Well, it's a significant step back from DW7. I know I shouldn't compare console and handheld but... The other offerings on the Vita I feel are up to par with the home console counterparts.
This one lost the weapon system, stat leveling, and the online mode.
It also lost the hex grid conquest mode thing I really loved. I liked unlocking the map one hex at a time - getting into "boss battles" (the fights against multiple officers) or finding "towns" where you can talk to the actual characters and shops and everything.
In DW:Next, you're back to one weapon per character, no stat leveling, and the only online is that you might see a custom character in the conquest mode.
The conquest mode in this game is pretty much just the story mode without the story. It's like a Risk-esque thing where you're attacking and taking weaker territories. And instead of the little towns with NPCs, we have a random guy between battles appearing and being like "This is a great item. Would you like to buy it?". But it never tells you what the item is, so 90% of the time, you'll end up buying something that's worse than what you already have, so it just discards it.
You get a lot of weapon/item drops, but most of the time it's worse than what you already have so it just gets discarded. You can't customize the weapons anymore - the stat bonuses are just random on the drop.
It's just... every time I play it, I wish I was playing DW7 instead. I don't feel that way about any of the other games.
But the absolute worst part of this game is the touch/motion mechanics. In the story mode, you'll often get mini games that are completely crappy. It's stuff like:
- Tilt your Vita to steer your horse through a race course thing
- Tilt your Vita as a turret to shoot tigers or troops attacking something
- Swipe at guys sliding at you (with no animation) to kill them before they reach you
- Calligraphy
But even that is forgivable. I could just finish the story mode and then play in conquest for some DW goodness. But nope. They take that away from me too.
In any battle, you will be interrupted (while running around or even mid combo) by multiple mini games.
- Projectiles fly towards your screen and you have to swipe at them before they hit you
- Enemies jump at you in slow motion and you have to tilt the Vita and tap all of them before time runs out
- Duels
The duels are really bad. Sometimes when you run into an enemy officer, it goes into duel mode. The camera pulls over your shoulder and it's just you and the officer. In the duel, the enemy will either block, do a strong attack, or swipe at you.
If they block, you have to do a strong attack to break it so you get a few seconds of swiping at your screen.
If they do a strong attack, you have to do a normal attack to interrupt them.
If they swipe at you, a prompt will appear and you have to swipe in that direction to counter it.
When you get their health down low enough, you spam your screen with swipes to finish them off.
Every single duel is like that. It never changes. It never gets harder or more complicated. It's just... that. Every single battle.
So basically, it's a very watered down version of DW with really bad touch/motion controls put in that completely break the flow of the action with terrible mini games.
Not only do I wish I was playing DW7 when the game isn't throwing bad mini games at me, but whenever I do hit one of these stupid mini games, I feel like throwing my Vita against the wall.
I went in with kind of high expectations I guess. Especially when I was hearing that it was good from people who normally ridicule the series. But it just didn't work for me at all.
I dislike this game.