Stoffinator
Member
One thing is for certain its going to be buggy as hell coming from Obsidian
I believe Chris Avellone mentioned that Sega owns that IP.Obsidian should be working on an Alpha Protocol sequel, not this.
Are you really going to post that after Evilore's post a couple posts up? :lolOne thing is for certain its going to be buggy as hell coming from Obsidian
And I could be mistaken now that some time has passed and the dust has settled a little, but didn't it do less than spectacularly sales-wise? I don't think Sega is terribly eager to fund a sequel.I believe Chris Avellone mentioned that Sega owns that IP.
So can we get a tally of all the reaction posts that only mention that Obsidian games have bugs and therefore Obsidian is a terrible developer?
And I could be mistaken now that some time has passed and the dust has settled a little, but didn't it do less than spectacularly sales-wise? I don't think Sega is terribly eager to fund a sequel.
Saints Row team would be perfect for that one.I'd also be down for a game adaptation of Team America: World Police.
And I could be mistaken now that some time has passed and the dust has settled a little, but didn't it do less than spectacularly sales-wise? I don't think Sega is terribly eager to fund a sequel.
Weren't Obsidian looking for people experienced with Flash for a licensed game? Or am I remembering wrong? That would probably mean this isn't an open world if true.
So Obsidian isn't even doing what they are good at?Thanks to a collaboration with THQ and Obsidian, Parker and Stone are writing the script, performing the dialogue, and overseeing the development of South Park: The Game. Unlike the cash-in Acclaim titles from over a decade ago, this ambitious project is a full-scale RPG for the Xbox 360 and Playstation 3. As the new kid in South Park, it'll be up to you to make friends and defend the town from a wide range of threats. Be sure to check out our January issue for all the details, as well as an interview with Parker and Stone themselves.
Obsidian should be working on an Alpha Protocol sequel, not this.
So can we get a tally of all the reaction posts that only mention that Obsidian games have bugs and therefore Obsidian is a terrible developer?
Is it me, or am I the only one that would like to see a game adaptation of The Book of Mormon?
I'd also be down for a game adaptation of Team America: World Police.
Saints Row team would be perfect for that one.
Off topic but, why the fuck isn't KOTOR 2 on steam?
Off topic but, why the fuck isn't KOTOR 2 on steam?
Yeah, it's odd. Especially so since the boxed product seems to still be in print. At least, I assume it is given its retail presence.I have no idea. It's not on any DD service.
Off topic but, why the fuck isn't KOTOR 2 on steam?
I thought it has to do with licensing but I would love to replay it especially with mods.I have no idea. It's not on any DD service.
Look how long it took for LucasArts to put some of their catalog up on Steam and you have your answer.
LucasArts is run by idiots.
I own, like, 10 Star Wars games on Steam and there are others I already own and never double dipped on. Kotor II is just... missing for no reason.
So can we get a tally of all the reaction posts that only mention that Obsidian games have bugs and therefore Obsidian is a terrible developer?
So Obsidian isn't even doing what they are good at?
You know what's crazy? To be able to say this and have a straight face:
I am more excited for a South Park game than any game Bioware is releasing.
Yeah, some one could do that. But when considering that this isn't a scenario like people freaking out over an 8/10 review and when considering that there is actually evidence to support people not really liking Obsidian that much in regards to janky gameplay (Alpha Protocol, New Vegas on Consoles, KOTOR 2), I don't think it will have its intended effect.
More like evidence to support that they don't like CRPGs.
The best CRPGs of all time were released buggy as shit. All of them. BG 1-2, Fallout 1-2, Torment, Arcanum, ToEE, Bloodlines, Gothic 2, Morrowind, The Witcher 1-2, and Obsidian's Mask of the Betrayer and New Vegas.
All of them. Polish is inversely proportional with ambition in CPRGs. Dungeon Siege 3 isn't buggy. Bring on the fucking bugs, I say.
Would be infinitely surprised if they requested to work with Obsidian for just that ^.Obsidian's specialty isn't actually dialogue or descriptive writing. What they do better than any other studio is understand how to construct a story/narrative within a game and use the combination of visual cues, music, writing, and even gameplay to push the narrative along.
There's a lot more to writing than just the actual words that will come out of the mouths of the characters. How one presents that dialogue, how it flows with the gameplay itself, and how you connect various narrative arcs together into a completed product is a huge part of that. Because Parker&Stone aren't specialized in that but are very bright creative minds there's no doubt they'll be working closely with people at Obsidian in creating this type of story.
If you look at New Vegas what made it special was the way they used vignette style storytelling to create memorable individual experiences while also tying them into the happenings of the world at large.
Are you really going to post that after Evilore's post a couple posts up? :lol
More like evidence to support that they don't like CRPGs.
The best CRPGs of all time were released buggy as shit. All of them. BG 1-2, Fallout 1-2, Torment, Arcanum, ToEE, Bloodlines, Gothic 2, Morrowind, The Witcher 1-2, and Obsidian's Mask of the Betrayer and New Vegas.
All of them. Polish is inversely proportional with ambition in CPRGs. Dungeon Siege 3 isn't buggy. Bring on the fucking bugs, I say.