I've never overclocked. Don't even know how. Nice to know it's playable, though. I think I have to do this.rumsey said:It should be pretty playable. I have a similar setup:
Core 2 Duo e4300 @ 2.4ghz
4gb RAM
8800GTS 640mb X2 SLI
Frankly the game is entirely CPU bottlenecked, if you do a couple tweaks you should be able to get nice looking settings averaging 40-60fps. In a few of the really large towns that will drop to 20-35fps but luckily not a lot of "action" happens in the town so it shouldn't affect your ability to play. It's just because there are so many AI entities in the large towns.
If you could overclock your CPU up to 3.0-3.2 you could significantly improve those numbers as well.
To make TES Skyrim gameplay smoother and to use more memory for it, modify skyrim.ini with these:
[Papyrus]
iMinMemoryPageSize=100000
iMaxMemoryPageSize=5000000
iMaxAllocatedMemoryBytes=1800000000
Thanks to Alexander Blade
TheExodu5 said:Anyone know if there is a mod to remove random dragon encounters from the game? They're tedious and far too numerous.
The source stated that it should be placed in skyrim.ini. It may also work in skyrimprefs though.grkazan12 said:So do I just copy and past these values under the Papyrus section in the skyrim.ini file in My Game documents?
isoku said:The source stated that it should be placed in skyrim.ini. It may also work in skyrimprefs though.
Jarmel said:Someone said there was an update for the PC that fixed the dual casting for mages.
isoku said:Add under display in skyrim.ini:
fSunShadowUpdateTime=0
fSunUpdateThreshold=0
Note: your shadows will now move continuously instead of in increments
Edit:
fSunShadowUpdateTime=1.000
fSunUpdateThreshold=0.500
If you still want your shadows moving in increments.Nvm these are the default settings.
Arcipello said:and i thought my shot was pretty.... you seem to have the grass etc distance turned all the way up there!
![]()
Jarmel said:Someone said there was an update for the PC that fixed the dual casting for mages.
Yup. Have had the same problem with all the TES (and Fallout 3 / NV) games since Gamebryo came into the mix. Both Morrowind and Oblivion had these issues for me, this is over various hardware configurations. It's pretty damn annoying when you've got a computer set up that runs it at 60fps constantly everywhere except these select areas that are rendering something you can't see.leng jai said:Doesn't anybody's framerate die in the ass as soon as they look over Whiterun? Mine plummets from 60+ to 30![]()
Psy-Phi said:Yup. Have had the same problem with all the TES games since Gamebryo came into the mix. Both Morrowind and Oblivion had these issues for me, this is over various hardware configurations. It's pretty damn annoying when you've got a computer set up that runs it at 60fps constantly everywhere except these select areas that are rendering something you can't see.
Makes me wish even more that somehow, they got ID Tech5 early enough to make ESV with it. Can only imagine how awesome it would have been megatextured up and 60fps constantly (but then it'd probably still be in development).
Biggest problem with this is how drastic it appears to my eyes. I want to lock it at 30FPS, but when I do that, the load times actually slow down noticibly for some reason I'm not aware of. If I'm not screwed one way I'm screwed another.
And once again, I OC'd my system just to see if it would make a difference in FPS in these select areas; as well as turned down settings to their lowest. Nothing helps (the FPS goes higher but still dips into the high 40's with a 3.4Ghz on Low as it does with 2.8GHz). It's a damn shame is what it is.
Carmack said:
Wallach said:What problem are you having with the dual casting? I haven't had any problems with it on PC.
Jarmel said:It's impossible for me to assign magic to my right hand.
Wallach said:With hotkeys, or at all? That's the first I've heard of anyone having that problem. I know that hitting a hotkey once will always assign magic to the left hand by default, but hitting the same hotkey a second time will then assign it over to the right hand. Right clicking something from the favorites listing doesn't assign it to the right hand, though?
Jarmel said:At all. I've tried doing it in favorites and tried doing it in the menus themselves.
I am disappoint, and I'm betting that's about as true as "Crysis can't run on consoles" isJaseC said:This was speculated upon prior to the announcement of Skyrim, which prompted Carmack to later weigh in:
Have you tried pressing a hotkey twice? It should put the same spell in both hands, even if the mouse shortcut doesn't work.Jarmel said:It's impossible for me to assign magic to my right hand.
Wallach said:Did you check to see if you accidentally un-assigned "Right Hand" in the Controls submenu somehow?
Blizzard said:Have you tried pressing a hotkey twice? It should put the same spell in both hands, even if the mouse shortcut doesn't work.
BoobPhysics101 said:If anyone wants higher uGrid settings that are stable, let me know. I've figured out the sweet spot for uGrids and it performs almost as well as stock (5) ugrids.
Dmax3901 said:Begone, foul temptress!
BoobPhysics101 said:If anyone wants higher uGrid settings that are stable, let me know. I've figured out the sweet spot for uGrids and it performs almost as well as stock (5) ugrids.
What are you using? I've currently got it as:BoobPhysics101 said:If anyone wants higher uGrid settings that are stable, let me know. I've figured out the sweet spot for uGrids and it performs almost as well as stock (5) ugrids.
No. Id tech 5 is made for a completely different scenario than what Bethesda's engine handles.Psy-Phi said:I am disappoint, and I'm betting that's about as true as "Crysis can't run on consoles" is.
Big no. If anything, I'd love for them to remove the small loading pauses when entering/exiting dungeons/buildings and move all cities back into the world map. That would also allow the return of levitation.Psy-Phi said:TES is big sure. But even if it had to be broken up into 4 maps I'd rather see that. The frame rate issue is so odd, that I wonder how it would fare if it were set up like HL2 is, little areas making up one big constant world, loading sections at a time and pausing the game while doing so. I'm almost willing to accept that instead of this frame rate that drops so drastically.
Well, it runs smooth with maxed out settings on my 460, so you most likely aren't GPU limited.Psy-Phi said:I'd willing to buy another CPU to go with my relatively new 570 (maybe I should have gotten a 580?) if I thought it would actually help.
Bububu it doesn't use all cores! how can it be CPU bound?Izayoi said:Game is massively CPU-bound, at least as far as clock speed goes.
BoobPhysics101 said:If anyone wants higher uGrid settings that are stable, let me know. I've figured out the sweet spot for uGrids and it performs almost as well as stock (5) ugrids.
Izayoi said:What are you using? I've currently got it as:
uGridsToLoad=6
InteriorCellBuffer=24
ExteriorCellBuffer=106
[General]
sLanguage=ENGLISH
uExterior Cell Buffer=64
uGridsToLoad=7
BoobPhysics101 said:Always make uGrids an odd number.Change interiorcellbuffer to 3. Or just delete that setting. It does not need to be messed with.
Here's the formula for uGrids
(uGrids + 1)^2 = Exterior cell buffer
For example, default ugrids is 5... what is (5+1)^2? That's right, 36... which is the default exterior cell buffer setting.
SO if you want stable uGrids with similar performance to stock but a noticeable long distance image quality boost and the same stability as stock, here's what you set in Skyrim.ini
Code:[General] sLanguage=ENGLISH uExterior Cell Buffer=64 uGridsToLoad=7
Enjoy. Exterior/interior cells do NOT work the way you expect them to, btw, so raising them without reason will harm performance and stability.
sh4mike said:Waiting for a hotkey mod when using the 360 controller.
Izayoi said:Lol, crashed after twenty seconds.
I'll go back to my old settings, they worked just fine (70-100fps outside, reasonable draw distance).
nicoga3000 said:If you increase your carry weight via console command, can you reduce it ever?
E - I'm dumb, it's just -#. I typed modave instead of modav. Dumb.
BoobPhysics101 said:Sounds like you have instability somewhere else. I can play for hours just fine. So can others. Even uGrid=9 was pretty stable for me.
I'll share my ini files when i get back from school in 4 hours time.DoctorZ said:Can anyone with a similar rig post what you are using, if you have gotten the game smooth and running to your liking.
amd x4 phenom 3.2 ghz
GTX 480
4gb ddr3
I have been tweaking constantly and frankly have just given up as I just want to play the game. But I am still getting weird shadow bugs, flickering, streaming issues (geo and texture pop in).
The OP seems to focus on high end rigs and I feel mine falls short of that hardware. So using these tweaks and settings I dont get a smooth framerate.