Why would people double dip on physical? It's a 10 year game. There's logic in buying it physically and then selling it when done but only if you play it solo. But if you intend to do that, double dipping makes no sense.
I played GTA V on my PS3 on the 13th of September, 4 days before official launch via a now gone Glasgow shop that sold console games early under the counter.
The iso was actually released on the 13th but an eboot patch scene release didnt appear until the next day so most outside forum dwellers (where people would post eboot patches earlier than scene releases) wouldn't have played it until then:
(Thats just a scene release database, it contains no copyrighted material)
I hope theres a physical release not so I can play it early this time (no one is around who'll break street dates any more anyway) but so I can not have to pay fucking ÂŁ70+.
Curry's usually do the physical of PS5 games for just over ÂŁ60 and then I get 10-20% off that so it ends up being ÂŁ49-55.
Are some people really saying it makes sense? Lol.
It would a super scummy way of convincing people hyped for GTA6 to buy a version that can't be resold, no sane person would believe in some bullshit reasoning about spoilers.
Official console bundles will have a digital code anyway. The days of a boxed copy packed in are over. Collector's editions can be late and people will complain, but they'll wait.
Nope, it will bring in additional revenues. It's not just about the costs of printing these discs, but a publisher will make less money on a physical release, because the retailer, distributors, disc manufacturer and finally the platform holder will want their cut of the retail price. A digital release means the publisher gets a bigger part of each sale.