• Hey Guest. Check out your NeoGAF Wrapped 2025 results here!

New Nioh 3 demo coming 1/29. Progress carries over. Steam and ps5.

I have played nearly 200 hours of Nioh 2 and couldn't tell you a fuckin thing that happened in that game. I vaguely remember getting betrayed by a seemingly innocent friend, and that also happened in the first 20 mins of Nioh 3.
Exactly this. I beat NG and NG2 like 10 times each and still barely know the story. Same for both Nioh games lol.
 
Everyone should learn from Elden Ring how to start a game
I don't find waking up and walking 30 feet to step on a overgrown spider as engaging as a Demon invasion happening on your doorstep. Nioh 3 is literally Samurai Jack reverse and I am all for it.

Dark Souls and Elden Ring particularly shines in it's world building and the lore surrounding it. Story though....you play detective to piece it all together and about a quarter of it is subject to interpretation.
 
Some truly epic shitty takes in this thread.

Wow.

If you don't like it, fine. But, jog on.

And for the love of God, is a 30 minute tutorial really too much to handle ?
 
My takeaway from the demo is frustration. The game is way too saturated and the light and dark levels cannot adequately be adjusted causing it to look worse overall than Nioh 2.

The Ninja mechanics feel half baked. It is dumb that the form has two kinds of dodges with different drawbacks instead of a single complete one and jumping is poorly implemented. To see Hanzo wall jump while you have to take a ladder really puts it into perspective. The jumping does not even have a hop off object midair feature like Wo Long. On top of that you still need to manage stamina (especially in Yokai puddles that cannot be ki pulsed out of existence in this form) and wait to regain control after heavy attacks. It makes bosses a cake walk though. Just spam lights during openings, teleport out of range, and run around waiting for next opening.

The samurai style feels too heavy to move reasonably well around opponents and without any Omnyo magic or Ninjutsu to supplement it, it seems ill suited for boss battles. The one upside is jump heavy with big weapon deletes most enemies. That does not feel like enough unless you intend to just use the parry mechanic nonstop. :messenger_sleeping:

On top of that, the open areas are not fun to traverse on foot and the rewards for exploration are crap.
 
I don't find waking up and walking 30 feet to step on a overgrown spider as engaging as a Demon invasion happening on your doorstep. Nioh 3 is literally Samurai Jack reverse and I am all for it.

Dark Souls and Elden Ring particularly shines in it's world building and the lore surrounding it. Story though....you play detective to piece it all together and about a quarter of it is subject to interpretation.
He's right in a way. Too much nonsense talk and slow forced interactions at the start of Nioh 3. Just give me my weapon and let me play. Not interested in your "story".
 
30 min? lol it's like 15 at most. I agree though.

I was including the second bit down to where you fight the first proper boss, as that's mainly for stealth practice, shooting, revenants, summons and various other basics that the tight tutorial doesn't really bother with, I'd say it took me 30ish mins to get through and I thought it was a pretty good onboarding sequence.

Nioh has a shit-ton of mechanics! I can imagine people getting overwhelmed before they even get to the point of starting to put everything together such that they can create a style that they find fun to play as.

I love FROM's approach, but to be honest I don't think its mechanically the gold standard. Particularly given how incremental the advancements have been since Demon's basically defined the format way back in 2009. Nioh is just on a different level when it comes to complexity and customizabilty, and this game seems like it takes it even higher.

As for the people harping on about the graphics: Whatever you say about Katana Engine, and Nioh's visual design, it cannot be argued that at least it looks like itself. Which is way more than can be said for this endless parade of UE5 titles coming out of China of late... Yes they look technically "modern" but thanks to the extensive use of the same lighting models, photogrammetry, and virtualized geometry they are largely visually interchangable.
 
I was including the second bit down to where you fight the first proper boss, as that's mainly for stealth practice, shooting, revenants, summons and various other basics that the tight tutorial doesn't really bother with, I'd say it took me 30ish mins to get through and I thought it was a pretty good onboarding sequence.

Nioh has a shit-ton of mechanics! I can imagine people getting overwhelmed before they even get to the point of starting to put everything together such that they can create a style that they find fun to play as.

I love FROM's approach, but to be honest I don't think its mechanically the gold standard. Particularly given how incremental the advancements have been since Demon's basically defined the format way back in 2009. Nioh is just on a different level when it comes to complexity and customizabilty, and this game seems like it takes it even higher.

As for the people harping on about the graphics: Whatever you say about Katana Engine, and Nioh's visual design, it cannot be argued that at least it looks like itself. Which is way more than can be said for this endless parade of UE5 titles coming out of China of late... Yes they look technically "modern" but thanks to the extensive use of the same lighting models, photogrammetry, and virtualized geometry they are largely visually interchangable.
Gotcha, I haven't made it that far yet lol.
 
I'm actually quite impressed by the demo. It's pretty good fun tbh and I like being able to use the two different styles.

I seem to be erring towards the ninja style, but I'm not sure if I need to balance the levelling for both styles. I've upgraded the skill level more than anything else so far because it benefits my favourite style and the weapon that I'm using (Kusarigama).
 
Yup, it's a shame.
I don't even really care about the graphics, but considering how these games look they should at least run well. Stuff like Nioh 3 or Rise of Ronin should run at like native 1440p locked 60fps on a Ps5, not like 900p 40-60fps.

Stranger of Paradise straight up looks like Ps3 game in some levels, barely runs at like 1080p on SX/PS5 and still has framedrops.
wasn't it Stranger of Paradise where people found assets that had millions of polygons for totally unimportant stuff like small enemies and tiny details of some character models?

I remember seeing screenshots showing the meshes and you couldn't even see the individual polygons without zooming in like crazy 🤣
Strangers of Paradise runs well enough but it has awful image reconstruction tech by default. I had to inject XeSS into it with OptiScaler on PC to get good picture quality.
 
Last edited:
I am trying to run it with an i5 9600k and 6700 xt and it's mission impossible to get it to run at a stable 60 ( 30 feels absolutely awful to play ).
I know my CPU isn't the newest but if that's the issue here then it's legit the first time I've ever had issues with it, and it's hard for me to see a good reason why it shouldn't be powerful enough to run this game.
It's not like this game is photorealistic and the world is full of 100 NPC's in your near vicinity.

The thing is too that it's inconsistent outside of the open world too.
In the tutorial area it was fine but for instance against the demo's final boss it runs poorly in the boss arena which is just an enclosed space with one enemy....
I mean if my PC can't run it then it's going to run poorly for most people too, most people don't have super modern PC's.
 
I am trying to run it with an i5 9600k and 6700 xt and it's mission impossible to get it to run at a stable 60 ( 30 feels absolutely awful to play ).
I know my CPU isn't the newest but if that's the issue here then it's legit the first time I've ever had issues with it, and it's hard for me to see a good reason why it shouldn't be powerful enough to run this game.
It's not like this game is photorealistic and the world is full of 100 NPC's in your near vicinity.

The thing is too that it's inconsistent outside of the open world too.
In the tutorial area it was fine but for instance against the demo's final boss it runs poorly in the boss arena which is just an enclosed space with one enemy....
I mean if my PC can't run it then it's going to run poorly for most people too, most people don't have super modern PC's.

Welcome to Team Ninja games on PC unfortunately.
 
Demo runs beautifully for me. I'll have to get around to this game at some point, but next week Dragon Quest 7 Reimagined takes precedence.
 
I am trying to run it with an i5 9600k and 6700 xt and it's mission impossible to get it to run at a stable 60 ( 30 feels absolutely awful to play ).
I know my CPU isn't the newest but if that's the issue here then it's legit the first time I've ever had issues with it, and it's hard for me to see a good reason why it shouldn't be powerful enough to run this game.
It's not like this game is photorealistic and the world is full of 100 NPC's in your near vicinity.

The thing is too that it's inconsistent outside of the open world too.
In the tutorial area it was fine but for instance against the demo's final boss it runs poorly in the boss arena which is just an enclosed space with one enemy....
I mean if my PC can't run it then it's going to run poorly for most people too, most people don't have super modern PC's.
I have the same GPU and an intel CPU that is 2 generations ahead. It runs smooth for me with medium high settings...

Have you added executable to High Performance on OS Graphics settings, turned off control flow in Exploit Protection, turned on XeSS, and lowered in-game settings (while running nothing else in the background including steam overlay)? It only stuttered briefly for me when 60 fps cutscenes started but it was fixed by switching cutscenes back to 30 fps.
 
Last edited:
I really like how exploration works. The map starts out empty, but the more you explore a region and complete the content, additional content pops up you may have missed initially. I have never seen that done before
 
I really like how exploration works. The map starts out empty, but the more you explore a region and complete the content, additional content pops up you may have missed initially. I have never seen that done before

Yeah, it's great. I realllly didn't think I'd have to buy another game so soon. I was like, I guess RE 9 is next but now I have to get this RE9 and then Crimson Desert. Good stuff.
 
Ok, anyone know if you can mix genders? Like a male samurai and a female ninja(kind of like that other open world Nioh game)? I thought I did that but then I loaded into the game and I was a female for both, and the ninja was the generic base model.
You mean like a tranny?
 
You mean like a tranny?

I really don't know what this game is going for with being able to look totally different depending on class but no, I mean since the game lets you change everything including height and weight they'd let you switch genders. So no, separate characters and genders not mixing them. Maybe you'd like a chick with a dick tho, I ain't judging.
 
Played a couple of hours yesterday. Can't wait for the full game !
I love the atmosphere and gameplay loop in Nioh, and this runs silk smooth with a locked 120fps with all settings on max.
Seems like they really did a good job with this, compared to the earlier PC versions.
 
Ok, anyone know if you can mix genders? Like a male samurai and a female ninja(kind of like that other open world Nioh game)? I thought I did that but then I loaded into the game and I was a female for both, and the ninja was the generic base model.
Just identify as one when you switch. Voila; you've switched genders. That's how that works.
 
I have the same GPU and an intel CPU that is 2 generations ahead. It runs smooth for me with medium high settings...

Have you added executable to High Performance on OS Graphics settings, turned off control flow in Exploit Protection, turned on XeSS, and lowered in-game settings (while running nothing else in the background including steam overlay)? It only stuttered briefly for me when 60 fps cutscenes started but it was fixed by switching cutscenes back to 30 fps.

I am gonna try and mess around with it a bit more today.
It's really bizarre tho because I did the crucible ( last area ) with frame gen on 60 and it was mostly fine really.
Then I get to the last boss arena and it just totally tanks and jumps all over the place.

It's quite bizarre to me that Nioh 3 of all things is what's causing so much issue, if it was the next GTA I could understand but Nioh 3 lmao?
Obviously not direct one to one comparisons but I've played the FF7 Rebirth remake and Stellar Blade recently all maxed out on 1440p and they both have run flawlessly zero stuttering or frame drops worth speaking of or crashes.
Then I try Nioh 3 and it makes me feel like I am playing on an actual for real potato.
 
I'm having a lot of the fun for it being more new NiOh content. I can't say for sure that I like the Deflect system. I miss the Burst Counter from NiOh 2. I haven't been using the Deflect system to its full potential.

I got the big bundle preorder, but we shall see. They could have made NiOh 2 the best NiOh to date. We don't know that till this has been out for a while and this is still the Alpha->Demo.

I unlocked high stance for samurai. It feels cool and then parts of it feel stupid. Maybe they did it so switching felt new/fresh?
 
Last edited:
I'm having a lot of the fun for it being more new NiOh content. I can't say for sure that I like the Deflect system. I miss the Burst Counter from NiOh 2. I haven't been using the Deflect system to its full potential.

I got the big bundle preorder, but we shall see. They could have made NiOh 2 the best NiOh to date. We don't know that till this has been out for a while and this is still the Alpha->Demo.

I unlocked high stance for samurai. It feels cool and then parts of it feel stupid. Maybe they did it so switching felt new/fresh?

The burst counter I really don't like in Nioh 3 since it forces you to swap between Samurai and Ninja ( unless I missed something? ).
 
The burst counter I really don't like in Nioh 3 since it forces you to swap between Samurai and Ninja ( unless I missed something? ).
Haha fml yea. I was practicing it on that large yokai before the first big boss you can beat. You wait to deflect with it and then you class swap.
 
What happened to all the talent at this studio. Why are they still stuck in last gen.
I remember when they chose the first Xbox over PS2 after Sega folded in that gen because supposedly "they wanted to push graphics tech."

Fast forward to today.

John Candy Reaction GIF


It totally wasn't a moneybag.

Arrested Development Flirt GIF
 
Loving the demo so far. I beat both Nioh games as well.

Only thing I can see getting annoying is how they shower you with loot...especially now since both Samurai and Ninja have completely separate weapons and armor you have to equip. I'm more of a quality over quantity guy.
 
Ok, anyone know if you can mix genders? Like a male samurai and a female ninja(kind of like that other open world Nioh game)? I thought I did that but then I loaded into the game and I was a female for both, and the ninja was the generic base model.
Did you deselect option that that locks individual modification?
 
The game is incredible. It will win no graphical awards but it looks significantly better than the rest of the games. I played it for 10 hours yesterday and had no performance issues, and once I got the hang of the two separate complete builds I think it's better than having everything on just one. I also think the open world is better than mission based, although it's definitely not better for PS5 because while the game is a stable 60 fps it is significantly softer and the dynamic graphic scaling can drop setting pretty low. I'm wonder what the Pro patch on launch will look like.

Basically it's Nioh, but better. I cannot wait until it launches. The king is back.
The burst counter I really don't like in Nioh 3 since it forces you to swap between Samurai and Ninja ( unless I missed something? ).
You can change the setting in the options to separate switching and burst counter.
30 min? lol it's like 15 at most. I agree though.
If you watch every cutscene, loot every item, listen to all the voiced dialogue and don't skip anything it's actually 20. Bunch of iPad kids in this thread.
I'm having a lot of the fun for it being more new NiOh content. I can't say for sure that I like the Deflect system. I miss the Burst Counter from NiOh 2. I haven't been using the Deflect system to its full potential.
Deflect is incredible. I beat the human boss in I think the third area with basically nothing but deflecting his attacks and punishing. I've beaten Nioh 1/2 probably 20 times and I count on my hands how many times I've used block, but deflect I use constantly on human enemies especially. It's great to be able to kill their Ki while taking no damage and building up your specials gauges.
 
I think I just give up, the performance is really bad and all over the place for me.
It's weird because the spear guy boss was fine too and some parts of the open world and most of the crucible was fine but now at the last boss it's totally unplayable.
It's just all over the place for me.

Edit: When I say fine I don't mean good still had stuttering etc but at least it was somewhat playable for the most part.
 
Last edited:
I remember when they chose the first Xbox over PS2 after Sega folded in that gen because supposedly "they wanted to push graphics tech."

Fast forward to today.

John Candy Reaction GIF


It totally wasn't a moneybag.

Arrested Development Flirt GIF
There's merit to what they said back then though. Their games on Xbox looked incredible.

Today, technology is dictated by budget and they just don't have the money to keep up with the big dogs. Hell, remember back in 2003, GTA was not a graphical showcase. It looked like shit lol. Fast forward to 2026 and Rockstar has grown to become the king of technologies, but they also have budgets of $500M+ for their games.
 
I just pre-ordered the game. The demo was great, and even though I have some burnout from Souls likes, I think I am gonna enjoy this a lot
 
Some truly epic shitty takes in this thread.

Wow.

If you don't like it, fine. But, jog on.

And for the love of God, is a 30 minute tutorial really too much to handle ?
The tutorial is nowhere 30 minutes lol. It has never been this long, unless you want to try every single weapon, at which point, why would you complain? You take your time to test the mechanics, but the combat tutorial is 3 minutes. Otherwise, the rest is combat tips while you're actually plunged into real fights.
 
Y'all have short memories. No PS3 game looks like this. lol

When I read ridiculously exaggerated statements like the one you reference, I do find myself wondering if some people really are that oblivious, or whether its deliberate bad-faith commentary as if their words are somehow going to override the evidence of our own eyes and memories!

Either way... who cares at this point when the baseline for visual quality is already so high ?
 
Got excited when I thought the producer/director for SOP did this sequel but nay, no such luck. Doesn't matter will be a fun game based on the footage i've seen, I liked the first two. Going to try to demo this weekend if I can get corp. taxes done!
Final Fantasy Fight GIF by Xbox

Open world exploration CHAOS baby....
 
Top Bottom