Nothing. Very likely after the huge success of Destiny 1 and 2, the common sense leads to think Sony and Bungie would want to make more Destiny products, including Destiny 3.
I assume they started to work on it, but paused it temporarily clean the house giving part of its resources to Marathon a delay and extra resources to ensure a successful launch, and temporarily give Destiny 2 extra resources to fix whatever failed in Lightfall, ensure Final Shape was the big hit it was and ensure Destiny 2 has some additional content (but less than before, without huge expansions) after Final Shape to close the gap between Destiny 2 and 3.
Now that Destiny 2 needs way less resources on its post launch content, and that having released Marathon it will need way less resources for post launch stuff because it requires way less work than shipping it (same with their part in Destiny Rising), I assume now Bungie's main focus will be to improve Marathon during its first few months while most of the studio focus in the next Destiny game, which I assume would be Destiny 3.
And well, from a fan's standpoint I think it's totally normal to want Destiny 3 after over more than 8 years of Destiny 2.
I assume 4 of the few people who bought the original ones.
Other than this as studio Bungie couldn't rely in only one IP, so had to do something to complement Destiny. Something that is also good for the devs, who often after working many years in the same game/IP get bored and if don't move to do something else they may leave to other studio.
In the Sony side, I assume they prefer to diversify their investment trying different things to have more chances of getting big success with any of them.
Sony also wanted to expand to different genres, particularly MP / shooter / GaaS ones, so to try to make extraction shooters somewhat mainstream was a good idea as seen with Arc Raiders.
Yes, it's mostly a reboot but basically a new IP for everybody. As player you don't need to have played the original ones at all. I assume somebody at Bungie wanted to revindicate / pay homage to their origins a bit.
It's obviously possible and very likely that they'll do Destiny 3. They never said that won't make Destiny 3.
In fact, in the contract they signed with Activision Blizzard the original plan was to make a Destiny trilogy with (maybe I don't remember it well) a couple expansions each across ten years, and later they changed their plans and introduced stuff they had planned for Destiny 3 in Destiny 2.
During and before the acquisition Bungie also mentioned to be working in non-gaming adaptations of their IP, where Sony would help. And when the most recent restructuring, not sure if Bungie or Sony mentioned that going forward Bungie was going to focus in the Destiny and Marathon IPs.
Destiny is their money cow, so I assume obviously in addition to the mobile game I assume they'll have planned to make a sequel, spinoffs
and multiple off-gaming adaptations.
The logical step for them was what they did: to grow the studio to in addition to continue milking their money cow (in this case Destiny), to have a second cow (Marathon), a pig (gummy bears) and a chicken (mobile games and off-gaming adaptations) to expand their audience, increase revenue and hopefully profitability, plus to diversify the risk just in case in the future people gets bored of Destiny or the looter shooters (something that as seen with the recent success of Borderlands 4 isn't the case).
They started to fund all of this with the money made by Destiny 2, but obviously it was too ambitious for themselves in terms of budgets, so to do it had to sell the company to somebody bigger, with more money to invest, who was aligned with that vision. Which happened to be Sony, the publisher in Japan for both Destiny 1 & 2 and the console platform holder who signed the global marketing deal for both Destiny 1 & 2.
Victim of what? Why there should be any victim?
There's a company that made a game that wanted to make, normal some people who like it or dislike it without making any drama and some retarned internet fanboys and trolls doing the retarned internet fanboy / troll.
Nothing special.
Sony didn't drop PC: they released Marathon last week on PC, next week will release Death Stranding 2 and for this year they have stuff announced like Marvel Tokon, Horizon Hunters Gathering, Horizon Stell Frontiers, and maybe stuff like 4loop, Convallaria and something more I may forget.
And didn't force any SP dev team to work in MP games:
- Destiny 2: already worked in MP (Destiny, Halo)
- TLOU Online: already worked in MP (was the Uncharted & TLOU MP modes team). A different team worked in TLOU2 and Intergalactic while this game was being made. Plus another one started to work in another SP game in 2023. Plus a small team of mostly juniors worked with external teams in remasters (Legacy of Tieves, TLOUP1, TLOU2R)
- Gran Turismo 7: already worked in MP (GT)
- MLB: already worked in MP (MLB)
- Firewall Ultra: already worked in MP (sequel of Firewall Zero Hour)
- Concord: already worked in MP (were former Halo & Destiny devs)
- Horizon Online: already worked in MP (Killzone MP modes team, its director came from directing Rainbow Six Siege and Killzone 2 MP before), they wanted to add MP to Horizon in Horizon 1 but didn't have time to do so. A separate team worked in Horizon 2 & 3 while this game was being made. Plus other team worked in smaller experiments (CoM, Lego, Remaster, mobile)
- Bend new IP: they wanted to add MP to Days Gone (bike gangs) but didn't have time, this new IP was built on the foundations of DG but adding MP elements
- Deviation Games new IP: already worked in MP (were mostly former CoD and other top shooters devs)
- London Studio new IP: according to the studio was 'the game they always wanted to make' (after leaving Sony they created another studio to continue working on this game)
- Marathon: already worked in MP (Destiny, Halo)
- Fairgame$: already worked in MP (Star Wars Battlefront II, Rainbow Six Siege, many Ubisoft games with MP)
- 4loop: already worked in MP (Left 4 Dead)
- Midnight Murder Club: already worked in MP (Knockout City, Mario Kart Live Home Circuit and more)
- Convallaria: small experiment with a Chinese team (I have no idea what they did before)
- Team LFG project: already worked in MP (team is ex-Bungie devs + new devs)
- Non-greenlighted (so, they didn't start production) Twisted Metal: Firesprite is basically Liverpool Studio (Wipeout), Evolution (Motorstorm, Driveclub) and Bizarre Creations (Metropolis Street Racer, Project Gotham, Blur) resurrected and combined
- Unannounced People Can Fly project: already worked in MP (Gears of War, Bulletstorm, Fortnite, Outriders....)