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Starting today, more games benefit from new PSSR upscaling on PS5 Pro

Are you talking about patches for games?
According to Sony, and I think Remedy mentioned it too, they don't need to patch the games for the update to take effect, it's done automatically.

Umm the way I got it if developers officially patched PSSR2 in the game as happened with RE9 you need a patch.
Otherwise you can force PSSR2 in games already using PSSR1 with the toggle at the OS level and for that you need just the firmware update.
For this reason I thought updates for games like SHf and FFVII would be already available without waiting for the new firmware update but they are not, I guess everything is planned to go live starting 10pm pacific time which is basically tomorrow morning here.
 
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Wonder if GT7 will benefit? Looking forward to trying it out.

It did. Pictures here

 
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Very good news for ps5 owners. This realy extends ps5 pro life up to 3 more years. Good too see UE5 issued o. SH 2 remake and SH f issues fixed. Hopefully same with MGS delta.
 
If a game already uses pssr 2.0 but you also have the toggle on…would that effect anything? Hopefully it just bypasses the toggle at that point.
 
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Yeah we need frame generation with pssr2 all modern games shooters and fast action need 120fps to improve latency on controllers!

FG should have been a focus right on the get go tbh, what is a better way to advertise PS5 pro, than better IQ and higher than 60fps. Imagine Tlou 2 advertisement would be 4K via PSSR @ 120fps, even if they have to drop the internal res to 1080p to free up GPU resources for FG. There are features already available with AMD like AFMF2, They should have offer something like that for all PS4 titles, what is a better way to offer value, there is also no mention to the PS4 image enhancement upgrade for this upgrade so I am not expecting any change.
 
FG should have been a focus right on the get go tbh, what is a better way to advertise PS5 pro, than better IQ and higher than 60fps. Imagine Tlou 2 advertisement would be 4K via PSSR @ 120fps, even if they have to drop the internal res to 1080p to free up GPU resources for FG. There are features already available with AMD like AFMF2, They should have offer something like that for all PS4 titles, what is a better way to offer value, there is also no mention to the PS4 image enhancement upgrade for this upgrade so I am not expecting any change.
Even if Sony releases tomorrow FG and RR, I don't think we would get many games using. Also they are probably saving those things to PS6.
 
If a game already uses pssr 2.0 but you also have the toggle on…would that effect anything? Hopefully it just bypasses the toggle at that point.
The toggle will bypass the game's version. That's the whole point of it. So guess what happens when you override 2.0 with 2.0? You get.... 2.0.

This will matter when the system version goes to 2.x. Then the game will be overriden to 2.x as well.
 
The toggle will bypass the game's version. That's the whole point of it. So guess what happens when you override 2.0 with 2.0? You get.... 2.0.

This will matter when the system version goes to 2.x. Then the game will be overriden to 2.x as well.

I think games with 2.0 will be untoggable. DF will use disc versions to test how native PSSR2 compares to system swap.
 
I think games with 2.0 will be untoggable. DF will use disc versions to test how native PSSR2 compares to system swap.
I sure hope that isn't the case. That makes it a system level feature purely as a work around for less than 100 games. Who architects a system level toggle just for 1 year's worth of games?

What DF is doing is to check if the override looks any different than a patch. That's different from comparing 2.0 with 2.x. 2.x doesn't exist yet.
 
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I sure hope that isn't the case. That makes it a system level feature purely as a work around for less than 100 games. Who architects a system level toggle just for 1 year's worth of games?

Toggles for super sampling on PS4 Pro and VRR brute force on PS5 were not exactly made for that many games.

Maybe this PSSR toggle will swap 2.0 games as well when newer version arrives?
 
I think games with 2.0 will be untoggable. DF will use disc versions to test how native PSSR2 compares to system swap.
It's even confirmed we are getting patches? Could be they are forcing PSSR2 in some selected games via firmware. I really would be surprised if they are patching SH2
 
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So do we have an actual list of affected titles yet or is it just that handful of DF and RE9?
☑️ Silent Hill f
☑️ Silent Hill 2
☑️ Final Fantasy VII Rebirth
☑️ Monster Hunter Wilds
☑️ Alan Wake II
☑️ Control
☑️ Senua's Saga: Hellblade II
☑️ Nioh 3
☑️ Rise of the Ronin
☑️ Dragon's Dogma 2
☑️ Crimson Desert
☑️ Assassin's Creed Shadows
☑️ Cyberpunk 2077
 
Finally the PS5 pro is a worthy system to consider.

Jesus took them 1 years and half to act right .

With that being said. PS6 is by the end of next year so.... So waiting is also not a bad option. ..

I think Sony should clarify the rumors about the PS6 release as it will hurt people on the fence of either upgrading or waiting for next gen.
I don't think anyone should wait, thew PS6 is going to be more expensive than the Pro and the PS6 hardware won't be utilised until a few years into the lifecycle. 100% games are going to be almost identical within the first few years. GTA 6 also coming before then too, why would anyone wait, doesn't make sense. Enjoy the future now.. There is no other console like this.
 
☑️ Silent Hill f
☑️ Silent Hill 2
☑️ Final Fantasy VII Rebirth
☑️ Monster Hunter Wilds
☑️ Alan Wake II
☑️ Control
☑️ Senua's Saga: Hellblade II
☑️ Nioh 3
☑️ Rise of the Ronin
☑️ Dragon's Dogma 2
☑️ Crimson Desert
☑️ Assassin's Creed Shadows
☑️ Cyberpunk 2077
I'm confused I thought the toggle would update every game that's has pssr?
 
I'm confused I thought the toggle would update every game that's has pssr?
Those are ones where devs are ensuring everyone sees their game with 2.0 regardless of toggle. Which means they get fine grained control to adjust other aspects based on the new performance characteristics. Once the toggle is there, you can force it on other games that run 1.0 already
 
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So do we have an actual list of affected titles yet or is it just that handful of DF and RE9?

I figured you deserved an actual answer, which is pretty straightforward -- once you flip the toggle on, the system will automatically upgrade every game that uses PSSR to the new-and-improved version. So, if you look at a list of "games that use PSSR," it will apply to every game on that list, once you've flipped the toggle on.

Some devs are creating custom patches that will turn the update on without the need for the toggle, so that confuses things a bit. But basically, once you flip the toggle, every game with PSSR 1.0 will automatically update to PSSR 2.0.

I'm looking forward to the update. I'll download it tomorrow. PS5 Pro vindicated.
 
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I figured you deserved an actual answer, which is pretty straightforward -- once you flip the toggle on, the system will automatically upgrade every game that uses PSSR to the new-and-improved version. So, if you look at a list of "games that use PSSR," it will apply to every game on that list, once you've flipped the toggle on.

Some devs are creating patches that will turn the update on without the need for the toggle, so that muddies the water a bit. But basically, flip the toggle on, and every game with PSSR 1.0 will automatically update to PSSR 2.0.


I'm looking forward to the update. Will download tomorrow. PS5 Pro vindicated.

Cool. Thanks man. Haven't received the update either.
 
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