nicoga3000
Saint Nic
So is Ninja Gaiden a launch title for sure? I'm thinking of either that or Wipeout. I never played any of the other Wipeout games, so I don't know how much I would or wouldn't enjoy the new PSV one.
So is Ninja Gaiden a launch title for sure? I'm thinking of either that or Wipeout. I never played any of the other Wipeout games, so I don't know how much I would or wouldn't enjoy the new PSV one.
I'm about to hop on that 3G launch bundle. Just one click away. It's just money right?
Yeah, it's a launch title, and I will definitely buy at some point... that point being when there's a sale.
I'm tempted myself, lol.
So, the Vita has Bluetooth. I wonder if we can use headsets for chat...or headphones for sound.
So, the Vita has Bluetooth. I wonder if we can use headsets for chat...or headphones for sound.
So, the Vita has Bluetooth. I wonder if we can use headsets for chat...or headphones for sound.
So, the Vita has Bluetooth. I wonder if we can use headsets for chat...or headphones for sound.
It'll probably be up in about 10 hours or so.Is the firmware update up?
Here is some info on Gravity Rush from Japan
As I said earlier Dengeki PS's gravity daze score is 95 / 90 / 100 / 80
One of the good thing is that there seems to have many side missions and even support rankings for those missions. The reviewers all said that there are a lot of side stuff you can do to enjoy the game other than the main story.
One down side seems that the game auto saves often and that when you retry, the loading is very long. And they also praise other things like the graphics, BGM, art direction, etc.
and there are some other information from Japanese people who got the game early(These might not be 100% accurate info though):
there is a lot skills you can level up.there are many costumes you can receive during the game. apparently you can set pose ans stuff. There are many accessories, and if you equip them they actually reflect it in the character.
the visuals are exactly same from the demo, and there seems to be no frame drops.
The part where you have to use the gyro-sensor for the gravity move thing, you can change at the option to turn off the gyro. They also mentioned that the load time is a bit too long.
One guy who finished the game took 14 hours (for main story probably)
For all people interested, who didn't have the chance to play the demo - even with the gyro on, you still can use the right stick to aim while floating.The part where you have to use the gyro-sensor for the gravity move thing, you can change at the option to turn off the gyro.
Bluetooth Headphones were confirmed on the blogcasst.
Here is some info on Gravity Rush from Japan
As I said earlier Dengeki PS's gravity daze score is 95 / 90 / 100 / 80
One of the good thing is that there seems to have many side missions and even support rankings for those missions. The reviewers all said that there are a lot of side stuff you can do to enjoy the game other than the main story.
One down side seems that the game auto saves often and that when you retry, the loading is very long. And they also praise other things like the graphics, BGM, art direction, etc.
and there are some other information from Japanese people who got the game early(These might not be 100% accurate info though):
there is a lot skills you can level up.there are many costumes you can receive during the game. apparently you can set pose ans stuff. There are many accessories, and if you equip them they actually reflect it in the character.
the visuals are exactly same from the demo, and there seems to be no frame drops.
The part where you have to use the gyro-sensor for the gravity move thing, you can change at the option to turn off the gyro. They also mentioned that the load time is a bit too long.
One guy who finished the game took 14 hours (for main story probably)
The long loading times in games worry me, it isn't like the PSP where we could have fast loading on memory sticks.
The long loading times in games worry me, it isn't like the PSP where we could have fast loading on memory sticks.
The long loading times in games worry me, it isn't like the PSP where we could have fast loading on memory sticks.
I didn't include this info because it is still a very vague rumor, and I think it isn't true. One guy said that there is a mandatory install for the game, and it take about 1.2GB of the memory, and even with this install, the load time was slow. I highly doubt this is true though.
I didn't include this info because it is still a very vague rumor, and I think it isn't true. One guy said that there is a mandatory install for the game, and it take about 1.2GB of the memory, and even with this install, the load time was slow. I highly doubt this is true though.
Unless the PSV can read both at once. It's slower, but the two combined is still notably quicker if it works that way.I doubt it seeing as game carts are faster read speeds than the memory cards. You'd be installing the game to a slower disc which makes no sense
I played Gravity Rush earlier, while not exactly graphically impressive, it's really fun, and the animation is incredible. I was going to hold off for a few months, maybe get one xmasish, but I'll probably bite in March now.
Here is some info on Gravity Rush from Japan
As I said earlier Dengeki PS's gravity daze score is 95 / 90 / 100 / 80
One of the good thing is that there seems to have many side missions and even support rankings for those missions. The reviewers all said that there are a lot of side stuff you can do to enjoy the game other than the main story.
One down side seems that the game auto saves often and that when you retry, the loading is very long. And they also praise other things like the graphics, BGM, art direction, etc.
and there are some other information from Japanese people who got the game early(These might not be 100% accurate info though):
there is a lot skills you can level up.there are many costumes you can receive during the game. apparently you can set pose ans stuff. There are many accessories, and if you equip them they actually reflect it in the character.
the visuals are exactly same from the demo, and there seems to be no frame drops.
The part where you have to use the gyro-sensor for the gravity move thing, you can change at the option to turn off the gyro. They also mentioned that the load time is a bit too long.
One guy who finished the game took 14 hours (for main story probably)
I said nothing about 3G. Please re-read my post.
I'm talking about the GPS, and some Vita games already take advantage of it.
WiFi model does not have a GPS.
What difference does it make if there are more impressive things elsewhere (and I certainly think there is on iOS)? Something either impresses you or it doesn't, for me, it didn't.Not graphically impressive? What handheld game not on Vita looks better?
I didn't include this info because it is still a very vague rumor, and I think it isn't true. One guy said that there is a mandatory install for the game, and it take about 1.2GB of the memory, and even with this install, the load time was slow. I highly doubt this is true though.
I didn't include this info because it is still a very vague rumor, and I think it isn't true. One guy said that there is a mandatory install for the game, and it take about 1.2GB of the memory, and even with this install, the load time was slow. I highly doubt this is true though.
Could someone explain the Gravity Rush release thing? It's released in Japan on PSN (9th?), but not coming to America for another few months? Is it possible for a NA Vita to just pick it up from the JP PSN store when the Vita releases here?Here is some info on Gravity Rush from Japan
As I said earlier Dengeki PS's gravity daze score is 95 / 90 / 100 / 80
One of the good thing is that there seems to have many side missions and even support rankings for those missions. The reviewers all said that there are a lot of side stuff you can do to enjoy the game other than the main story.
One down side seems that the game auto saves often and that when you retry, the loading is very long. And they also praise other things like the graphics, BGM, art direction, etc.
and there are some other information from Japanese people who got the game early(These might not be 100% accurate info though):
there is a lot skills you can level up.there are many costumes you can receive during the game. apparently you can set pose ans stuff. There are many accessories, and if you equip them they actually reflect it in the character.
the visuals are exactly same from the demo, and there seems to be no frame drops.
The part where you have to use the gyro-sensor for the gravity move thing, you can change at the option to turn off the gyro. They also mentioned that the load time is a bit too long.
One guy who finished the game took 14 hours (for main story probably)
Could someone explain the Gravity Rush release thing? It's released in Japan on PSN (now?), but not coming to America for another few months? Is it possible for a NA Vita to just pick it up from the JP PSN store when the Vita releases here?
I assume its possible to buy it from JP PSN store and play it, but you would probably need to run Japanese account, and you need either credit card that works in Japan or Japanese PSN gift card.
This is all correct. You would need to play on JP account, first of all (switching isn't too bad, takes 5-10mins but you won't be able to earn trophies on your retail cards or play your download stuff from your non-JP account while on this account), and you would need a way to pay for it -- Japanese credit card or Japanese PSN card. On top of that, of course, the language will be in Japanese only. To top it all off, thanks to the strength of the yen right now, it would cost like $60+ USD even for the DL version -- and that's ignoring any mark-up on PSN cards.
This is all correct. You would need to play on JP account, first of all (switching isn't too bad, takes 5-10mins but you won't be able to earn trophies on your retail cards or play your download stuff from your non-JP account while on this account), and you would need a way to pay for it -- Japanese credit card or Japanese PSN card. On top of that, of course, the language will be in Japanese only. To top it all off, thanks to the strength of the yen right now, it would cost like $60+ USD even for the DL version -- and that's ignoring any mark-up on PSN cards.
Is it available on physical media? Maybe I'll just import it.This is all correct. You would need to play on JP account, first of all (switching isn't too bad, takes 5-10mins but you won't be able to earn trophies on your retail cards or play your download stuff from your non-JP account while on this account), and you would need a way to pay for it -- Japanese credit card or Japanese PSN card. On top of that, of course, the language will be in Japanese only. To top it all off, thanks to the strength of the yen right now, it would cost like $60+ USD even for the DL version -- and that's ignoring any mark-up on PSN cards.
Is it available on physical media? Maybe I'll just import it.
That's fine. Thanks.It's up on Play-Asia. No English Language version though.
Anyone know if gamestop is having a 3ds trade in deal? Getting the itch and I don't wanna pay full price.