Love those games, specially the early ones.
I believe Ocarina of Time defines what every game should strive to do: be fun and varied while providing a very nice sense of adventure and progression with many memorable moments. Lots gameplay mechanics, minigames, collectibles, lots of different environments, tons of different music tracks, telling a nice story that doesn't get in the way and with 0 padding.
I'm probably biased since I grew up with it but imo it's the closest we have to a perfect game, which is both amazing and sad because nothing has been able to top it after so many years.
A Link to the Past is my 2nd favorite and depending of the day it's sometimes the 1st. Another super cool game with even more content that OOT and more challenging. Something I love in that game is the contrast between the fist part of the game and the 2nd one, the change in tone sure helps with the sense of progression.
It also features one of my favorite moments in videogames which is reaching the top of the pyramid when you enter the golden land for the first time:
Again, extremely biased, but I don't care lol.
