I've got a lot...mostly Nintendo related...
* I love the 3rd Generation of Pokemon, including the Pokemon themselves (Medicham is possibly my favorite in the entire franchise, as well as Glalie and Seviper) and the games. Emerald is probably my favorite game in the franchise still. Didn't care for FR/LG though, and I didn't play HG/SS as much as DPt either, so maybe I'm just not into remakes? Still want the RSemake, though.
* On a similar note, while I had a blast with them, and I love the Pokemon introduced, I find it ridiculous how people act like Black and White completely re-invented the series despite the fact it plays things relatively straight, and it is also, in my opinion, disappointedly linear and the traditions it does away with, such as the Cycling Road and Safari Zone, are omissions that did not need to happen.
* Sonic Heroes, in my opinion, is a decent game and one of the last 3D Sonic games I enjoyed until Generations (haven't played Colors, though), and I greatly prefer the Dreamcast-era style compared to the new, linear style introduced in Unleashed. It is shitty friends, 100%, but unlike Adventure 2 they all mostly play the same, excluding the Chaotix missions, and thus it doesn't bother me since they make good use of the current cast. It also doesn't add anyone new, outside of Omega who is a decent character in the fact that all he wants to do is kill and isn't a furry, and brought back the Chaotix and Metal Sonic, both welcome revivals. It also ditches the melodrama for a simple story (outside of introducing Shadow fuckery), classic 2-act setup, and overall is the least offensive modern Sonic game imo. Although, admittedly, it is flawed and glitchy, but it was a fun game to me.
* Super Mario Sunshine is a decent sequel to Mario 64, and I like the introduction of Bowser Jr. and Petey, and enjoy their presence in later games despite the fact that they're often hated. I can understand Jr., since he replaced the Koopa Kids (I like how NSMBWii just added him to the kids, though, and I hope they continue that), but I never got the hate for Petey. He's a goofy Piranha Plant, what's to hate, and his introduction in Brawl was awesome. Also, if it's still considered controversial, I love Waluigi.
* Link to the Past is great mechanic-wise, and is a classic that I enjoy, but I do not like the general art-style or feel of the game. The dark colors (even in the Light World) used bother me, and the game always depresses me, and not in an intentional sense like Majora's Mask. The designs of the characters lack a certain charm, and I liked how Ocarina of Time introduced more whimsical character designs that, in my mind, are instantly memorable and I like how Wind Waker, Skyward Sword, and even Twilight Princess, in some parts, stuck with that whimsicalness.
* While Link's Awakening is excellent, and one of my most fond memories of gaming ever, I recently played Minish Cap and I kind of feel that, nostalgia aside, it perhaps surpasses L.A. and is my favorite 2D Zelda ever. The graphics, items, level layout, music, etc...it's a short game that's packed, and I'm glad 3DS ambassadors get to experience it for themselves.
* I'll agree that Phantom Hourglass and Spirit Tracks are, easily, the worst Zelda games, but they are decent games in my book. I actually like Phantom Hourglass more so, and on a recent replay I came to enjoy the Temple of the Ocean King more so when I began to utilize the bottom screen to mark shortcuts which I never did in my original play-through. The world is better developed than Spirit Tracks, it has some cool items (SHOVEL...and the cool way you use the Grappling Hook), some fun little bosses (the first-person boss fight with that crab) is a fun idea, and overall I enjoy it more so than Spirit Tracks.
* Tingle rocks, and creeps who complained and kept his games from being localized in America are the worst type of Zelda fans since they're the types who treat the series as a LOTR-level epic and can't understand that the series has always been a light fantasy series that doesn't take itself 100% seriously.
* Wind Waker's Triforce Hunt and sailing in general are fun and provide a great sense of exploration. That is all.
* Yoshi's Island rocks, I've been playing it on the 3Ds and no doubt it is a great game and the highlight of 2D platforming, but in my heart I'll always love Yoshi's Story ever since I played it as a kid, receiving it for Christmas along with a Green and Red Yoshi doll, and I find Yoshi's "eeeeeeharu!" noises adorable and I'm glad future games include them...I even like their inclusion in the GBA version of Yoshi's Island. On that same note, I like Donkey Kong's scooby-doo voice too. Kart Wii went a bit too far with both of them, though...
* The Paper Mario Series and Mario and Luigi (1, at least) are far superior to Mario RPG, which, after re-playing it as an adult, I've come to realize it is pretty much Baby's First RPG. It is painfully easy, and has very simple mechanics with very little experimentation necessary in order to prepare your characters for battle, since all you really need to do is buy the new equipment in whichever new area you enter and you're good. Furthermore, while I like Square's contribution to it and some of the original characters, such as Smithy's Gang, I kind of dislike how at some parts it strays from the Mario-verse, such as generic moles in place of Monty Moles, and some rather odd enemy designs that seem more Final Fantasy suited like that carrot monster and Bellome. Music rocks, though, and I won't lie and say I don't want the SE characters to return. The next Mario 3-on-3 Hoops should have Geno, Mallow, Mack, Bowyer, and Yaridovich totes.
Come at me!