Fidelis Hodie
Infidelis Cras
I dunno, I think Xenoblade has one of the finest dubs I've ever heard.
Completely agree. I was really, really surprised.
I dunno, I think Xenoblade has one of the finest dubs I've ever heard.
Read bepbo's comments. Also a jrpg with actually good writing and characters.
Beyond what was already said, at least from a cursory glance it's far closer to FFXII than most other JRPGs. Wide open world, real time battle system, no battle transitions.So in all honesty what separates this game from other jrpgs?
I can't remember did NOE put the Xenoblade chornicles logo at the end of the first PAL trailer. I ask as NOA re-using the NOE trailer has the new American logo at the end.Doesn't mean anything. The first PAL trailer still had the Japanese dub. Using place holder voice acting in debut trailers is pretty much standard practice for Nintendo.
I don't know if I'd say most honestly. I'd say only two of the characters remained pretty one dimensional throughout the game, but maybe my expectations for video game stories are pretty low since they're a secondary factor at best to me.Eh. I loved the game, but I wouldn't go that far. Most of the characters have very little depth and not much development.
Now it can sweep 2 different years of GOTY awards.
Which would suck, as half the Operation Rainfall people probably already own an import copy.I get the sinking feeling that a single retailer exclusive means that the game will be sent out to die with no marketing support. Methinks Nintendo might just be putting the fans to the test.
Occupy Fortune StreetRE: OpRainfall....
Looking back over this year, isn't it kind of amazing that Nintendo fans had their own Arab Spring or Occupy Wall Street?![]()
Since it only started selling better than their past home systems ever did, rather than A CRAZY LOT BETTER than their past home systems ever did.Since when is the Wii a dying system?
I just don't understand making it exclusive to a single retailer... What could that possibly gain Nintendo?
I guess I could watch some videos and research, but to complement that: anyone care to "sell" me on the game?
Yes. Though for whatever reason you can't even preorder it on Nintendo.com for a few more weeks.EDIT: Also, avail in the title is short for available right? As is available on Nintendo.com?
Best game I've ever played. I don't say that lightly, as it's really the first time I've change my stance of my favourite game of all time in... ten years?I haven't played many JRPGs (or really WRPGs for that matter), but I am open minded about the genre and have enjoyed what I played. I guess I could watch some videos and research, but to complement that: anyone care to "sell" me on the game?
EDIT: Also, avail in the title is short for available right? As is available on Nintendo.com?
I just don't understand making it exclusive to a single retailer... What could that possibly gain Nintendo?
Reynfall
I haven't played many JRPGs (or really WRPGs for that matter), but I am open minded about the genre and have enjoyed what I played. I guess I could watch some videos and research, but to complement that: anyone care to "sell" me on the game?
EDIT: Also, avail in the title is short for available right? As is available on Nintendo.com?
^I get the sinking feeling that a single retailer exclusive means that the game will be sent out to die with no marketing support. Methinks Nintendo might just be putting the fans to the test.
I haven't played many JRPGs (or really WRPGs for that matter), but I am open minded about the genre and have enjoyed what I played. I guess I could watch some videos and research, but to complement that: anyone care to "sell" me on the game?
EDIT: Also, avail in the title is short for available right? As is available on Nintendo.com?
As much as I like DISATARUH!!!, the quality gap between the two is huge.What's the difference between this and Disaster then?
^
A vision...
We can change the future!
I was skeptical at first too. Just watch this video... http://www.youtube.com/watch?v=iAYBui5ghJ0 (some location spoilers though)
It doesn't have trophies, so it's not coming.Okay Sega, now it's your turn to bring out Kenzan. I won't even be greedy and ask for Black Panther 1 & 2 HD.
^
I was skeptical at first too. Just watch this video... http://www.youtube.com/watch?v=iAYBui5ghJ0 (some location spoilers though)
Some in this case meaning pretty much every unique area theme in the game... Don't watch it, just watch the normal trailers.(some location spoilers though)
If it's a small release and they barely promote the game, what's the point? Many of the people who are interested enough to hear about the release and seek it out already have it.
The number of interested US Wii owners who hear about this release might be quite small, too.I would imagine the number of US Wii owners who imported a copy is vanishingly small. A domestic release can only increase the game's audience. This will be an interesting experiment for Nintendo and might lead to more niche titles being released in the future, especially if they are comfortable using a European localization (in part, at least).
It's a wholly different game, the only similarity is that both have slightly aggro based MMORPG-inspired combat systems, the implementation is as different as one MMO to another. You don't mess with party AI for one, just control the varied skills and positioning of your main chosen character. They compliment your actions and you compliment theirs and occasionally with special chains instruct all of them together. The world is wide open and huge, not so segmented that even cities have loading points within them, or with outdoor sections that lead you down twisted paths and little else as if they're just differently themed dungeons. Though it does have some minor loading for certain area changes, usually when you completely change region. I really don't know what to list for differences, I'm just hard pressed to come up with similarities beyond some vague concepts here and there. I didn't get far in FFXII either, it just bored me.Some people have mentioned FF XII in the same sentence as this game, and I absolutely HATED FFXII. I am really interested in Xenoblade but this is turning me off. I did not like the combat system in FFXII at all. Can someone please clarify how this game differentiates itself in this regard?
It's a wholly different game, the only similarity is that both have slightly aggro based MMORPG-inspired combat systems, the implementation is as different as one MMO to another. You don't mess with party AI for one, just control the varied skills and positioning of your main chosen character. And the world is wide open and huge, not so segented that even cities have loading points within them, or have outdoor sections lead you down twisted paths and little else as if they're dungeons. Though it does have some minor loading for certain area changes, usually when you completely change region. Idk what to list for differences, I'm just hard pressed to come up with similarities beyond some vague concepts here and there.
I'm just speculating, but it seems to me the most likely explanation is that the majority of retailers won't touch it because they consider it toxic. An exclusive arrangement gives Nintendo the ability to tell GameStop "look, none of us think this is going to light the charts on fire, but you won't have to compete with any other outlets, so you don't have to worry as much about being stuck with too much stock."I just don't understand making it exclusive to a single retailer... What could that possibly gain Nintendo?
Anyone who gave a shit already imported it.
Some in this case meaning pretty much every unique area theme in the game... Don't watch it, just watch the normal trailers.