If I were Asha Sharma, I'm thinking rebrand. Kill the Xbox name. Out with the old. In with the new.
Where are the business opportunities? What are the problems that Microsoft is capable of solving? We've got prices going up and up and up. Think outside the box, and ignore the noise people are going to make. We need to find a vision we can believe in, can answer tough questions, and can solve problems. The objective is to study people's behaviors and lead a trend. Right now, Nintendo is boxed in. They got carts that rely on NAND technology, a new machine not adopted by a mass market yet, new software they gotta sell on it, and everything is priced above the mass market. It's a core gamers machine right now, with strong brand loyalty carrying it past the Steam Deck. Steam has barely any presence with a casual audience. It's largely a gamers hub for PC owners. PlayStation 5, and the 5 Pro will likely stagnate hard if prices go up, but disc sales, digital sales, and software will continue to carry it. They got an event release coming the end of this year with GTA VI. PlayStation's core business will continue on. Nintendo's core business will likely be hurt from economic conditions, and they will stay fixed on strengthening their brands with films, merchandise, and theme parks, while probably green lighting some more Switch 1 games to sell to the big install base they already have on it.
Considering the lay out of the land, and the direct competitions current status, I think first, Microsoft needs to get's its software division together. We got no games and no brand loyalty. The generation that grew up with Halo is older now, and have become disenchanted with the IP. We got MineCraft. That's a big one. But is the appeal with the IP, or is there more to that style of play we can expand on. Those kids are growing up now, how can we continue to capture their imaginations as their tastes grow for a stronger dopamine hit. Should Minecraft grow up, or should a new IP take its place? Start brainstorming. This generation is growing up adapted to downloads and mods. They know these things and will teach their kids in the future. Minecraft is big in Asia, not just the West. The appeal is universal. Let's figure this out, as it's our ticket to creating a loyal fanbase. This is our market!
For the grey beards, we gotta get Halo back up and going. Master Chief's not doing well, but I think the diehards still love him, and the right idea can bring the IP back. Let's start over at Campaign Evolved. TV show is not canon, we forget about it. Master Chief was for the boys, and is still in the hearts of those men that once dreamed of leading squads, blasting friends, and proving their worth like the chief. Time's have changed, and men always have memories of things being better than they actually were. How can we match the current output with those romanticized memories? To the boardroom!
For the hardware business, there is absolutely problems we can see everywhere. People are worried about how affordable this hobby is going to be. How are new people suppose to jump into this environment where hardware is too expensive for parents, or people with tight finances. Gotta decide if we're gonna sit it out and let Sony and Nintendo figure that out, or we get very serious and figure out how to tackle these problems and not simply chase a diminishing audience demanding the best of the best. Vast majority of gamers on Steam do not game with the best specs. I'm looking around, and I don't see a real portable machine in the market --one that I can put in my dag on pocket. I think there's demand here, and I've got IP I think people would love to play on such a device with the focus on gaming software, and the flexibility of mobility. Is there anything I can do here? What innovative technologies can best augment with an audience's lifestyle, be fun, engaging, and open new possibilities? I saw Pokemon GO do wonders with AR technology, and then.... nothing. Is that it? Did the dream die there? Or is there something more we can explore with that tech? That game is still doing good business, and the technology works well in bringing people together, share, and have a good time. We're having an AR meeting. Everyone be throwing away billions on VR, but we got a proven case with AR. Let's talk. No one else is doing anymore with it, maybe we can get in front of this. Any ideas?
And ya, there's but a tiny sniff. To the real Asha Sharma, good luck! Find a strong vision that can work on various fronts (conception, development, product, audience), and stick to it. Social media will scream no matter what you do. Find the vision, release the product, study the results. There are a lot of success stories, and failures, out there to draw inspiration from. Look at them, and find the new Microsoft answer.