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Marathon releases to 87,000 players on Steam and 87% Positive Reviews (sponsored by coachmcguirk91)

Its the same people always wanting certain studios and publisher to fail
Obsessive behaviour, the worst type of video game fans

Thank you for writing such cringe that I may bask in its glow and giving my hate boner the length & girth needed to reach page 69 in this thread. Amen.

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The issue is that this game already exists in the form of Arc Raiders. Even if there is something it's doing that is unique, it's still really catering to the same playerbase who are already spoken for. That's the issue with live service. It's not enough to just make a good game, you also have to convince folks to come off of the thing they're currently invested into, to play your thing. There are only so many eyeballs to go around.

If Sony/Bungie can ride out the storm until the eventual Arc Raiders burnout hits, maybe this game will pick up. But until then it will be a hard sell to expect player count to jump significantly.
 
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Well starfield wasn't very good and wasn't the initial backlash to no man's sky justified? I mean sean was so remorseful about all the false advertising that he took it on his studio to give customers free content regularly for 10 years and counting...
Justified or not, if you like a game you like it, and some games are unfortunately doomed to have negative people flock around them. No point trying to debate the game with those who just vacuum the internet to find stuff to shit on the game without even playing it themselves. Waste of time. Just put them on ignore and stay within the OT and your life will be better.
 
10x of about week's average seems to be a decent rule of thumb. Marathon is probably closer to 600-700K sold on Steam vs 1mil.

Throw in another 300-400K on PS5 based on those reports that Steam -> PS for sales, and you got anywhere from 900K to 1.1 mil (maybe 1.2 mil) in sales.
If they even got that on consoles. It's literally dead on Xbox, and on PS5, if you turn off cross play, the wait times for matches in most places are apparently pretty bad and throw you into different regions without the much larger PC playerbase.

Either way, a million copies for a brand new Bungie franchise is abysmal. Sony is shitting themselves.

Its up to 37k but those are horrible numbers for a 3 billion dollar acquisition

The CCU discussion haters should be careful what they wish for, because the CCU actually went up but the DAU (Daily Active Users) went down. They won't like what that means either.
 
According to Steam global top seller ranking it was the top 3 top grossing game in Steam last week.

Above Resident Evil Requiem, despite being a $40 game instead of a $70 game.

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Veilguard was #1 in the sales charts when it released and had a similar CCU peak and drop off. And it sank BioWare which was only a fraction of the size of Bungie at that time.
 
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According to Steam global top seller ranking it was the top 3 top grossing game in Steam last week.

Above Resident Evil Requiem, despite being a $40 game instead of a $70 game.

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RE9 launched a full week before Marathon. It sold 5M copies in week one already, so week two will tail off.

Even if that gamalytics estimate of 2M is correct, it sold less than half of RE9 in launch week even though it's cheaper.
 
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RE9 launched a full week before Marathon. It sold 5M copies in week one already, so week two will tail off.

Even if that gamalytics estimate of 2M is correct, it sold less than half of RE9 in launch week even though it's cheaper.
Gamalytics (or similar) are estimates for Steam only.

Both RE Requiem and Marathon released in PlayStation+Xbox+Steam+Epic Games Store+Humble Bundle+maybe more PC stores.

The majority of Capcom games sales are in PC, while the majority of PS Studios and Bungie games sales are in PS.

I personally estimate that on its first week Marathon (all platforms combined) sold less than RE Requiem on its first week (all platforms combined), probably around slightly under half of it.

As a rough estimate I think as of now Marathon may have sold around 750-800K in Steam, around 50-100K in the other PC stores (so 800-900K in PC) and a bit more in console, mainly in PS (maybe around 900K-1M in PS and around 100-200K in Xbox). So in total, maybe somewhere around 1.8M-2.1M units plus addons from Digital Deluxe edition, battlepass and cosmetics during the first week.

But as I said, during last week Marathon was the 3rd top selling game worldwide on Steam, making more money (that specific week alone) more than Resident Evil Requiem and any other Steam game other than CS2 and Slay the Spire 2.
 
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My understanding is the metric is calculating an average number of players over a 24 hour period. It dropped to #36 DAU.
DAU is supposed to be Daily Active Users, which is the amount of unique players who connected to the game across any moment of a specific day.

That ranking is somewhat weird because in theory shows the games ranked by DAU, but the data that lists are followers, current CCUs and all time peak CCUs.

But CCUs are Concurrent Users, meaning the amount of players connected at the same time in a specific moment, not connected in any moment of the day.

So either Steam shares the ranking sorting games by DAU but without providing their DAU numbers and Steamdb added the followers and CCUs as filler unrelated data (I think this is the more likely scenario), or if not maybe the ranking is a rough estimate steamdb does using as source the followers and CCUs (unlikely case because aren't proportinal).
 
Gamalytics (or similar) are estimates for Steam only.

Both RE Requiem and Marathon released in PlayStation+Xbox+Steam+Epic Games Store+Humble Bundle+maybe more PC stores.

The majority of Capcom games sales are in PC, while the majority of PS Studios and Bungie games sales are in PS.

I personally estimate that on its first week Marathon (all platforms combined) sold less than RE Requiem on its first week (all platforms combined), probably around slightly under half of it.

As a rough estimate I think as of now Marathon may have sold around 750-800K in Steam, around 50-100K in the other PC stores (so 800-900K in PC) and a bit more in console, mainly in PS (maybe around 900K-1M in PS and around 100-200K in Xbox). So in total, maybe somewhere around 1.8M-2.1M units plus addons from Digital Deluxe edition, battlepass and cosmetics during the first week.

But as I said, during last week Marathon was the 3rd top selling game worldwide on Steam, making more money (that specific week alone) more than Resident Evil Requiem and any other Steam game other than CS2 and Slay the Spire 2.
You're still early in this

five-stages-grief-2158295291


Just a genuine advice Yurika (or anyone else campaigning for this game): let the time do the talking. If it really is a success (even a moderate one), you'll be proven right in a few weeks.
Because for now you just look like this:

Burnie Burns Conspiracy GIF by Rooster Teeth
Always Sunny Reaction GIF
 

My understanding is the metric is calculating an average number of players over a 24 hour period. It dropped to #36 DAU.

Hmmm weird. DAU should be based on unique players not based on CCU.

The site states:
This page contains: Steam games ranked by daily active users (DAU). Discover most played games by daily engagement and player retention. Real-time Steam player statistics.

But I don't see anywhere that Steam reports unique user info, just current player count.
 
Just a genuine advice Yurika (or anyone else campaigning for this game): let the time do the talking. If it really is a success (even a moderate one), you'll be proven right in a few weeks.
Because for now you just look like this:
LMAO

Everyone looks like this right now!!!!

Y'all doing all sorts of math to prove the game is a flop too. Everyone sounds crazy.

Here's some genuine advice for KyoZz(or anyone else campaigning for this game to fail): let the time do the talking. If it really is a failure (even a catastrophic one), you'll be proven right in a few weeks.

Because for now you just look like this:
Burnie Burns Conspiracy GIF by Rooster Teeth
Always Sunny Reaction GIF
 
I can only speak for myself, but as an Ex Destiny fan, I would have checked out the game if it was a PvE extraction shooter, or at least had that mode as an option. I actually like the artstyle, but I'm aware it is divisive and I don't think it makes for good skins to sell. (for Microtransactions and Battlepass, like Sony was definitely hoping for)

If it was focused on the Alien worlds and not empty human offices on an Alien worlds and if it had a PvE mode, I'd be playing it now. A campaign would be a nice bonus too of course. Now, it still has plenty of other problems, like the UI and boring objectives, but those are my primary issues.

Of course, at this point remaking the game like this is extremely unlikely, but maybe they'd do it if they could go back in time.
We've seen final fantasy xiv be remade.

Honestly it's less expensive to make marathon "destiny 3" with extraction pvp at its core loop, than making Destiny 3 from scratch.
 
LMAO

Everyone looks like this right now!!!!

Y'all doing all sorts of math to prove the game is a flop too. Everyone sounds crazy.

Here's some genuine advice for KyoZz(or anyone else campaigning for this game to fail): let the time do the talking. If it really is a failure (even a catastrophic one), you'll be proven right in a few weeks.

Because for now you just look like this:
Burnie Burns Conspiracy GIF by Rooster Teeth
Always Sunny Reaction GIF
Please quote my many post were I do "all sorts of math". Be my guest.

There is nothing to prove, the new GAAS by Bungie releasing to less than 90K CCU is abysmal no matter how you put it. Does that mean the game is DOA? Not necessarily but if you think it's starting strong, I don't know what to tell you. Helldivers 2 has more players right now, Marathon is not clicking that's it.
People extrapolating everything they can to make this seem like a success story, even citing RE9, is what's ridiculous.
 
Please quote my many post were I do "all sorts of math". Be my guest.

There is nothing to prove, the new GAAS by Bungie releasing to less than 90K CCU is abysmal no matter how you put it. Does that mean the game is DOA? Not necessarily but if you think it's starting strong, I don't know what to tell you. Helldivers 2 has more players right now, Marathon is not clicking that's it.
People extrapolating everything they can to make this seem like a success story, even citing RE9, is what's ridiculous.
I don't think it's starting strong. I've said in this thread in the last 24 hours that Marathon is not doing good right now.

But my point stands. You're inferring that someone looks crazy for defending the game. The people on the other side of that argument - campaigning for it to fail - look just as crazed. We should all take your advice. Let's see at the end of the first season - after the wipe - how the game is doing. If no one comes back after the wipe, then yeah, the game is dead. Until then, what's the point of all the doom and gloom?
 
Resident Evil was higher up the chart the week before its release than Marathon was in its release week. But well done for beating RE at like 25% of its power, and now being below it again.
 
I don't think it's starting strong. I've said in this thread in the last 24 hours that Marathon is not doing good right now.

But my point stands. You're inferring that someone looks crazy for defending the game. The people on the other side of that argument - campaigning for it to fail - look just as crazed. We should all take your advice. Let's see at the end of the first season - after the wipe - how the game is doing. If no one comes back after the wipe, then yeah, the game is dead. Until then, what's the point of all the doom and gloom?
I think it all genuinely comes back to a similar mindset of sports honestly, and I know some jabroni earlier wants to act as if someone needs put into a mental institution for wanting some games to fail but I really do feel that it's how people root and slam sports teams, know what I mean?

I think that's why I do it, it's more just ribbing games and fans than anything else.
 
I think it all genuinely comes back to a similar mindset of sports honestly, and I know some jabroni earlier wants to act as if someone needs put into a mental institution for wanting some games to fail but I really do feel that it's how people root and slam sports teams, know what I mean?

I think that's why I do it, it's more just ribbing games and fans than anything else.
Yeah, I can see that comparison. I never actively root for the NY Jets as a franchise to fold though lmao. As much as I dislike them.
 
Yeah, I can see that comparison. I never actively root for the NY Jets as a franchise to fold though lmao. As much as I dislike them.
Haha yea, like I was so sick of chiefs in every super bowl and I find that I just have the same type of feel with some games, not like a true anger just more of a hope it sucks like I do with some sports teams mentality 😅
 
I don't think it's starting strong. I've said in this thread in the last 24 hours that Marathon is not doing good right now.
Saying otherwise would be delusional, indeed.

But my point stands. You're inferring that someone looks crazy for defending the game. The people on the other side of that argument - campaigning for it to fail - look just as crazed.
There is, however, one major difference: the game isn't doing well, you said so yourself. Therefore, those making calculations to prove the game is sinking don't need far-fetched evidence to support their claims: the game's CCU is already alarming lmao.

Besides I don't see anyone doing weird calculations to prove the game is going to tank, they're simply trying to predict the next CCU spike.
Also Men_in_Boxes Men_in_Boxes tried to argue with me but then completely disapeared once he was proven wrong. You ok buddy?
Same for coachmcguirk91 coachmcguirk91 who told me a few days ago "the game is gonna get higher spike for the first time OMG". Spoiler: it didn't.

These two particularly have been arguing in bad faith over and over again.

All in one I see one side having fun, and the other side having a total breakdown with people like me (and you?) looking at this with disdain. I really hope Bungie learn it's lesson, because I liked this studio.
We should all take your advice.
i know right schitts creek GIF by CBC


Still waiting for you to quote me with my math btw.

Let's see at the end of the first season - after the wipe - how the game is doing.
Badly, that's how it's gonna do. It won't gain 150K players, which is why it needs. At minimum.

If no one comes back after the wipe, then yeah, the game is dead. Until then, what's the point of all the doom and gloom?
Having fun? You don't like people shitting on a (terrible) game., it's ok, we all are different.
Someone made a summary on why we all having fun seeing this going into oblivion, you should look at it.
 
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The issue is that this game already exists in the form of Arc Raiders. Even if there is something it's doing that is unique, it's still really catering to the same playerbase who are already spoken for. That's the issue with live service. It's not enough to just make a good game, you also have to convince folks to come off of the thing they're currently invested into, to play your thing. There are only so many eyeballs to go around.

If Sony/Bungie can ride out the storm until the eventual Arc Raiders burnout hits, maybe this game will pick up. But until then it will be a hard sell to expect player count to jump significantly.
They are in trouble if Crimson Desert lives up to the hype.

Just anecdotal, but I was talking to my older son who's hardcore into online PvP type shit and it went something like:
"well i played the server slam and i kind of liked it. mainly only the pvp though. it was fun but just not worth $40 in my opinion it seemed like it was lacking content though it was the server slam so there could be more that you dont get access to. also performance was pretty bad especially on the bungie engine whatever they use"

Then the next comment after I brought up Requiem:
"oh yeah i beat the game already and let me tell you genuinely one of the best games ive ever played. also the game runs really good"

This is from the exact target audience for Marathon. It's not just competing with other GAAS/PvP, it's competing for the same money/time/hype with monster SP games like Requiem and Crimson Desert.
 
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