Bleh, another huge post to respond to stuff from last night, since you guys never sleep. I'm telling you, get all the rest you can
now so when the game comes out you can stay up late
then. Or are you guys purposely staying up to get your bodies used to going without?
God that dungeon video was painful, Simon went down about 4 times and died once. He acted like a dick in the fire trap room too. I now know why they listed dungeons as a con, it's because they suck.
Part of the reason I don't like the Yogcast videos; they're constantly giggling and shrieking at stuff and trying to be funny, and they end up not playing very seriously or doing stupid shit (like the fire traps) because they're just bumbling around being wonky.
I don't want "Dungeons: Serious Business Edition", but being goofballs all the time tends to get old fast when you want to see how a game is played but the guys who have access are being buffoons about it.
PUGS are going to be a nightmare in this game. A whole new genre of Leroy Jenkins will be born out of ignorance. The only thing I hate about the F2P model.....13 year olds and griefers will be in abundance.
All the more reason to be a part of GAFGuild; the 13 year olds and griefers will be people you know.
I think one of the things I am going to enjoy most about this game is watching the inept flailings of hardcore WoWheads trying to tank and spank mobs without shite mechanics like aggro or dedicated healers to keep them alive. And then listen to their delicious crybaby rants about how much GW2 sucks.
Its off the chart in WoW. I've met some great people in WoW, but the vast majority there have been ignorant, greedy and selfish. The worst MMO community I've experienced. Lotro has probably the best, just a shame the game didn't hold my attention.
Change "LotRO" to "Vanguard" and "didn't hold my attention" to "launched too soon without support from SOE" and you've got my experience, though LotRO had a fantastic community too.
Simon just posted this on reddit, essentially saying "I suck and this is too hard"
Yes, of course, it's the
game that's broken. It couldn't possibly be the giggling sleep-deprived moron at the controls. Apart from the actual gameplay, the dungeon looks perfect; creepy, ruined, ominous and foreboding. Filled with traps and surprises, fights that require strategy and skill... Like a dungeon should be, rather than trash-filled hallways connecting rooms filled with loot pinatas.
I feel like I've been in training for GW2 with Dark Souls; expect the worst, taking nothing for granted and be ready to dive out of danger at any given moment.
I actually don't mind that the world is not seamless. Seamless worlds tend to have these weird transition zones that lead from one area to another. I also imagine it makes it easier to add more zones later on in the game.
The worst was Outland in Burning Crusade, especially the transition from Hellfire Peninsula to Zangamarsh; a sun-baked zone where everything is dry, red and thorny and fire erupts from the earth... to a lush, rainy zone where everything is wet, blue and overshadowed by enormous mushrooms. All of that within 20 feet of each other.
Would it have killed them to make some 'swampy areas' on the Hellfire side with dried and decaying mushrooms and nasty sludge pools?
I was more referring to the hammer's enemy control with hammer shock (cripple) and backbreaker (KD). You usually don't have to get fancier against AI.
When we played Vanguard, I would be holding a mob as I finishing it off, only to turn around and see my staff-wielding cloth-wearing wife is 'tanking' the next mob 30 feet away. Nevermind that Blood Mages could slap on heavy armor Symbionts and lifetap the shit out of things to tank them, it still made me feel like I wasn't doing my job. I eventually had to play with the camera pulled way out and looking almost straight down, just so I could keep an eye on her shenanigans:
http://vgplayers.station.sony.com/fileimages/000/017/213/057.JPG. No robe-wearin' elf sissy is gonna put me out of work. Food stamps don't cover armor repairs, ya know.
So yeah, I'm gonna need that charge.
The other two skills are the wild cards. For great justice and signet of fury would make your build more gimmick with the stun but might be much more powerful overall.
Yeah, depending on how the build works in-game, I'll definitely be swapping those out. The Bolas will probably be the first to go if the immobilize duration is short, and I'd still need to close the distance anyways. The long CD on Bull's Charge is a major issue too; if the Adrenaline generation of the build is strong enough, I can just use the Hammer's Burst skill and dump the charge altogether.
Plus, I still need to start my Guardian version of this build.