinking before posting this? People play RPGs and move on. Live service games require a ton of permanence.
Because you're comparing an antire genre to sub-genre.
The Genre - RPGs (Witcher 3 vs Fallout vs Final Fantasy) differ far, far more than hero shooters. Which is why it can be broken down to sub-genres - (western rpg, eastern, turn based, narrative, action etc.)

Shooters can be broken down too - and one sub-genre is Hero Shooter. Its way oversaturated as a SUB genre. I'd love more shooters - Give me a new QUAKE, instead of another uninspired hero shooter.
That's exactly why this saturation argument doesn't hold. Live service competition isn't unique to hero shooters, it's dominant across genres. Treating hero shooters as uniquely zero sum is more about how players feel than actual market saturation.
 
That's exactly why this saturation argument doesn't hold. Live service competition isn't unique to hero shooters, it's dominant across genres. Treating hero shooters as uniquely zero sum is more about how players feel than actual market saturation.
It does hold. People will bounce from RPG to RPG as they complete them. RPG fans will play many over the span of a year. People tend to pick their hero shooter and stay with it.
 
I don't understand the hateboner for this game, if it was for neogaf there would be only 1 type of game, a corridor cinematic experience using a generic big ass woman.

We got a shooter from the ppl that made some of the best one around but we need to hate on it cause it took the last spot in a stupid award show.

and yet there's far far far FAR more of these types of games than what you have described, its almost like there's too many. I can see this appealing to the 3 tours in Iraq ex military vet that got big into wolves and tattoo's when they left the service though.
 
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It does hold. People will bounce from RPG to RPG as they complete them. RPG fans will play many over the span of a year. People tend to pick their hero shooter and stay with it.
So? You can't claim hero shooters are oversaturated and then give every other genre a pass just because they don't share the same business model. At that point you're not describing the market as it is, you're arguing for an arbitrary cap. Yes, it's a competitive space and only a few can really coexist, but that's not the same thing as saturation.
 
The hate hero shooters get on the internet is absolutely wild to see.

Readable asymmetry in PvP is just good design. It's like hating on Chess because the Rook has a different moveset than the Bishop.
 
Highguard |OT| Shieldbreaking narrow minds

Highguard |OT| They're afraid to get raided

Highguard |OT| show and tell

Highguard |OT| Geoff Keighley knows more about games than you

Highguard |OT| Hated until launch
 
The hate hero shooters get on the internet is absolutely wild to see.

Readable asymmetry in PvP is just good design. It's like hating on Chess because the Rook has a different moveset than the Bishop.

It's just Internet outrage and hate culture. It's become more and more amplified in recent years and has become a total echo chamber.

Most gamers don't ever come across all the hate and just play games if something looks cool or if their friends are playing it. They don't live on social media... That's why CoD games are always top sellers. You'd think based on the online negativity and discourse that the game will fail. It never does.
 
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