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Asha Sharma: Next Xbox Project Name: "Helix" - Will 'lead in performance and play your Xbox and PC games'

To go back to the GDK slide. Some posts on purple hell-hole pointed out that it really just implies that the GDK no longer will have custom extensions for whatever Microsoft is calling "next-gen-console."

It does not prove that the next-gen-console is really just running Windows games, it just means there's nothing special in the GDK for targeting those consoles.

Basically there's no Xbox console version of DirectX APIs anymore moving forward.

Is that because the games are just compiling to Windows? That part isn't certain.
 
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No way is ms releasing late 2028. They only release during holidays so it'll be 2027.

If Alpha devs or hardware or w/e someone wants to call it will start shipping early 2027, let's see if that puts enough time for formatted/optimized games to start coming out by year's end.
 
That's because it essentially is the same. The hardware planning and design approach is basically no different.

Any difference will be on the software end and I suspect even there you not be booting straight to full Windows. It will still be a custom UI.

I wouldn't be surprised if the PC aspect works similar to how Geforce Now UI works. In that you connect to and sync various accounts(Steam, Epic etc) and it will pull those games into your library but you might not necessarily have access to the stores directly on the Xbox.
That was always my prediction here, and I mentioned it several times based on some of the mentions and descriptions from Microsoft and Xbox, and licensing issues or limitations to functioning as a "console"

Today's announcement turned out to be what I expected: a general overview of their intentions and future foundations, but many points remain unknown. The Helix part is also full of unknowns or unclear details.
 
Would a early 2028 release be plausible if that doesn't happen, or way more likely end of 2028?
With MS nothing would surprise me but I think they would love to stick around the holiday and just me personally I think we see the PS6 in 2028 and MS does not want to launch close to them

Also a lot of speculating here on my part
 
With MS nothing would surprise me but I think they would love to stick around the holiday and just me personally I think we see the PS6 in 2028 and MS does not want to launch close to them

Also a lot of speculating here on my part
Yeah. I see. Hmm.

Also. Didn't Series devkits release in the same year as it's official release? So holiday 2027 isn't out of the question yet. The Verge saying it won't be soon can mean anything, late next year from this point isn't exactly soon either.

But we'll just have to wait and see.
 
Lol…. I use two apollo X8s as audio interfaces and my Adam SV5s monitor speakers could buy a decent used car. I wouldn't need to lie about something as small as RAM bruh 😂😂


this parttulcar PC is an X299/I9Xbuild I put together back in 2020. Swapped out the GPU back in 2023, but aside from that it runs as good as the day I built even with more modern software. I use it for work. The more plug ins I use, the more audio files recorded at 92khz,the more channels I use ultimately means the more RAM I have to use.



If I was just using my PC for games I would be fine with 16-32GB.
Great flex on your money, but you must have a RAM lighter workload than many or do not take any gander at your swap file growth over time. Even with 36 GB and compressed memory (part of macOS) swap file goes high and quickly.

"never seen it use more than even 20" —> just in case we go back to "bro, I have 128"…
 
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Both Xbox and PS6 are still in track for Holiday 2027
Holy shit. Well that would genuinely surprise me if that happens. I really thought Sony would be holiday 2028 or even later after those rumors recently.

Gonna be interesting to see what the price differences would be and if I as a Xbox player can still justify it for myself to pay significantly more. Will depend on differences of specs too. For me.
 
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Here's my current guess:
- Windows Xbox Mode will have the same look and feel on any Windows PC and a next-gen-Xbox
- On a regular Windows PC the outer UI is just a part of Windows, the "Switcher" if you will
- On next-gen-Xbox and potentially all Magnus devices, that outer UI will be a hypervisor
- Next-gen games will be essentially Windows versions, but on next-gen-Xbox and potentially Magnus these will launch in a high-performance VM that is a lot more optimized than MS could get with FSE/regular Windows. No secondary launchers, nothing that directly touches Win32 APIs, etc. because the games are required to use GDK. Could evens support quick-resume
- These same games will install fine on regular Windows.
- Developers can detect what environment the game is executing in and do things like customize the UX (like potentially removing loads of options and only having "quality", "performance", etc. like we have this gen)
- Xbox BC will also use the hypervisor approach and won't be available off Magnus devices

The advantages of running the "Xbox" game would be:
- Easier to use
- More stable / specifically tested for the hardware, nothing else is in memory causing random resource issues
- Potentially better performance

The biggest issue with the above is that Windows doesn't really "Freeze" particularly well so if the switcher is a hypervisor then switching back to "Windows" could be really janky.
 
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It's FSR5 of course

The custom SoC is just the CPU/NPU/Media/Display part, the GPU is AT2 chiplet same as desktop successor to the 9070 XT.

Why didn't they make the SOC CPU, NPU + DDR5 phy so that it'll be the same as the desktop part. The bridging die will have the Media/Display.

Here's my current guess:
- Windows Xbox Mode will have the same look and feel on any Windows PC and a next-gen-Xbox
- On a regular Windows PC the outer UI is just a part of Windows, the "Switcher" if you will
- On next-gen-Xbox and potentially all Magnus devices, that outer UI will be a hypervisor
- Next-gen games will be essentially Windows versions, but on next-gen-Xbox and potentially Magnus these will launch in a high-performance VM that is a lot more optimized than MS could get with FSE/regular Windows. No secondary launchers, nothing that directly touches Win32 APIs, etc. because the games are required to use GDK. Could evens support quick-resume
- These same games will install fine on regular Windows.
- Developers can detect what environment the game is executing in and do things like customize the UX (like potentially removing loads of options and only having "quality", "performance", etc. like we have this gen)
- Xbox BC will also use the hypervisor approach and won't be available off Magnus devices

Bingo. Nailed it.

And it's not a guess. It's a deduction.
 
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Cracking Up Lol GIF by MOODMAN

Waiting for all to join forces like a power ring for Project Alexandrite.
Joking aside, I wonder what both (Diamond and Amethyst) are... Are they both different versions of FSR optimized for specific hardware (like PSSR), or is it simply a collaboration between Sony and Microsoft (each with their own tools) with AMD to create a "Project Alexandrite" rival to DLSs that would be compatible with all future AMD hardware?

Cerny said that Amethyst's achievements would be available to third parties at AMD's discretion. Project Diamond should have the same foundation.

P.S. A PSSR vs. XSSR would be pure gold for Digital Foundry.
 
Exactly why I said it was speculation on my part and K KeplerL2 knows a lot more about this thing then I do

Going to be even worse of a massacre if they launch together
True that and honestly, kinda interesting to see. If this truly happens.

Because weren't there rumors the next Xbox would be costing significantly more than PS6? If true I wonder what reason MS thinks would justify that.
 
True that and honestly, kinda interesting to see. If this truly happens.

Because weren't there rumors the next Xbox would be costing significantly more than PS6? If true I wonder what reason MS thinks would justify that.

Both consoles will be out of stock for 2+ years.
 
True that and honestly, kinda interesting to see. If this truly happens.

Because weren't there rumors the next Xbox would be costing significantly more than PS6? If true I wonder what reason MS thinks would justify that.
My guess is they just want to get as many of their current base as they can. This isn't meant to try and beat PS at sales. They stopped trying to do that a while ago.
 
Bingo. Nailed it.

And it's not a guess. It's a deduction.
Still a bunch of questions remain for me.

Like right now the Windows Store licensing terms are super generous. Is that all going away with "Xbox" now? That would make sense and might explain part why MS is doing this. They want that 30% cut not the 12% cut.

They also actually want publishers to publish to it when right now it's pretty sparing.

I still don't really understand why they'd even give access to "PC games" at all for their own device. It just undercuts them so much, and means many publishers might look at this thing and go "Why would I not just release on Steam still?" (unless they have interest in being on GamePass / xCloud)
 
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Joking aside, I wonder what both (Diamond and Amethyst) are... Are they both different versions of FSR optimized for specific hardware (like PSSR), or is it simply a collaboration between Sony and Microsoft (each with their own tools) with AMD to create a "Project Alexandrite" rival to DLSs that would be compatible with all future AMD hardware?

Cerny said that Amethyst's achievements would be available to third parties at AMD's discretion. Project Diamond should have the same foundation.

P.S. A PSSR vs. XSSR would be pure gold for Digital Foundry.
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Maybe related to target pricing if only incidentally.
 
My guess is they just want to get as many of their current base as they can. This isn't meant to try and beat PS at sales. They stopped trying to do that a while ago.
But if there's a big price gap I can even see the most "loyal" Xbox players seriously starting to consider only getting a PS5 instead. Much like the situation with Xbox One and PS4 years ago.

That being said, makes you wonder how those stories originated that Sony was starting their next gen way later than 2027 or even 2028. I saw several sites and just sources running with the stories as if it was fact already.
 
Don't forget that storage and memory are now optional add-on dongles.
So the box must be much smaller right?

I would assume devkits are loaded up the wazoo with both, they traditionally tend to have much more, even double, the memory that retail devices often do.
 
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