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Zelda Skyward Sword Spoiler Thread: Retelling the Legend without the black bars

There's nothing inherently wrong with Bokoblins outside of SS's overuse of them. They were completely fine in TWW and TP (where they weren't actually terribly common). It's just that SS uses constant Bokoblin revisions in place of new enemy varieties.

Well it seems that Bokoblins are the army of Demise/Ghirahim so it makes sense that they're the main enemy in this game.
 
Well it seems that Bokoblins are the army of Demise/Ghirahim so it makes sense that they're the main enemy in this game.

All of the monsters are the army of Demise and Ghirahim. He doesn't just summon Bokoblins to stop Link at the end. And even if that were the case, the Bullblins in TP were pretty clearly the hired army of Zant/Ganondorf, but TP has way more monster types than SS.

There is no excuse for SS's paltry enemy variety.
 
Depending on what people think of the spoiler level I'll probably move this to the Smash 4 Speculation thread

Anyways, there's real potential to have a very different Link and Zelda characters in Smash 4 based on the moves of this game. For example, he has no Boomerang. Skyward Strike was pretty significant; maybe it can be incorporated.

Also I would welcome changing from Zelda/Sheik to a Zelda+Impa tag team (like Pokemon Trainer).

Impa deserves it, dang it

Demise could replace Ganondorf, and he can have a sword this time, and not feel like it was interfering with the latter's moveset.

I really liked Ghirahim too

But like in Brawl between Metaknight, Pit, 2 Links, 2 Fire Emblem characters, etc. there may already be too many sword fighters.

You know what let's throw him in there and 3 variations of
Groose

and call the game Super Groose Bros.
 
Kard8p3 said:
That can't really happen though. The whole reason for the flood was because the Hero never showed up.
That’s just what was remembered. I’d like Nintendo do Shadow of the Colossus x OoT, finishing the Hero of Time Trilogy.

Utter fan-dream ahead

An adult HoT returns back to his ruined land, who escaped out of the labyrinth woods left by Majora. No one seems to be there but a large army. People sleep in Time Stones. A Gossip Stone is found, Rauru’s voice says 5 have been possessed by evil, cursed by Wizzrobes, Link goes on a quest, finds Zelda protected by the light force and sleeping in a crystal, another mysterious power is absorbed by him. He kills/‘frees’ the other 5 sages, no blood. The Twist is they were possessed by Ganon who ‘leaked’ from the Sacred Realm, now their seal is broke the spirit manifests fully into the last host. The cursed and deceiving Rauru mutates with Ganon’s features, his persona/body renewed, his age immortalized by the sage’s power. He only could transfer his original Triforce of Power, the rest are separated. The desperate Gods have enough power to preserve people, yet not the Master Sword (Explaining why in WW it’s weaker) Link goes to the dark tower, which has traces of the sages but fights off Ganon to no avail, Link sacrifices himself using the power of Hylia (passed from Zelda) magic happens.

As Link dies, predictions/visions from Hylia are flashed…

Lake Hylia expands; rain drops so the flood begins quickly. The gods have sent the last of the people in the mountains, the royals are the last to go, the King decides to go down with his ‘ship’ and insists they take his boat and the legendary stone, as it can link spirits. Ganon laughs in disbelief as a barrier of time appears. Zelda’s powerless, just a normal body/girl without any of Hylia, an ancestor of Tetra. The gods are weaker (since the sages are no more) Over time new sages are made, Fado and Laruto, simultaneously a few escaped Wizzarobes manage to construct a monument to summon a form of Ganon but only at one place, the last body can be regained undersea. This 'anchor' becomes the Forsaken Fortress but a weak connection to Hyrule. Ganon only has enough power to possess certain minions, he finds hidden caves outside Wind/Earth Temples and kills its sages. The royals have been told to hide as pirates, spreading pearls across the sea, these contain the revitalising spirits of nature, fire and water. Over years Evolution.

Later WW.

Tiny memories of history stay, even Zelda isn’t aware of THoT’s sacrifice and it's never recorded.
 
Depending on what people think of the spoiler level I'll probably move this to the Smash 4 Speculation thread

Anyways, there's real potential to have a very different Link and Zelda characters in Smash 4 based on the moves of this game. For example, he has no Boomerang. Skyward Strike was pretty significant; maybe it can be incorporated.

Also I would welcome changing from Zelda/Sheik to a Zelda+Impa tag team (like Pokemon Trainer).

Impa deserves it, dang it

Demise could replace Ganondorf, and he can have a sword this time, and not feel like it was interfering with the latter's moveset.

I really liked Ghirahim too

But like in Brawl between Metaknight, Pit, 2 Links, 2 Fire Emblem characters, etc. there may already be too many sword fighters.

You know what let's throw him in there and 3 variations of
Groose

and call the game Super Groose Bros.

Love this idea. And they can always have young link or TP link for the traditional moveset.
 
I'd really love to see an SS themed level for a Wii U Smash bros.

Maybe "Back of Levias"?
Nah it's got to be the Sand Ship with time stones that make it change and rumble, and a Tentalus that pops out occasionally to attack you. Also Groose needs to be a playable character too, or at least an alternate skin for Ganon just to bait the fans.

Edit: Of cause playable Demise, and a trophy of the clerk girl who comes alive and distracts Link.
 
Depending on what people think of the spoiler level I'll probably move this to the Smash 4 Speculation thread

Anyways, there's real potential to have a very different Link and Zelda characters in Smash 4 based on the moves of this game. For example, he has no Boomerang. Skyward Strike was pretty significant; maybe it can be incorporated.

Also I would welcome changing from Zelda/Sheik to a Zelda+Impa tag team (like Pokemon Trainer).

Impa deserves it, dang it

Demise could replace Ganondorf, and he can have a sword this time, and not feel like it was interfering with the latter's moveset.

I really liked Ghirahim too

But like in Brawl between Metaknight, Pit, 2 Links, 2 Fire Emblem characters, etc. there may already be too many sword fighters.

You know what let's throw him in there and 3 variations of
Groose

and call the game Super Groose Bros.

Give Link the beetle instead of the boomerang.
 
I'd really love to see an SS themed level for a Wii U Smash bros.

Maybe "Back of Levias"?

Skyloft seems like it'd make a good level. And make it so the level will sometimes switch to the Silent Realm version with guardians and watchers interfering with the battle.
 
I think Groose and his pals were allegories of the Goddesses. I started thinking this mostly because of their color schemes.

Groose = Din because of his "pure spirit". He is similarly colored to Din from the Oracle games.*
Cawlin = Nayru because he "demonstrated" love. His hair is blue.
Stritch = Farore because of his caring for life (or just bugs).

Or Nintendo just needed another RGB-themed trio of NPCs. lol

As for SSB4 stage I think Sealed Grounds has a huge chance. Groose can ride around on the track fighting The Imprisoned and kick the crap out of players by ramming them with his cart and launching bombs. Plus it has Groose.

Levias would be awesome too
 
[Nintex];33182235 said:
What I don't like about the modern Zelda stories is that they actively try to stop you from giving a shit about what happens. Let's take two Zelda games, TP and SS.

TP:
The people are 'unaware' that they have moved on to become spirits, life is normal to them. Luckily they did introduce some scenes to show that the world was indeed in danger... but now lets go to SS.

So we start out with Zelda and Link living in this 'perfect heaven'. Zelda falls down under the clouds, Link rushes out to help her and returns to the headmaster. The headmaster says: "Oh well, Zelda's fine I'm sure I'm worried but she should be fine." It removes any tension from the game. The only bad stuff that seems to happen in the game is:
- A Kikwi is under attack
- Zelda goes into an eternal sleep
- Protecting the temple a couple of times
- Finding an object for a sad clown
- Saving the dragon from dying

Nothing of note happens even when the big bad final boss appears he's like : "Yeah I'm going to destroy the world but I've slept for years so I don't mind if I just sit back here in this other realm and relax untill you're ready to face me."

Compare that to The Wind Waker, within 10 minutes Link sets out to save his sister. By doing that he discovers his greater quest, the world is in serious danger because Ganon is about to rise again. You can see it happening with storms across the seas, big seamonsters attacking and eventually Zelda being discovered and kidnapped. Even in the final scenes there's a sense of urgency since Ganondorf tries to use the Triforce but is beaten to the punch by the King who then floods the land.

It's really hard to give a shit about a bunch of robots and outside of like 5 NPC's there's nothing even remotely interesting in the world under the clouds to save, yet alone fight for. Not to mention that there's no real danger either. For the next Zelda Nintendo really needs to write some better doomsday scenario's and get rid of the stupid robots.

This is exactly my problem with TP and SS, story wise. Remember that moment where you first come out of the Temple of Time as an adult in OOT? Nothing like that in TP or SS. I don't give a shit about these villains because they don't really do anything to make me hate them.
 
The difficulty is that Nintendo doesn't want to make a point of no return in their games where the world changes and you can't finish sidequests and things.

I still think that as far as narrative, atmosphere, and sense of exploration goes, Wind Waker is unmatched. It just has some flaws in the core game design that drag it down.
 
This is exactly my problem with TP and SS, story wise. Remember that moment where you first come out of the Temple of Time as an adult in OOT? Nothing like that in TP or SS. I don't give a shit about these villains because they don't really do anything to make me hate them.

On the other hand, there was no sense of urgency in the first half of the game, and the false sense of urgency you had ended up totally fucking over the world.

I don't really mind that Link is on a more personal quest in SS. I always thought the urgency in other games is kind of stupid when you're spending an hour and a half solving a puzzle.
 
On the other hand, there was no sense of urgency in the first half of the game, and the false sense of urgency you had ended up totally fucking over the world.

I don't really mind that Link is on a more personal quest in SS. I always thought the urgency in other games is kind of stupid when you're spending an hour and a half solving a puzzle.

Well, like I said, Wind Waker is really the only time it's decently done. You go to save Aryll immediately and when you get your ass kicked, then you decide you have to gather more dragon balls.
 
In a way, I feel like SS and TP form their own story arch, just like OoT-MM-WW form their own story arch.

Except MM isn't part of the story arch that involves Wind Waker. Since Wind Waker is what follows after the Adult Timeline where there is no Link to reincarnate. Hence why when Link doesn't show up to stop Ganondorf they flood Hyrule. The story arch that would include MM is OoT-MM-TP. Hell there are quite a few people who now theorize that the Stalfos you learn the sword techniques from is OoT/MM Link. Since at the end of MM he heads into the lost woods with out a fairy. As they say anyone who does that eventually becomes a Stalfos.
 
Except MM isn't part of the story arch that involves Wind Waker. Since Wind Waker is what follows after the Adult Timeline where there is no Link to reincarnate. Hence why when Link doesn't show up to stop Ganondorf they flood Hyrule. The story arch that would include MM is OoT-MM-TP. Hell there are quite a few people who now theorize that the Stalfos you learn the sword techniques from is OoT/MM Link. Since at the end of MM he heads into the lost woods with out a fairy. As they say anyone who does that eventually becomes a Stalfos.
But MM Link is still a child, and children who get lost in the Lost Woods become Skull Kids. He would have to have died as an adult and to have returned to the Lost Woods on an untold adventure. He might also have been protected by the Deku Tree as a child and was still unaffected.

What if it was SS Link? Maybe he doesn't reincarnate like Hylia and Demise, he just becomes an immortal wraith D:
 
I'd actually say that TP and TWW are the games that have the utter lack of urgency. I agree with you on TP, but in TWW there's the part where you save your sister, find Ganondorf, and then he... disappears. There's no visible threat to the Great Sea, and Link's initial quest is over. Aryll is safe, and Ganondorf doesn't seem to pose any threat. In fact, he never would have posed a threat if you didn't get the triumph forks in the first place. I'd say that SS does a better job than those two by making it a personal quest for Link to wake up zelda. Also, because the Imprisoned keeps breaking out, there's a sense that there's not much time before something horrible happens.

While it's nowhere near as good as the total change in tone in both OOT and ALTTP, it's better than what we have been getting.
 
Depending on what people think of the spoiler level I'll probably move this to the Smash 4 Speculation thread

Anyways, there's real potential to have a very different Link and Zelda characters in Smash 4 based on the moves of this game. For example, he has no Boomerang. Skyward Strike was pretty significant; maybe it can be incorporated.

Also I would welcome changing from Zelda/Sheik to a Zelda+Impa tag team (like Pokemon Trainer).

Impa deserves it, dang it

Demise could replace Ganondorf, and he can have a sword this time, and not feel like it was interfering with the latter's moveset.

I really liked Ghirahim too

But like in Brawl between Metaknight, Pit, 2 Links, 2 Fire Emblem characters, etc. there may already be too many sword fighters.

You know what let's throw him in there and 3 variations of
Groose

and call the game Super Groose Bros.

No to replacing Ganondorf. He could have a Demise costume, but Ganondorf can't be left out.
 
Except MM isn't part of the story arch that involves Wind Waker. Since Wind Waker is what follows after the Adult Timeline where there is no Link to reincarnate. Hence why when Link doesn't show up to stop Ganondorf they flood Hyrule. The story arch that would include MM is OoT-MM-TP. Hell there are quite a few people who now theorize that the Stalfos you learn the sword techniques from is OoT/MM Link. Since at the end of MM he heads into the lost woods with out a fairy. As they say anyone who does that eventually becomes a Stalfos.

I'm aware of that theory, and I think there's a reasonable basis for it, even if TP is remarkably evasive on the issue. But MM is still part of the story arch that involves WW - the King of Red Lions explicitly mentions that the Hero of Time traveled out of Hyrule and lost his 'right' to be the holder of the Triforce of Courage, thus causing it to split into eight pieces. That correlates specifically to the events of MM. In either case, TP or TWW, MM is really the divergent point.

The idea that the hero's spirit in TP is the ghost of SS Link seems plausible, especially since many of the moves taught by the spirit were known to SS Link. Of course, that could just be a gameplay coincidence than a meaningful connection.

And on a separate topic, what do people make of Impa's dissolving scene at the end of SS? That really does not connect at all with OoT, unless the latter Impa is just a reincarnation of her spirit.
 
I'm aware of that theory, and I think there's a reasonable basis for it, even if TP is remarkably evasive on the issue. But MM is still part of the story arch that involves WW - the King of Red Lions explicitly mentions that the Hero of Time traveled out of Hyrule and lost his 'right' to be the holder of the Triforce of Courage, thus causing it split into eight pieces. That correlates specifically to the events of MM.

I think it more likely corresponds to adult Link leaving that timeline. It's not possible for the events of MM to correlate to Wind Waker like that since in the WW universe, Majora's Mask never happened.
 
I think it more likely corresponds to adult Link leaving that timeline. It's not possible for the events of MM to correlate to Wind Waker like that since in the WW universe, Majora's Mask never happened.

Right, because in the young link timeline Link doesn't become the Hero of Time, which he is explicitly referred to as constantly in Wind Waker.
 
And on a separate topic, what do people make of Impa's dissolving scene at the end of SS? That really does not connect at all with OoT, unless the latter Impa is just a reincarnation of her spirit.
OoT Impa is probably just named after SS Impa, as Zelda's handmaiden is a very specific tradition in itself (Adventure of Link, OoT, Oracle games, SS)

Impaz in TP is clearly named after OoT Impa, so namesake tradition is possible
 
And on a separate topic, what do people make of Impa's dissolving scene at the end of SS? That really does not connect at all with OoT, unless the latter Impa is just a reincarnation of her spirit.

Impa is a recurring character, just like Tingle, Beedle, Link, Zelda, Ganondorf (maybe), the Postman, etc, and has been since the original Zelda. Think nothing of it.
 
Impa is a recurring character, just like Tingle, Beedle, Link, Zelda, Ganondorf (maybe), the Postman, etc, and has been since the original Zelda. Think nothing of it.

Fair enough. Although I feel that diminishes her significance to the plot, especially in light of the ties to OoT. SS goes out of its way to 'hide' Impa's identity from the player until the 'surprise' reveal after the third temple. That, to me, signifies importance beyond just a naming convention (like Beedle). But I might be hoping for too much - perhaps, as was said above, the name Impa was given to a woman in OoT who decided to carry on the tradition of the Sheikah, in acknowledgment of the original Impa from SS.
 
But MM Link is still a child, and children who get lost in the Lost Woods become Skull Kids. He would have to have died as an adult and to have returned to the Lost Woods on an untold adventure. He might also have been protected by the Deku Tree as a child and was still unaffected.

This is true he ventures into it as a kid, but maybe his knowledge of the forest already, being who he is and such, allows him to survive till adulthood lost in the forest for all that time. Like you said as a child the Deku tree could have still been protecting him, but once he reached adult hood all bets were off.


What if it was SS Link? Maybe he doesn't reincarnate like Hylia and Demise, he just becomes an immortal wraith D:

I think that's kind of stretching it, and would be really sad. :(
 
Why didn't Link just fly to the temples?

The Loftbirds won't breach the cloud barrier. They explain it early on. Also, the Goddess Statue opens up small areas where the hero can get through. Sure, it's technical and quite a reach-around, but I feel like it's a good enough explanation for me.
 
The Loftbirds won't breach the cloud barrier. They explain it early on. Also, the Goddess Statue opens up small areas where the hero can get through. Sure, it's technical and quite a reach-around, but I feel like it's a good enough explanation for me.

Now, what doesn't make sense is a thick cloud barrier seen from above that dissipates into normal partly cloudy skies below.
 
Game would have been 100X better if they'd let you actually skydive to the surface (instead of selecting drop point from a map and then automatically landing next to a statue). I get that there are technical limits to deal with, but don't you have to work around those in a game with such a heavy flying/skydiving component? Turn the three regions into islands so there's time to pre-load each one as you approach. Don't want Link to be able to land at the volcano summit early in the game? Just have it erupt or make up some excuse like poisonous fumes until later in the game.
 
This is exactly my problem with TP and SS, story wise. Remember that moment where you first come out of the Temple of Time as an adult in OOT? Nothing like that in TP or SS. I don't give a shit about these villains because they don't really do anything to make me hate them.

Zant plunges all of Hyrule into Twilight. He in 30 seconds forces Zelda into surrendering. He transforms Midna into an imp and all of the Twili into beasts. Beheads the Zora Queen and freezes over Zora's Domain because they were rebelling. Nearly kills Midna and would've succeeded had Link not been there. He also shatters the Twilight mirror.

I think his threat was quite real and he did do a lot of horrific things especially to the Zora and Midna. He did more than Ganondorf in his 7 year reign and probably more than any other villain.
 
Maybe Zelda used her powers to re-open the barrier between land and sky. But yeah, I was really surprised when Groose turned out to be chasing after Link. Brave dude, not having a Sailcloth and such.

Then he gets freaked out by TINY BIRDS
 
What doesn't make sense is that loftwings are flying around the sealed ground in the ending.

I'd assume that because demise was defeated and the goddess statue fell, the barrier was removed. Just a guess though, but it works enough for me.

Also, really really random question: On the bird/Triforce crest that has been in the series for a long time, is the bird facing upward, towards the Triforce, or is it facing down, like an eagle coming down to grab something with its talons? I feel like I'm probably asking something that should be obvious, but this has bothered me for a while.
 
I have many questions. Just finished the game today:

1. Can somebody....anybody......explain Lanayru for me? Why is it a desert? Who was the ancient civilization that dwelt there and what happened to them? And why did they have robots (in a Zelda game?)? Why is Lanayru Province not a desert in Twilight Princess? Or am I mistaken? The tree reference someone pointed out earlier apparently makes it seem like it becomes very much grassy again.

2. The Gorons...where are they living? What about the Zora? Why have they only been in OoT and TP, it seems (the good ones...dont' even get me started on the confusion between the good and evil Zoras)? And the Kokiri? Any hints I missed or something? Am I really supposed to believe the Kikwi become the Kokiri which become the Koroks (WW)?

3. Despite the references to Din, Nayru, and Farore, I still didn't see an explanation there. I thought they'd say that Hylia split herself into three or something to explain them. But it didn't happen. So who came first? The three goddesses or Hylia? And are "the old gods" before all of them?

4. Why do they keep calling them humans? When do they become Hylians? This contradicts things like how there are "normal" humans (ones without pointed ears) as WELL as Hylians in other Zelda games...you know...both living simultaneously. Wouldn't Hylia have spared the Hylians instead of all humans, which would be impossible considering Hyrule is probably just a small section of the Earth. It's like they forgot they gave these chosen people the name of Hylian instead of human...

5. So apparently the Temple of Time moves from Lanayru Province (SS) to Faron Province (TP) at some point? Unless the Temple of Hylia becomes the new Temple of Time, which seems to be the case, right? Should I just pretend the old Temple of Time goes away forever, then?

6. I was really hoping to see more and learn more about the Sheikah. Are they not considered "humans" since they were kept on the surface world? Or is Impa the only Sheikah, like, ever born at a time? (joke)

7. So the three dragons...they're the real Faron, Lanayru, and Eldin, right? So what are those Light Spirits or whatever in TP that obviously don't look like dragons? What about Ordona? I'm guessing those three represent the the three goddesses since they're named after them? Ordona, I'm going to hypothesize, is just a guardian of Hyrule's less-important provinces that aren't mentioned (left to the imagination) in TP/SS (I mean, c'mon, Hyrule would be SMALL if it were only those 3-4 places ;) )


Despite all this, I was happy with it lol. The origin story of so much of Zelda-lore was very nice, even if I feel it only addressed about 30% of anything. Le sigh.

I might have more questions later, too :p
 
I have many questions. Just finished the game today:

1. Can somebody....anybody......explain Lanayru for me? Why is it a desert? Who was the ancient civilization that dwelt there and what happened to them? And why did they have robots (in a Zelda game?)? Why is Lanayru Province not a desert in Twilight Princess? Or am I mistaken? The tree reference someone pointed out earlier apparently makes it seem like it becomes very much grassy again.

2. The Gorons...where are they living? What about the Zora? Why have they only been in OoT and TP, it seems (the good ones...dont' even get me started on the confusion between the good and evil Zoras)? And the Kokiri? Any hints I missed or something? Am I really supposed to believe the Kikwi become the Kokiri which become the Koroks (WW)?

3. Despite the references to Din, Nayru, and Farore, I still didn't see an explanation there. I thought they'd say that Hylia split herself into three or something to explain them. But it didn't happen. So who came first? The three goddesses or Hylia? And are "the old gods" before all of them?

4. Why do they keep calling them humans? When do they become Hylians? This contradicts things like how there are "normal" humans (ones without pointed ears) as WELL as Hylians in other Zelda games...you know...both living simultaneously. Wouldn't Hylia have spared the Hylians instead of all humans, which would be impossible considering Hyrule is probably just a small section of the Earth. It's like they forgot they gave these chosen people the name of Hylian instead of human...

5. So apparently the Temple of Time moves from Lanayru Province (SS) to Faron Province (TP) at some point? Unless the Temple of Hylia becomes the new Temple of Time, which seems to be the case, right? Should I just pretend the old Temple of Time goes away forever, then?

6. I was really hoping to see more and learn more about the Sheikah. Are they not considered "humans" since they were kept on the surface world? Or is Impa the only Sheikah, like, ever born at a time? (joke)

7. So the three dragons...they're the real Faron, Lanayru, and Eldin, right? So what are those Light Spirits or whatever in TP that obviously don't look like dragons? What about Ordona? I'm guessing those three represent the the three goddesses since they're named after them? Ordona, I'm going to hypothesize, is just a guardian of Hyrule's less-important provinces that aren't mentioned (left to the imagination) in TP/SS (I mean, c'mon, Hyrule would be SMALL if it were only those 3-4 places ;) )


Despite all this, I was happy with it lol. The origin story of so much of Zelda-lore was very nice, even if I feel it only addressed about 30% of anything. Le sigh.

I might have more questions later, too :p

First of all, I think you're trying too hard to connect this game to TP. I don't think the game ever really tries to have DIRECT ties to any one game, just like most of the others. Anywho:

1. Fi explains that Lanayru Desert was once a flourishing area with a sea-port. However, over thousands and thousands of years, everything dried up. They did this for gameplay purposes, but it's not a crazy leap of imagination to think that an area could die out over an insanely long amount of time. I would assume that the humans and the other races living with Hylia built the robots. Also, having a gigantic battle against the root of all evil will do terrible things to your hyper-advanced civilization.

2. The Gorons are living because those guys are sturdy dudes I guess. I don't see any reason why they shouldn't be around. As for the Zora, you could make a case that they evolved from the Parella, but that's a tenuous link at best. I guess Nintendo didn't see a place for them and they didn't add them.

3. Old Gods = Din, Farore, and Nayru. Think of it like the old polytheistic religions of old, especially Shintoism. The Three Goddesses we are familiar with are the Creator Gods, whereas Hylia was a lesser God that lived among the humans. She's in a different tier than they were, less powerful. The Creator Goddesses made everything, including Hylia. I think Nintendo went with a new Goddess that was reborn as Zelda because it evokes a similar tone to the story of the Royal Family of Japan, which was believed to have descended from the Goddess Amaterasu herself.

4. I'd assume they took on the name Hylians when they named the land Hyrule after Hylia. Makes sense to me. I don't remember games that had humans AND hylia, and I'm willing to wager it was a weird translation error if true.

5. I think calling it "Temple of Time" was more to get a response from fanboys. But if you want to analyze it, you could say that it was called the Temple of Time because it was just that: it was a temple that held a time gate. Since the time gate there was destroyed, it's not unlikely that the people would just build another temple of time somewhere else. And the reason it's in Faron Province in TP? I have no idea. Nintendo just wanted to have the Sword in the forest AND in the temple of time to reference both ALTTP and OOT at the same time. I doubt they were concerned about the timeline.

6. *shrug*

7. Once again, I think this is just trying too hard to connect the games. Since the Creator Goddesses were so important, it's just not that unusual that their namesakes would get used a lot, even by lesser spirits.
 
First of all, I think you're trying too hard to connect this game to TP. I don't think the game ever really tries to have DIRECT ties to any one game, just like most of the others. Anywho:

1. Fi explains that Lanayru Desert was once a flourishing area with a sea-port. However, over thousands and thousands of years, everything dried up. They did this for gameplay purposes, but it's not a crazy leap of imagination to think that an area could die out over an insanely long amount of time. I would assume that the humans and the other races living with Hylia built the robots. Also, having a gigantic battle against the root of all evil will do terrible things to your hyper-advanced civilization.

2. The Gorons are living because those guys are sturdy dudes I guess. I don't see any reason why they shouldn't be around. As for the Zora, you could make a case that they evolved from the Parella, but that's a tenuous link at best. I guess Nintendo didn't see a place for them and they didn't add them.

3. Old Gods = Din, Farore, and Nayru. Think of it like the old polytheistic religions of old, especially Shintoism. The Three Goddesses we are familiar with are the Creator Gods, whereas Hylia was a lesser God that lived among the humans. She's in a different tier than they were, less powerful. The Creator Goddesses made everything, including Hylia.

4. I'd assume they took on the name Hylians when they named the land Hyrule after Hylia. Makes sense to me. I don't remember games that had humans AND hylia, and I'm willing to wager it was a weird translation error if true.

5. I think calling it "Temple of Time" was more to get a response from fanboys. But if you want to analyze it, you could say that it was called the Temple of Time because it was just that: it was a temple that held a time gate. Since the time gate there was destroyed, it's not unlikely that the people would just build another temple of time somewhere else. And the reason it's in Faron Province in TP? I have no idea. Nintendo just wanted to have the Sword in the forest AND in the temple of time to reference both ALTTP and OOT at the same time. I doubt they were concerned about the timeline.

6. *shrug*

7. Once again, I think this is just trying too hard to connect the games. Since the Creator Goddesses were so important, it's just not that unusual that their namesakes would get used a lot, even by lesser spirits.

First: Thanks for responding! I'll respond to each one as numbers again. Also, keep in mind I'm debating for the sake of fun :) . I know it's crazy-talk, but I love trying to decipher Zelda storyline stuff, even if people think it's lame as hell. I don't even care!

Anyhoo:

1. I understand that it's totally plausible to believe it became a desert over time, but what gets me is that it seems to become GRASSY over time, too, right ? Am I thinking of this wrong? OoT/TP take place AFTER SS, which implies that a good chunk of the Lanayru region becomes grassy. It basically went grass>desert>grass. Maybe I explained it wrong but that's how I'm viewing it. And if they're Hylians AFTER SS take place, then it makes me think someone else made the robots that are there. I kept thinking Sheikah, as well, since I believe the Time Shift stones have the Sheikah symbol on them (at least some of them do).

2. I just wish they could have acknowledged the Zoras as at least BEING there like they did the Gorons :(

3. Ah, I see. So when Ganon talks about the gods in Wind Waker, he's referring to Din, Nayru, and Farore?

4. Wind Waker had Zunari, who was from a farway place that wasn't Hyrule and had round ears. Also, the Gerudo (and Ganondorf himself) had round ears in OoT (until they made them pointy in Wind-Waker, which makes me think they either messed up or just don't give a shit). And I'm pretty sure that character artwork in the Oracle games and Link's Awakening (other than the important ones like Impa, and Din, etc. don't show them with pointy ears because they're humans living in places other than Hyrule, and thus not Hylian. Simultaneously living. (example1, example2)

5. Bah, they shouldn't have done it, then :p

6. Exactly how I feel! I just want to knowwww!

7. I guess this is acceptable, and makes sense.
 
TP is the best example of the Hylian/Human split. In fact, it's implied that at the time of TP Humans have begun supplanting Hylians as the dominant hominid species of Hyrule. Which just makes things even more confusing.
 
TP is the best example of the Hylian/Human split. In fact, it's implied that at the time of TP Humans have begun supplanting Hylians as the dominant hominid species of Hyrule. Which just makes things even more confusing.

How exactly do we know that they are different? I have no idea on this stuff.
 
Oh, that's right, the ear thing. Do we have any idea of how they were separated? Was that before SS, or after?

There hasn't been word one on the human/hylian thing. Not even a hint that I can recall. It's really weird. All we do know is that Hylians have the ears they do because it supposedly lets them hear the messages of the Gods.
 
There hasn't been word one on the human/hylian thing. Not even a hint that I can recall. It's really weird. All we do know is that Hylians have the ears they do because it supposedly lets them hear the messages of the Gods.

As in the messages that Fi imparted on Link throughout the game
 
TP is the best example of the Hylian/Human split. In fact, it's implied that at the time of TP Humans have begun supplanting Hylians as the dominant hominid species of Hyrule. Which just makes things even more confusing.

Really? I must have missed that. This interests me.
 
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