IO Interactive are hopeless at HDR. Hitman: WoA needed a RenoDX mod to look acceptable because, as the HDR reviewer KoKlusz pointed out, "it's bad, like really bad".
But hey, at least the latest previews of 007 showed they fixed the most egregious pop-in issues I complained about last year:
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Now:
So maybe some faith in 007's HDR implementation is warranted.
You can clearly tell they had to compromise on the environmental complexity and density in this scene, probably so the consoles could handle the explosions (which look identical on those cars btw... look at the smoke plumes on the 3 cars to the left at the end that get blown up).