Call of Duty Vita confirmed for Fall release.

Swiping on the rear panel for crouch/stand could maybe work (still haven't had my hands on a Vita so I dunno for sure). Tapping the edge of the screen next to the square button could work for reload or melee or something (assuming it's not too far of a reach, again still haven't held one). I'm sure there's a way to make this work.

I'm firmly in the "4 was the last great COD" crowd but I find myself pretty damn interested in this.
 
Don't really see why people would buy a Vita just for COD when they could get the same or better experience that's cheaper by playing it on consoles with more people online on the console version (as well as more than likely more people that they know in real life playing the console versions).


I mean, if the person is constantly on the go then ok, but if not, I just don't get it. So overall I don't get how having COD will make the Vita an automatic success.
Kids will be able to play online with their schools WiFi network.
 
It's the game that's selling Xbox 360's so I would say yes. That's not to say other games don't drive the system, but this game is the one that sells the console. I believe it's the game that made the 360 sell so much the past two months.

Has that been proven though? It's always been a multitude of software, not just call of duty. Also at this point in time, kinect is selling 360s...
 
This sounds very reasonable. Now what about using kill streaks? L+R at the same time? Tap it on the touch screen maybe? Swipe the back touch pad instead of tapping it?

Front touchpad would probably be used but honestly? I would prefer if it used the back touchpad, with just a single swipe, like you mentioned, would be much better and wouldn't clog up the screen. I placed reload on the touchscreen because even though people love reloading, it's best to have melee, run, jump and grenade as physical buttons since they require those "oh shit!" moments, you know? Reload is important but with a simple tap on the bottom right corner (or mid-right corner) would work fine.

Since killstreaks don't require fast button pressing, a simple swipe on the touchpad would be best.


Has that been proven though? It's always been a multitude of software, not just call of duty. Also at this point in time, kinect is selling 360s...

Then why did the 360 get an immense boom of sales on november-january? MS launched only 3 "big" exclusives last year and the only other contender that would probably sell a few 360s would be Battlefield 3. Most consumers see the 360 as the "online" console, the console where you and your friends can play online, so I don't think single player games have been THAT important to microsoft and MS consumers. Of course, I could be wrong, but that's what I believe. Also, I agree with you, kinect is now selling 360's since they finally tapped into the casual market but I'm not sure it was the driving force for sales, like it was in 2010 (I think).
 
Here's a fun little exercise for you:

Sit in front of your 42" plasma TV from a normal distance. Now use your hands to make a rectangle that's about 5" wide, and hold it there about a foot to a foot and a half in front of you between you and the TV.

You can see things just as well on a small screen if the pixel density is high enough and you are viewing it from a close distance like you might do with, gee I dunno... a handheld? :P

Dude, I have a DS and know exactly how small a small screen feels.

It does not compare to a big-screen TV. If big-screen TV's didn't make a difference, everyone would just have little tiny portable 5" screens sticking in front of their faces.

Its a desperate freakin argument and you know it.
 
Dude, I have a DS and know exactly how small a small screen feels.

I hope you're not comparing the size of a DS screen with a Vita screen, isn't the DS screen like 3''? Have you seen the Vita in person? the first thing you think, before holding it is "holy shit, that screen is HUGE"
 
F==


Then why did the 360 get an immense boom of sales on november-january? MS launched only 3 "big" exclusives last year and the only other contender that would probably sell a few 360s would be Battlefield 3. Most consumers see the 360 as the "online" console, the console where you and your friends can play online, so I don't think single player games have been THAT important to microsoft and MS consumers. Of course, I could be wrong, but that's what I believe. Also, I agree with you, kinect is now selling 360's since they finally tapped into the casual market but I'm not sure it was the driving force for sales, like it was in 2010 (I think).

Uhh, because every console gets an immense boost of sales in November and December? 360 just got the most because it's 'THE mainstream' console in America currently.
 
Uhh, because every console gets an immense boost of sales in November and December? 360 just got the most because it's 'THE mainstream' console in America currently.

Didn't it have the best holiday season ever? without any exclusives? So you're saying it wasn't because of MW3? best selling game ever? Also, it's mainstream because of COD, which is what I'm trying to say.
 
Dude, I have a DS and know exactly how small a small screen feels.

It does not compare to a big-screen TV. If big-screen TV's didn't make a difference, everyone would just have little tiny portable 5" screens sticking in front of their faces.

Its a desperate freakin argument and you know it.

Uh. Having DS doesn't actually strengthen your argument, rather it weakens it.
 
I hope you're not comparing the size of a DS screen with a Vita screen, isn't the DS screen like 3''? Have you seen the Vita in person? the first thing you think, before holding it is "holy shit, that screen is HUGE"

The DS screen also isn't the same resolution and isn't OLED.
 

I'd love to see the same game from other peoples' perspectives...

you can get great speeds with a 3G dongle or on a phone, but the problem as I said before is when a competing signal comes into play and your connection jumps from one mast to another, or your signal suddenly downgrades. The biggest issue as I see it, is not whether it is feasible as a technology for gaming multiplayer - its clearly very feasible -- the problem is that it is inconsistent and everyone has a different provider, they're on different plans, and they're in different locations, with varying access to different masts, allowing different signals, resulting in different speeds. Allowing such inconsistency into your multiplayer eco system leads to people having a not too pleasurable experience in the main, and that's why people will shy away from it.

I don't know if you ever played Quake or Half Life Team Fortress back in the day, but those games were plagued by people with laggy, inconsistent connections who thought they were having a great lag-free game -- in reality they were shitting it up for everyone else. Games do a great job of interpolating trajectories and hiding packet drops... but you can't hide delayed kills or bullets flying through someone. It would get annoying fast.

I said before, I'm 3G gaming now and then when I'm out and about by tethering my 3DS to my phone. It works great sometimes, I got the MGS3D demo downloaded in no time at all, and I've played a fair few Mario Kart games... but its not without issue, and I don't blame developers for avoiding native 3g support in faster online games.
 
Didn't it have the best holiday season ever? without any exclusives? So you're saying it wasn't because of MW3? best selling game ever? Also, it's mainstream because of COD, which is what I'm trying to say.

360 becoming the mainstream console in America that it is currently was intricately tied into the launch of the Kinect and the Slim. CoD had nothing to do with it. MW2 broke records on 360 back when it was still behind the Wii.
 
Didn't it have the best holiday season ever? without any exclusives? So you're saying it wasn't because of MW3? best selling game ever? Also, it's mainstream because of COD, which is what I'm trying to say.

No, it was the Holidays.

Also, IIRC black ops has sold more than MW3, it's currently on a downward trend ATM...
 
360 becoming the mainstream console in America that it is currently was intricately tied into the launch of the Kinect and the Slim. CoD had nothing to do with it. MW2 broke records on 360 back when it was still behind the Wii.

You're seriously saying the 360 had the sales this year because of kinect? really? 360 became mainstream for hardcore american gamers when COD2 launched with it, then COD4 nailed it and captured the user base, so on and so on.


No, it was the Holidays.

Also, IIRC black ops has sold more than MW3, it's currently on a downward trend ATM...

Link?
 
I hope you're not comparing the size of a DS screen with a Vita screen, isn't the DS screen like 3''? Have you seen the Vita in person? the first thing you think, before holding it is "holy shit, that screen is HUGE"
No, that was not my impression when holding one. I was like, "Damn, this nice looking." But then I remembered it didn't have a single must-have game and didn't give a shit about how it looked or how good its graphics were.
 
No, that was not my impression when holding one. I was like, "Damn, this nice looking." But then I remembered it didn't have a single must-have game and didn't give a shit about how it looked or how good its graphics were.
I can see why you'd be attracted to this thread...
 
No, that was not my impression when holding one. I was like, "Damn, this nice looking." But then I remembered it didn't have a single must-have game and didn't give a shit about how it looked or how good its graphics were.

what does this have to do with the discussion? we are talking about screen sizes, not about other fanboy ideas.
 
I haven't read the whole thread but I would imagine doing a package deal would be huge. Sell both versions for 79.99 and feature at the very least profile exchange in which you work in leveling one profile for both systems. Cross play would be a nice icing on the cake but that is how I envisioned it.
 
What they didnt tell you,
"The next Call of duty will also be available on 3DS, with online multiplayer"

Probably also on a yearly realease cycle. Stating the obvious, the 3DS verzon will probably be the same as the Wii verson, just with better shaders. So COD on vita will never be a game changer (not a lot people probably care about portable CODS)
 
what does this have to do with the discussion? we are talking about screen sizes, not about fanboys.
Because you said when holding one, my impression should have been about how BIG the screen was, and I told you what my actual impression was when holding one.

I'm not a fanboy. I dont own a 3DS nor a Vita. I'm still leaving it up to Nintendo and Sony to fight this out for a while before I decide. But a Vita CoD certainly isn't a game-changer, which was my initial point.
 
You're seriously saying the 360 had the sales this year because of kinect? really? 360 became mainstream for hardcore american gamers when COD2 launched with it, then COD4 nailed it and captured the user base, so on and so on.

No I'm saying that Kinect is what made the 360 the mainstream console of choice in America. You can look at the sales figures yourself, 360 only began it's meteoric rise to the top when the Slim and Kinect launched. MW2 had already broken sales records on 360 back in 09 and it didn't really help it at all.
 
Because you said when holding one, my impression should have been about how BIG the screen was, and I told you what my actual impression was when holding one.

I'm not a fanboy. I dont own a 3DS nor a Vita. I'm still leaving it up to Nintendo and Sony to fight this out for a while before I decide. But a Vita CoD certainly isn't a game-changer, which was my initial point.

What Piggus says is true, you can have a 42 inch screen 10 feet away from you and the relative size from that distance seems to actually be around 5 inches. The same idea is used here, with your Vita being 1 foot away from you, the size of the screen would be similar. It's like those glasses that have screens in them, makes it seem like you're watching a big screen TV.


No I'm saying that Kinect is what made the 360 the mainstream console of choice in America. You can look at the sales figures yourself, 360 only began it's meteoric rise to the top when the Slim and Kinect launched. MW2 had already broken sales records on 360 back in 09 and it didn't really help it at all.

I hope you realize that's because Microsoft wasn't able to penetrate into the casual consumer. They tried once or twice before but just couldn't, so they had a whole sea of people that were ready to buy their console. Obviously the Vita isn't trying to a casual system, at least not to that extent, so we are talking about hardcore gamers. The wii sold more than the other two because the casual consumer is the biggest demographic in the US, considering not everyone is a hardcore gamer. This whole discussion is not about bringing the casual crowd, instead the hardcore one. Sure the amount won't be as much as it is with kinect or the wii remote, but it would still sell systems to the hardcore.
 
What Piggus says is true, you can have a 42 inch screen 10 feet away from you and the relative size from that distance seems to actually be around 5 inches. The same idea is used here, with your Vita being 1 foot away from you, the size of the screen would be similar. It's like those glasses that have screens in them, makes it seem like you're watching a big screen TV.
In theory, this sounds great. In reality, it still feels like small handheld while my 42" TV feels like a 42" screen.

Maybe you can order a small pizza and just look at it really close and pretend its a large.
 
Shhh... I found this image while hacking Activisions web servers

9gEHn.png


looks pretty good!!!
Lazy port confirmed!! Xbox 360 buttons used instead of PS-buttons!!!


:p
 
It's the game that's selling Xbox 360's so I would say yes. That's not to say other games don't drive the system, but this game is the one that sells the console. I believe it's the game that made the 360 sell so much the past two months.

The de facto most popular online videogame console selling well with the de facto most popular online video game? Shocker there. Of course they drive one another's sales, because people who want to play the game with others they know are going to buy the game and the system for what others they know have. That doesn't mean it's going to translate anywhere near that kind of success to a portable. It will be a good selling game compared to other games on Vita, sure. But it will just be that - another game on Vita, no different than any others.
 
I was correct, check the latest NPD thread

Xbox 360 had the best november sales ever in 2011, even beating 2010, when kinect was flying off the shelves. Kinect didn't have anything to offer this year and I'm sure sales for kinect did not compare to 2010 sales. Not sure how people can deny that COD moves consoles. I hate the series but even I admit it, and would actually buy it for vita if the online was like the console version.

Edit: Also, MW3 sold better than BO and MW2 in the month of november.

Edit 2: The difference between December 2009 (pre kinect) and December 2010 (post kinect) is just under 500,000 units, and that's considering they introduced the "new" 360 as well, which obviously helped sells as well. Not such a big difference.
 
Xbox 360 had the best november sales ever in 2011, even beating 2010, when kinect was flying off the shelves. Kinect didn't have anything to offer this year and I'm sure sales for kinect did not compare to 2010 sales. Not sure how people can deny that COD moves consoles. I hate the series but even I admit it, and would actually buy it for vita if the online was like the console version.

Edit: Also, MW3 sold better than BO and MW2 in the month of november.

Edit 2: The difference between December 2009 (pre kinect) and December 2010 (post kinect) is just under 500,000 units, and that's considering they introduced the "new" 360 as well, which obviously helped sells as well. Not such a big difference.

It moves consoles FOR THE 360. Not for anything else. See my previous post as to why. It's never sold a damn thing for the PS3, Wii, or anything else.
 
It will be a good selling game compared to other games on Vita, sure. But it will just be that - another game on Vita, no different than any others.

We can't be sure of that, we'll just have to wait and see. COD has also driven a couple of sales for PS3 too, so it seems that wherever there is a "good" online structure where you can enjoy COD, there will be the fans. I could be wrong, and the game doesn't sell, but I find it hard to believe that this generation's biggest franchise will not drive some units.


It moves consoles FOR THE 360. Not for anything else. See my previous post as to why. It's never sold a damn thing for the PS3, Wii, or anything else.

I don't see how people can be sure how the consumer will react with consoles. I used to think PS3 was going to be king, and here comes the wii. I used to think Gamecube couldn't be touched in handheld gaming, and although people love to hate on PSP, it's probably the best selling handheld other than Nintendo. Many factors come into place. We won't be sure that PS3 players will be PSVita players.
 
For those wondering, Call of Duty: Black Ops ran okay on 3G (with Verizon). There will be some BS times like your knife not counting as you run up to someone and so on, but I managed to average 350 score per minute games as a run and gunner with a kd of 2.0 before I moved on. There will be a very slight but noticeable delay before your shots connect and make that satisfying hitmarker sound, but if you run and gun and catch them off guard then it won't be much of a problem as you'll counter that delay with their delayed reaction.
 
We can't be sure of that, we'll just have to wait and see. COD has also driven a couple of sales for PS3 too, so it seems that wherever there is a "good" online structure where you can enjoy COD, there will be the fans. I could be wrong, and the game doesn't sell, but I find it hard to believe that this generation's biggest franchise will not drive some units.

Yes we can. You can't, but I can, along with many others. I don't know what you mean by "some" units though. If you mean anywhere close to what the 3DS will do, it won't be. I don't even know if it will be even anywhere close to what the PSP did it's first holiday, whatever those numbers are. The fact is, there are a ton of game franchises that are successful that can't and won't carry anywhere close to that audience to a handheld. Vita could get a version of World of Warcraft, Farmville, Angry Birds, Counter-Strike, and Minecraft for the holidays and none of that would matter.
 
The next Michael Pachter? interesting, tell me more Mr. gaming research analyst.

We'll just have to wait and see won't be? to see how sure you are.

I'm not an analyst, I'm just not stupid, and there's plenty of evidence out there to make a 95% sure reasonable guess as to what's going to happen. Repeating the same thing over and over and expecting a different result is the definition of insanity.

If you think a bunch of dudebro's who play Call of Duty games on XBox Live are going to fork over $300 plus bucks to carry a Vita with them as oppose to, or in conjunction with their smartphone, you're nuts, I'm sorry.

The same audience that cares about Call of Duty on a console (mostly Live), doesn't give a flat fuck about that, just as the same audience of all the other games I listed do not. You can't just copy paste a game across all platforms and say, "look! it helped sell something on this platform so that means it's going to do it on everything else!" It doesn't work that way, and it's common sense backed up with historical fact.
 
Right Analog: Aiming
Left Analog: Movement
R button: Fire
L button: Zoom
Square: Run
X: Jump
Circle: melee
Triangle: Grenades
Down on d-pad: crouch
Left and Right on d-pad: switch weapons
Up on d-pad: change grenades
Touchscreen: Reload


May not be the best but it's what I could think of.

I would go with

Right Analog: Aiming
Left Analog: Movement
R button: Fire
L button: Zoom
Square: Jump
X: Run
Circle: Reload
Triangle: crouch/prone
Down on d-pad: killstreaks
Left and Right on d-pad: switch weapons
Up on d-pad: change grenades
Tap touchscreen: melee
Swipe touchscreen: throw grenade


That's actually a LOT better than I expected on gameplay over 3G. Very playable indeed...after watching that video, I am a bit less skeptic on 3G gaming. I also think that BlazBlue has 3G online play enabled, can anyone confirm? If so, how does it play?


I'd love to see the same game from other peoples' perspectives...

you can get great speeds with a 3G dongle or on a phone, but the problem as I said before is when a competing signal comes into play and your connection jumps from one mast to another, or your signal suddenly downgrades. The biggest issue as I see it, is not whether it is feasible as a technology for gaming multiplayer - its clearly very feasible -- the problem is that it is inconsistent and everyone has a different provider, they're on different plans, and they're in different locations, with varying access to different masts, allowing different signals, resulting in different speeds. Allowing such inconsistency into your multiplayer eco system leads to people having a not too pleasurable experience in the main, and that's why people will shy away from it.

I don't know if you ever played Quake or Half Life Team Fortress back in the day, but those games were plagued by people with laggy, inconsistent connections who thought they were having a great lag-free game -- in reality they were shitting it up for everyone else. Games do a great job of interpolating trajectories and hiding packet drops... but you can't hide delayed kills or bullets flying through someone. It would get annoying fast.

I said before, I'm 3G gaming now and then when I'm out and about by tethering my 3DS to my phone. It works great sometimes, I got the MGS3D demo downloaded in no time at all, and I've played a fair few Mario Kart games... but its not without issue, and I don't blame developers for avoiding native 3g support in faster online games.

Hmm I see what you're saying, never played those games back in the day, but played Madden, and when the opponent had a bad connection, it was really, really bad.


Cross-play with PS3 CoD would be cool.

That goes without saying, but needs to be done carefully. Spec ops and multiplayer maps being shared is fine (like Wipeout), but SP needs to be unique so as not to be seen like a lazy port.

I thought Uncharted Golden Shower would be great if it had cross play with PS3, but a las, it doesn't even have multiplayer.
 

It worked with GTA for PSP, it worked with Monster Hunter, it worked with Fifa, it worked with many other things. You truly don't know how people are going to react because there has never been such a proximity to console experience, since there has never been dual analog on a handheld, nor an online structure like it.
 
The name alone is enough to help push the vita in the right direction. If Sony plays their cards right, this could definitely end up being a system seller. A full blown console like experience (especially a call a duty game) all in the form of a held head game sounds incredible to say the least.
 
I'm not an analyst, I'm just not stupid, and there's plenty of evidence out there to make a 95% sure reasonable guess as to what's going to happen. Repeating the same thing over and over and expecting a different result is the definition of insanity.

If you think a bunch of dudebro's who play Call of Duty games on XBox Live are going to fork over $300 plus bucks to carry a Vita with them as oppose to, or in conjunction with their smartphone, you're nuts, I'm sorry.

The same audience that cares about Call of Duty on a console (mostly Live), doesn't give a flat fuck about that, just as the same audience of all the other games I listed do not. You can't just copy paste a game across all platforms and say, "look! it helped sell something on this platform so that means it's going to do it on everything else!" It doesn't work that way, and it's common sense backed up with historical fact.

I don't know man. All I know is you shouldn't really say 'historical fact' as a guideline when talking about videogame industry.

When Kinect was first announced many here thought it will bomb, hard. It is best peripheral sale ever in MS history. So I'm very careful when predicting the future.
 
I am very interested to see if this game is going to be a stand alone in the series or just Black ops 2 hopefully its the former. Either way Sony needs to advertise the hell out of this game.
 
It worked with GTA for PSP, it worked with Monster Hunter, it worked with Fifa, it worked with many other things. You truly don't know how people are going to react because there has never been such a proximity to console experience, since there has never been dual analog on a handheld, nor an online structure like it.

What are you talking about? It worked for Monster Hunter - in JAPAN. It worked for FIFA - in Europe. Shocker, a capture pocket monster game selling in Japan, and a soccer game selling in Europe. GTA is a hot license, especially at the time, they were exclusive games, and maybe they could push some more if Rockstar would do that again, which I doubt they will do again.

Call of Duty is none of those. Saying dual analog, online infrastructure, or any of this crap doesn't matter, people don't give a fuck about that - it's about the AUDIENCE. No one in the demographic of who buys Call of Duty is going to say "holyyy shit man! I know I can just buy the same version of this game and play it on 360 like I have the past 4 years, but you know what? I'm dropping $300 bucks to go get this with my Vita, so I can carry it with my ultra expensive iPhone! You know what? Screw the new iPhone I'm getting a Vita! Wooo!"

You'll get decent sales by its name compare to other Vita games, but it's not going to become a phenomenon by any stretch. If you expect the 360 effect of Call of Duty on Vita, that's flat out not going to happen.
 
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