Final Fantasy Versus XIII was announced in 2006. It is now 2012. These are facts.

There is no way this game will show at E3 unfortunately plus Square has enough big titles to show anyways between them and Eidos.Between KH3d, FFXIV, FFX, Tomb Raider, Hitman Absolution and Vita stuff square has plenty of other stuff to talk about.

Wish they would show something though even a screenshot would be enough to keep people happy lol.
 
I want to see that DQ8 inspired map.

Main reason for my interest right here.

After playing DQ8, I thought that game would set the standard on RPG world maps and every other game would follow suit.

Then FF XII was on the right track, and then FF XIII came and lo and behold, it vanished

>:/
 
From September 2011:
Yeah, that quote was, and still is, great to read. They apparently have a lot of the game done, so I can't imagine this game taking more years to complete. Nomura saying that it's "impressive" makes me all giddy. I sure hope that there's a media blowout for Versus this year. *crosses fingers*
 
Seriously! I'm shocked that every RPG since then hasn't just used that format, but in HD. It seems like a no brainer to me. DQ8-inspired world map with action RPG battles, it's going to really be something.

That combined with the return of cars, air-ships, and chocobos and we could have something special on our hands.

If management ever decides to let us see it...
 
My only worry for the game right now is the gun-play and the vehicular combat. Please don't fudge it up Nomura-sama.
 
DQVIII was a pretty awful game. So no, don't do anything like that please. Xenoblade or FFXII type zones please.

After experiencing the third person shooting in mass effect 3, I'm pretty sure the gunplay will be crap in this game. These guys have only done swordplay in the past.

Well it looked pretty awful in that trailer. Not like the actual swordplay looked good either. But BBS's combat was good, so maybe that bodes well for Versus.
 
My only worry for the game right now is the gun-play and the vehicular combat. Please don't fudge it up Nomura-sama.

After experiencing the third person shooting in mass effect 3, I'm pretty sure the gunplay will be crap in this game. These guys have only done swordplay in the past.

DQVIII was a pretty awful game. So no, don't do anything like that please. Xenoblade or FFXII type zones please.

You think FFXII has a better world map than DQ8? Zones are awful. And I thought Xenoblade had a DQ8 style map?
 
Seriously! I'm shocked that every RPG since then hasn't just used that format, but in HD. It seems like a no brainer to me. DQ8-inspired world map with action RPG battles, it's going to really be something.

Realistic scale makes that difficult.
 
Oh Rahxephon.

Keep on being you.

Xenoblade and XII's way of presenting a world is far better then DQ's VIII. They allow for specifically created special zones with a great sense of scale. World maps in general are crap and we should have moved away from them after XII came out, but this is probably a moot point with Versus since this game supposedly has traditional airships which I would assume is not the lame menu based ones like in XII or X and thus I guess worldmaps. Then again so did Type 0 and that didn't look like it turned out well at all. And since you don't know me, I don't know what you are talking about.
 
Xenoblade and XII's way of presenting a world is far better then DQ's VIII. They allow for specifically created special zones with a great sense of scale. World maps in general are crap and we should have moved away from them after XII came out, but this is probably a moot point with Versus since this game supposedly has traditional airships which I would assume is not the lame menu based ones like in XII or X and thus I guess worldmaps. Then again so did Type 0 and that didn't look like it turned out well at all. And since you don't know me, I don't know what you are talking about.

Yeah whatever.
 
We're never going to get this franchise in.

Actually, wait a minute--

This was just in, Final Fantasy XIII-3 will be released before Versus
 
I honestly didn't mind how they handled FFXII in term of map and stuff. I don't know if a world map would really suit the look of this game of course Lost Odyssey I think did it right. It was kind of like FFXII for the player stuff and then have the map for vehicles.
 
You know, I can't help but feel like there's a big boss battle of egos happening over at Square Enix right now.

I keep noticing Nomura's rabid insistence that Versus is going to be unlike any FF we've ever played, and it makes me think back to XII and the fact that "breaking the FF mold" was its big claim to fame. Then I think about all the rumors of conflict surrounding the project, with Square's higher-ups thinking XII was "too different" and demanding that Ito and Matsuno include more elements traditional to Final Fantasy (giant airships, Vaan...). Must have been awkward when XII was released, and the lion's share of its critical praise was aimed at the new perspective XII brought to the series.

Then we got XIII, which seemed to almost aggressively ignore any of the lauded changes XII brought to the series. Subsequently criticized as being a huge step back for the brand. Instead of tucking their tail between their legs and moving on, Square Enix greenlights a sequel, almost like a big "fuck you we know what we're doing" to those who criticized the original. Mega floppage ensues.

Now we have Versus' turn at bat, and I can't shake the feeling that every time Nomura comments on how "different" this iteration to the franchise is going to be, he's both shitting on FFXIII and pretending XII never existed.

I really think everyone over at Square Enix pretty much hates each other at the moment. Which really would explain a lot. lol
 
You know, I can't help but feel like there's a big boss battle of egos happening over at Square Enix right now.

I keep noticing Nomura's rabid insistence that Versus is going to be unlike any FF we've ever played, and it makes me think back to XII and the fact that "breaking the FF mold" was its big claim to fame. Then I think about all the rumors of conflict surrounding the project, with Square's higher-ups thinking XII was "too different" and demanding that Ito and Matsuno include more elements traditional to Final Fantasy (giant airships, Vaan...). Must have been awkward when XII was released, and the lion's share of its critical praise was aimed at the new perspective XII brought to the series.

Then we got XIII, which seemed to almost aggressively ignore any of the lauded changes XII brought to the series. Subsequently criticized as being a huge step back. Instead of tucking their tail between their legs and moving on, Square Enix greenlights a sequel, almost like a big "fuck you we know what we're doing" to those who criticized the original. Mega floppage ensues.

Now we have Versus' turn at bat, and I can't shake the feeling that every time Nomura comments on how "different" this iteration to the franchise is going to be, he's both shitting on FFXIII and pretending XII never existed.

I really think everyone over at Square Enix pretty much hates each other at the moment. Which really would explain a lot. lol

How is being different from both the majority of the series including XII pretending that XII never existed?

And XIII shits on itself.
 
How is being different from both the majority of the series including XII pretending that XII never existed?

And XIII shits on itself.

Admittedly, I've not read every single interview related to the franchise so maybe I've missed it, but it just never seems like Square Enix wants to acknowledge XII for bringing a lot changes to the series that many critics considered a refreshing new direction. It's like they don't want to talk about it. It's almost funny.

And now they're lauding Versus as being the "big change" the series has needed. And it's like, isn't that what you guys did with XII, were praised for, and then subsequently completely ignored?
 
Admittedly, I've not read every single interview related to the franchise so maybe I've missed it, but it just never seems like Square Enix wants to acknowledge XII for bringing a lot changes to the series that many critics considered a refreshing new direction. It's like they don't want to talk about it. It's almost funny.

And now they're lauding Versus as being the "big change" the series has needed. And it's like, isn't that what you guys did with XII, were praised for, and then subsequently completely ignored?

Well they're not lauding Versus at all, Nomura is, and most likely just like XII, they will never go back to its formula again.
 
Now we have Versus' turn at bat, and I can't shake the feeling that every time Nomura comments on how "different" this iteration to the franchise is going to be, he's both shitting on FFXIII and pretending XII never existed.

I really think everyone over at Square Enix pretty much hates each other at the moment. Which really would explain a lot. lol

I think it's just that Nomura is aware that a lot of people don't like where final fantasy is going (thus the versus moniker, another way of doing a story) and is trying to get the disillusioned fan to be interested.

I think ff13-2 was square trying to get more money and value out of the technology they made for the first one. They focus grouped that one so I don't think you can say that they are being obstinate. They are trying to give fans what they want according to their marketing strategy. In sequels, You get to see the damage to the brand on the next title. In this case that's ff13-2. They are hoping ff13-2 will restore faith in the brand.
 
Now we have Versus' turn at bat, and I can't shake the feeling that every time Nomura comments on how "different" this iteration to the franchise is going to be, he's both shitting on FFXIII and pretending XII never existed.
Yeah, no. Nomura & Co actually made some changes in Versus XIII for it to be MORE like XII instead of ignoring anything (early pics show a world map like older FFs, but they've since implemented at least some overworld elements that are more like XII than older FFs). You're painting Nomura as some kind of asshole, when in reality he's probably one of the coolest guys in the industry.
 
Admittedly, I've not read every single interview related to the franchise so maybe I've missed it, but it just never seems like Square Enix wants to acknowledge XII for bringing a lot changes to the series that many critics considered a refreshing new direction. It's like they don't want to talk about it. It's almost funny.

I'd say it has more to do with the fact that the people who led development on 12 have nothing to do with 13 or vs13 which has been taking the spotlight of the series this generation. "Square Enix" is just the name of the company, different people head the different games, Toriyama, Kitase, and Nomura probably just don't want to talk about something they had no hand in creating.

Here's to hoping Ito comes down from the heavens to save us all with FF15 and holds the spotlight of Square Enix next gen.
 
Yeah, no. Nomura & Co actually made some changes in Versus XIII for it to be MORE like XII instead of ignoring anything (early pics show a world map like older FFs, but they've since implemented at least some overworld elements that are more like XII than older FFs). You're painting Nomura as some kind of asshole, when in reality he's probably one of the coolest guys in the industry.

Did I miss it somewhere and they acknowledged that? Are you sure?

I'm not really painting Nomura as being an asshole at all, but it doesn't seem like the higher-ups at Square Enix are on the same page at all these days. Nor would I be surprised if egos had a lot to do with it.
 
There's only one other system it could go to and that's 360. I can see it going either way. Certainly won't be ported to next gen systems, there wouldn't be any point. Waste of time and money, and this game has already wasted enough of that.

An earlier post by me:

However, I've been thinking if they do rename it to FFXV then the chances of it appearing on more platforms will increase since mainline titles aren't exclusives any more.

Rather than simply releasing it on 360, a better strategy might be to make it an early title for the Nextbox and Wii-U.

This might be a better strategy since they're still reaching the core FF fanbase which is on the PS3 and they have the potential to make it the stand-out title for those consoles. (minus CoD which will obviously be there within year 1).

Hypothetically, it should also be easier to port the game up to more powerful hardware if the structure is similar.

I guess it would all depend on reception and initial sales. I mean if it underperformed on PS3 then I highly doubt they would ever consider porting it.

My strong feeling is that everything will finally be unveiled at E3 2012, but they're keeping it down for maximum impact.
 
Does anyone else find it completely insane/backwards that the engine they made is basically useless after Versus? I just want them to finish the damn game and stop meddling with it. Just finish it and let Nomura have his vision of what it should be... I have a feeling it's probably him doing what he wants to do and the big whigs up top yelling at him to make it more accessible or something.
 
Did I miss it somewhere and they acknowledged that? Are you sure?
Well, they have confirmed that they decided to change the world map from the original plans to something different and in the interview there was something like "to be more like Final Fantasy ***" (the *** being something that Famitsu had blurred/censored, for some reason). Now we've seen some footage of the fields of Versus and it definitely looks a lot more like XII (open fields and everything in the same scale instead of a miniature world map) than more straightforward stuff like X, XIII and XIII-2.

I'm not really painting Nomura as being an asshole at all, but it doesn't seem like the higher-ups at Square Enix are on the same page at all these days. Nor would I be surprised if egos had a lot to do with it.
PR people are just being dumb. I don't know if Versus is really just that awesome from their perspective (so that they don't want the game to overshadow other games before its time) or what, but Nomura has said it before how he'd like to show more stuff from Versus but company policy is to have the Hype Machine hype games in order of release and PR people are constantly telling him no.
 
Can't wait for the eventual Ultimania, lol

It'll just be a hilarious facepalm to read through. I hope Nomura rips management a new one for the delays.

I definitely think this game will see the light of day, and it's the first FF I've been genuinely interested in for some time. I liked 13, don't get me wrong, I LOVED the battle system, have yet to pick up 13-2, but something about Versus seems like it'll be dark, artistic and just amazing. If they localized Type-0, I definitely could have been satiated and held over but I'm not sure if that's happening any time soon. Also kind of pissed that KH3DS isn't coming out at the same time as it is in Japan. :( I need to get into new RPGs.
 
If FFXIII-3 is announced it's definetly time to do a mass boycott of this company :D
Btw I'm not too much worried about Versus at this point, basically the game has been in development hell until two years ago, they didn't have an engine, they didn't have a stable team, they experimented with different directions, now they just need the time to finish the game, it will be released next year, it won't be worth the wait but I hope it will be the best game SE has released this gen, I understand it's not much :D
 
Must be a good game then. Will buy.

I liked XIII because you could follow the story and it would make sense. XIII-2 is uninteresting and has a story that ties elements together with silly string.

This is one of the first FF I simply put down of of apathy.
 
Top Bottom