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Graphical Fidelity I Expect This Gen

We are in the 6th year of the generation and typically console cycles last 7 years. Base consoles are starting to feel dated already. RE9 doesnt even feature ray tracing on base consoles and runs at 1080p using FSR1. They didnt even have enough processing power left for FSR2. Games will only become more and more expensive to run in the next couple of years. No harm in releasing a next gen console that will effectively act like a mid gen refresh anyway. Let's face it, we will be getting cross gen PS5 games until 2031-2032 at the latest. A lot of games that started development in 2023-2025 will not come out for another 5 years and they will be designed on the PS5 era hardware.

I think there is a good chance they delay both the PS6 and next Xbox by a year or two. Unless of course they have already signed the RAM, SSD and GPU/CPU silicon contracts. SSD and RAM prices have doubled and APUs are not getting any cheaper as they shrink. But both companies have to keep pumping out new products so they might just pass on the costs to the consumer and hope we pay $700-1000 for path tracing.
I hear you, but for some reason I still feel like we didn't get the most out of these consoles and this gen in general, like I feel there is still some juice left in these consoles to tap into. But it is not just that, I feel like the gen hasn't truly run its course yet, I dunno how to explain it. Usually when they announce new consoles I say "yeah okay it's right on cue, we need a new gen of consoles" but this time I don't say that. I have not been totally fulfilled yet.

Whats funny is that its Xbox in name only. it will effectively be a PC in a closed box running windows and play the PC version of Xbox games. There will be no xbox SKUs going forward.
Which begs the question, are Sony gonna stop releasing their games on PC now? Also, will mods be allowed on this console ala PC?
 
I hear you, but for some reason I still feel like we didn't get the most out of these consoles and this gen in general, like I feel there is still some juice left in these consoles to tap into. But it is not just that, I feel like the gen hasn't truly run its course yet, I dunno how to explain it. Usually when they announce new consoles I say "yeah okay it's right on cue, we need a new gen of consoles" but this time I don't say that. I have not been totally fulfilled yet.


Which begs the question, are Sony gonna stop releasing their games on PC now? Also, will mods be allowed on this console ala PC?
Ok gonna reply to myself I think Sony are ditching PC/Steam ports now.

 
I hear you, but for some reason I still feel like we didn't get the most out of these consoles and this gen in general, like I feel there is still some juice left in these consoles to tap into. But it is not just that, I feel like the gen hasn't truly run its course yet, I dunno how to explain it. Usually when they announce new consoles I say "yeah okay it's right on cue, we need a new gen of consoles" but this time I don't say that. I have not been totally fulfilled yet.


Which begs the question, are Sony gonna stop releasing their games on PC now? Also, will mods be allowed on this console ala PC?
I agree. Feels like we haven't had the big hitters this gen yet. Most games still being released feel like they could've been PS4 games (and most started as PS4 games).

The PS5 has yet to really shine. I feel like I haven't seen this thing really struggle yet. To your point it doesn't feel like it's time for a new generation.
 
I hear you, but for some reason I still feel like we didn't get the most out of these consoles and this gen in general, like I feel there is still some juice left in these consoles to tap into. But it is not just that, I feel like the gen hasn't truly run its course yet, I dunno how to explain it. Usually when they announce new consoles I say "yeah okay it's right on cue, we need a new gen of consoles" but this time I don't say that. I have not been totally fulfilled yet.
Because most games have been cross gen, and Sonys first party have been graphically underwhelming compared to how high they punched above their weight with PS4.
 
I agree. Feels like we haven't had the big hitters this gen yet. Most games still being released feel like they could've been PS4 games (and most started as PS4 games).

The PS5 has yet to really shine. I feel like I haven't seen this thing really struggle yet. To your point it doesn't feel like it's time for a new generation.

Really? There are games running in 720p or below. RT performance in abysmal, no ML hardware support. PS5 is only really good at rendering last gen games in 60fps, this is a sad reality. You can of course make games 30fps with increased fidelity but there is so much you can do without using RT (that performs badly on base consoles).
 
I hear you, but for some reason I still feel like we didn't get the most out of these consoles and this gen in general, like I feel there is still some juice left in these consoles to tap into. But it is not just that, I feel like the gen hasn't truly run its course yet, I dunno how to explain it. Usually when they announce new consoles I say "yeah okay it's right on cue, we need a new gen of consoles" but this time I don't say that. I have not been totally fulfilled yet.


Which begs the question, are Sony gonna stop releasing their games on PC now? Also, will mods be allowed on this console ala PC?
you feel that way because its been an extremely underwhelming gen. all the big players have been MIA this gen. It feels like a gen that never got going.

And yes, Sony will no longer be porting their SP games to PC. Jason confirmed that yesterday. Most likely because the next xbox is a PC and releasing Intergallactic on xbox would be counterintuitive.
 
I haven't seen this thing really struggle yet. To your point it doesn't feel like it's time for a new generation.
What.... That thing has almost struggled since day one the moment it had to play anything but upscaled ps4 Games. Every slightly more advanced game is running at pitiful internal resolutions with features either cut out completely or scaled down to next to nothing.....
Seriously what....
Come On What GIF by MOODMAN
 
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My only semi-serious question after this is whether the next Rockstar Games' game will come out on PC day 1 or if Playstation will become the de facto timed exclusive system for their games.
Rockstar knows many of us will double dip, hell sizeable chunk of playerbase gonna tripple dip too, so ofc ps5/series versiongonna have at least full year of breathing room, likely ps6 version late 2027 or sometime in 2028, then half a year later pc version, it makes sense simply coz of the money.
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you feel that way because its been an extremely underwhelming gen. all the big players have been MIA this gen. It feels like a gen that never got going.

And yes, Sony will no longer be porting their SP games to PC. Jason confirmed that yesterday. Most likely because the next xbox is a PC and releasing Intergallactic on xbox would be counterintuitive.
Yeah, I haven't beaten one game this gen not even one no cap. Count with me, I havent yet played: gow ragnarok, spiderman 2, Horizon FW, Yotei, DS2, Ass Creed and this is just off the top of my head.

Underwhelming gen! If you told me that this gen was gonna be this underwhelming when I was playing The Matrix demo I woulda called you crazy.
 
Rockstar knows many of us will double dip, hell sizeable chunk of playerbase gonna tripple dip too, so ofc ps5/series versiongonna have at least full year of breathing room, likely ps6 version late 2027 or sometime in 2028, then half a year later pc version, it makes sense simply coz of the money.
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Not talking about GTA VI, talking about Red Dead 3/GTA 7/Whichever else next gen game they launch.
 
Really? There are games running in 720p or below. RT performance in abysmal, no ML hardware support. PS5 is only really good at rendering last gen games in 60fps, this is a sad reality. You can of course make games 30fps with increased fidelity but there is so much you can do without using RT (that performs badly on base consoles).
It's funny. The console has been 'struggling' since day one.

- No RT in performance mode of Spiderman Miles.
- RT shadows were cut from Demon Souls at launch despite being advertised on reveal.
- Cyberpunk shipped with just RT shadows while PC shipped with RT reflections and RTGI, and RT Sun shadows.
- No RT in performance modes of several third party games like Guardians of the Galaxy, Callisto, Hogwrats and Watch Dogs.
- 1080p sub 60 fps in performance modes of games like Guardians of the Galaxy.
- 1080p 60 fps in first party games like Returnal.
- Sub 60 fps in GOTY winners Elden Rings and Baldurs Gate.

All this before next gen games finally started showing up in mid 2023 and we all know what happened after that:

- Sub 720p 60 fps in Star Wars Jedi Survivor.
- 720p 60 fps in FF16
- No 60 fps at launch in Starfield
- 720p sub 60 fps in Avatar and Alan Wake 2

The generation started off really poorly but console gamers were just happy to finally play games at 60 fps and higher resolutions and ignored all of the bad stuff. They then found a scapegoat in UE5 and blamed all the mid gen problems on UE5 instead of realizing these consoles were very weak to really push next gen graphics.

The fact that current graphics kings AC Shadows are Re9 are running at just 1080p in their 60 fps modes, and dont even feature ray tracing should show everyone that its time to move on.
 
Yeah, I haven't beaten one game this gen not even one no cap. Count with me, I havent yet played: gow ragnarok, spiderman 2, Horizon FW, Yotei, DS2, Ass Creed and this is just off the top of my head.

Underwhelming gen! If you told me that this gen was gonna be this underwhelming when I was playing The Matrix demo I woulda called you crazy.
why not? you are a thread regular. We have had some stunning games this gen. It took a while to kick off but i think things turned around mid 2023. Why skip so many games?

The Matrix Demo fooled me as well. But it became pretty clear around 2023 that the consoles were not going to deliver that this gen. At least not in an open world. Hellblade 2 blew me away but that just made it even more obvious that Matrix was just a pipe dream despite it being fully playable. Still, id say we've had some nice contenders. The lack of Sony first party, rockstar, cd project, and rocksteady really hurt this gen.
 
Unless something changes Rockstar is still releasing at least 1 game per generation.
Its too hard to predict, man.
AI could make releases much more consistent which would be best case scenario, wost case would be AI somehow fumbling it and on top rockstar devteam experiencing all kinds of shit(unionisation/riots, some internal struggles etc).
Its so far away, lets see gta6 launch first and work from there :)
 
Unless something changes Rockstar is still releasing at least 1 game per generation.
times have changed. RDR2 took 5 years. GTA6 has taken 8 years and lets face it, there is a good chance, it will get delayed again.

If they do start development on RDR3 or GTA7 in 2026, we are looking at 2034 at best. By that time, we might be talking about the PS7 lol And thats the best case scenario, their next game might take even longer seeing as how they want to take their time animating people eating food, nailing fences, voicing every single NPC, animating motorboating strippers, masseuse happy endings, and semen fluid simulations.

Rockstar has gone full retard and its best just to let them do whatever the fuck they want and pretend they dont exist. They are like that absentee father that shows up once every ten years on birthdays, buys you a dozen presents, and then disappears for another ten years.
 
times have changed. RDR2 took 5 years. GTA6 has taken 8 years and lets face it, there is a good chance, it will get delayed again.

If they do start development on RDR3 or GTA7 in 2026, we are looking at 2034 at best. By that time, we might be talking about the PS7 lol And thats the best case scenario, their next game might take even longer seeing as how they want to take their time animating people eating food, nailing fences, voicing every single NPC, animating motorboating strippers, masseuse happy endings, and semen fluid simulations.

Rockstar has gone full retard and its best just to let them do whatever the fuck they want and pretend they dont exist. They are like that absentee father that shows up once every ten years on birthdays, buys you a dozen presents, and then disappears for another ten years.
Infinite money allows you to do infinite money things sure, including developing a single videogame for more than a decade without a worry but I still find it hard to believe they'll take more than 10 years to release their next one.
And I also find it hard to believe we'll have a PS7 by 2034 as things stand. We'll see.

Loved your analogy though :messenger_tears_of_joy:
 
Infinite money allows you to do infinite money things sure, including developing a single videogame for more than a decade without a worry but I still find it hard to believe they'll take more than 10 years to release their next one.
And I also find it hard to believe we'll have a PS7 by 2034 as things stand. We'll see.

Loved your analogy though :messenger_tears_of_joy:
I think its insane that both Sony and MS are going ahead with their next gen consoles in this economy, with these shortages, and these RAM and SSD prices. But here we are. Either they know something we dont or they dont have a choice and those contracts are locked in and they have to release a console every 7-8 years.
 
why not? you are a thread regular. We have had some stunning games this gen. It took a while to kick off but i think things turned around mid 2023. Why skip so many games?

The Matrix Demo fooled me as well. But it became pretty clear around 2023 that the consoles were not going to deliver that this gen. At least not in an open world. Hellblade 2 blew me away but that just made it even more obvious that Matrix was just a pipe dream despite it being fully playable. Still, id say we've had some nice contenders. The lack of Sony first party, rockstar, cd project, and rocksteady really hurt this gen.
Oh nothing against the games themselves I actually have most of them lying at home, it's just life man, became a dad almost a couple years ago and that little gorgeous thing is taking up most of my time.

It's safe to say I have actually spent more time on this thread than I did playing games haaa:messenger_grinning_smiling:

Yeah The Matrix was always a pipe dream, one can dream it'll be the norm next gen!!
 
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Oh nothing against the games themselves I actually have most of them lying at home, it's just life man, became a dad almost a couple years ago and that little gorgeous thing is taking up most of my time.

It's safe to say I have actually spent more time on this thread than I did playing games haaa:messenger_grinning_smiling:

Yeah The Matrix was always a pipe dream, one can dream it'll be the norm next gen!!
Congrats! yeah, kids can be draining. Good luck with the terrible twos. I actually had a great time the first year or so when they just feed, shit and sleep. Put in a 100 hours into Skyrim literally a week after my first one was born in between feeds. And played detroit non stop while taking the night shift a day after we came back from the hospital with my second. Surprisingly doable. Now, 2-5 is when they wont just leave you the fuck alone. Just gotta find the time for yourself or you will burn out. My advice? Put your gaming setup in a separate room, maybe even the bedroom and lock yourself in for an hour or two everyday. Living room gaming setups just dont work with kids. Men nowadays are way too involved with kids, and while it can be good for the kids self esteem and future confidence, they will walk right over you because they will see you more as a mother or as a friend. Trust me, ive been through it all lol
 
I think its insane that both Sony and MS are going ahead with their next gen consoles in this economy, with these shortages, and these RAM and SSD prices. But here we are. Either they know something we dont or they dont have a choice and those contracts are locked in and they have to release a console every 7-8 years.
Agreed, but do you think they're locked in their contracts for several generations? I know these things are negotiated years in advance but still, negotiating hardware for a generation that's 15 years away sounds a bit insane to me. A PS7 by the late 2030s at the earliest sounds way more reasonable to me.
We'll see, I'm still wondering how in the hell they'll make a PS6 look enticing to a regular joe if the PS5 Pro still costs as much as it does currently.
 
Congrats! yeah, kids can be draining. Good luck with the terrible twos. I actually had a great time the first year or so when they just feed, shit and sleep. Put in a 100 hours into Skyrim literally a week after my first one was born in between feeds. And played detroit non stop while taking the night shift a day after we came back from the hospital with my second. Surprisingly doable. Now, 2-5 is when they wont just leave you the fuck alone. Just gotta find the time for yourself or you will burn out. My advice? Put your gaming setup in a separate room, maybe even the bedroom and lock yourself in for an hour or two everyday. Living room gaming setups just dont work with kids. Men nowadays are way too involved with kids, and while it can be good for the kids self esteem and future confidence, they will walk right over you because they will see you more as a mother or as a friend. Trust me, ive been through it all lol
Haha I know exactly what you mean man. I barely play nowadays and when I do it's mainly sports games as my little one doesn't let me play (just like her mother:messenger_grinning_smiling:) so I don't have the attention span to play single player games. Having said that, I have warmed up the wifey for GTA6, told her I won't be around much when it comes out; never knew you could do so much with one arm:messenger_winking_tongue:
 
Agreed, but do you think they're locked in their contracts for several generations? I know these things are negotiated years in advance but still, negotiating hardware for a generation that's 15 years away sounds a bit insane to me. A PS7 by the late 2030s at the earliest sounds way more reasonable to me.
We'll see, I'm still wondering how in the hell they'll make a PS6 look enticing to a regular joe if the PS5 Pro still costs as much as it does currently.
I dont think ssd and ram contracts would span generations, but i know they have contracts with AMD that were signed around 2022 when intel and amd were in a bidding war for ps6, and intel lost out at the very end. So at the very least AMD owes Sony some chips and they have contracts with TSMC that span well over a console generation. Who knows how any of that is going in todays market.

like i said, i dont see any other reason why both sony and MS would jump in head first in such an uncertain market. It's good for me because i can play intergallactic and other sony first party games on a 35 tflops machine, but for them as a business? makes zero sense unless they are somehow being forced to. personally i would delay it by a year or two, so 2028 or 2029 to avoid the RAM and SSD price fiascos. I think AI will crash or at least stabilize by then, but MS execs believe AI is the future and waiting for a crash for a cheaper console makes no sense to them.
 
I dont think ssd and ram contracts would span generations, but i know they have contracts with AMD that were signed around 2022 when intel and amd were in a bidding war for ps6, and intel lost out at the very end. So at the very least AMD owes Sony some chips and they have contracts with TSMC that span well over a console generation. Who knows how any of that is going in todays market.

like i said, i dont see any other reason why both sony and MS would jump in head first in such an uncertain market. It's good for me because i can play intergallactic and other sony first party games on a 35 tflops machine, but for them as a business? makes zero sense unless they are somehow being forced to. personally i would delay it by a year or two, so 2028 or 2029 to avoid the RAM and SSD price fiascos. I think AI will crash or at least stabilize by then, but MS execs believe AI is the future and waiting for a crash for a cheaper console makes no sense to them.
I do think AI is certainly the future just not in the way techbros think and that's why it's quite likely it will crash.
AI currently is being heavily subsidized and tokens are already expensive AF, I'll be surprised if they get any cheaper if energy won't. They're expensive enough to make outsourcing to countries like India the cheaper choice, hence the meme word "AI = Actual Indians".
That said I don't think we'll ever go back to the times when mid to high tier personal computer hardware was quite affordable.

What AI already is doing and will keep doing is changing the software development paradigm and bring a whole lot of innovation for sure. AI generated art from scratch is not my thing, I do believe a human hand should always be involved but apart from that I'm honestly interested to see how games will evolve with AI in the mix in terms of gameplay, simulation and graphical tech.
 
Really? There are games running in 720p or below. RT performance in abysmal, no ML hardware support. PS5 is only really good at rendering last gen games in 60fps, this is a sad reality. You can of course make games 30fps with increased fidelity but there is so much you can do without using RT (that performs badly on base consoles).
The thing is, games don't need UE5 upscaled from 720p with real time RT and GI to look good.

Take for example High on Life vs High on Life 2. High on Life on UE4 already looked fantastic and ran on the PS4. Yes, High on Life 2 has more density, but the art design and gameplay look very very similar to the point where if they would've just used UE4, it would've been perfectly acceptable and it could've looked insanely sharp with good performance.

Instead, we got a blurry mess. It's not the system that's doing that, it's because the devs chose to use very demanding effects for no reason. It doesn't transform the game into something way better. You get barely better visuals, but with almost no fidelity.
 
I'm at 4k overkill DLAA. Basic limited lighting, crappy LODs with obvious pop-in and average material work. The models themselves seem quite basic too with low res textures and limited polycounts. The reflections are crap with basic cubemaps and mediocre ssr. The scale and sense of chaos is great with good effects work, but on a technical level it's firmly last gen.
I agree with some of this, like the PS3 textures in some spots, but when it all lines up correctly it looks stunning at times.
 
The thing is, games don't need UE5 upscaled from 720p with real time RT and GI to look good.

Take for example High on Life vs High on Life 2. High on Life on UE4 already looked fantastic and ran on the PS4. Yes, High on Life 2 has more density, but the art design and gameplay look very very similar to the point where if they would've just used UE4, it would've been perfectly acceptable and it could've looked insanely sharp with good performance.

Instead, we got a blurry mess. It's not the system that's doing that, it's because the devs chose to use very demanding effects for no reason. It doesn't transform the game into something way better. You get barely better visuals, but with almost no fidelity.
Your argument was that you "haven`t seen the ps5 struggle yet" when it has factually not only been struggling but outright failing when going up against advanced graphics tech since nearly the beginning of this gen.

And now you go "but games can look good without effect xy", which can be true, but that is a subjective preference/art thing.
Fact is that you need tech to get beyond limitations. No correctly lit dynamic objects without some form of raytracing, no high-density geometry without aggressive culling and heavy asset-streaming systems which all still pale in comparison to virtualized geometry systems......
You`re not gonna argue that a game like RE9 doesn`t look vastly better with the more demanding lighting tech, or a game like WuKong isn`t ridiculously impressive with its Nanite assets, are you?
 
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The thing is, games don't need UE5 upscaled from 720p with real time RT and GI to look good.

Take for example High on Life vs High on Life 2. High on Life on UE4 already looked fantastic and ran on the PS4. Yes, High on Life 2 has more density, but the art design and gameplay look very very similar to the point where if they would've just used UE4, it would've been perfectly acceptable and it could've looked insanely sharp with good performance.

Instead, we got a blurry mess. It's not the system that's doing that, it's because the devs chose to use very demanding effects for no reason. It doesn't transform the game into something way better. You get barely better visuals, but with almost no fidelity.

I don't deny that PS4 class looking games can still look very good, when developers know what they are doing they can still achieve great visuals. But this is exactly in line with wat I was talking about PS5 performance, that it really shines with last gen games in 60fps modes (and good IQ).

But developers are moving into next gen stuff, and when you enable RT/Mesh Shaders/nanite/lumen etc. performance drops like a rock. UE5 was meant for 1440p/30fps, that's why it struggles when devs want to make 60fps games on it...
 
I think the problem is that devs haven't really been making proper use of the tech advancements. Mesh shading, advanced I/O, big cpu upgrade compared to last gen. They've been basically building the same games as last gen and chucking heavy lumen in and wondering why it's low res at 60fps. On the other side of the coin, graphics really are noticeably better than last gen, I think a lot of the graphics from last gen are looked at with rose tinted glasses. Crappy TAA, way simpler shading and lighting and worse LOD pop-in.
 
GoY is beautiful!
PS5 PRO + 65" TV
Of course it is, but it is also technically outdated, which is the important thing in this thread.

Also why do you need to tell you the size of your tv ?
I have a huge 80" myself (flaccid) you don't hear me talking about it online...

Wtf is this accent.
VikramAI 3.0
In the West we have indians that pretend to be AI, but it seems in the East they have AI pretending to be indian.
I wonder which one is the most technologically advanced :pie_thinking:
 
I think the problem is that devs haven't really been making proper use of the tech advancements. Mesh shading, advanced I/O, big cpu upgrade compared to last gen. They've been basically building the same games as last gen and chucking heavy lumen in and wondering why it's low res at 60fps. On the other side of the coin, graphics really are noticeably better than last gen, I think a lot of the graphics from last gen are looked at with rose tinted glasses. Crappy TAA, way simpler shading and lighting and worse LOD pop-in.
I see people finally talk about the LOD pop-in on NPCs in AC Unity now that the 4k 60 fps patch is out and people are finally going back to it. Game still looks stunning but everyone is now noticing the cardboard buildings in the distance and the lod pop-in. It's one of my favorite AC games and I hate talking shit about it, but its one of those last gen games people like to pretend looks better than modern games.

And yes, devs just havent figured out how to use the CPU, let alone mesh shading and IO. They are still designing ps360 era games. Zero ambition. Risk averse. Absolutely no innovation.
 
Pretty sure rdr2 took more than 5 years...

Google ai says 7-8 years from when they actually started.
Technically the dev started after rdr shipped in 2010. But was just one studio. Rockstar back then was making multiple games per gen. They shipped Max Payne 3 in 2011 then gta5 in 2013. Then everyone of their 7 studios switched to rdr2.

Technically gta6 has been in development since 2013 but didn't go into full production until rdr2 shipped. I'm sure just like rdr2, a small gta6 team has been working on this game since the last one shipped.
 
Technically the dev started after rdr shipped in 2010. But was just one studio. Rockstar back then was making multiple games per gen. They shipped Max Payne 3 in 2011 then gta5 in 2013. Then everyone of their 7 studios switched to rdr2.

Technically gta6 has been in development since 2013 but didn't go into full production until rdr2 shipped. I'm sure just like rdr2, a small gta6 team has been working on this game since the last one shipped.
I mean we should consider when they technically started, no??!

Even if they were just making up the story, characters, brainstorming ideas etc. Without working on the actual game engine, it is still time you use for the game, you can't cut it off like its nothing.
 
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I mean we should consider when they technically started, no??!

Even if they were just making up the story, characters, brainstorming ideas etc. Without working on the actual game engine, it is still time you use for the game, you can't cut it off like its nothing.
Sure. Just that for the purposes of our discussion on when the next Rockstar game would launch, it doesnt really matter when the actual dev first started. GTA6 starting dev in 2013 means nothing really, since it took them 8 years of full production to get to the finish line. 5 longer than RDR2. So it stands to reason that the next game, be it RDR3 or GTA7, would take at least 8 if not longer.
 
This is by far the best the game has looked. For whatever reason, the game just doesnt show up well in dev diaries but maybe its because this time around they take their time showing the environments the game's visuals finally begin to shine.



Really like the street lamps lighting. The game world feels alive and beautiful despite being set in a grimy part of town. Day time looks good as well. The brick buildings especially look very well modeled especially coming from Racoon's city kind of flat building designs.

I think i see lumen reflections here. Could be using hardware lumen. Its a PC only release so hopefully its using hardware lumen.

Very excited for this game now. I was starting to get a bit worried after the last couple of dev diaries not showing off the graphics all that well.
 
This is by far the best the game has looked. For whatever reason, the game just doesnt show up well in dev diaries but maybe its because this time around they take their time showing the environments the game's visuals finally begin to shine.



Really like the street lamps lighting. The game world feels alive and beautiful despite being set in a grimy part of town. Day time looks good as well. The brick buildings especially look very well modeled especially coming from Racoon's city kind of flat building designs.

I think i see lumen reflections here. Could be using hardware lumen. Its a PC only release so hopefully its using hardware lumen.

Very excited for this game now. I was starting to get a bit worried after the last couple of dev diaries not showing off the graphics all that well.

The only complaint I have for now is that weird halo effect around people and cars, it's really noticeable and quite distracting to me.
I hope it's just youtube being youtube, or something like UE5's native upscaler and better ones can fix it.

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This is by far the best the game has looked. For whatever reason, the game just doesnt show up well in dev diaries but maybe its because this time around they take their time showing the environments the game's visuals finally begin to shine.



Really like the street lamps lighting. The game world feels alive and beautiful despite being set in a grimy part of town. Day time looks good as well. The brick buildings especially look very well modeled especially coming from Racoon's city kind of flat building designs.

I think i see lumen reflections here. Could be using hardware lumen. Its a PC only release so hopefully its using hardware lumen.

Very excited for this game now. I was starting to get a bit worried after the last couple of dev diaries not showing off the graphics all that well.

At its best re9 smash this thing...
 
At its best re9 smash this thing...
RE9 looks like a cross-gen title most of the time though, with a notable increase in textures quality & geometry, that's about it I feel.

Path Tracing does massively enhance the visuals yes, but the game's core visuals are rather outdated most of the time. I have to be honest. Samson looks good too I feel.

I was playing Demon's Souls remake, then I started playing RE9, I can't get past how much of a visual downgrade the game is compared to Demon's Souls, it's ridiculous! DeS is a 2020 game too.
 
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