midnightAI
Member
I need your help and opinion about how to go about a game I am working on (hopefully that isnt against any rules or anything, mods lock if it is)
Due to two games recently being shown at the PlayStation State of Play for Feb 2026, one being fully 2D pixel art (God of War: Sons of Sparta) and the other being more 2.5D high resolution art (Castlevania: Belmont Curse) it has made me rethink slightly how I go about a game I am going to be starting work on more heavily later this year (I have another game I am working on that will be properly revealed soon that I want to finish first)
There has been lots of comments in both threads about one or the other being trash with some saying both look good also, now regardless of the quality of both of these individual games, what is your opinion/preferred choice of style for 2D games? Beyond the poll, has the pixel art retro bubble burst? does high resolution art look 'tacky' and too Flash like? could high resolution art work well if somehow the flash like appearance is eliminated? (I have some idea on that)
For a little bit of context for the game I will be making without revealing too much at this point, the game will be inspired by oldschool Amiga and arcade games from the 90's, predominantly Turrican and Shinobi but I don't want those games to necessarily determine the style of graphics the game would have, this is more about what people would rather look at while they play.
Example of high resolution art and pixel art of the same sprite (possible look for the sprite in game, completely unfinished):
(for high resolution the resolution would be 1920 x 1080, for pixel art is would be 640 x 360, the above image is an approximation of the size of main sprite based on a screen resolution of 1920 x 1080)
Due to two games recently being shown at the PlayStation State of Play for Feb 2026, one being fully 2D pixel art (God of War: Sons of Sparta) and the other being more 2.5D high resolution art (Castlevania: Belmont Curse) it has made me rethink slightly how I go about a game I am going to be starting work on more heavily later this year (I have another game I am working on that will be properly revealed soon that I want to finish first)
There has been lots of comments in both threads about one or the other being trash with some saying both look good also, now regardless of the quality of both of these individual games, what is your opinion/preferred choice of style for 2D games? Beyond the poll, has the pixel art retro bubble burst? does high resolution art look 'tacky' and too Flash like? could high resolution art work well if somehow the flash like appearance is eliminated? (I have some idea on that)
For a little bit of context for the game I will be making without revealing too much at this point, the game will be inspired by oldschool Amiga and arcade games from the 90's, predominantly Turrican and Shinobi but I don't want those games to necessarily determine the style of graphics the game would have, this is more about what people would rather look at while they play.
Example of high resolution art and pixel art of the same sprite (possible look for the sprite in game, completely unfinished):
(for high resolution the resolution would be 1920 x 1080, for pixel art is would be 640 x 360, the above image is an approximation of the size of main sprite based on a screen resolution of 1920 x 1080)
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