Raise the flame shield: Your "controversial" gaming opinion.

Holy crap. Fucking Rescue Rangers music just popped into my head.

Guess the backlog's going to have to move back again because now I have to play this and Ducktales again. GDI.

Don't forget Darkwing Duck and TailSpin (although the latter was admittedly kinda forgettable even back in the day).

Also, for quite some time my Android phone was basically my portable NES/Mega Drive, as I used it more for playing Rescue Rangers and Sonic 2 than for phonecalls and text messages :lol
 
- I don't like Half Life (1+2) one bit. I've tried them a couple of times but there's just nothing about these games that would keep me playing.

- I think Suikoden has the best soundtrack of any game ever.
 
comfy couch herp derp
everything is faster on a keyboard. mouse buttons have less throw, and everything that is digital does what you want it to do faster than anything analog. real talk.
Hence the quote marks genius.

And "mouse buttons have less throw", that's really your argument? Come on man, a gun has a trigger, and how long does it take to pull the trigger on the pad?
 
Man, GAF's douche filter is on leave today. What a pretentious, wanky, elitist remark. Opinions are opinions and all, but jeez, were you trying to sound like a tool?



what's wrong with getting opinions from people on your own level?

When NG3 comes out, I'm sure as shit not gonna listen to the opinion of anyone playing it casually.

p.s. "pretentious," "wanky," "elitist" -- these are empty, emotional words that insecure people use when intimidated by others, but have no other mental capacity to create a real argument against the thing that makes them mad. Cheers.
 
Their (the pixel-counters) fixating on superficial issues of presentation and exaggerating their importance above everything else is what's wrong. Its like praising a painting on the basis that its got more colours or brushstrokes in it than another, or a piece of music having more notes in its score or instruments in its arrangement...

The historical basis of the term lies in how the Philistine civilization was more technologically advanced than its neighbours, yet died out due to its haughtyness in its relations with them.

In an artistic/humanistic sense what it means is that the thing that really matters, what endures, is the whole entity, not superficial aspects of virtuosity that will eventually be made commonplace then redundant by the advance of civilization and its technology over time.

There are many great games that run at low resolutions/frame-rates due to the limitations of technology at the time they were created. This is not a flaw, its just that everything is a product of its time.

By that same token, all games that look amazing now will look significantly less impressive in 5, 10 years time from now - but you can't damn them for that because its inevitable.

So, why get hung up on minor fluctuations in frame-rate/buffer-size when time and progress is inevitably going to render such distinctions redundant?

I personally get hung up on resolution and frame rate because I understand that the technology exists, today, for these issues to be behind us. It is unfortunate that it is not always being put to use. Playing video games has made me very impatient.
 
When it comes to game genres I'm decent at, my first playthrough is often on Hard mode. My idea is that if you play it on Normal the first time around, Hard mode isn't hard anymore, since you know the level layouts, the enemy weaknesses and the boss patterns; so Hard essentially becomes Normal. I only get to see a game with fresh eyes once, so this is my way of making it count.
 
what's wrong with getting opinions from people on your own level?

When NG3 comes out, I'm sure as shit not gonna listen to the opinion of anyone playing it casually.

p.s. "pretentious," "wanky," "elitist" -- these are empty, emotional words that insecure people use when intimidated by others, but have no other mental capacity to create a real argument against the thing that makes them mad. Cheers.

And calling people insecure and stupid...is what, exactly?
 
what's wrong with getting opinions from people on your own level?

When NG3 comes out, I'm sure as shit not gonna listen to the opinion of anyone playing it casually.

p.s. "pretentious," "wanky," "elitist" -- these are empty, emotional words that insecure people use when intimidated by others, but have no other mental capacity to create a real argument against the thing that makes them mad. Cheers.
That's just what a pretentious, elitist wanker would say.
 
p.s. "pretentious," "wanky," "elitist" -- these are empty, emotional words that insecure people use when intimidated by others, but have no other mental capacity to create a real argument against the thing that makes them mad. Cheers.

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When it comes to game genres I'm decent at, my first playthrough is often on Hard mode. My idea is that if you play it on Normal the first time around, Hard mode isn't hard anymore, since you know the level layouts, the enemy weaknesses and the boss patterns; so Hard essentially becomes Normal. I only get to see a game with fresh eyes once, so this is my way of making it count.

Contradicts your user name a bit :) I used to do that too for similar reasons but fairly recently I started playing through on normal first. My reasoning is that if I don't like the game much I don't want to have to be re-doing bits of it over and over. If I do like the game enough then I'll want to go through it again on a harder difficulty. Also if I played through the first time on hard then it feels like theres nothing left to do after a single playthrough.
 
Their (the pixel-counters) fixating on superficial issues of presentation and exaggerating their importance above everything else is what's wrong. Its like praising a painting on the basis that its got more colours or brushstrokes in it than another, or a piece of music having more notes in its score or instruments in its arrangement...

The historical basis of the term lies in how the Philistine civilization was more technologically advanced than its neighbours, yet died out due to its haughtyness in its relations with them.

In an artistic/humanistic sense what it means is that the thing that really matters, what endures, is the whole entity, not superficial aspects of virtuosity that will eventually be made commonplace then redundant by the advance of civilization and its technology over time.

There are many great games that run at low resolutions/frame-rates due to the limitations of technology at the time they were created. This is not a flaw, its just that everything is a product of its time.

By that same token, all games that look amazing now will look significantly less impressive in 5, 10 years time from now - but you can't damn them for that because its inevitable.

So, why get hung up on minor fluctuations in frame-rate/buffer-size when time and progress is inevitably going to render such distinctions redundant?

I'd honestly love to agree with you, but, for example, I didn't play SotC until the HD remake because the framerate made me physically ill.

Sure, everything we're playing now will look dated and clunky in 10 years. But our initial impressions don't necessarily reflect what will definitely stand the test of time anyway. The problem here is that it's hard to appreciate something at any point in its existence when you physically can't stand to experience it.
 
more time than a digital input from a mouse, keyboard, or anything digital.
That's true, it would help when playing competitively. I have tried M + KB a few times, and it's just not for me. I get it, it's more accurate and responsive, I just think you lose more than you gain.
 
Rockstar is a horrifically terrible developer who makes spiritually void, clunky, bland, unimaginitive games and it blows my mind that people hold their garbage in such high regard. Every time I read "RDR is my GOTG, hands down", I think it's safe to say Grand Theft Auto 4 is the only other game they've ever played. Stick to watching crime drama sitcoms since you hate fun so much.
 
I didn't enjoy Chrono Trigger very much. I find it very middling compared to other 16-bit era RPGs that I love. It's an okay game, but I never thought it was great.

Also, Yoshi's Story is not terrible. Actually trying to collect all melons can be challenging and I thought graphical, it was a pretty good looking Nintendo 64 game. For whatever that's worth.

And Gamecube controller is the best controller of all time.
 
See, that's another thing, all the different buttons you have to use, "R"eload, "T"orch, "G"renade, it's just awkward to me. I get that the mouse is more accurate than the right stick, but everything else is just off. Clicking the mouse button to shoot is surely no subtitute for a proper trigger, the left stick also surely makes more sense than WASD to move, and everything else is just the randomly placed keys mapped to ergonomic buttons on the pad. Throw in rumble (hardly a dealbreaker admittedly, but a nice bonus), an ergonomic form factor and the "couch" factor and the pad comes out on top everytime for me.

Analog stick for movement as this huge advantage in FPS is about as ridiculous as comfy couch being an advantage. Movement in an FPS isn't solely keyboard or left analog stick. It's a combination of two analog sticks or mouse and keyboard. Turning quickly and precisely factors more heavily into movement than being able to saunter and amble. The only time left analog for movement is superior is for games where movement is strictly mapped to one stick (3rd person platformers and TPS where camera doesn't strictly change the direction of movement)

And the dual analog is more visceral crap needs to stop as well. Neither feel remotely close to firing a real gun. Given that, I'd rather have the control that is more efficient at translating how I want to manipulate the game world properly rather than one that is merely serviceable.
 
Classic_Gs said:
The PSP is the best handheld system ever made
Absolutely. Nothing else comes close =)
. I can roll with that, tho' I'd want to ammend it as "the PSPgo is the best portable gaming system released in North America to date". PSP best over-all, but the PSPgo is a truly portable, "shirt-pocket" system, and was the first system to replace my GBA Micro (w/ G3) as my "always, everywhere" handheld. I still play one of my PSPgos pretty much daily (one's OFW, one's CFW, before anyone asks)...
 
I actively dislike every Zelda I have played besides Awakening, Minish Cap and (so far) the Oracle titles.

I think anyone who paid money for Kinect effectively threw their hard-earned in a river. It's barely-functioning rubbish. I freely admit I dug The Gunstringer, though.
 
Nintendo is creatively bankrupt and the Wii U will be their final home console.

They've already lost the mainstream gamer several generations ago, and they gained and lost the mainstream user with the one trick pony Wii. The only thing they have left is their fans who cannot sustain them by rebuying the same exact games every two years.
 
Nintendo is creatively bankrupt and the Wii U will be their final home console.

They've already lost the mainstream gamer several generations ago, and they gained and lost the mainstream user with the one trick pony Wii. The only thing they have left is their fans who cannot sustain them by rebuying the same exact games every two years.

To piggy back on this: I wish Nintendo would go third party in the home console arena. I am sick and tired of buying their consoles only to play Nintendo games on them and nothing else. It's been three generations now where they've promised better third party support and outside of a few token games I'm never interested in, it never comes to fruition. Give me your 3DS, put cool shit on there, but take Zelda, Mario, Pikmin, F-Zero, DKC, etc., and throw it on PS3 or something.
 
Nintendo is creatively bankrupt and the Wii U will be their final home console.

They've already lost the mainstream gamer several generations ago, and they gained and lost the mainstream user with the one trick pony Wii. The only thing they have left is their fans who cannot sustain them by rebuying the same exact games every two years.

You're forgetting that they still have children. The first console most parents are going to get their 6-8 YO is going to be a Nintendo one b/c of Mario, Zelda, and DK.. and that is still a huge demographic.
 
Nintendo's biggest "innovation" with the Wii wasn't motion controls. Rather, it was price and packaging (i.e., returning to the days of the pack-in game).

Even $50 higher and minus Wii Sports as a pack-in, the Wii would have seen Gamecube levels of success, all over again...at best.
 
I actively dislike every Zelda I have played besides Awakening, Minish Cap and (so far) the Oracle titles.

I forgot about Zelda I guess. I can say that I always get at least a little hyped at each new release, but I honestly haven't enjoyed a Zelda game enough to even get halfway through one since ALttP.

Nintendo's biggest "innovation" with the Wii wasn't motion controls. Rather, it was price and packaging (i.e., returning to the days of the pack-in game).

Even $50 higher and minus Wii Sports as a pack-in, the Wii would have seen Gamecube levels of success, all over again...at best.

Come to think of it, whenever I hear obviously oblivious parents shopping for game systems, the second thing they always seem to ask is "and it comes with a game, right?"
 
Demon's Souls and Dark Souls would be way better games if they had an actually useful tutorial and didn't obfuscate all their systems.
 
Hated FF12 when it first came out, still hate it on a repeat try. Baten Kaitos Origins was a much better game that came out within a month of each other.

Back in the SNES days, I tried playing Earthbound after playing the big SNES RPGs like the FFs, Chrono Trigger, Secret of Mana, Illusion of Gaia, etc and I just couldn't like Earthbound at all. I could see the charm it had, but I just disliked the game. I tried replaying that recently about a year ago and just dont like it at all.

Super Mario RPG is better than the Paper Mario series.

About a year ago I would've said Demon Souls sucks, but it managed to win me over.
 
You're forgetting that they still have children. The first console most parents are going to get their 6-8 YO is going to be a Nintendo one b/c of Mario, Zelda, and DK.. and that is still a huge demographic.
I think in the next generation the Kinect will completely supersede Nintendo in regards to kid friendliness. Microsoft is very smart. They copied Nintendo and took it to the next level.
 
I think in the next generation the Kinect will completely supersede Nintendo in regards to kid friendliness. Microsoft is very smart. They copied Nintendo and took it to the next level.

By offering games that are even simpler and even more creatively bankrupt than Nintendo. An impressive feat for sure.
 
GTA4 is incredible. It's possibly controversial on GAF, not anywhere else though.
When all is said and done, it is a remarkable bit of code, regardless of what you think of the game itself. The NPC routines, dynamic weather, beautiful day/night cycles, incredible damage modelling (up their with Codemasters for me), terrifying physics (dem explosions) and still to this day, the best implementation of Euphoria. And that's before you get to the characters, dialogue, world building, sound effects, music, that fantastic wanted system, it is worthy of all the plaudits it's recieved in my opinion. Yeah, the missions can be repetitive, the handling is a little loose and it's laggy as hell, but it's doing so much, all the time, I can't help but be impressed.
 
Honestly, I haven't played much in the way of NES games outside of a handful of marios/megamans, etc.

Try these and get back to us:

Power Blade, Metal Storm, Castlevania III: Dracula's Curse, Life Force, Recca Summer Carnival 92 (import), Ducktales, Rescue Rangers, Crystalis, Ninja Gaiden 1-3, Contra, Super C, Dragon Quest 3 and 4, Adventures of Lolo series, Kickle Cubicle, Fire and Ice, Jackal
 
My controversial opinions, maybe?

Blast Corps is not only the best game on the N64, it's the best game of that generation.
Conker's Bad Fur Day is the best platformer on the N64.
Dreamcast is the best disc based console ever.

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Because that's sort of the point of this thread, my good man. Not that it's particularly controversial to point out the shittacular failure rate, but to throw out any opinion of gaming that may get someone annoyed regardless of how controversial it is.

At least that how I'm viewing it.

Ok, it looks like I may have misunderstood your previous post then. I read it as though you were insinuating that the issue was still present and people were still making excuses, but you were really just reflecting on how it was handled in the past. My mistake.
 
I bought a 3DS with ambassador games and OOT.


I started both Zelda 2 and OOT.

I played Zelda 2 non-stop until I beat it and put a few hours into OOT.

I'm struggling to pick up OOT again because everything in it seems laborious and cumbersome. The only reason I still have it is my "guilt" that it's a classic and I feel like I should love it. But so far, I don't. But I'm keeping it and maybe one day I'll appreciate it.

thus...

Zelda 2 > OOT.
 
I really dislike Bethesda rpgs, I feel that they are like single player mmo with really horrible writing (especially regarding exposition) and sub-par combat. Some people have been telling that even tho the main quest is not the best some the side quests are brilliant. I played the games I didn't find them to be that way, but even if it was true it be like watching all the Two and Half Men seasons just so I could get to the few brilliant jokes sprinkled through out the show (full disclosure: by no means am I claiming there are any brilliant jokes in the show, this is just used a hypothetical example ). The problem is I would have to get through a lot of crap to get to those brilliant bits.
 
Also, here's another thing for a lot of the PC/WRPG/obscure Eastern European game contingent to eat up:

It doesn't matter how ambitious, how visionary, how massive in scope, how huge and nonlinear and filled with tons of features your game is... if it's super buggy, janky, and not fun to play, it's a bad game, period.
 
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