... I dunno what the solution is, or if there even is one.
Hey man, Don't give up hope! Watch some more videos; I'm sure the answer is in there somewhere!
That said, every video I've seen makes the game seem so incredibly boring.
Played some games with sea manky. Is he a gaffer or just a prominent Warhawk player?
Really getting tired of the random game freezes... if my PS3 borks because of this I'm going to press the "Who do I sue?" button.
both... owned your ass?![]()
weekend_warrior, both; he was the gaf clan leader for a while too; more active on the playstation forums lately, though
I really dislike the Acid Sea map.
I may copy pasta and flesh out my earlier post on what a lame map it is in the beta forums. It really needs to be tweaked as it's just so scatter brained.
Melee seems toned down now too. Am I nuts or has the generous tracking been reduced?
Dude is THE [GAF] clan leader. Him, Tnttbltn, carlos and I would have some wild server games.Played some games with sea manky. Is he a gaffer or just a prominent Warhawk player?
Starhawk Private BETA Update: 1.1.5
Thursday, December 22, 2011 At 2:06PM
Today's 1.1.5 update for the Starhawk Private BETA was deployed during the regular server maintenance at 2pm Central and contained the following changes:
Enabled 20-min game time.
Reduced Repair Tool damage vs. enemy structures.
Reduced Repair Tool healing vs. ally structures.
Increased Kinetic Rifle spread-recovery speed.
Increased Kinetic Rifle head-shot damage.
Repair Tool:
Reviewing the Repair Tool data and usage has led us reduce the rate a player can damage an enemy structure *AND* the rate it can repair allied structures. The Repair Tool still needs to be an important piece of equipment on the battlefield and we're hopeful that these changes maintain it's usefulness while reducing some of the degenerate usage we were seeing.
Kinetic Rifle:
As players already know, continued firing of the Kinetic Rifle in full-auto will result in a reduction of the weapon's accuracy. When a player stops firing the Kinetic Rifle, the "spread" will then recover back to the base-line accuracy. It was this spread-recovery speed that we felt was a bit too slow. The 1.1.5 update includes a change to increase it's spread-recovery speed. We have also increased the damage modifier for Kinetic Rifle head-shots so players will see a larger contrast between body-shots and head-shots with the Kinetic Rifle.
And a friendly reminder that if you fire the Kinetic Rifle while crouching, you will receive a "Stable Firing Bonus" of +25% spread-recovery speed *AND* +25% slower loss of accuracy when firing full-auto for sustained periods of time.
Stats, SkillScore and Level Reset:
During today's maintenance we've also reset all player Stats, SkillScore and Level. As we've mentioned before we need to do this from time to time during the BETA. We know it's never a good feeling to have your level re-set but it's an important part of the Private BETA process, so thank you all for your patience and understanding!
I love Acid Sea, it just needs some of the outer rift barrels moved to the middle, so that spot becomes more strategically important.
I don't think knife has been toned down, people have just gotten better with the other weapons. I personally have no problem going into a confrontation with a rifle now, where as before if that was all I had I try to maneuver in closer for the melee.
Have you tried the air to air yet? How do you think it feels with the improved homing and swarm missiles?
Also funny thing about the Acid Sea map and parts of the Space map: they're basically rips of The Omega Factory.
I have a public MP beta code for Starhawk that came with Uncharted 3. I imagine that it will start up shortly after the current closed beta ends. I will never use this code. First person who quotes me can have it.
ME!!
Sweet, thanks. I'm all set for the next beta period.![]()
https://twitter.com/#!/DylanJobe/status/150002096681394176@Kevling All #Starhawk Private BETA Testers are *AUTOMAGICALLY* Public BETA Testers too!
Oh guess I didn't need it after all. Well I'll pass the code along when the time comes.
Starhawk Private BETA Update: 1.1.6
Friday, December 23, 2011 At 2:17PM
Today's 1.1.6 update for the Starhawk Private BETA was deployed during the regular server maintenance at 2pm Central and contained the following changes:
Increased Swarm-Laser dumb-fire volley (1 to 2).
Increased Swarm-Laser damage vs. structures.
Swarm Laser Damage & Volley Count:
Back in the 1.0.8 Update, we "nerfed" the Hawk in mech-mode to help reduce "mech-ravaging". This was very successful however, as is common in tuning, it was an over-step. The goal of this 1.1.6 Update is to help bring back some of the offensive capabilities of the Hawk -- especially against buildings. As always, we will be watching and listening to your feedback and will make further changes as needed to help strike the right balance!
There seems to be some people that just build because they can but I've also seen a lot of strategic building going on. Sometimes building something in the right place at the right time can be the difference in winning and losing.Man CTF games just devolve into amassing buildings... Hope this is only such a problem bc these are the small versions of the maps but still. There are WAY to many buildings
People in the pre-beta are automatically in the real beta.When the Open Beta is available, if anyone has a key they don't plan on using. I'd be willing to use it.
The game really does look great, will 2 player split screen be in the beta? It'd be great to play it with my bro.
People who were sent codes or people who actually used the codes and played? Big difference. I got mine from someone else.People in the pre-beta are automatically in the real beta.
People who were sent codes or people who actually used the codes and played? Big difference. I got mine from someone else.
But I do have the UC3 key so I should be ok.
That's a good question. I wonder if you contact Lightbox and got your code from somewhere else they'd comp you if you send evidence you're in the Pre.People who were sent codes or people who actually used the codes and played? Big difference. I got mine from someone else.
But I do have the UC3 key so I should be ok.
Welcome to 66% of Warhawk.Unfortunately Starhawk still has situations with insane base rape which need to be ironed out. I'd go so far as to suggest LBI not permit the enemy team to spawn BnB items within the range of the Rift Energy generator's presence (the green or red aura) at the home base.
And in this game you're only baseraped if you have stupid teammates who don't prioritize threats. Destroying the 3 guys building a Pod Beacon behind the flag in Home Base, or sniping the one guy from across the map who can't hit a bull in the ass with a bass fiddle? Watching 5 guys go after the sniper never gets old for me.
Nope. Going through all my CTF games usually by the 20-minute mark of a 30-minute game a baserape has happened, or is 1 base away from happening. People like to spawn at bases that other people grab, most don't like to fight for bases directly.Made up percentages, yay!