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Marathon releases to 87,000 players on Steam and 87% Positive Reviews (sponsored by coachmcguirk91)

Did Anno 1800 bring anything new to the table?
Yeah, a lot:

- Shared workforce pool
- New item/engineer system
- Expanded logistics/trade system
- Multiple worlds in the same game
- Electricity
- Tourism/Attractiveness
- Propaganda

Etc etc... Anno 1800 is one of the biggest and most complex city sims ever created. If not the best.

Impossible to accuse Marathon of bringing nothing new to the table when you look at it's loot, build crafting, Outpost map, and (likely) Cryo Archive.
Loot didn't exist before Marathon? Same for build crafting, really? Inventing something is different from simply reusing existing concepts. Even if the loot is fun.

That said, I'm being foolish here trying to interact with the hate train.
You asked for it, don't play the victim now that you are getting called out for your non sense.
 
Soon they will attack eachother in the OT, for the moment they are in the defense phase and need to poke theire heads into other threads. When the cracks starts to show even more in-game, they will do the classic retardera thing and eat eachother.
 
Soon they will attack eachother in the OT, for the moment they are in the defense phase and need to poke theire heads into other threads. When the cracks starts to show even more in-game, they will do the classic retardera thing and eat eachother.
I for one apreciate any1 willing to get out of their bubble and confront opinions with other ppl, thats probably why i have so much respect for our GaaS Chad Men_in_Boxes Men_in_Boxes :messenger_sunglasses:
 
Soon they will attack eachother in the OT, for the moment they are in the defense phase and need to poke theire heads into other threads. When the cracks starts to show even more in-game, they will do the classic retardera thing and eat eachother.
Just imagine the number of players in 3 months after the first wipe. By that time I think under 10K is a real possibility, it's gonna be a bloodbath. Probably as ugly as the artstyle of the game.
 
Just imagine the number of players in 3 months after the first wipe. By that time I think under 10K is a real possibility, it's gonna be a bloodbath. Probably as ugly as the artstyle of the game.
Sometimes proper well prerpared bloodbath is what a man needs :messenger_ok:
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There's no guarantee the game would have succeeded as a single player FPS, nor would it have been cheap to develop.

Outer Worlds 2 never surprised 18.5k CCUs for example.

People would absolutely buy the first Single Player game not named HALO in years made by Bungie, also a SP campgain is an incentive for people to buy the game and try the MP, since it's something they can enjoy while not being forced directly to do PVP if they don't want, to justify their purchase
 
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Yeah, a lot:

- Shared workforce pool
- New item/engineer system
- Expanded logistics/trade system
- Multiple worlds in the same game
- Electricity
- Tourism/Attractiveness
- Propaganda
None of these things existed in games prior to Anno 1800? I find this very hard to believe.
Etc etc... Anno 1800 is one of the biggest and most complex city sims ever created. If not the best.
You sound like someone who really likes Marathon and thinks it's one of the best Extraction games ever created.
Loot didn't exist before Marathon? Same for build crafting, really? Inventing something is different from simply reusing existing concepts. Even if the loot is fun.
Shared workforce pools, new items, logistics and trading, multiple worlds in the same game and electricity didn't exist in games prior to Anno 1800? Again, pretty hard to believe.

You asked for it, don't play the victim now that you are getting called out for your non sense.
No one is "playing victim". Childish hate trains are identified. It's really that simple.
 
People would absolutely buy the first Single Player game not named HALO in years made Bungie, also a SP campgain is an incentive for people to buy the game and try the MP, since it's something they can enjoy while not being forced directly to do PVP if they don't want, to justify their purchase
It's not guaranteed. But I would have bought it. Because i dig bungies gameplay. I'm not into sweaty PvP. So, nah.
 
I am betting Sony and Bungie give it a year of big updates before reevaluating. The game is so much better than the initial Alpha test last year. Hopefully it can take another leap after community feedback

Also, there was so much bad/disingenuous will towards this game before launch. Gamers are repulsed by Marathon because of the campaign against it. I could see player sentiments changing over time as more people play it

Less and less people will keep playing it if this year has a lot of big hitters.

It might have a playerbase thats consistent but it might not be enough to keep the lights on
 
I mean, there was a CCU thread for Arc Raiders too. Difference is the game did significantly better and kept going higher and higher, so of course there wasn't people talking about the numbers speculating its demise.
Word of mouth for the game before launch was also pretty good.
People have been iffy on Marathon since the closed alpha, the game was delayed afterwards, then the plagiarism, and also people not interested in Sony's GaaS initiative.
I don't really think it is the same.

I search threads for it and didn't find it.

But anyways your argument is that the game did good early so people realised there was no potential to mine it and left it alone? That's a pretty sad state of affairs.

Second, how does being iffy, being delayed, and people not interested in Sony GaaS justify 20+ pages of mockery, trolling, and people cheering for the game failing to meet expectations and the potential loss of jobs or the closure of the studio? If those were the motives, people would mostly ignore it, indifference does not generate 20+ pages of posts.
 
None of these things existed in games prior to Anno 1800? I find this very hard to believe.
Inform yourself.

You sound like someone who really likes Marathon and thinks it's one of the best Extraction games ever created.
You like the game and it's fine. But don't try to spin it as some kind of success, no wrong in admitting it has a terrible start and the playerbase is way too small for a launch.
At this point, Marathon being good or bad doesn't mean anything, sorry to break it to you.

Shared workforce pools, new items, logistics and trading, multiple worlds in the same game and electricity didn't exist in games prior to Anno 1800? Again, pretty hard to believe.
Again inform yourself 🤷‍♂️
Some games took the gameplay of Anno and made their own twist (like Call of Cthulhu, Banished or Timberborn) but even then it's not 1:1 and it's not coming close to the complexity and depth of Anno. On top of my head, I don't see a game like 1800 (you still have previous Anno titles but they lack the features I listed).

No one is "playing victim". Childish hate trains are identified. It's really that simple.
You don't like to see criticism or people making fun of your flavor of the week? Then stuck to the OT. You spent your time gaslighting people (me included) by making increasingly idiotic statements to provoke a reaction, claiming that every new GAAS would be the next big thing. You've already been banned for your now legendary bad faith and yet you keep coming back with the same defense line over and over again.

"muh players are mean, me like some corpo shit yummy".

By your own thread, Marathon is a failure. It's gonna have more than a 20% drop by season 2, it's already happening.
 
What does the Game have to do with wokeness and incel victories?
God, the "chudsters" are getting as annoying as the "woke" crowd.

Sad about the game though. Always bad for gamers to see a game fail like that. Makes developers and producer more anxious to make something new and innovative. It's become and more risky.
No, I don't think Marathon in particular is that woke. The characters aren't obnoxiously ugly, at least compared to other Western horseshit nor have I heard anything about LGBT crap being shoved in the game so I don't what you're talking about with that. At least from what I've seen.

And no, it's not "risky" and "innovative" to pull an old IP from literal decades ago to turn it into a GAAS. We have enough of that already.

And lol at devs not making anything new like Pragmata, Tides of Annihilation, Crimson Desert, Beast of Reincarnation, Phantom Blade Zero, and Mouse P.I aren't all releasing this year alone plus smaller indie and AA games as well.
Iron Man Eye Roll GIF
 
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In the end, this will probably find a niche among some. Some folks love this type of stuff. But, wide spread appeal? At this price point? I doubt it.

But, ya never know. Sometimes things like this can catch on.
 
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Creating a game that must make its money with cosmetics, and then making the art style complete eye rape is a weird choice. All I can think is eventually they're going to start selling M4 and SCARs for $24.99 in hopes that people will buy them to avoid what in the fuck this is. "we changed which primary color is on which nub. $20 plz"

Asking people who on ontologically opposed to firearms existing to make games about firearms is also a choice.

I want to blame streaming shows and the general mind virus of "contrarian art enjoyer" for this even making it so far.
 
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Inform yourself.


You like the game and it's fine. But don't try to spin it as some kind of success, no wrong in admitting it has a terrible start and the playerbase is way too small for a launch.
At this point, Marathon being good or bad doesn't mean anything, sorry to break it to you.


Again inform yourself 🤷‍♂️
Some games took the gameplay of Anno and made their own twist (like Call of Cthulhu, Banished or Timberborn) but even then it's not 1:1 and it's not coming close to the complexity and depth of Anno. On top of my head, I don't see a game like 1800 (you still have previous Anno titles but they lack the features I listed).


You don't like to see criticism or people making fun of your flavor of the week? Then stuck to the OT. You spent your time gaslighting people (me included) by making increasingly idiotic statements to provoke a reaction, claiming that every new GAAS would be the next big thing. You've already been banned for your now legendary bad faith and yet you keep coming back with the same defense line over and over again.

"muh players are mean, me like some corpo shit yummy".


By your own thread, Marathon is a failure. It's gonna have more than a 20% drop by season 2, it's already happening.
I hate it when people come onto NeoGaf expecting this place to be just full of empty head nodding. This isn't Reddit and ResetEra thank Christ, and people should be allowed to share their opinions on gaming as they see fit, even if it isn't the blind, corporate ass kissing some people hope for. Some people (like myself) don't like several trends going on in the industry and we should be able to say 'fuck this' without the shitty gaslighting attempts and adopting the language of wokesters with stupid shit like "hAtE cAmPaIgNs".
 
People use that term to mock the stupid idealism that the woke media uses to describe most of us gamers, so we use it against them. Those individuals have some real unmitigated gall to take our money while hating us, our political choices etc. tbh they don't deserve anything and should find a new career path, or at least a different industry for their soap boxing.
mood GIF

These activists are parasites and it all started in 2012 with Anita Sarkeesian. Since then Western devs have become genuinely unhinged. They're the ones who should be called deranged.
  • They'll call men who like conventionally attractive women "gOoNeRs" and other idiotic meme insults like children but unironically be caught drooling over male characters or safe horny garbage for the LGTI:ICEHWEUOH crowd
  • Try to get people fired who don't agree with their lunacy
  • Threaten to fight people
  • Several of them hve been outed as LITERAL PREDATORS aka the "male allies" that have infested Western studios/media outlets
  • Say "white gamers are a mistake"
  • Say they want to "burn the industry to the ground"
  • Openly admit to using games as a political soapbox
  • Have parasitized and destroyed beloved IPs with their dogshit
  • Make every excuse under the sun for their failures like mentally stunted weaklings
  • Spread literal lies/misinformation like the whole "50% of gamers are women" to excuse their bullshit
Anyone still defending these people are either dangerously ignorant, or are coward wokesters who don't want to admit it.
 
Let's be real, nobody really gives a shit about that.
Sorry man, but imo every self-respecting consumer and fan of videogames should indeed give a shit about something like a gamedev stealing the art of the game he's working on.

It not just a matter of what's right or wrong, but also a thing that clearly shows that the devs didn't really care too much about the product they were developing.

Just my 2 cents, I'd understand if someone else doesn't give a fuck as long as the game is fun or whatever but me, I could never support those practices with my money.
 
I predicted for a long time this game would launch to 100k on steam, and then stabilize at a 20k concurrent.

Since I was wrong I imagine now it'll be a 10-15k concurrent when the dust settles on PC.

Let's assume it's the same amount adding in consoles so 20 to 30k total. That would be better than D2 currently correct? This could be enough to float them to D3, BUT:
-Heads will roll. Layoffs incoming
-Content roll out will either speed up to try to inject players now or be slowed down to cut costs
-They would need to inject cosmetics folks actually want to buy because aside from 1 skin the store is a joke so further income is very limited.


——-

Love the game and will play it nonstop likely until Saros.

However, Bungie had at least since the October test when a ton of us gave alpha feedback to tell them:
-UI is bad
-On boarding is bad for new players who want to be spoonfed
-Cosmetics and season pass are bad
-Codex is trash
-Game needs built in cut scenes to convey story even arc raiders does this

They do NOTHING with this feedback. Highguard had an echo chamber development but it seems even with testing Bungie didn't listen to player feedback at all or prioritized the wrong things.
 
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Inform yourself.


You like the game and it's fine. But don't try to spin it as some kind of success, no wrong in admitting it has a terrible start and the playerbase is way too small for a launch.
At this point, Marathon being good or bad doesn't mean anything, sorry to break it to you.


Again inform yourself 🤷‍♂️
Some games took the gameplay of Anno and made their own twist (like Call of Cthulhu, Banished or Timberborn) but even then it's not 1:1 and it's not coming close to the complexity and depth of Anno. On top of my head, I don't see a game like 1800 (you still have previous Anno titles but they lack the features I listed).


You don't like to see criticism or people making fun of your flavor of the week? Then stuck to the OT. You spent your time gaslighting people (me included) by making increasingly idiotic statements to provoke a reaction, claiming that every new GAAS would be the next big thing. You've already been banned for your now legendary bad faith and yet you keep coming back with the same defense line over and over again.

"muh players are mean, me like some corpo shit yummy".

By your own thread, Marathon is a failure. It's gonna have more than a 20% drop by season 2, it's already happening.
It's pretty obvious he's having a laugh a lot of the time, which is fine but he's well aware that the game is a visual mess, lacks content and is in a whole world of trouble. Sony aren't playing silly beggars anymore with their studios and these numbers are simply not good enough for a AAA Bungie produced title.
 
I'm curious, why has there been such a fascination about this game failing? It seems a bit run of the mill with the only thing about it that seems offensive being the rather terrible UI design. Rest of the game appears solid, although nothing exceptional. Reviews on Steam appear far more positive than I would have assumed. Is this a hate on Sony or Bungie thing?
The more Sony GaaS fail hard, the better the chances Sony refocuses on single player.

Inversely, if the Sony GaaS were successful, nearly all Sony studios would start making GaaS (see Guérilla; Bluepoint, Bend, ND pre Factions fail, etc..)

Its as simple as that, nothing personal
 
No, I'm letting you know the harsh truth. If those numbers don't go significantly higher, Marathon is already a dead game rather you like it or not and rather it's shit or the best game ever created.
Also that's rich coming from someone who's changing his favorite game based on the new flavor of the week. you'll forgot about Marathon in a few weeks just like you did for every other game you tried to hype :messenger_tears_of_joy:
 
Sorry man, but imo every self-respecting consumer and fan of videogames should indeed give a shit about something like a gamedev stealing the art of the game he's working on.

It not just a matter of what's right or wrong, but also a thing that clearly shows that the devs didn't really care too much about the product they were developing.

Just my 2 cents, I'd understand if someone else doesn't give a fuck as long as the game is fun or whatever but me, I could never support those practices with my money.
It wasn't the art style but the unique lettering and symbols. BTW, the developer who stole it left Bungie many years ago, it just made its way into the game. It wasn't like people high up at Bungie agreed to steal it. It was one guy. I feel like it is massively overblown story. To blame the entire studio is unfair, imo
 
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No, I'm letting you know the harsh truth. If those numbers don't go significantly higher, Marathon is already a dead game rather you like it or not and rather it's shit or the best game ever created.
Also that's rich coming from someone who's changing his favorite game based on the new flavor of the week. you'll forgot about Marathon in a few weeks just like you did for every other game you tried to hype :messenger_tears_of_joy:
This is the part in the zombie movie when the character has become more zombie (tourist) than human (gamer).

You're too far gone.
 
Did Anno 1800 bring anything new to the table?

Impossible to accuse Marathon of bringing nothing new to the table when you look at it's loot, build crafting, Outpost map, and (likely) Cryo Archive.

That said, I'm being foolish here trying to interact with the hate train.

As an Anno 1800 enjoyer, yes. Yes it did. It kept the good stuff people loved about the franchise and introduced stuff that both old players and new players liked too.


It's no surprise that it sold millions of copies.
 
It wasn't the art style but the unique lettering and symbols. BTW, the developer who stole it left Bungie many years ago, it just made its way into the game. It wasn't like people high up at Bungie agreed to steal it. It was one guy. I feel like it is massively overblown story. To blame the entire studio is unfair, imo
Even if that was the case (which sounds quite possible) I still believe it shows a lack of vision, passion and direction. A stolen artstyle just doesn't "make it's way" on it's own, it has to go through many hands and eyes before that happens, and they let it happen.
 
Even if that was the case (which sounds quite possible) I still believe it shows a lack of vision, passion and direction. A stolen artstyle just doesn't "make it's way" on it's own, it has to go through many hands and eyes before that happens, and they let it happen.
"Lack of passion or vision"? What does that even mean in this context. Utter gibberish. Bungie didn't do their do diligence of double checking the assets in their game. Huge mistake, but let's not frame it as some sinister act by the whole studio. It is like you read a tweet about it and regurgitated it without actually reading up on it
 
How could you possibly know this about Bungie developers?
I know in the industry you can get blackballed for such hobbies. I've also seen the guns in Marathon. I think we can approach 90% certainty with the facts we have. No one with a nuanced appreciation for the Browning Hi-Power would let their name appear in the credits of a product with these guns.
 
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Soon they will attack eachother in the OT, for the moment they are in the defense phase and need to poke theire heads into other threads. When the cracks starts to show even more in-game, they will do the classic retardera thing and eat eachother.

Is there anything so bad about letting people just enjoy something that they like? What does it matter to you?
 
Imagine you get hired by Sony. They buy your company. A few weeks go by, and you call the boss for a meeting about Naughty Dog. You're concerned about TLOU Factions. Yeah you're new here and you don't want to make any waves, but your expertise in the field of wildly successful online shooters gives you insight that what Naughty Dog is creating is not worth being made. Total flop waiting to happen.

Naughty Dog, step aside and let the professionals show you how to define a generation of first person shooting. Tell Herm he's gonna need a bigger bank.
DrprSLd.png


Marathon is a fine game for the numbers it's getting on Steam. I only critique it as an attempt at something with the popularity of Destiny 2. I've said it a lot, but if this was an indie Steam title it would have an entirely different reception. It only sucks through the lens of being one of the PS5's generational tent poles. It's more likely to compete with The Finals than Call of Duty or ARC Raiders. There's nothing wrong with that if your budget matches. The leveling system looks good and there are enough Playstation and Bungie faithful to push through the graphics and the learning phase for it to hang out that 30-50k CCU mark for a while. It could even have legs and pick players up after a year. I just highly doubt it's going to reach the projections in the PowerPoint meetings at SoA.
 
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"Lack of passion or vision"? What does that even mean in this context. Utter gibberish. Bungie didn't do their do diligence of double checking the assets in their game. Huge mistake, but let's not frame it as some sinister act by the whole studio.
It means what it means. If your game ends up with stolen art or assets it just means the devs don't give a shit about what they are making.

Which they obviously did not. Imagine having the rights to the Marathon IP and going the cheap and lazy route instead of trying to capitalize on the artstyle of the original games which looked way, way better than this one.

It is like you read a tweet about it and regurgitated it without actually reading up on it
Next time you don't agree with someone make an effort and have some arguments instead of giving me this shit please.
 
The thing about the art, is Bungie games are always light on spoonfed story and rely on visual storytelling. This artstyle cannot exist with any kind of head cannon because there is no logical reason for any technologically advanced organization to create things that look like this. The only purpose it serves is "look how contrarian and minimalist I am. bet you wouldn't have the punk rock maturity to make something so garish. consider your expectations subverted".
 
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Soon they will attack eachother in the OT, for the moment they are in the defense phase and need to poke theire heads into other threads. When the cracks starts to show even more in-game, they will do the classic retardera thing and eat eachother.
This wins as the most retarded post in this thread and of 2026 on the entire site.

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