Marathon breaking 24h peak ccu as we speak, 65k is within the reach
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Marathon breaking 24h peak ccu as we speak, 65k is within the reach
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Only 18 reviews, of which only around half a dozen aren't noname blogs, including a couple with Xbox in the name.And Opencritic has 18 reviews, a 76 score and only a 59% critic reco.
Lucky for Marathon lots of sites are holding off reviews till the content drop as per Bungie's reco, so the scores will be artificially inflated when they do their reviews with more content and any patches that come with the download.
I think many people have been banned from that thread (including me):The CCU watch thread is 20+ more pages than the OT thread.
I just explained why they were wrong, quite often providing objective factuali data.
In this case, Marathon did a server stress free weekend before launch. Which, like demos/open alphas/open betas, isn't anything special. In fact Marathon only had a single open one before launch (like Arc Raiders to name an example), while others even had more.
It's in the realm of possibility with the release of cryo. But that's a big maybe.Are we expecting a third or fourth week peak for Marathon?
The games which peaked in their third or fourth week, did they have a lower second week than first week?
On the plus side, we are about hit a new milestone.
The CCU watch thread is 20+ more pages than the OT thread.
And isn't that what the medium of gaming is all about? Lots of people having a blast?
Based off trending, yesterday's peak was actually USA time (last weekend both days skewed more to Europe some reason). So assuming today's trend is similar to yesterday, today's peak 63k during USA later tonight might edge up a bit to 65k. But that assumes, USA gamers spike it up on a Sunday night as work and school are tomorrow. It is March Break I believe for many schools, so maybe there's enough students who will keep playing tonight. Who knows.On the plus side, we are about hit a new milestone.
The CCU watch thread is 20+ more pages than the OT thread.
And isn't that what the medium of gaming is all about? Lots of people having a blast?
Based off trending, yesterday's peak was actually USA time (last weekend both days skewed more to Europe some reason). So assuming today's trend is similar to yesterday, today's peak 63k during USA later tonight might edge up a bit to 65k. But that assumes, USA gamers spike it up on a Sunday night as work and school are tomorrow. It is March Break I believe for many schools, so maybe there's enough students who will keep playing tonight. Who knows.
The peak right now is about 63k, which is about the same as Wednesday's number. If it edges up it will be about the same as Tuesday's. Last weekend, it was 77-78k.
I have no idea, but I'd say nope. There are games that peaked in many different places, you never know when they are going to peak. But it's true that in case of the top GaaS/MP shooters there are several who peaked around their 3rd or 4th week, I don't know why.Are we expecting a third or fourth week peak for Marathon?
As I remember some yes, some no.The games which peaked in their third or fourth week, did they have a lower second week than first week?
Yes, and can have a 150K. Several MP shooters had its peak on the 3rd or 4th week, or even years after launch.
Bad numbers according to you because of its CCUs, which as I shown are better than at the same moment many top performer MP shooters had at the same point. Which isn't mediocre at all.
If you learn to read you'll see it's a list of games that performed similar or worse than Marathon regarcing CCUs at the same day Marathon is today (their second Saturday), which didn't stop them to become some of the most successful games in the genre.
Showcasing how stupid is to say that Marathon numbers are mediocre or a failure because didn't get better numbers than the some of the few top performing games ever in the genre.
You're the one coping and crying, and the one saying fantasies (in this case, Marathon supposedly 'bleeding players'), when I already shown multiple times examples of Marathon performing better than several top performing similar games in terms of CCU or even CCU loss or "retention" (the real user retention metric is the DAU loss, not CCU) at the same point launch aligned.
You're being a gaming flatearther.
Now Marathon is supposed to have invented open alpha/betas/stress test servers? And the 88% positive reviews for Marathon aren't valid, but let's say the 87% positive reviews of Arc Raiders are, despite it also having a open beta stress servers just before launch, which was even also called "server slam"?
To make open alpha, betas, server stress tests or demos aren't something special, most MP/GaaS games do it.
I just explained why they were wrong, quite often providing objective factuali data.
In this case, Marathon did a server stress free weekend before launch. Which, like demos/open alphas/open betas, isn't anything special. In fact Marathon only had a single open one before launch (like Arc Raiders to name an example), while others even had more.
I hope you are all enjoying the entertainment I provide with the shills
He's cherry picking March 2017 where it was a brand new game and had 75k CCU in week two as an early access game. Heck, at 75k in early access, it's was already close to Marathon's launch day 88k and already passed its second weekend. Final release was actually Dec 2017 when it was already up to a couple million. So right off the bat, he used PUBG's early access data vs Marathon's final release data to try to make absolute numbers as small a difference as possible.[*]PUBG 75k? Bullshit. It launched Early Access Dec 20 2017 and was already exploding past 300k-500k by the end of December, hitting 1 million concurrent shortly after and peaking at 3.25 million. It wasn't "similar" to Marathon, it was growing like a rocket.
I hope you are all enjoying the entertainment I provide with the shills (thanksGuardian Monkey ).
Funnier than the game for sure
Yep and I made a mistake btw as I said December was EA, when it was the full release. That's not really important since as you pointed at he is taking the numbers of the EA release.He's cherry picking March 2017 where it was a brand new game and had 75k in week two as an early access game. Final release was actually Dec 2017. So right off the bat, he used PUBG's early access data vs Marathon's final release data to try to make absolute numbers as small a difference as possible.
No matter what you're going to hate the game. Why is there a whole topic over steam charts for one game where everyone is posting up and downs for one platform constantly? This is clearly a troll thread.
No matter what you're going to hate the game. Why is there a whole topic over steam charts for one game where everyone is posting up and downs for one platform constantly? This is clearly a troll thread.
Marathon breaking 24h peak ccu as we speak, 65k is within the reach
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Exactly. Pretty hard to make Marathon close to PUBG using PUB's 2M+ CCU when it launched. lolYep and I made a mistake btw as I said December was EA, when it was the full release. That's not really important since as you pointed at he is taking the numbers of the EA release.
And then he goes on telling me to "learn to read"and call me a "gaming flatearther"
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People have discussed other games too on CCU. Highguard was the most recent one before Marathon. Many games have CCU threads. Just some are discussed more than others. For example, here's a snippet from the bottom of my screen as I type. Veilguard, Star Wars Outlaws, Concord etc... there's many that have CCU discussed.No matter what you're going to hate the game. Why is there a whole topic over steam charts for one game where everyone is posting up and downs for one platform constantly? This is clearly a troll thread.
He's cherry picking March 2017 where it was a brand new game and had 75k CCU in week two as an early access game. Heck, at 75k in early access, it's was already close to Marathon's launch day 88k and already passed its second weekend. Final release was actually Dec 2017 when it was already up to a couple million. So right off the bat, he used PUBG's early access data vs Marathon's final release data to try to make absolute numbers as small a difference as possible.
He also purposely picked the Saturday weekend number, since Sunday was higher at 86k.
Of course what he didnt say was early access launch weekend the week before had Saturday/Sunday at 53k and 66k for PUBG. So you could see even in early access the second week increased about 30-40%. Marathon is trending down at about -15% (pending how it finalizes today), but yesterday peak alone was already down -23% (59k vs 77k).
And as you said, by the time Dec/Jan rolled around for PUBG's final release version it was already in the millions and growing even off a game already with millions in early access.
If there's one thing about Yurinka, he sure has a knack for trying to stretch the truth, mislead with numbers (hoping you dont check it yourself) and extrapolate any unknowns to fit his narrative. You can see that 75k for PUBG is technically a correct number, but he fudged the narrative and context between the games.
PUBG Early Access Data starting March 23, 2017
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PUBG Final Release Data on Dec 20, 2017
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it's probably a fantastic game for those sort of folks
No, CCUs are bad. They're not decent, let alone more than decent, but they're not bad enough to get it axed immediately.So... Game isn't dead. It's not a megahit but it sold and CCUs are more than decent.
100%Why do you guys bother withyurinka ? It's like talking to a brick wall. His entire debating tactic is stonewalling and writing posts so long nobody can be bothered to go through them.
The OG janitors are still there.![]()
True.When someone says "From the makes of the iconic Toyota Corolla", they mean Toyota. They don't mean the engineers and designers who worked on the original Corolla. When Bungie says "From the makers of Halo", they're talking about Bungie the studio, not all the individuals who made Halo.
Or when a movie is advertised as "from the studio that brought you <insert movie>", they don't mean the original filmakers/producers. They're talking about the studio.
There's absolutely nothing wrong with a studio/company advertising itself based on it's past successes.
Suggesting otherwise is being pedantic.
When someone says "From the makes of the iconic Toyota Corolla", they mean Toyota. They don't mean the engineers and designers who worked on the original Corolla. When Bungie says "From the makers of Halo", they're talking about Bungie the studio, not all the individuals who made Halo.
Or when a movie is advertised as "from the studio that brought you <insert movie>", they don't mean the original filmakers/producers. They're talking about the studio.
There's absolutely nothing wrong with a studio/company advertising itself based on it's past successes.
Suggesting otherwise is being pedantic.
He's actually one of the few people I skip too. I enjoy reading all people's posts, but when he does those giant ones where he parses it out into 10 quotes and replies, I'm out.100%
I thought I had developed Nacolepsy because I would suddenly fall asleep after reading the 1st or 2nd lines of his posts. It didn't happen on any other posts, but it turns out that his shit is just boring af to read.
The OG janitors are still there.![]()
Many blasts are having![]()
They will clean those.Those janitors helped alot with the original Halo.
The all night cocaine and stripper parties from making a wildly successful game that carried the OG Xbox and kicked off a historic IP left quite a mess and if those janitors didn't clean, how could Halo 2 have ever happened?
So when the modern team has parties for stabilizing 50k or 60k concurrent users.... you know... those same janitors can help with clean up the yoga and vegan buffet, or whatever it is that Bungie does these days.
Looks like no Sunday night USA bump. Trending down as everyone is going to bed. So the peak today will be 62,800. Which is almost the same as Tuesday's peak of 62,300. Last weekend, the peak was 77k.
So looks like weekend vs weekend peak, it'll be -18%.
Compared to launch day 88k, today's peak is -28%.