Call of Duty Vita confirmed for Fall release.

That's actually a LOT better than I expected on gameplay over 3G. Very playable indeed...after watching that video, I am a bit less skeptic on 3G gaming. I also think that BlazBlue has 3G online play enabled, can anyone confirm? If so, how does it play?
Though at the moment, no Vita games can play 3G multiplayer. There's a cap or something on 3G of 20MB downloads. So the use of 3G is quite limited when it comes to games. For example, on Ridge Racer is to play Ghosts Battles, since it just downloads the data that someone uploaded and you race with that.

There are also games with "asynchronous multiplayer" in 3G which is basically on turns (you play do something, data is uploaded, I play do something, etc).

Though, as I said in another thread haven't seen any updates regarding to that; just about the limits of it. So, if there's updated info talking about Vita games been able to be played online in 3G; I'll appreciate it. :p
 
the vita could easily use the R2 and L2 on the front and the R3 AND L3 on the back and vice versa

i say r2 and l2 on the front because thats for grenade and flash bangs. If you wanted to knife someone i think the back touch would be faster then the front touch.
 
I don't know man. All I know is you shouldn't really say 'historical fact' as a guideline when talking about videogame industry.

When Kinect was first announced many here thought it will bomb, hard. It is best peripheral sale ever in MS history. So I'm very careful when predicting the future.

One is not like the other. Because some people thought Kinect would bomb (and it did as a platform itself, still) doesn't mean nothing is ever going to be right. Great, a value added peripheral that Microsoft included in a console bundle sold well. That's like saying the Rumble Pak sold well for Nintendo when it was packed in major games. This is a completely different issue though.
 

Calm down, don't get a heart attack. Like you noticed...I gave three examples from three regions (not sure how you missed that and tried to point that to me but..ok), and you agreed with me, so it does work.

I wasn't aware you represented the whole population of Call of Duty players. Also, I never said it would get 360 sales, that's stupid to think and stupid to say, you're comparing a consol that has sold 65+ million vs one that has less than 1 million sold. I said it will move some units, relative to the units that the Vita will be moving in the following months in the states.

There are players that want a console experience in the handheld you know ;)
 
Calm down, don't get a heart attack. Like you noticed...I gave three examples from three regions, and you agreed with me, so it does work.

I wasn't aware you represented the whole population of Call of Duty players. Also, I never said it would get 360 sales, that's stupid to think and stupid to say, you're comparing a consola that has sold 65+ million vs one that has less than 1 million. I said it will move some units, relative to the units that the Vita will be moving in the following months in the states.

There are players that want a console experience in the handheld you know ;)

I didn't agree with you, at all. We're talking about Call of Duty right? Which isn't like any of the other games you listed.

You say move units in a generic term, what exactly does move units mean? It could sell 5 units and you could say "see I told you so, it technically SOLD some" by that definition.

I'm flat out saying, it's not going to be competitive with anything resembling what were successful holidays for 360, Wii, DS, 3DS, or even PS3 the past few years or possibly PSP's first holiday. I mean from there on, if you still qualify being behind all of those numbers "moving units" I guess I'll agree it can do that and disagree that that's actually the definition of moving units.
 
I didn't agree with you, at all. We're talking about Call of Duty right? Which isn't like any of the other games you listed.

You say move units in a generic term, what exactly does move units mean? It could sell 5 units and you could say "see I told you so, it technically SOLD some" by that definition.

I'm flat out saying, it's not going to be competitive with anything resembling what were successful holidays for 360, Wii, DS, 3DS, or even PS3 the past few years or possibly PSP's first holiday. I mean from there on, if you still qualify being behind all of those numbers "moving units" I guess I'll agree it can do that and disagree that that's actually the definition of moving units.

You agreed that Fifa works for Europeans, MH works for Japan and GTA works for USA. COD is a bigger franchise than GTA as of this moment in the states.

Also, I also answered you

"move some units, relative to the units that the Vita will be moving in the following months in the states."

It'll probably get a big jump in sales EDIT: RELATIVE TO VITA SALES


...*scratches head*

Last time I checked GTA games are the best selling PSP games, thanks to US sales. Fifa games on PSP kept selling great, even when they released the games on a yearly basis.
 
You agreed that Fifa works for Europeans, MH works for Japan and GTA works for USA. COD is a bigger franchise than GTA as of this moment in the states.

Also, I also answered you

"move some units, relative to the units that the Vita will be moving in the following months in the states."

It'll probably get a big jump in sales.

Do you not understand they are different games that translate differently to portables than Call of Duty? What is so difficult to get about that?

And you'll say it will get a "big jump" in sales. What does that even mean? No shit that it will get a big jump just because of the holiday, everything does, that doesn't mean it's going to sell WELL.
 
Do you not understand they are different games that translate differently to portables than Call of Duty? What is so difficult to get about that?

And you'll say it will get a "big jump" in sales. What does that even mean? No shit that it will get a big jump just because of the holiday, everything does, that doesn't mean it's going to sell WELL.

How can you define that something will translate differently? You're talking as if a situation similar to this one has happened before. Bullshit. You have 0 references to use to predict such a thing.

No, without the games, there will not be a big jump in the holidays. Yes, it will sell slightly better than usual, but if you don't have the games, you won't have the big boost of sales.
 
I don't recall FIFA doing anything for the PSP in Europe really.

I don't really remember either GTA doing much for the PSP anywhere either.

As an aside, remember that NPD when GTA IV had released and people thought that finally the 360/PS3 might catch the Wii, only for both consoles to actually sell LESS than the previous month while the Wii sold over 700k thanks to MKWii?

Good times.
 
I don't recall FIFA doing anything for the PSP in Europe really.

I don't really remember either GTA doing much for the PSP anywhere either.

As an aside, remember that NPD when GTA IV had released and people thought that finally the 360/PS3 might catch the Wii, only for both consoles to actually sell LESS than the previous month while the Wii sold over 700k thanks to MKWii?

Good times.

Comparing casual gaming vs hardcore gaming? Nice, that's like comparing iOS game sales with PS3 ones.
 
How can you define that something will translate differently? You're talking as if a situation similar to this one has happened before. Bullshit. You have 0 references to use to predict such a thing.

No, without the games, there will not be a big jump in the holidays. Yes, it will sell slightly better than usual, but if you don't have the games, you won't have the big boost of sales.

You think Call of Duty this year is the first time anyone has EVER tried an online heavy console game to portables with a 20 something audience?

You can't even answer what I said about the demographic of the people who buy Call of Duty. It won't sell the same reason the Wii version didn't or the same way the PS3 paled compared to the 360 version. It's common sense.

I'll bet you with no price drop the Vita will sell less in the US this year than the PSP did it's first year. I don't even have the PSP sales numbers because it's such a dinosaur you can't even find them nowadays, but I bet you it will do worse.
 
Call of Duty is a really important title for the platform. Some people seem to be discounting the opportunity here.

Teenagers love COD, and many teenagers must make use of shared resources at home (vying for one HDTV, split among the rest of the family). COD effectively removes that boundary, and if it allows for seamless cloud-transition for the multiplayer between PS3/Vita, I think that truly will be a game changer.

Curious how they will price it though. I think there needs to be a bundled discount. Can't really see people forking out $60 twice for the same game, but I'm sure Activision would love that.

At the bare minimum I see Call of Duty Vita pushing 3-4 million world wide.
 
I would love a COD on the Vita. I haven't touched a COD since MW2, but the appeal of being able to play it on a portable and not have to fire up the console/PC is completely worth the price of admission for me. Hopefully it's good.
 
Call of Duty is a really important title for the platform. Some people seem to be discounting the opportunity here.

Teenagers love COD, and many teenagers must make use of shared resources at home (vying for one HDTV, split among the rest of the family). COD effectively removes that boundary, and if it allows for seamless cloud-transition for the multiplayer between PS3/Vita, I think that truly will be a game changer.

Curious how they will price it though. I think there needs to be a bundled discount. Can't really see people forking out $60 twice for the same game, but I'm sure Activision would love that.

Wow sounds like great PR or viral marketing. You could do it for a living. Kind of reminds me of some of the old school PR for stuff like the Gamecube with the GBA.

"Game Boy Advance is KILLING sales, a player for the Gamecube would drive it and kick the PS2's ass!"

"Final Fantasy - back on Nintendo? Wow Nintendo's back folks. Especially with the connectivity, people are going to be buying Gamecube in droves!"

I don't see how it's so hard to get that people do not care about this stuff. Every form of transfarring, connectivity, and cross over with handheld games corresponding with console games has failed outside of Pokemon.
 
You think Call of Duty this year is the first time anyone has EVER tried an online heavy console game to portables with a 20 something audience?

You can't even answer what I said about the demographic of the people who buy Call of Duty. It won't sell the same reason the Wii version didn't or the same way the PS3 paled compared to the 360 version. It's common sense.

I'll bet you with no price drop the Vita will sell less in the US this year than the PSP did it's first year. I don't even have the PSP sales numbers because it's such a dinosaur you can't even find them nowadays, but I bet you it will do worse.

When have we had a handheld having a first person shooter with online?

The wii version didn't sell just like most hardcore games, if not all, did not sell. That has nothing to do with COD. The wii isn't aiming for the hardcore crowd, instead of casuals, like iOS has done.

We'll have to see then ;P couple of people in here have said they are willing to buy a Vita version, heck, there are people who don't care for COD and would buy it, like me.


I don't see how it's so hard to get that people do not care about this stuff. Every form of transfarring, connectivity, and cross over with handheld games corresponding with console games has failed outside of Pokemon.

Times are changing, gaming is not static. What was considered stupid 10 years ago can be considered pure genius nowadays. Look how much gaming has changed.
 
Wow sounds like great PR or viral marketing. You could do it for a living. Kind of reminds me of some of the old school PR for stuff like the Gamecube with the GBA.

"Game Boy Advance is KILLING sales, a player for the Gamecube would drive it and kick the PS2's ass!"

"Final Fantasy - back on Nintendo? Wow Nintendo's back folks. Especially with the connectivity, people are going to be buying Gamecube in droves!"

I don't see how it's so hard to get that people do not care about this stuff. Every form of transfarring, connectivity, and cross over with handheld games corresponding with console games has failed outside of Pokemon.


Your posts sound really angry and bitter. You need to chill out. Seriously. It's just a video game system.

There's never really been a case of seamless cross platform connectivity. Everything in the past has required some sort of cumbersome connection between the two devices (physical wired connection, or swapping memory sticks), while something like COD could be completely seamless and transparent; it's simply a matter of logging onto PSN on either your PS3 or your Vita and having all your stats/progression instantly load up without you even having to think about it.
 
Though at the moment, no Vita games can play 3G multiplayer. There's a cap or something on 3G of 20MB downloads.

I think the limit depends on how much you're paying monthly. I think some plans include over 1 GB in downloads, kinda low, but not as pathetic as 20 MBs.

I do remember reading that BlazBlue would have some kind of 3G. I don't know how they can do "ghosting" like RR or asynchronous like HSG....does anyone know?
 
Socom is pretty popular on the PSP. If Sony plays their cards right, this could be a huge system seller for them. Would be cool if the CoD player profile is linked between PS3 and vita.
 
Your posts sound really angry and bitter. You need to chill out. Seriously. It's just a video game system.

There's never really been a case of seamless cross platform connectivity. Everything in the past has required some sort of cumbersome connection between the two devices (physical wired connection, or swapping memory sticks), while something like COD could be completely seamless and transparent; it's simply a matter of logging onto PSN on either your PS3 or your Vita and having all your stats/progression instantly load up without you even having to think about it.

I'm not angry, I'm just shocked anyone thinks this stuff matters in the way you think it does. Take off the videogame goggles for a second and think of about the product itself and who it sales to.

Just as I would say World of Warcraft would matter to virtually no one on a portable, just like I would say that about Farmville or Counter-Strike I say that with Call of Duty. You're really overestimating simple little features that aren't really anything in the context of dropping a third of a grand for something. People can play the game at home, the people that play the game at home are the same kind of demographic of people that value their smartphone.

It's really that simple. Just because you think it matters doesn't mean other people think it matters.
 
Comparing casual gaming vs hardcore gaming? Nice, that's like comparing iOS game sales with PS3 ones.

Lolol, I love how CoD and GTA* are the definition of hardcore for this gen, it's hilarious.

GTA and MKWii are both very "casual" in my definition at least.

*I love both CoD and GTA
 
I'm not angry, I'm just shocked anyone thinks this stuff matters in the way you think it does. Take off the videogame goggles for a second and think of about the product itself and who it sales to.

Just as I would say World of Warcraft would matter to virtually no one on a portable, just like I would say that about Farmville or Counter-Strike I say that with Call of Duty. You're really overestimating simple little features that aren't really anything in the context of dropping a third of a grand for something. People can play the game at home, the people that play the game at home are the same kind of demographic of people that value their smartphone.

It's really that simple. Just because you think it matters doesn't mean other people think it matters.

My argument is that a proper Call of Duty will sell well on a handheld regardless of connectivity or cross platform play, but that the latter feature will only strengthen its position and increase its attractiveness to avid gamers.

Saying dual analog, online infrastructure, or any of this crap doesn't matter, people don't give a fuck about that

Call of Duty is a social muliplayer experience. It requires dual analog sticks. It requires a competent online infrastructure. These features are pivotal backbones that are a basic necessity of the game and they absolutely do matter. None of these features has been present on a handheld until the Vita either.

What are you talking about? It worked for Monster Hunter - in JAPAN. It worked for FIFA - in Europe. Shocker, a capture pocket monster game selling in Japan, and a soccer game selling in Europe. GTA is a hot license, especially at the time, they were exclusive games, and maybe they could push some more if Rockstar would do that again, which I doubt they will do again.

Call of Duty is none of those.

Here's where your argument continues to break down. You're right -- Call of Duty is none of those titles. It's actually bigger. Just like it's no shocker that FIFA sells in Europe and GTA sold well on the PSP, it will be no shocker that Call of Duty will sell very well on the Vita and eclipse those titles. It's a game that has pretty much global appeal and is big in every market (barring Japan, but even there it manages to sell well).

Black Ops has sold over 25 million units world wide. Even if a Vita version only manages to capture 10-15% of that market, it's in the multiple millions of units sold range and will push the platform.
 
My argument is that a proper Call of Duty will sell well on a handheld regardless of connectivity or cross platform play, but that the latter feature will only strengthen its position and increase its attractiveness to avid gamers.



Call of Duty is a social muliplayer experience. It requires dual analog sticks. It requires a competent online infrastructure. These features are pivotal backbones that are a basic necessity of the game and they absolutely do matter. None of these features has been present on a handheld until the Vita either.



Here's where your argument continues to break down. You're right -- Call of Duty is none of those titles. It's actually bigger. Just like it's no shocker that FIFA sells in Europe and GTA sold well on the PSP, it will be no shocker that Call of Duty will sell very well on the Vita and eclipse those titles. It's a game that has pretty much global appeal and is big in every market (barring Japan, but even there it manages to sell well).

Black Ops has sold over 25 million units world wide. Even if a Vita version only manages to capture 10-15% of that market, it's in the multiple millions of units sold range and will push the platform.

Dude I like you.
 
Lolol, I love how CoD and GTA* are the definition of hardcore for this gen, it's hilarious.

GTA and MKWii are both very "casual" in my definition at least.

*I love both CoD and GTA

So the 80 year old grandma, the 18 year old girl who doesn't like gaming, the 50 year old father who has never played video games will pick up COD and GTA and love it? Of course not. It is true that the differences between casual and hardcore games is harder to define nowadays, it does not mean that it's impossible to define them. There are games that suits both hardcore and casual, some for hardcores and others for casuals.

For example, I think most iOS games are completely boring. I can play 2 minutes of most of those games and get completely bored, while I see my 27 year old sister playing for longer periods of time and enjoying it. Sure, COD has brought some non-gamers to the business because it is easy to pick up and play, which somewhat appeals to casuals but it mostly attracts the "hardcore" gamer per say.


So killgore, will cod save vita and be a gamechanger? (Relative to vita)

COD will not "save" the Vita, but it COULD help it. If this COD sells decently, relative to other vita titles, I believe they will continue developing COD titles, which means the possibilities of being helped some more could be there. Obviously the Vita needs more franchises and games other than COD, but it doesn't hurt to have the most "powerful" franchise of this generation on it.

Just so you know, I dislike COD, like I've mentioned a couple of times, but I cannot deny the power the franchise has, this generation. COD is what "Avatar" was in the movie industry. Not the best movie in the world, but powerful.
 
If COD Vita is a real effort with real Spec Ops and competitive cross platform play with PS3, its own SP campaign, and some exclusive Vita features, then I'll be very surprised if it doesn't sell at least 2 million units. If it's a poor port though, then all bets are off.

I think it'll be tough to find out sales numbers, especially since lots of players would buy it off PSN and not retail.
 
I'm not angry, I'm just shocked anyone thinks this stuff matters in the way you think it does. Take off the videogame goggles for a second and think of about the product itself and who it sales to.

Just as I would say World of Warcraft would matter to virtually no one on a portable, just like I would say that about Farmville or Counter-Strike I say that with Call of Duty. You're really overestimating simple little features that aren't really anything in the context of dropping a third of a grand for something. People can play the game at home, the people that play the game at home are the same kind of demographic of people that value their smartphone.

It's really that simple. Just because you think it matters doesn't mean other people think it matters.

It seems a bit foolish that you seem to be inferring that they CANNOT garner success from CoD on the Vita. At the same time faulting others for simply implying that, it is not even a likelihood, but a possibility. You sound pretty angry about something here, but I don't see why your broad, sweeping statements have any more credibility, than their speculation.
 
My argument is that a proper Call of Duty will sell well on a handheld regardless of connectivity or cross platform play, but that the latter feature will only strengthen its position and increase its attractiveness to avid gamers.



Call of Duty is a social muliplayer experience. It requires dual analog sticks. It requires a competent online infrastructure. These features are pivotal backbones that are a basic necessity of the game and they absolutely do matter. None of these features has been present on a handheld until the Vita either.



Here's where your argument continues to break down. You're right -- Call of Duty is none of those titles. It's actually bigger. Just like it's no shocker that FIFA sells in Europe and GTA sold well on the PSP, it will be no shocker that Call of Duty will sell very well on the Vita and eclipse those titles. It's a game that has pretty much global appeal and is big in every market (barring Japan, but even there it manages to sell well).

Black Ops has sold over 25 million units world wide. Even if a Vita version only manages to capture 10-15% of that market, it's in the multiple millions of units sold range and will push the platform.

You're still not getting it. Until you can explain to me why the demographic of Call of Duty games will go out and buy what they already have at home on a console and carry it with them either in conjunction or a replacement with what they already have in a smartphone, you're not answering how it will sell. I could say the same for Farmville, World of Warcraft, Counter Strike, Team Fortress 2, Minecraft, etc. No one is going to wake up and say "gollee jeepers, two sticks? time to go drop $300!"

You're just throwing a bunch of PR phrases about how it would be attractive because it has this or that, which we heard the entire last generation with regards to the PSP and it didn't matter. You think about this too much as someone who plays games and not enough as to how it translates to potential buyers. If you think it will sell well for a Vita game, great, I bet it's one of the systems top selling for the year. That doesn't mean the system is going to do anywhere close to the numbers I listed before.
 
You're still not getting it.

You do realize that people have different preferences? not everyone will think the same way. There are gamers who actually prefer handheld gaming rather than console gaming, and they can like shooters. If I can have a console experience in my handheld, where I can boot up vita, play one match or two in my college campus and then leave, and selling the game for $40? I would be glad with that
 
You're still not getting it. Until you can explain to me why the demographic of Call of Duty games will go out and buy what they already have at home on a console and carry it with them either in conjunction or a replacement with what they already have in a smartphone, you're not answering how it will sell.

I'm not saying that the entire Call of Duty demographic is going to go out and buy what they already have. I'm saying a portion of them will. Some may even prefer playing Call of Duty on a handheld, given the pick up and play nature of Call of Duty and how much better the online infrastructure is on the Vita even compared to consoles. How much is obviously up for debate, but minimally I see CoD Vita selling a few million world wide. And in the prior post, even if they only manage 10-15% of the market, that's still millions of units.

I'm not even claiming that it's going to cause Vita to sell at the same level as the consoles during the holiday period, and nor does it have to for Vita to stay relevant.
 
Xbox 360 had the best november sales ever in 2011, even beating 2010, when kinect was flying off the shelves. Kinect didn't have anything to offer this year and I'm sure sales for kinect did not compare to 2010 sales. Not sure how people can deny that COD moves consoles. I hate the series but even I admit it, and would actually buy it for vita if the online was like the console version.

Edit: Also, MW3 sold better than BO and MW2 in the month of november.

Edit 2: The difference between December 2009 (pre kinect) and December 2010 (post kinect) is just under 500,000 units, and that's considering they introduced the "new" 360 as well, which obviously helped sells as well. Not such a big difference.
I missed this the first time, but what were you getting at by saying 'best selling game ever'? Were you talking about in November or are you talking in the series.

Also I cant remember a single game that helped the psp sell hardware in the west. None of the games that are used as examples in this thread (fifa, gta) helped at all...
 
You do realize that people have different preferences? not everyone will think the same way. There are gamers who actually prefer handheld gaming rather than console gaming, and they can like shooters. If I can have a console experience in my handheld, where I can boot up vita, play one match or two in my college campus and then leave, and selling the game for $40? I would be glad with that

Great, except I never said there weren't people that don't have those preferences. That doesn't mean those preferences apply to a great amount of people. You were the one who brought up Call of Duty selling 360's, which has absolutely no correlation with this game. I mean, really, what are you arguing here? That *some* people will buy the game and like it? That it will sell well - for a Vita game? I'm not sure what you're arguing with me about here. Comparing it to 360 or someone else calling it a "game changer" sounds like it's saying this game franchise alone will sustain and make the Vita a great success, and that's not the case.

Words need to be clarified a little here. What do these generic terms of big bump in sales and game changer mean? 360 level? Wii level? DS/3DS level? PS3 level? PSP level? I don't think it means anything close to the major sold systems the last few years, probably not even the PS3 recently, and probably not even what PSP dead in year one. Until someone can clarify these generic terms this is just going around in circles.
 
Just so you know, I dislike COD, like I've mentioned a couple of times, but I cannot deny the power the franchise has, this generation. COD is what "Avatar" was in the movie industry. Not the best movie in the world, but powerful.

You dislike COD but will buy it on Vita? You'll have to forgive the rest of us for thinking that your opinion is shaky at best.
 
I'm not saying that the entire Call of Duty demographic is going to go out and buy what they already have. I'm saying a portion of them will. Some may even prefer playing Call of Duty on a handheld, given the pick up and play nature of Call of Duty and how much better the online infrastructure is on the Vita even compared to consoles. How much is obviously up for debate, but minimally I see CoD Vita selling a few million world wide. And in the prior post, even if they only manage 10-15% of the market, that's still millions of units.

I'm not even claiming that it's going to cause Vita to sell at the same level as the consoles during the holiday period, and nor does it have to for Vita to stay relevant.

Well here's the list of best selling PSP games, you tell me where it will land:

http://en.wikipedia.org/wiki/List_of_best-selling_video_games#PlayStation_Portable

I'm think best case, it may crack the one million mark akin to Vice City stories. Note that the category of "few million" for PSP (and that's including "couple million" which isn't exactly the same as few, but I'll count it anyway) included seven total games with more than two million worldwide. And three of them were Monster Hunter Japan craziness.

Also we're talking here where the main sellers were when the PSP just got started and the Playstation brand hadn't taken the huge hit it has received the past several years. The huge drop from Liberty City Stories to Vice City Stories kind of accentuates that.

I think you're expecting too much.
 
LOL some of the people in this thread argue just for the sake of arguing.
Fact is the Vita offers all the assets to make a competent handheld COD, that is a good thing to have, nothing more nothing less.
 
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